COMPANY
FOCUS
GROUP
BOOT CAMP
PLANNING
BOOTCAMP
INNOVATIVE METHODOLOGY
TO SELECT TALENTSTo put in contact companies (looking
for young talents to hire) and youths
(looking for a job experience)
2016
YOUTHS
COMPANIES
PROTAGONISTS
Explanation of the games and
description of the skills assessed for each
stage
Company representatives will be assisted
by expert coaches who will act as
mediator between firms and youths
Interviews with selected talents
Assessment of the Storytelling activity
Evaluation Commitee
Division in groups (15/20 max)
regarding career aspirations
Socialization and starting of
activities
Games (7 stages outdoor)
Storytelling. Youths «narrate»
companies
Award ceremony
3
SOCIALIZATION
Youths and Companies
10.40 – 11.00Track A e B
11.10- 12.30
STARTING OF STORYTELLING
ACTIVITIES
12.30 – 13.30
Track A e B
14.20 – 15.40
CONCLUSION STORYTELLING
ACTIVITIES
15.40 – 16.00
BOOT CAMP
CHALLENGE16.00 – 16.20
FINAL PHASE
“COMPANY STORYTELLING”
16.20 – 17.00•GATHERING AND ELABORATION OF THE
INFORMATION
•CREATIVITY
•COMMUNICATION
•COMMUNNICATION
•ANALYTICAL AND SYNTESIS
SKILLS
THE BOOT CAMP TRACK
TRACK «A» CHALLENGIES
2
MILITARY CRAWL
1
STEPPING
4
SLACKLINING
3
BALANCING BRIDGE
• DETERMINATION
• RESULTS ORIENTATION
• PLANNING/ TIME MANAGEMENT
• STRATEGIC VISION
• SELF-CONTROL AND STRESS
MANAGEMENT
• FLEXIBILITY/ ADAPTABILITY
SELF-CONTROL AND STRESS MANAGEMENT
RESULTS ORIENTATION
Each game lasts 20
minutes
The teams realize the
entire circuit
ORIENTEERING MAPPING
RUGBY
EXPERIENCE
TRACK «B» CHALLENGIES
PROBLEM SOLVING
TEAM/GROUP WORKING
CONTINUOUS IMPROVEMENT
• TEAM SPIRIT
• DETERMINATION
• INITIATIVE
Each game lasts 40
minutes
Two teams in
competition
OBSERVATION SKILLS AND BEHAVIORS USED
To better understand, during the ORIENTEERING stage, the transversal skills used are:
Problem solving observed behaviors:-Identifies problem
-Seek solutions and answers
Team/Group working observed behaviors:
-Collaborates with colleagues
-Encourages and resolves conflicts
Continuous Improvement observed behaviors:
-Improve its action learning from experience
-Shows curiosity and attention
The OBSERVERS focus their attention on the activation of a behaviors related to a specific SKILL
shown by the participant on a range that goes from
1 (NEVER ACTED behavior) to 4 (behavior ALWAYS ACTED)
Youths: Data in a Nutshell
26 May 2016 – CREATIVE INDUSTRIES
profili richiesti
VACANCIES
Interviews
Companies
Representatives
Youths
Graduates
Secondary school
graduates
Youths: Data in a Nutshell
18 July 2016 – FASHION SYSTEM
Interviews
Companies
Representatives
Youths
Graduates
Secondary school
graduates
VACANCIES
Youths: Data in a Nutshell
30 September 2016 – SUSTAINABLE LIVING
55
13
17
94
56
29
Interviews
Companies
Representatives
Youths
Graduates
Secondary school
graduates
VACANCIES
COMPARATIVE analysis: elaboration of the answers of a sample of participants
(NEETs graduates and with a secondary school diploma)
8
4
12
8
12
24
32
14,29
21,7
4,4
17,3
0,0
8,7 8,7
39,1
14,28
0
5
10
15
20
25
30
35
40
45
Slacklining Stepping Balancing
Bridge
Passo del
Leopardo
Orienteering Boot Camp
Challenge
Rugby
Experience
MEDIA
% p
art
ecip
an
ti c
he
ha
nn
o s
celt
o q
uel
la p
rova
Prove BOOT CAMP
3. Quale prova sollecita di più le competenze
mag-16 lug-16
Which game stimulates more skills
Has the BOOT CAMP met your expectations?
Analysis: elaboration of the answers of company representatives
ORGANIZATION OF THE EVENT
94% INTEREST FOR THE CONTENTSquasi la totalità dei partecipanti
99%TIME AND EVENT MANAGEMENT
88% COMPANIES RECEPTION
98%
APPRECIATION OF THE EVENT
88%*
* % assessment between Good and Excellent
13
Social Networks
#bootcampggv#sistema____
www.facebook.com/GaranziaGiovaniVeneto/
http://twitter.com/G_GiovaniVeneto
www.youtube.com/channel/UCLnQHKmYpJUX3k0KUuvyZ_A
14
BootCamp registration page
Free tool: https://www.eventbrite.it/Event overview
Registration ticket
To complete the registration follows the
instructions at that link:
http://www.garanziagiovaniveneto.it/com
e-partecipare
Boot Camp CV uploading page
E-mail: [email protected] tel. 041 / 2795029 - 2795133 – 2795089
Registration contacts
NEW PORTAL S/D
LINK: http://www.cliclavoroveneto.it/link-idoclic-aziende
Through specific tweet inviting companies to register and
youths to insert their CV
Supply-Demand matching system
18
Companies: communication materials
To the company representatives have been given the following materials:
• company toolkit with the programme of the day and the map of the trackwith the indication of the different stages and the trasversal skillsassessed;• competence booklet;
Registration Desk
Interviews Corner
Awarding Corner
Cafeteria
- PUBBLICIZATION of «THEMATIC FOCUS WITH COMPANIES»
(4 THEMATIC FOCUS and 4 BOOTCAMP)
- CREATION of dedicated #HASHTAG: companies during
the FOCUS can intervene and share information
- CREATION of a COMMUNITY of CREATIVE ENTERPRISES:
it will remain active until the final BOOTCAMP event
Communication activities for companies
ACEBOOK
- PROMOTION OF BOOTCAMP EVENTS;
- INVITATION of the youths to register at the supply/demand
portal and to insert their CV for being visible to the
companies;
- INVITATION to subscribe to the event;
- CREATION of a COMMUNITY of CREATIVE ENTERPRISES:
it will remain active until the final BOOTCAMP event.
Communication activities for the youths