Post on 07-Feb-2018
transcript
I HAVE, YOU HAVE Vocabulary GAMES
©L.Robinson 2014
PLUS… A list of
vocabulary
words (101)
and other
vocabulary
! !games �
©L.Robinson 2014
This is a compila6on of reading vocabulary used in 4th-‐6th grade. 2 different games of 28 cards each is included in each of the I have; You Have Games. Borders are different so you can see which game each of the cards belongs to. .
I have also included a variety of other vocabulary ac6vi6es you can use to help your students learn and use these words
1. Hangman 2. Concentration/Memory 3. Word find 4. Crossword Puzzle 5. Pictionary 6. Charades 7. Modified Catch Phrase…Write each vocabulary word on an individual index card. Students sit in a circle
with a timer set for a random amount of time (3-8 minutes works well). Shuffle the cards and give the deck to the first person in the circle. That person draws a card and tries to get his classmates to guess the word by giving verbal clues. He cannot say the word or any part of the word. When someone guesses the word, he passes the stack to the next person who takes a turn with another word. The person holding the stack of cards when the timer goes off loses.
8. Back words…Create enough sheets of paper with a vocabulary word on each for every member of the classroom. Tape them to the backs of all of your students. The students must go around the room asking only yes or no questions to determine what their words are. At the end of the activity have everyone sit back at their desks and guess their words. You can discuss how each student came to find his word as additional practice.
9. Password…Divide your classroom into two teams and prepare a stack of index cards with vocabulary words on them. Each team sends one member to the front of the classroom. A member of one team takes an index card and attempt to get his teammate to guess by giving one-word synonyms of the vocabulary word. The other team does the same and the first team to guess their vocabulary word correctly gets a point. The team with the most points at the end wins.
10. Vocabulary Bingo…Provide students with a blank bingo card, with a five-square by five-square grid. Ask each student to fill in the spaces with vocabulary words he has recently studied (from a provided list of 25 or more words). Once each student has a prepared game card, the teacher calls out a definition of one of the words. Students mark the corresponding word on their bingo card or place a square of colored paper on it. When one player has a row of five words down or across, she calls out, "Bingo."
VOCABULARY ACTIVITIES
© L. Robinson 2014
READING VOCABULARY 1.1ST PERSON POINT OF VIEW: A character in the story that tells the story 2.3RD PERSON POINT OF VIEW: An outside narrator tells the story 3.ACT: Small part of a play 4.ALLITERATION: The repeHHon of a sound at the beginning of closely connected words 5.ANTAGONIST: The enemy of the main character 6.APPEAL: Be aPracHve or interesHng 7.AUDIENCE: Who the message is for 8.AUTHOR'S PURPOSE: The reason the author wrote the piece 9.AUTOBIOGRAPHY: A story about a person's life wriPen by themselves 10.BIAS: Basing a conclusion on a personal opinion rather than facts 11.BIOGRAPHY: The story of a person's life as told by someone else 12.CAPTION: Words around a picture that helps describe it 13.CAUSE: Why something happens 14.CAUSE AND EFFECT: A paPern of nonficHon text in which the relaHonship between an event and the reasons why the event occurred 15.CHARACTER: A person or animal that talks in the story 16.CHRONOLOGICAL ORDER: A paPern of ficHon text in which ideas are presented in the order they occurred in 17.CLIMAX: The turning point in the story; the point in the story where the conflict must be solved 18.COMPARE AND CONTRAST: A paPern of nonficHon text that looks at the similariHes and differences 19.CONCLUDE: To reach a decision or opinion about 20.CONFLICT: The problem in the story. 21.CONTEXT CLUES: Hints in a text that helps the reader understand a difficult or unusual word 22.CONTRADICT: To go against; to disagree 23.CONVEY: To tell 24.DETAILS: Specific facts and descripHons that help the reader understand the main idea 25.DIALOGUE: The words that are spoken by characters in a play or book 26.DIAGRAM: A drawing that shows or explains something...usually includes labels and capHons. 27.DRAMA: A type of literature that is meant to be acted on a stage 28.EFFECT: An event that happened; follows the cause © L. Robinson 2014
