Vince Baskerville: Designing an Awesome Mobile User Experience

Post on 13-Jun-2015

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This presentation will give an overview of some of the many accepted methods of creating a great User Experience on mobile devices. While developing an application for a mobile device, we recognize many of the ‘physical’ differences, ie. a smaller visual real estate, size of text and buttons, etc but we should be cognizant of creating a great experience too. Designing for mobile devices brings some unique situations and challenges, it requires a strategic approach for the User Experience (UX) and User Interface (UI) composition. This presentation will talk about current trends, challenges, tips to take advantage of while working with Titanium. What to Expect: - Using .jss - Use-cases for animations - Tips on keeps things simple - User Interface & User Experience tips - Buttons!! - Lessons Learned Vince Baskerville is VP of Production at TripLingo.

transcript

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DESIGNING AN AWESOME MOBILE USER EXPERIENCE : |

W/ APPCELERATOR TITANIUM

WHAT UXD

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VINCENT BASKERVILLE | VP OF PRODUCTION

USER EXPERIENCE DESIGN (UXD) - .

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!confusion and clutter are the failure of design, not

the attributes of information."-EDWARD TUFTE

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CURRENT

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CONVERTERBOT

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LATE NIGHT*

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FOURSQUARE

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WUNDERLIST*

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TRIPLINGO*

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!if i asked people what they wanted, they would have said faster horses"

-HENRY FORD

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!a modern paradox is that it#s simpler to create

complex interfaces because it#s so complex to

simplify them."-PÄR ALMQVIST

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@WHOISVINCEVINCE@TRIPLINGO.COM