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Introduc)on
2 Tiffany Slieff | Professor Bau | SCAD | School of Design | Service Design| SERV 216 | Winter 2013 | Assignment 5
Insights Problem(s) Solu)on(s)
Iden)fying Problems Defining/Framing Problems Solving Problems
Framing the Strategic Problem
3
How can incen)ves be enhanced to meet customers’ preferences and
desirability, thus encouraging them to returned more oTen?
Tiffany Slieff | Professor Bau | SCAD | School of Design | Service Design| SERV 216 | Winter 2013 | Assignment 5
4 Tiffany Slieff | Professor Bau | SCAD | School of Design | Service Design| SERV 216 | Winter 2013 | Assignment 5
Op)miza)on
5 Tiffany Slieff | Professor Bau | SCAD | School of Design | Service Design| SERV 216 | Winter 2013 | Assignment 4
1. Affability is unthinkable. 2. Accessibility is inefficient. 3. Adaptability is unreliable. 4. Ac)ons of Customers is insufficiency. 5. Accountability is inconstant. 6. Area / Appearance is unbalance.
We categorized affinity ideas into 6 A’s:
Affini)zing, Screening and Selec)ng Ideas
Genera)ng Ideas for Op)miza)on
6 Tiffany Slieff | Professor Bau | SCAD | School of Design | Service Design| SERV 216 | Winter 2013 | Assignment 5
Remove Reduce Raise Add
Four Ac)on Framework is one of genera)ng ideas.
Increase the promo)ons and
mo)va)ons on the counter display
Remove Awards from the bathroom and move them into the customers’ vision
Genera)ng Ideas for Op)miza)on
7 Tiffany Slieff | Professor Bau | SCAD | School of Design | Service Design| SERV 216 | Winter 2013 | Assignment 5
Remove
2 out of 260 examples of Four Ac)on Framework:
Reduce Raise Add
“Before” Insights
1
2
Incomplete Prep Room Display
Package Design
Remove a brick wall & add windows to bright a nature light
Reduce too many stuff to make customers feel
crowd and unsure
Provide a comfortable path for customer to walk through and also add a nice bathroom sign
Add window display to make customers feel wow instead of
trespassed.
Remove white bag for cookies. Need more exci)ng vision
to the bag.
Reduce designing separate food and drink packages.
Provide more logo and promo)ons on the package design.
Add a cool/inspired package to carry (match with its bakery style)
Affini)zing, Screening and Selec)ng Ideas
8 Tiffany Slieff | Professor Bau | SCAD | School of Design | Service Design| SERV 216 | Winter 2013 | Assignment 5
Decision Matrix (scale 1-‐10)
680
Decision Criteria
Reliability
Desirability
Accessibility
Usability
Adaptability
20
20
20
20
20
Weight
100
8
7
9
8
7
Online/APP to look up & order reserva)on
780
4
8
8
7
7
Hand an ID to a worker or look up a menu
7
6
8
6
8
Look up some promo)ons or selling during wait next to
the counter
700
5
6
6
6
5
Get order/Get a Wi-‐Fi
informa)on
560
2
5
4
5
2
See a direc)on to a bathroom / see a prep display
360
Visualizing Concepts
9 Tiffany Slieff | Professor Bau | SCAD | School of Design | Service Design| SERV 216 | Winter 2013 | Assignment 5
Look up online to make an order reserva)on, so customer won’t be in the line.
Enter the Bakery and walk to the counter.
Give the license or ID to the worker for check a match name with an order.
Look through promo)ons/selling things during wai)ng )me.
Ask for WIFI informa)on as get an order!
Leave trash up to waitress to clean and go to bathroom.
All ready to go back home.
Op)miza)on Blueprint
10 Tiffany Slieff | Professor Bau | SCAD | School of Design | Service Design| SERV 216 | Winter 2013 | Assignment 5
Point-‐of-‐Service Blueprint
Find the bathroom
sign to follow
Take a look thoroughly prep. room display
Receive the I.D. back
Custom
er
Ac)o
ns
Look for the menu Check an online
Place the order to be reserved
Drive to the Back in the Day
Bakery Enter the door
Approach a counter cashier
Leave the Bakery
Hand a worker the I.D.
