Processing and Binning Overview

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Processing and Binning Overview. From chapter 14 “Elements of 3D Seismology” by Chris Liner. Outline. Justification for Processing Processing Flow Bins. Justification. Field data representation of the data is distant from a distance-depth representation of data. Categories of Processing. - PowerPoint PPT Presentation

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Processing and Binning Overview

From chapter 14 “Elements of 3D Seismology” by Chris Liner

Outline

•Justification for Processing

•Processing Flow

•Bins

Justification

Field data representation of the data is distant from a distance-depth representation of data.

Categories of Processing

Adjustments to wavelets, or short-pulse adjustments e.g.,

•frequency filtering

•phase shifts (rotation)

•vibroseis correlationTraveltime Corrections (fig. 14.1) :

Statics

Normal Moveout

Dip Moveout

Migration

Categories of Processing

•Amplitude Corrections

• Geometric spreading

•Automatic Gain Control

•Noise Reduction

•Vertical stack

•Muting

•CMP stack

•filtering (f, f-k, tau-p (or radon)

•multiple suppression

Xia et al., 2004

An example of analysis for near-surface seismic structure

Seismic data “Multiple universes for seismic data”

•Shotpoint gathers (distance versus time)

•CMP gathers (distance versus time)

•Tau-p (horizontal slowness versus intercept time)

•f-k (frequency versus wavenumber)

Distance between shot and the receiver (m)

Tw

o-w

ay t

ravelt

ime

(s)

Distance between shot and the receiver (m)

Tw

o-w

ay t

ravelt

ime

(s)

dT/dx = 1/V (s/m)

Velocity (m/s)

T2 = T02 + x2/ V2

T0

Distance between shot and the receiver (m)

Tw

o-w

ay t

ravelt

ime

(s)

dT/dx = 1/V (s/m)

Velocity (m/s)

T2 = T02 + x2/ V2

T0

dT/dx = 1/V (s/m)

x

1/V = 0 ( s/m)

1/V = p (ray parameter)

V

Distance between shot and the receiver (m)

Tw

o-w

ay t

ravelt

ime

(s)

dT/dx = 1/V (s/m)

Velocity (m/s)

T2 = T02 + x2/ V2

T0

dT/dx = 1/Vh (s/m)

x

1/Vh = 1/[V/ sin(angle) ] ( s/m)

1/Vh = p (ray parameter)

angleV

Distance between shot and the receiver (m)

Tw

o-w

ay t

ravelt

ime

(s)

dT/dx = 1/V (s/m)

Velocity (m/s)

T2 = T02 + x2/ V2

T0

x

1/Vh = 1/[V/sin(angle) ]( s/m)

1/Vh = p (ray parameter)

angleV

x (m)

Tw

o-w

ay t

ravelt

ime

(s)

T0

p (s/m)

p=0

tau (

inte

rcept

tim

e)

s

Add amplitude

x (m)

Tw

o-w

ay t

ravelt

ime

(s)

T0

p (s/m)

p=0

tau (

inte

rcept

tim

e)

s

Add amplitude

x (m)

Tw

o-w

ay t

ravelt

ime

(s)

f (1/s)

p=0

k (w

avenu

mber

- 1

/m)

V=f/k (m/s)

100 Hz

1000 m/s

1/10 m

x (m)

Tw

o-w

ay t

ravelt

ime

(s)

f (1/s)

p=0

k (w

avenu

mber

- 1

/m)

V=f/k (m/s)

100 Hz

1000 m/s

1/10 m

x (m)

Tw

o-w

ay t

ravelt

ime

(s)

f (1/s)

k (w

avenu

mber

- 1

/m)

Vh=inf (m/s)

Vh =1000 (m

/s)

Vh=inf (m/s)

V h=10

00 (m

/s)

P-wave

& Sv -wave

Sz

Sx

“skin depth” = 1/2 longest wavelength

Vh ~= 90% shear wave velocity

Dispersion

t0 t1 t2

t1 t2

Dispersion

Xia et al., 2004

x (m)

Tw

o-w

ay t

ravelt

ime

(s)

f (1/s)

p=0

k (w

avenu

mber

- 1

/m)

V=f/k (m/s)

100 Hz

1000 m/s

Outline

Bins

Calculated common midpoints

“CMP bin center”

Length and width of bin <= spatial aliasing dimensions

To prevent aliasing:

max dimension = V/4fmax

For GOM:

V = V0 + 0.4 x depth

Rule of Thumb: 12.5m by 12.5 m for > 2000 m

IDEAL BIN SIZE: 5m by 5m for seafloor and deeper

The “best” bin:

•SMALL

•ALL OFFSETS

•ALL AZIMUTHS

•LARGE FOLD

Outline

•Justification for Processing

•Processing Flow

•Bins