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By: Team Artificial Gravity

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Bringing the Law of Attraction to Android…. By: Team Artificial Gravity. OBEY GRAVITY BY Team Artificial Gravity Targeted type of user: Teenagers The environment of the use of this application will most likely be at the user’s school, the user’s home, or a common place such as the park - PowerPoint PPT Presentation
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By: Team Artificial Gravity Bringing the Law of Attraction to Android…
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Page 1: By: Team Artificial Gravity

By: Team Artificial Gravity

Bringing the Law of Attraction to Android…

Page 2: By: Team Artificial Gravity

OBEY GRAVITY BY Team Artificial Gravity

Targeted type of user: Teenagers•The environment of the use of this application will most likely be at the user’s school, the user’s home, or a common place such as the park

•This game will help user’s understand the physics of gravity and the effect of a planet’s gravitational pull on nearby objects while allowing them to play an enjoyable game.

•The graphics will be 3D art to attract teenagers.

Page 3: By: Team Artificial Gravity

Obey Gravity

Click on the application called “Obey Gravity”!

Page 4: By: Team Artificial Gravity

PLAY GAM

E

Options

Help

About Us

Exit

Choose a selection from the Main Menu

or click the Back button!

Page 5: By: Team Artificial Gravity

Play the game or click the Back button to return to the Main

Menu!

Fuel: 50 galTime: 30 secHops: 4

Page 6: By: Team Artificial Gravity

Change to desired settings or click the

Back button to return to the Main Menu!

Options

Sound ON OFF

Auto-Orient ON OFF

Views TOP SLANT

Page 7: By: Team Artificial Gravity

Read How-To play the game

or click the Back button to return to the Main

Menu! How-To PlayNavigate through space using the gravitational pull of the planets in your path

Reach your destination before time runs out or you exceed your hop limit

Avoid asteroids or drifting off into space!

Page 8: By: Team Artificial Gravity

Who is Team Artificial

Gravity?Mofidul Jamal

Pavitra Jaiswal

Ceren Isildak

Click on the names to find out more

information or the Back button to return

to the Main Menu!

Page 9: By: Team Artificial Gravity

Click on the Back button to return to the

About Us screen!

Mofidul Jamal:•A computer engineering major•Go by Mo•Loves programming and playing with microcontrollers•Likes C# and C/C++

Page 10: By: Team Artificial Gravity

Click on the Back button to return to the

About Us screen!

Pavitra Jaiswal:•A computer engineering major•Senior year at FAU• in the Combined BS/MS Program•Experienced in Photoshop, C, C++, HTML5, CSS3

Page 11: By: Team Artificial Gravity

Click on the Back button to return to the

About Us screen!

Ceren Isildak:•A multimedia/film major•Senior year at FAU•Good with Photoshop, Illustrator, and In Design•Experienced in creating graphics

Page 12: By: Team Artificial Gravity

ImplementationEngineering:*Java with XML in the Android SDK (MotoDev

Studio)*Java classes to import: io and util*Android classes to import: content, graphics, os,

app, and util*Other classes imported from javax and rajawali*Manifest file details: Activities for the various

screens (ex. Intro Screen Activity, Option Screen Activity, and Game Activity)

*GitHub for source/version control

Page 13: By: Team Artificial Gravity

ImplementationGraphics:*3D Graphics plus some 2D graphics*OpenGL- a 3D Rendering API*Rajawali Renderer - lightweight openGL framework to

help with object and scenegraph management*Shaders - openGL vertex and fragment shaders for 3D

rendering, written in the GL shading language (GLSL)*For accessing and importing textures: Blender3D,

Maya, and Adobe Photoshop*XML Layout details: Text, images, and radio buttons

besides for the 3D graphics to design game levels

Page 14: By: Team Artificial Gravity

Thank you.

Dr. ShankarSW Co-Design Summer 2012

Mofidul JamalPavitra JaiswalCeren Isildak

Obey Gravity!


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