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Chapter 5 3D Simulations 1
Chapter 53D Simulations5.1 Step-by-Step: Beam Bracket
5.2 Step-by-Step: Cover of Pressure Cylinder
5.3 More Details
5.4 More Exercise: LCD Display Support
5.5 Review
Chapter 5 3D Simulations Section 5.1 Beam Bracket 2
Section 5.1Beam Bracket
Problem Description
[1] The bracket is made of
structural steel.
[2] The bracket is designed to
withstand a load of 27 kN uniformly distributed over
the seat plate.
[3] Fixed support at the back
face.
Chapter 5 3D Simulations Section 5.1 Beam Bracket 3
Techniques/Concepts
• Engineering Data
• Material Assignment
• Stress Tool>Safety Factor
• Structural Error
• Mesh Control>MultiZone
• 3D Solid Elements
Chapter 5 3D Simulations Section 5.2 Cover of Pressure Cylinder 4
Section 5.2Cover of Pressure Cylinder
Problem Description
[3] Circularity of this internal
surface is what concerns us most.
[1] The cover is made of an engineering
plastic.
[2] The cover is designed to hold
up an internal pressure of 0.5
MPa.
Chapter 5 3D Simulations Section 5.2 Cover of Pressure Cylinder 5
Techniques/Concepts
• Add a new material in
<Engineering Data>
• Isotropic Elasticity
• Material Assignment
• Loads>Pressure
• Create a new coordinate
system
• Cylindrical Coordinate
Systems
Chapter 5 3D Simulations Section 5.3 More Details 6
Global Mesh Controls
• Relevance Center
• Relevance
• Number of nodes/elements
• Mesh Quality Metric
Section 5.3More Details
Chapter 5 3D Simulations Section 5.3 More Details 7
Mesh with MultiZone Method
• Generally, hexahedral elements are more
desirable than tetrahedral.
• A simple idea of creating hexahedra is to
mesh faces (source) of a body with
quadrilaterals and then "sweep" along a path
up to other end faces (target) of the body.
• Not all bodies are sweepable.
• The idea of <MultiZone> method is to
decompose a non-sweepable body into
several sweepable bodies, and then apply
<Sweep> method on each of bodies.
Chapter 5 3D Simulations Section 5.3 More Details 8
Coordinate Systems
• When defining an environment
condition or a solution object by
<Components>, you need to refer
to a coordinate system. By default,
<Global Coordinate System> is
used, which is a Cartesian
coordinate system.
• To define a new coordinate
system, you need to define the
type of the coordinate system, the
origin, and the axes.
[1] Type of the coordinate
system.
[2] Origin.
[3] Axes.
Chapter 5 3D Simulations Section 5.3 More Details 9
[1] Increase/decrease contour
bands.
[4] Number of significant digits.
[3] Double-click to edit value.
[5] Turn on/off the date/time.
[6] Display independent
bands.
[2] The divider can be dragged.
[7] Reset the legend.
Legend Controls
Chapter 5 3D Simulations Section 5.3 More Details 10
Adaptive Meshing
• Workbench provides a tool to
automate the mesh refinement
until a user-specified level of
accuracy is reached.
• This idea is termed adaptive
meshing.
• Internally, Workbench exploits
the structural errors to help
adjust the mesh, that is, it refines
the mesh size in the area of
large structural errors.
Chapter 5 3D Simulations Section 5.4 LCD Display Support 11
Section 5.4LCD Display Support
Problem Description [2] The design load (40 N) applies on
the trough.
[1] The LCD display support is made of an ABS
plastic.
Chapter 5 3D Simulations Section 5.4 LCD Display Support 12
Techniques/Concepts
• Loads>Bearing Load