Naace Conference 2103 - Disruptive Devices: new pedagogies for mobile technology - Professor Mike...

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Professor Mike Sharples - Professor of Educational Technology in the Institute of Educational Technology at The Open University, UK

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Disruptive Devices new pedagogies for mobile

technology Mike Sharples

Institute of Educational Technology

The Open University, UK

As mobile technology becomes widespread, the emphasis shifts from anytime anywhere access to...

... what kind of learning do you want to achieve?

Changing behaviour Behaviourist

Enhancing skills Performative

Acquiring information Receptive

Gaining knowledge Constructivist

Making sense of the world Situated

Interpreting reality in a different way

Collaborative

Learning as…

Construction relating experience to knowledge, creating new ideas

Conversation with teachers, with learners, with ourselves, and with the world

Control actively pursuing knowledge

The 3 C’s of effective learning

Construction • Multimedia computer

• Video and still camera

• Audio recorder

Conversation • Phone

• SMS

Control • Timer

• Accelerometer

• Location tracker

• Tilt sensor

Toolkit for effective learning

Moblogging

Online research

Group media creation

Collaborative online writing

Serious gaming

Conversational language learning

Mobile social networking

Group learning

Peer teaching

Personalised learning

Science investigation

Cyber-bullying

Classroom texting

Exam cheating

Game playing

Loss of teacher control

Unequal access

Internet predators

Disruptive devices

How do we connect…

learning in the classroom…

…and learning at home and outdoors?

How do we connect…

learning about the world …

… and learning in the world?

Reflective learning inside the classroom

Active learning outside the classroom

New pedagogies

• Seamless learning – Learning by connecting knowledge across locations,

times, worlds (real and virtual), devices Chan, T-W., Roschelle, J., Hsi, S., Kinshuk, Sharples, M. and 16 others (2006) One-to-one Technology Enhanced Learning: An Opportunity for Global Research Collaboration. Research and Practice in Technology Enhanced Learning, 1,1 pp. 3-29.

• Personal inquiry learning – Learning by personally meaningful investigation, guided

by mobile technology toolkits Mulholland, P., Anastopoulou, S., Collins, T., Feisst, M., Gaved, M., Kerawalla, L., Paxton, M., Scanlon, E., Sharples, M. and Wright, M. (2011) nQuire: Technological support for personal inquiry learning. IEEE Transactions on Learning Technologies. First published online, 5th December 2011.

• Contextual learning – Learning by creating ‘micro-sites’ for learning in

informal settings such as field trips Boyle, T. & Ravenscroft, A. (2012) Context and deep learning design. Computers and Education, 59,4, 1224-1233.

• Aim: to connect learning in museums and classrooms

• Learners as active collectors

• Mobile phones for collecting

• Website for sharing and presenting

• 3000 children over 1 year in three museums

Seamless learning MyArtSpace

Prepare a question in the classroom

Create and collect evidence in the museum

View and share in the classroom

Present a personal perspective

Personal Inquiry learning

• Three year project

• University of Nottingham/ The Open University

• Aim: – To help children to become scientists, by

developing their skills of effective science investigation

Fitness and heartrate

Effect of noise pollution on birds

Healthy eating Micro-climates

Urban heat islands Food packaging and decay

Myself My Environment My Community

Personally meaningful investigations

Effect of noise pollution on birds • Investigation devised

by children, aged 14

• ‘What is the effect of noise on bird feeding’?

• Observation, quasi-experiment, fair-test

• Plan in classroom, collect data outside, share and present in classroom

• Inquiry toolkit on netbooks

Orchestrating Inquiry Learning in the classroom, guided by the teacher and technology

Inquiry learning cycle

Orchestrating Inquiry Learning outside the classroom, guided by the technology

nQuire online www.nquire.org.uk

Contextual Learning: iSpot www.ispot.org

• Open citizen science

• Wildlife observation

• Finding and naming birds, trees, flowers, insects

• Sharing knowledge

• 16,000 registered users

• 100,000 observations

• Mobile app

Mobile learning challenges

Connect learning inside and outside the classroom Manage children bringing their own powerful personal technologies into school Support new pedagogies for mobile learning