29.EMPHASIZE: Special aPenHon to, to stress 30.EMOTIONAL APPEAL: In persuasion, something that appeals to the heart 31.EVALUATE: To judge 32.EXAGGERATE: To say something is larger or greater than it really is 33.EXCERPT: Part of a text taken from a book 34.EXPOSITORY TEXT: A text that informs, gives direcHons, describes or explains an idea 35.EXPRESSION: A parHcular tone that expresses a thought or a feeling 36.FABLE: A short story conveying a moral 37.FACT: Something that can be proven 38.FALLING ACTION: The events resulHng from the climax 39.FEATURE: An important or disHncHve part or characterisHc of something 40.FIGURATIVE LANGUAGE: Using words in way that is different than the actual meaning 41.FIRST PERSON POINT OF VIEW: Told from the viewpoint of one of the characters using the pronouns "I" or "we” 42.FICTION: WriHng that is not true 43.FLASHBACK: A scene in the story that goes back to the past 44.FOLKTALE: A story passed down from generaHons 45.FORESHADOWING: Events that help predict what will happen in the story 46.FREE VERSE: Poetry that does not contain regular rhyme or rhythm 47.GENRE: A type of literature 48.HOMOPHONE: Words that have the same pronunciaHon but different meanings 49.HYPERBOLE: ExaggeraHon 50.IDIOM: Phrase where words do not mean what they say 51.ILLUSTRATION: Something that is drawn 52.IMAGERY: Words or phrases that help develop a picture in your mind 53.INFER (INFERENCE): To come to an opinion by reasoning from facts or observaHons 54.INFORMATIVE WRITING: WriHng that gives informaHon to the reader: 55.INTERNAL RHYME: When 2 or more words that rhyme in a single line of poetry 56.JUSTIFY: To prove; to show that something is right 57.MAIN IDEA: What the text is mostly about © L. Robinson 2014
58.MAN VS MAN: One person is in conflict with another person 59.MAN VS NATURE: A person is in conflict with nature: storm, water,. 60.MAN VS SELF: Internal conflict; a conflict within a character 61.METAPHOR: FiguraHve language that compares 2 unlike things using like or as 62.MISLEAD: Give the wrong idea; to deceive 63.MOOD: The feeling that is created in the story 64.MORAL: The lesson of a folktale 65.MYTH: A ficHonal story that explains a natural phenomenon 66.NARRATOR: Person telling the story 67.NON-‐FICTION: WriHng/reading that is true 68.ONOMOTOPOEIA: Sound word 69.OPINION: A belief or view of something 70.ORIGIN: The po 71.PERSONIFICATION: FiguraHve language that gives human like qualiHes to things that are not human 72.PERSUADE (PERSUASIVE): To try to get others to believe what you are saying 73.PLAYWRIGHT: Author of a play 74.PLOT: A series of events that tell a story 75.POINT OF VIEW: The narrator's posiHon in relaHon to the story being told 77.PREFIX: Adding lePers to the beginning of a word to adjust it's meaning 76.PROBLEM/SOLUTION: A paPern of nonficHon text in which the situaHon is presented that needs a soluHon 78.PROCEDURAL: Process of doing something 79.PROTAGONIST: The main character in the story 80.PURPOSE: The reason an author writes; persuade, inform, entertain, describe 81.REPRESENT: To stand for 82.RESOLUTION (RESOLVE): The point of a story that Hes up all loose ends; solving the problem 83.RHYME SCHEME: The paPern or rhyme in a poem 84.RISING ACTION: The central part of the story that leads to the climax 85.SCENE: A small secHon of a play
© L. Robinson 2014
86.SENSORY LANGUAGE: Words that appeal to the reader's 5 senses 87.SEQUENCE (SEQUENTIAL): A paPern of nonficHon text in which ideas are presented step by step 88.SETTING: The Hme and place a story occurs 89.SIMILE: FiguraHve language that compares using like or as 90.SOURCE: Where something comes from 91.STAGE DIRECTIONS: The instrucHons that tells the actors what to do, or sound effects 92.STANZA: A poetry paragraph 93.SUBTITLE: Subheading 94.SUFFIX: LePers added to the end of a word; -‐ion, s 95.SUMMARY: A retelling of the most important event throughout the text 96.TEXT STRUCTURE: The way that a story is organized 97.THEME: The author's message to the reader 98.THIRD PERSON LIMITED POINT OF VIEW: The narrator focuses on only one character's thoughts and feelings 99.THIRD PERSON OBJECTIVE POINT OF VIEW: The narrator focuses on no character's thoughts and feelings 100.THIRD PERSON OMNISCENT POINT OF VIEW: The narrator is all-‐knowing and tells of all the characters thoughts and feelings 101.VISUALIZE: To form a mental image of
