Post on 30-Dec-2015
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Reflection and exchange process
Scenario-based method
27 February 2006 Athens meeting
Through the organisation of a dedicated workshop at the early stages of the project, a reflection and exchange process will be initiated among project partners working on pedagogical design and invited experts, who will continue to communicate electronically towards carrying out an analysis and study of the pedagogical specifications for the COLLAGE service, including a series of specific mobile learning scenarios and the corresponding lesson plans.
27 February 2006 Athens meeting
Participants will continue to communicate electronically after the workshop towards carrying out an analysis and study of the pedagogical specifications for the COLLAGE application, including a series of specific mobile learning scenarios and the corresponding lesson plans. The learning activities will be designed on the basis of a learning-game approach, which is extremely motivating for secondary school students’ learning
27 February 2006 Athens meeting
Reflection and exchange process
1. Discuss learning scenarios (round tables)– Pedagogical and technological considerations– Plan for implementation– Plan for evaluation
2. Existing applications, state-of-the art– Pedagogical considerations (morning workshop) – Technological considerations (afternoon workshop)
3. Impact of state-of-the art on COLLAGE project– Technological impact– Pedagogical impact
4. …and after the meeting what? How?
27 February 2006 Athens meeting
Round tables
Partners are arranged in four groups according to their collaboration in the project;
they will discuss and plan the common issues of their work;
The outcome of the group discussion will be presented in the panel that follows;
27 February 2006 Athens meeting
Round tables: the aim
Share common understanding of the COLLAGE objectives and goals
Work with learning scenarios in order to understand how each partner’s work fits into the overall picture
Get to know each other’s competences and background
27 February 2006 Athens meeting
Round tables (11:30 -12:15)Room 1: Pedagogical framework:
– WP1: Development of the COLLAGE pedagogical framework
– BfBWK (AT), UoB (ES), Nesta (UK), Växjö (SE) Reflection and exchange process Teachers? Mobile learning scenarios / lesson plans/ learning-game
approach Analysis and study of the pedagogical specifications
27 February 2006 Athens meeting
Round tables (11:30 -12:15)Room 2: Implementation in school environment
– WP3: Implementation and test of the COLLAGE pedagogical framework
– EA (GR), VBC (DK),BGS (AT), Forthnet (GR), MIKSIKE (EE)
Teacher training seminars Real school settings Students to use mobile technology in everyday school
activities Re-design based on feedback
27 February 2006 Athens meeting
Round tables (12:15 -13:00)Room 1: Technological framework
– WP2: Adaptation and integration of the COLLAGE technologies
– Forthnet (GR), MIKSIKE (EE)Nesta (UK), Växjö (SE)
Reflection and exchange process Teachers? Analysis and study of the technological specifications Integration - delivery of technology
27 February 2006 Athens meeting
Round tables (12:15 -13:00)Room 2: Evaluation – Validation
– WP4 Pedagogical evaluation of the COLLAGE service– BfBWK (AT), UoB (ES),EA (GR), VBC (DK),BGS (AT)
Effectiveness and efficiency of learning technology (measures?) Evaluation will be pedagogically informed Evaluation design/Questionnaires, interviews, field visits/Analysis
– WP5 Validation of the COLLAGE case studies– BfBWK (AT), UoB (ES),EA (GR), VBC (DK),BGS (AT)
Study of case studies Best practices of mobile learning Presentation to large audiences
27 February 2006 Athens meeting
Learning scenarios
History Learning (monument visit) Museum visit Career Guide Emergency crisis management A news portal
27 February 2006 Athens meeting
History Education: a visit to Acropolis•students get information (drawings, historical events, etc) about the monument •the history teacher has uploaded information to the database earlier •students capture moments of their visit with the camera of the device •students upload photos for future reference.
Learning everywhere
27 February 2006 Athens meeting
Students visit the Benaki museum:•they take pictures and notes •they participate in several games, e.g. treasure hunting•they communicate with the class mates who did not attend the visit.
Learning in a playful way
27 February 2006 Athens meeting
Career Guide for schools
27 February 2006 Athens meeting
Crisis management
27 February 2006 Athens meeting
Building a news portal
27 February 2006 Athens meeting
Learning scenarios
Presented with a common structure Context Goal Action
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Which scenario?
Criteria for choosing a scenario– Pedagogical and technological consideration– Game and fun
Innovative Appropriate for target group Feasibility Cost and sustainability
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Why this scenario?
Students learn to gather data from all over around them and interpret it as information useful for learning, either on their own, or, most importantly, through face-to-face and virtual collaboration with their peers.
Students, together with and supported by their teachers, learn how to acquire, create, use and re-use e-learning content
Learners and teachers, can co-create and manage rich e-learning content effectively, efficiently, and innovatively.
Learners and teachers are given the opportunity to do things differently than they would do within the classroom
27 February 2006 Athens meeting
History Education: a visit to Acropolis•students get information (drawings, historical events, etc) about the monument •the history teacher has uploaded information to the database earlier •students capture moments of their visit with the camera of the device •students upload photos for future reference.
Learning everywhere
Innovation
Game ?
Secondary
Didactical
Feasible
Costs and
sustainability ?
27 February 2006 Athens meeting
Students visit the Benaki museum:•they take pictures and notes •they participate in several games, e.g. treasure hunting•they communicate with the class mates who did not attend the visit.
Learning in a playful way
Innovation
Game
Secondary
Didactical ?
Feasible
Costs and sustainability ?
27 February 2006 Athens meeting
Analysis and study of the pedagogical specifications
Presentation of existing relevant projects following the structure– Didactical aims– Technical possibilities and standards– Project results and experiences– Connecting factors to the COLLAGE project– Future aspects