Take a seat in a wai)ng area for
the order delivery
Look thoroughly promo)ons and/or selling
things
Learn about Wi-‐Fi informa)on
Receive the order while hand a Wi-‐Fi promo)on
Enter I-‐Pad or I-‐phone internet
to turn the Wi-‐Fi on
Pre-‐Service Point-‐of-‐Service
11 Tiffany Slieff | Professor Bau | SCAD | School of Design | Service Design| SERV 216 | Winter 2013 | Assignment 5
Transforma)on
12 Tiffany Slieff | Professor Bau | SCAD | School of Design | Service Design| SERV 216 | Winter 2013 | Assignment 5
Select nouns at random in a dic)onary is one of genera)ng tenta)ve ideas.
Genera)ng Ideas for Transforma)on
13 Tiffany Slieff | Professor Bau | SCAD | School of Design | Service Design| SERV 216 | Winter 2013 | Assignment 4
1. Bakery Style 2. Dog Ideas 3. Things to be Used 4. Ac)vi)es 5. Provide Services 6. Stakeholders
We divided roughly 120 noun ideas into 6 categories.
Affini)zing, Screening and Selec)ng Ideas
620
Affini)zing, Screening and Selec)ng Ideas
14 Tiffany Slieff | Professor Bau | SCAD | School of Design | Service Design| SERV 216 | Winter 2013 | Assignment 5
Decision Criteria
Reliability
Desirability
Accessibility
Usability
Adaptability
20
20
20
20
20
Weight
100
Decision Matrix (scale 1-‐10)
9
7
6
8
9
Human and Dog Bakery
780
7
7
5
5
7
Dog Walk-‐Thru
7
6
7
8
8
Tea and Coffee Self-‐Service
720
8
5
5
6
9
Buffet
620
9
7
7
8
7
School Supplies
760
15 Tiffany Slieff | Professor Bau | SCAD | School of Design | Service Design| SERV 216 | Winter 2013 | Assignment 5
Conceptualiza)on
Turning Ideas Into Concepts
Dog Ideas
Dog Menus
Lease Holder
Dog Supplies
Park Bakery
Dog Bakery
Chris)an Bakery
Bakery Styles
Library Bakery
Mascot
Babysiker
Stakeholders
Interpreter
Tea Teacher
Borrow Cameras
Ac)vi)es
Bake Experience
Tea guns Training class
Provide Services
Delivery
Massage
Seven ideas into one concept created a complete transforma)on of Back in the Day Bakery, which is a dog park bakery. The goal of the transforma)on is bringing people and dogs closer and able to service more for its own beker profit.
Visualizing Concepts
16 Tiffany Slieff | Professor Bau | SCAD | School of Design | Service Design| SERV 216 | Winter 2013 | Assignment 5
Enter the gates. Walk toward the dog bakery and allow dog to show what he likes.
Release the lease and allow him to play or provide dog an interac)ve game.
Get the bakery meal to sit down and eat during watching a dog.
Call back the dog and feed him a food or save it for later.
Exit the gates.
Transforma)on Blueprint
17 Tiffany Slieff | Professor Bau | SCAD | School of Design | Service Design| SERV 216 | Winter 2013 | Assignment 5
Take a seat and wait for the order delivery
Receive the order
Custom
er
Ac)o
ns
Approach the dog bakery
Enter the dog park gates
Proceed to observe menu while dog seeks his dog foods
Place human and dog orders
Pay for orders
Release the dog to allow him play around
Call the dog to put a lease on
Leave the dog park gates
Praise the dog with a new treat
Point-‐of-‐Service
Conclusion
18
Once the bakery is transformed, Brook and Donald will feel more mo)vated to come back not for just food to eat but also be able to social with their friends and dogs more oTen. As for
communica)on, Donald may spread a word of mouth about how high deaf-‐friendly Back in the Day Bakery is enough to encourage more customers to come.
Tiffany Slieff | Professor Bau | SCAD | School of Design | Service Design| SERV 216 | Winter 2013 | Assignment 5