© L. Robinson 2014
Directions: �Whole Class Game: 1.Distribute one card to each student, then distribute the extras to strong students in the beginning and to random students as the class becomes more familiar with the deck. 2. As you distribute the cards, encourage students to begin thinking about what the quesHon for their card might be so that they are prepared to answer. When all cards are distributed, select the student with the starter card to begin. Play conHnues unHl the game loops back to the original card or ends with the "end" card. That student answers and then says "the end" to signal the end of the game. 3. Aqer the class is comfortable with this game format, consider using a stopwatch to Hme the class game. Record the Hme on the board so that students try each game to beat their current best Hme. 4. Discourage students from calling out answers by adding 5 seconds onto the class Hme whenever you hear an answer from someone who does not hold the card.
Partner or Small-‐Group Play: 1. One student deals out the cards to all players. 2. Players arrange the cards face-‐up in front of them. 3. Play begins with the any card. 4. Play conHnues as in the class game. Whoever has the card that answers the quesHon reads that answer and then reads the quesHon on that card. 5. Students turn over the cards aqer reading them. 6. The first person to turn over all his/her cards, wins the game 7. Shuffle the cards and repeat the game.
©L.Robinson 2014
I Have, You Have!
I HAVE, YOU HAVE Vocabulary GAME
©L.Robinson 2014
I Have;
You Have
Wh I have
I have
I have conflict.
Who has the word that means finding a solu6on to a problem?
I have resolution
Who has the word that means the central idea or message of a text?
I have theme.
Who has the word that means a brief statement of the main events of a text including the most important details?
I have summary.
Who has the word that means the 6me order in which events happen?
© L. Robinson 2014
Wh I have
I have
I have chronological.
Who has the word that means wri6ng that tells how to do something?
I have procedural.
Who has the word that means a fic6onal tale that explains the ac6ons of Gods or the causes of natural phenomena?
I have myth.
Who has the word that means to draw a reasonable conclusion from the informa6on presented?
I have infer.
Who has the word that means language that means more than what it says on the surface or using words in a way that is different than the actual meaning? © L. Robinson 2014
Wh I have
I have
I have figurative language.
Who has the word that means where the informa6on comes from?
I have source.
Who has the word that means a poetry paragraph?
I have stanza.
Who has the word that means a passage or segment taken from a longer work (Book, Movie, etc.)
I have excerpt.
Who has the word that means the point or place where something begins, arises, or is derived.
© L. Robinson 2014
Wh I have
I have
I have origin.
Who has the word that means the repe66on of the same sounds or of the same kinds of sounds at the beginning of words?
I have alliteration.
Who has the word that means a conversa6on between 2 or more people?
I have dialogue.
Who has the word that means a par6cular type of literature?
I have genre.
Who has the word that compares 2 or more things without using the words like or as?
© L. Robinson 2014
Wh I have
I have
I have metaphor.
Who has the word that means giving human-‐like quali6es to things that are not human?
I have personification.
Who has the word that means it is told from the viewpoint of one of the characters using the pronouns “I” and “we?”
I have First person point of view.
Who has the word that means clues in the surrounding text that help the reader determine the meaning of the unknown word?
I have context clues.
