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© 2008 Eyeblaster. All rights reserved
Sales TrainingPresented by: Christopher Maurer ● Sales Engineer ● 15th December 2009
Live Streaming and Augmented Reality
© 2008 Eyeblaster. All rights reserved
Agenda
• Live StreamingOverviewHow does it workThings to consider
• Augmented RealityOverviewMarkers Other techniquesThings to considerResources
© 2008 Eyeblaster. All rights reserved
In-Banner Live Video
• insert more descriptive text here
© 2008 Eyeblaster. All rights reserved© 2008 Eyeblaster. All rights reserved© 2008 Eyeblaster. All rights reserved
Overview
• Live Streaming is definitely possible in rich media ads and Eyeblaster executed it many times.
• Conferences, speeches and sporting events are good uses for live streaming
• Uses the same protocol to broadcast as we use for streaming video (RTMP)
• Cost depends on the followingThe quality of the video broadcastThe length of time users view the videoThe number of users viewing the video
© 2008 Eyeblaster. All rights reserved© 2008 Eyeblaster. All rights reserved© 2008 Eyeblaster. All rights reserved
How does it work
• Video is sent using RTMP (Real Time Messaging Protocol)
• Live video is captured from a video camera and video signal is sent to a on-site laptop.
• The laptop broadcasts an FLV stream to a CDN (Content Delivery Network).
• The banners pick up the FLV video signal from the network and display it to the user.
© 2008 Eyeblaster. All rights reserved© 2008 Eyeblaster. All rights reserved© 2008 Eyeblaster. All rights reserved
Things to Consider
• How long is the broadcast?
• Is access to the broadcast user initiated or automatically initiated?
• How many people do you expect to be viewing the broadcast at the same time?
• What’s the estimated time a user would watch the video?
• How many impressions are planned?
• Do you plan to have multiple quality versions for users with high/low bandwidth?
• Do you want to limit the number of people viewing the video at any one time?
• Have alternate content in case something goes wrong
© 2008 Eyeblaster. All rights reserved
Augmented Reality
• insert more descriptive text here
© 2008 Eyeblaster. All rights reserved© 2008 Eyeblaster. All rights reserved© 2008 Eyeblaster. All rights reserved
Overview
• User OKs the Web cam from within the banner
• A “Marker” is shown to the Webcam
• The banner recognizes the marker and replaces it with a image, swf file or collada (3D File).
• Usually Papervision3D handles the replacement
• The technology is continuing to evolve
© 2008 Eyeblaster. All rights reserved© 2008 Eyeblaster. All rights reserved© 2008 Eyeblaster. All rights reserved
How does it work
• A marker is designed and then scanned using a Flash AIR application and a Web cam.
• Less intricate markers produce better results
• Is built using an ActionScipt 3.0 library called the FLARtoolkit.
• The Sparks Project developed the toolkit
• The FLARtoolkit code detects the marker and uses Papervision 3D to swap swfs, images and colladas (3D images)
© 2008 Eyeblaster. All rights reserved© 2008 Eyeblaster. All rights reserved© 2008 Eyeblaster. All rights reserved
Newer Methods for Markers
• Facial Recognition – ActionScript classes can be downloaded from www.libspark.org that can detect faces and the face can be used as the marker
• Shape Recognition -- other classes can be downloaded from www.libspark.org that can be used to detect shapes like squares and rectangles
© 2008 Eyeblaster. All rights reserved© 2008 Eyeblaster. All rights reserved
Things to Consider
• If using markers you want a flat shine-free surface. Curved surfaces and reflections can cause the Web cam not to pick up the marker.
• Expandable banners make a better user experience because they provide a large area to display the Web cam video.
© 2008 Eyeblaster. All rights reserved© 2008 Eyeblaster. All rights reserved
Resources
• A great tutorial for augmented realityhttp://www.mikkoh.com/blog/2008/12/05/flartoolkitflash-augmented-realitygetting-started/
• This is the site where all new stuff is happeninghttp://www.libspark.org/wiki/WikiStart/en
• Nice tutorial from Adobehttp://www.adobe.com/newsletters/edge/august2009/articles/article7/
• Great site for Web face detectionhttp://www.squidder.com/2009/02/26/realtime-face-detection-in-flash/
© 2008 Eyeblaster. All rights reserved
Thank you