Making Agile Serious Fun! · Making Agile Serious Fun! 14:00 BST 13th July 2017. Introductions. Box...

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Making Agile Serious Fun!14:00 BST13th July 2017

Introductions

Box UK specialise in user centred design, iterative development and the optimisation of digital platforms to support ambitious organisations in achieving their goals

Allie BrockBusiness AnalystAgile Trainer

Lisa InnesHead of Marketing

Questions?

Firstly, a bit about Agile...

Agile promotes: flexibility, responsiveness, collaboration, communication, cross-functional teams, lightweight documentation and a ‘fail-first’ approach.

(among other things…)

81%increases team morale

81%better delivery predictability

80%faster time to market

87%manages changing priorities

85%improves team productivity

84%improves project visibility

As for what Agile delivers...

The 10th annual State of Agile Report

No-brainer

Already working with Agile

Some of it is working better than the rest

You’ve tried various improvements

Things aren’t quite sticking

Scenario

FACTLearning is hard

People now generally lose concentration after eight seconds

http://www.telegraph.co.uk/science/2016/03/12/humans-have-shorter-attention-span-than-goldfish-thanks-to-smart/

AGILE

People forget 40% of what they learned after 20 minutes

http://willthalheimer.typepad.com/files/how-much-do-people-forget-v12-14-2010.pdf

People forget 77% of what they learned after six days

http://willthalheimer.typepad.com/files/how-much-do-people-forget-v12-14-2010.pdf

People forget 90% of what they learned after one month

http://willthalheimer.typepad.com/files/how-much-do-people-forget-v12-14-2010.pdf

How do people learn?

Visual Auditory

Reading Kinesthetichttp://vark-learn.com/

Over 50%

http://vark-learn.com/

Visual Auditory

Reading Kinesthetic

We play games

“People are 3 times more likely to learn and retain knowledge through playing games”

Alvin Toffler - The Third Wave

“Tell me and I forget.“Teach me and I may remember.“Involve me and I learn.”

Benjamin Franklin

http://tastycupcakes.org/2012/02/you-sunk-my-methodology/

Let’s play Battleships!

What have we learned?

Predictive planning is somewhat unreliable...

...whereas iterative planning lets you adapt your approach for better results.

Scoring hits but not sinking ships is akin to developing new features but running out of time or money for testing and release.

Ultimately...iterative planning ‘ships’ more product!

www.boxuk.com/agilegames

@boxuk #makingagilefun

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