Who has the word that means poetry that does not contain regular paYerns or rhythm or rhyme?
© L. Robinson 2014
Wh I have
I have
I have free verse.
Who has the word that means the narrator focuses on the thoughts and feelings of only one character?
I have third person limited point of view.
Who has the word that means the reason the author has for wri6ng? (inform, persuade, entertain and describe.)
I have author’s purpose.
Who has the word that means the paYern of rhyme in a poem? (ex. abab)
I have rhyme scheme.
Who has the word that means the events that make up a story?
© L. Robinson 2014
Wh I have
I have
I have plot.
Who has the word that means a type of figura6ve language that uses exaggera6on?
I have hyperbole.
Who has the word that means a reading selec6on that is an advance sign or warning of what is to come in later in the story?
I have foreshadow.
Who has the word that means a type of wri6ng or reading that gives direc6ons, informs, explains, or describes?
I have expository.
Who has the word that means a problem in the story?
© L. Robinson 2014
I HAVE, YOU HAVE Vocabulary GAME
©L.Robinson 2014
I Have;
You Have
I have man vs. nature.
Who has the word that is the main character in a story?
I have protagonist.
Who has the word that means wri6ng that tells about real people, events or places?
I have nonfiction.
Who has the word that means the most exi6ng or emo6onal moment of the story or the turning point of the story?
I have climax.
Who has a drawing that shows or explains something...usually includes labels and cap6ons?
© L. Robinson 2014
I have diagram.
Who has the word that means words that have the same pronuncia6on but different meanings?
I have homophone.
Who has the word that means an author of a play?
I have playwright.
Who has the word that means the paYern or rhyme in a poem?
I have rhyme scheme.
Who has the word that means the author’s message to the reader?
© L. Robinson 2014
I have theme.
Who has the word that means to to form a mental image of?
I have visualize.
Who has the word that means the narrator is all-‐knowing and tells of all the characters thoughts and feelings?
I have third person omniscient point of view.
Who has the word that means the way that a story is organized?
I have text structure.
Who has the word that means the repe66on of a sound at the beginning of closely connected words?
© L. Robinson 2014
I have alliteration.
Who has the word that means a paYern of nonfic6on text that looks at the similari6es and differences?
I have cause and effect.
Who has the word that means the narrator focuses on no character’s thoughts and feelings?
I have third person objective point of view.
Who has the word that means a retelling of the most important events throughout the text?
I have summary.
Who has the word that means figura6ve language that compares using like or as?
© L. Robinson 2014
I have simile.
Who has the word that means the 6me and place a story occurs?
I have setting.
Who has the word that means the central part of the story that leads to the climax?
I have rising action.
Who has the word that means a paYern of nonfic6on text in which the situa6on that is presented needs a solu6on?
I have problem/solution.
Who has the word that means the narrator focuses on only one character’s thoughts and feelings?
© L. Robinson 2014
I have third person limited point of view.
Who has the word that means to reach a decision or opinion about?
I have conclude.
Who has the word that means the story of a person’s life as told by someone else?
I have biography.
Who has the word that means a character in the story that tells the story?
I have first person point of view.
Who has the word that means the reason the author wrote the piece?
L. Robinson 2014
I have author’s purpose.
Who has the word that means why something happens?
I have cause.
Who has the word that means a paYern of fic6on text in which ideas are presented in the order they occurred in.
I have chronological order.
Who has the word that means to come to an opinion by reasoning from facts or observa6ons?
I have infer.
Who has the word that means a person is in conflict with nature?
© L. Robinson 2014
THANK YOU Thank you so much for downloading my product. I truly appreciate your business. Be sure to follow me at my TPT store. If you enjoy this product, please check out my other resources in my store. Thank you for looking and please rate my product. www.teacherspayteachers.com/Store/Lrobinson *All pages are copyrighted. *This packet is for teacher-use only. Do not share with colleagues. If they would like a set, please send them to my TPT store. : ) Special Thanks to: Tracee Orman (Frames) www.traceeorman.com www.teacherspayteachers.com/Store/Tracee-Orman