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Bill Armstrong Assistant Coach Guelph Storm. Creating Scoring Chances Off of…Forecheck, Dumps,...

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Bill Armstrong Assistant Coach Guelph Storm
Transcript

Bill Armstrong

Assistant Coach

Guelph Storm

Creating Scoring Chances

Off of…Forecheck, Dumps,

Entries, Oz Play

Power Play

Forecheck

• How to pick a forecheck

- Team speed?

- Puck hounds? Checkers?

- How active are your D?

- How well does my team read plays?

1-2-2 F

• Smart Land sharks, Smart Solid D

• Objectives: – Make teams go through the middle– Create turnovers around blue line– Patient and safe– Energy conservation– Play with a lead

1-2-2 F

FI

F2 F3

D1D2

1-2-2 F

• F1 Hard pressure Inside out / cut off netSeparate puck from manRecovery above puck

• F2 Strong side support / Take away rim

Stay above pile F1 support Recovery

• F3 Middle support / Reads playPinch down / cover rim

Soft lock Support pinching D

• D1 and D2Get up, close gapPrepare to pinchSafety and support

2-1-2 F

• Fast checking team

• Objectives:

- Immediate pressure

- Create turnovers

- Finishing checks

- Instant reward for hard work

2-1-2 F

F1

F2

F3

D1

D2

2-1-2 F• F1

– Hard pressure no glide in stride on D1

– Finish check, separate puck from body

– D side of check– Support F2

• F2

- Pressure on D2

- Read play

- Responsibility same as F1

• F3– High slot to start– Cover rim – Strong side, turn, up– Option to pinch or soft lock

• D– Get up and close gap– Prepare to pinch– Safety valve– Recovery immediate

Drill - Continuous F

3 Fwds start with puck on Bluego in shoot.Coach spots puck, get red lineDump vs. 5 man unit.Original 3 forecheck5 man unit breaks out vs. forecheckBreakout group goes and shoots at far end, coach spots them puck fordump.Group who originally forechecked Changes along with DSoon as group changes, new 5 man unit gets on ice to Accept forecheck.Note: can modify # of forecheckers

F F F

D D

BF BF BF

Dumps

• Cross Corner

• Rim Dumps

• Soft Side dump

- which suits you ?

- what is your Forecheck ?

Drill - Continuous Dump

D1 D2

F F F

D3 D4

3 F’s dump puck in on d1 and d2

Breakout other way, dump on D3 & D4

Breakout, Dump back in on D1 & D2 – change D3 & D4

New F line ready for Breakout with 2 new D accepting dump

The New

• Dump to goalie– Allows goalies to handle pucks– Shot on net, have to make save– Transfer from save to stick– Decision making– Extra time

Puck Possession

• Cycles – Where? (hash, net, inside)– Use net to your advantage– Puck to the net– F’s find soft spots

Entries

• Themes– Enter with speed– Wide drive– Middle / net drive options– High guy– Pull up

• The new

-- New rules

Drill 3-2 Continuous

x

x

xD

D

Y Y YD D

3 on 2 below circles starts drillX’s try to score, D get puck to waiting Y’s Y’s can use sticks to check X’sbut have to wait for puck to comeabove circles.Y’s get puck then take off 3-2 down ice. X’s now change.Stress puck getting deep.Once Y’s get past blue, 2 new D new line of fwd’s jump to top of circle, waiting for puck to come to top of circles.Back 3-2.Note: if goal, D get puck from net, pass to waiting fwd’s.

Power Play

• Goals– Quick efficient breakouts– Setup in ozone– Create triangles and 2 on 1’s – Scoring chances– Outnumber opponents– Execute puck movement

Breakouts

• Double swing wingers stretch

• Five man swing breakout– Roles – Swings– Zone entry– Change point of attack

Breakout – Double SwingC D1 D2

LW

RW

Breakout - 5 man swing

D1 D2C

RW

LW

Umbrella / Overload

• Characteristics

• Set up

• Roles

• Goals

• The New – Stretch breakout

Overload

F1

F2

F3

D1 D2

Umbrella

D1

F1 D2

F2F3

The New- Quick BreakoutD

D2 F

F F

D goes back hard for puckSnaps pass up immediately

D2 has 4 options;Back to dCross iceUp wallBreakaway pass through middle

Objective is to stretch out pkTry to catch aggressive pk forecheckBack D of blue lineCatch pk in change

5-3

• Personnel

• Setup

• OptionsD

F F

D

F

BOX + 1

F & D have same rolls on Both sides.

Drill – PP both endsPower play and Penalty killRun out of both ends.Direct competition.Play with one puck, if PK dumps Puck out, opposite end starts PP.Once puck is dumped out PP & PKPersonnel change roles.Can put in as many or as little penalty killers as desire.Keep track of goal amounts.Most goals win.

Note: great way to have all players Have chance to play on PP and PK

F

F

F

D D

XX

X X

DD F

FF

XX X

X

Game Preparation

What we do?

- Video Breakdown

(PP, PK, systems)

- Meetings

(Specific, Team)

- Line combos, matching (keeping certain personnel away from top lines)

What can minor hockey coaches do?

Without video…have asst. coach watch systems, tendencies.

Any repetitive things can be taken advantage of…

Lines etc…

Thank you coaches!

Bill Armstrong

Assistant Coach

Guelph Storm

[email protected]


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