Input: User-centred Design / Global Service Jam Berlin 2011

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An input given by Anastasia Gramatchikova and Martin Jordan during Berlin’s Global Service Jam on March 11th at Fjord’s Berlin office. The presentation gave an introduction for the event’s participants into user-centered design methods, service design and design thinking tools.

transcript

Hello!

ServiceDesign

User-centeredDesignService

Design

Multi-disciplinarity

Online Concepts &Experience Strategy

Communications & Marketing

Media Studies

Interaction Design Service Design

Service Innovation& User Experience

StrategicCommunication& Planing

Art Direction

Media Sciences

Political Sciences

Computer Sciences& Philosophy

Digital Communication

Journalism

IndustrialEngineering

Physics

Project &ProductManaging

UI Research& Design

Information and Communication

Technologies for Development

Psychology

Product DesignLiterature,language and

culture

InnovationManagement

TheatreDesign ResearchTeaching

Graphic Design

BrandExperienceConsulting

Methods &frameworks

D-School Potsdam

d.school Standford

IDEO

Fjord

Empathize

Empathy:What?

Empathy is:

Empathy:What?

Empathy is:

» when you feel what the other person is feeling.

Empathy:What?

Empathy is:

» when you feel what the other person is feeling.

» when you can mirror their expression, their opinions, and their hopes.

Empathy:Why?

Empathy:Why?

» to understand people, and their spoken and unspoken needs

Empathy:Why?

» to understand people, and their spoken and unspoken needs

» to discover the meaningful challenge to take on

Empathy:How?

Empathy:How?

» without judgment

» with a beginner’s eyes

» with curiosity

» optimistically

» respectfully

Empathy:How?

say think

feeldo

Define

User

Define:How?

User+

Need

Define:How?

User+

Need+

Insight

Define:How?

Define:How?

Sketches: George Kembel / D-School Stanford

Define:How?

» www.ServiceDesignToolkit.org

Ideate:How?

Ideate

Ideate:How?

a few tips

Ideate:How?

Go for quantity

Ideate:How?

Keep it short

Ideate:How?

Encourage wild ideas

Ideate:How?

Defer judgment

Ideate:How?

Build of the ideasof others

Ideate:How?

One conversationat a time

Ideate:How?

Stay on topic

Ideate:How?

Be visual

Prototype:Why?

Prototype

Prototype:Why?

» Fail early, fail cheap.

» Show, don’t tell.

» Build to think and learn.

» Doing & making over thinking and meeting.

» Thinking with your hands.

Prototype:How?

Paper prototype of a news app for iPhone using post-it notes to quickly iterate screen.

Prototype:How?

Paper prototype of an iPad news app using a duct-taped iPhone on its back w/ Skype real-time chat to prototype a chatroulette-like instant chat function

Prototype:How?

The chat partner is placed just few meters away using a Skype on a computer w/ printed crowd in the backgroundto mock-up the location in Bengasi, Libya.

Prototype:How?

The test-user’s reaction can be easily measured and input be given quickly.

What else?

Pleaseadd your ownexperiences

This input session was given duringGlobal Service Jam Berlin 2011 in March 2011by Anastasia Gramatchikova and Martin Jordan

It is partly based on a input presentationheld by George Kembel at HPI D-School Potsdam.