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Planning CAI Planning CAI LessonsLessons
Dr. Ennis-ColeDr. Ennis-Cole
CECS 5130CECS 5130
Designing Lesson Designing Lesson Sequences Sequences
1. Fixed Lesson Sequences1. Fixed Lesson Sequences
2. Avoid Unnecessary 2. Avoid Unnecessary InformationInformation
3. Review Past Information3. Review Past Information
Top-Down Top-Down Programming Programming
ProblemsProblems: :
Inflexible Finite ProceduresInflexible Finite Procedures
Difficulty MaintainingDifficulty Maintaining
Difficulty DebuggingDifficulty Debugging
Useless - Start OverUseless - Start Over
Flowcharting Flowcharting
1. Linearity1. Linearity
+Maintain Control+Maintain Control
+Minimize Complexity+Minimize Complexity
- No Individual Differences- No Individual Differences-Inflexible, Unnecessary-Inflexible, Unnecessary
Branching Branching
BranchingBranching
+ Instructional vs. Program+ Instructional vs. Program
+ Forward+ Forward
+ Backward+ Backward
+ Random+ Random
+ Conditional+ Conditional
BranchingBranching
1. Instructional vs. Program 1. Instructional vs. Program • As it Pertains to a LessonAs it Pertains to a Lesson• Skipping Adjacent InstructionSkipping Adjacent Instruction• Avoiding Practice Routines, Taking the Avoiding Practice Routines, Taking the
TestTest 2. Forward2. Forward
• Moving to a point Further in the lesson Moving to a point Further in the lesson • Lesson or Student ControlLesson or Student Control
BranchingBranching
1. Backward 1. Backward • Moving from a Current Point to a Previous Pt. Moving from a Current Point to a Previous Pt. • Repetition of Lesson SegmentsRepetition of Lesson Segments• Returning to Main Menus, Help Sequences or Returning to Main Menus, Help Sequences or
InstructionsInstructions 2. Random2. Random
• Useful when Sequencing in Unimportant Useful when Sequencing in Unimportant • Unfixed Order of Lesson ExecutionUnfixed Order of Lesson Execution
BranchingBranching
Absolute vs. ConditionalAbsolute vs. Conditional• Absolute occurs at fixed points within the Absolute occurs at fixed points within the
lesson, and will occur in all caseslesson, and will occur in all cases• Conditional occurs only under prescribed Conditional occurs only under prescribed
conditions conditions
BranchingBranching AbsoluteAbsolute
• All learners jump to the same section of a lessonAll learners jump to the same section of a lesson• Ex: Return to Controlling Module, Main MenuEx: Return to Controlling Module, Main Menu• Has nothing to do with lesson performance or a Has nothing to do with lesson performance or a
student’s wishesstudent’s wishes• Fixed - occur at given points Fixed - occur at given points
BranchingBranching
ConditionalConditional• Executes only under prescribed circumstancesExecutes only under prescribed circumstances• Student Request, DifficultyStudent Request, Difficulty• Mastery Levels can be built-inMastery Levels can be built-in• Permits Lesson Control Permits Lesson Control
Infinite Infinite LoopsLoops
Programming Programming and and
Conceptual Conceptual
Conceptual LoopsConceptual Loops
Inadequate Planning Inadequate Planning More easily observed in constructed response More easily observed in constructed response
formats dependent on spelling, or rules of formats dependent on spelling, or rules of grammargrammar
More easily produced in tasks that are difficult More easily produced in tasks that are difficult for the student to comprehend for the student to comprehend
Conceptual Conceptual LoopsLoops
Error Counters, Conditions for alternative Error Counters, Conditions for alternative branchingbranching
Judge responses appropriately consider Judge responses appropriately consider issues of case, spelling, multiple responsesissues of case, spelling, multiple responses
Prompt students guide them to structure Prompt students guide them to structure appropriate responses by the wording of appropriate responses by the wording of questionsquestions
Modes and Designs Modes and Designs of CAIof CAI
TutorialsTutorials• Present New information, skills, or conceptsPresent New information, skills, or concepts• Self-ContainedSelf-Contained• Verification and ReinforcementVerification and Reinforcement• Well-Defined ObjectivesWell-Defined Objectives• Appropriate FeedbackAppropriate Feedback• Direct Students, Guide ResponsesDirect Students, Guide Responses• Expectations Stated EarlyExpectations Stated Early
Advantages of Advantages of TutorialsTutorials
Factual Information, Simple Factual Information, Simple Discriminations, Rules, Discriminations, Rules,
Applications of Rules, Learners Applications of Rules, Learners Pace ThemselvesPace Themselves
Limitations of TutorialsLimitations of Tutorials
1. Design Time1. Design Time 2. Difficulty Teaching High-Ordered Skills2. Difficulty Teaching High-Ordered Skills 3. Duplication of Instruction3. Duplication of Instruction 4. Complexity and Practicality4. Complexity and Practicality
Drill & Practice Drill & Practice AdvantagesAdvantages
Practice well-defined SkillsPractice well-defined Skills Offer Immediate FeedbackOffer Immediate Feedback Avoid Unchecked Error ResponsesAvoid Unchecked Error Responses Clear DirectionsClear Directions Assume Basic Information was Assume Basic Information was
Taught ElsewhereTaught Elsewhere Minimize Unrelated Narrative and Minimize Unrelated Narrative and
Procedural complexityProcedural complexity
Limitations of Drill & Limitations of Drill & PracticePractice
1. Electronic Flash Cards, 1. Electronic Flash Cards, Responses onlyResponses only
2. Process Remains Uncovered2. Process Remains Uncovered 3. Limited Potential3. Limited Potential 4. Additional Student Guidance4. Additional Student Guidance
Advantages of Advantages of SimulationsSimulations
1. Alternative Teaching Systems1. Alternative Teaching Systems 2. Cause-and-Effect Relationships 2. Cause-and-Effect Relationships
can be Studied, Thinking, Evaluationcan be Studied, Thinking, Evaluation 3. Eliminate Danger, difficulty3. Eliminate Danger, difficulty 4. Scenarios, High-fidelity images, 4. Scenarios, High-fidelity images,
Believable CircumstancesBelievable Circumstances 5. Emphasis on Processes, 5. Emphasis on Processes,
ProceduresProcedures
Disadvantages of Disadvantages of SimulationsSimulations
Problem SophisticationCost IssuesLesson Design
Instructional Instructional GamesGames
Advantages:• Competition, Develop, Reinforce, and
refine aspects of learning• Well understood, Provides explicit
guidelines and participatory rules• Attractive and motivational
Instructional Instructional GamesGames
Disadvantages:• Entertainment Value• Incongruent Reward Structure for Incorrect
Answers• Minimal Incidental Learning• Excessive Use of Computing Power
The The End End
““That’s all folks...”That’s all folks...”