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Ch16: User Interface Design

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Ch16: User Interface Design. Users often judge a system by its interface rather than its functionality Poorly designed interfaces can cause users to make catastrophic errors Poor interface design keeps many systems from being used Graphics versus text: - PowerPoint PPT Presentation
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Ch16: User Interface Design Users often judge a system by its interface rather than its functionality Poorly designed interfaces can cause users to make catastrophic errors Poor interface design keeps many systems from being used Graphics versus text: most business users interact with systems through GUIs some legacy systems still use text-based interfaces This chapter: key issues underlying user interface design, not implementation What makes a good UI? Examples of good and bad? How do users differ?
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Page 1: Ch16: User Interface Design

Ch16: User Interface Design

Users often judge a system by its interface rather than its functionality

Poorly designed interfaces can cause users to make catastrophic errors

Poor interface design keeps many systems from being used

Graphics versus text:• most business users interact with systems through GUIs

• some legacy systems still use text-based interfaces

This chapter: • key issues underlying user interface design, not implementation

What makes a good UI? Examples of good and bad?

How do users differ?

Page 2: Ch16: User Interface Design

Human factors in interface designLimited short-term memory

• people can remember about 7 items of information• if you present more than this, they are more liable to make mistakes.

People make mistakes• mistakes can increase stress and the likelihood of more mistakes

People are different• people have a wide range of physical capabilities• designers should not design for their own capabilities

People have different interaction preferences• pictures/text• mouse/keyboard/voice

Page 3: Ch16: User Interface Design

UI design principles

Principle Description

User familiarity The interface should use terms and concepts which are drawnfrom the experience of the people who will make most use of thesystem.

Consistency The interface should be consistent in that, wherever possible,comparable operations should be activated in the same way.

Minimal surprise Users should never be surprised by the behaviour of a system.

Recoverability The interface should include mechanisms to allow users torecover from errors.

User guidance The interface should provide meaningful feedback when errorsoccur and provide context-sensitive user help facilities.

User diversity The interface should provide appropriate interaction facilities fordifferent types of system user.

Page 4: Ch16: User Interface Design

16.1.1 User-system interactionTwo issues:

• providing information from the user to the computer system• providing information from the computer system to the user

Interaction styles• direct manipulation

• menu selection• form fill-in

• command language

• natural language

Give an example of each, strengths, weaknesses

Page 5: Ch16: User Interface Design

Interaction stylesInteractionstyle

Main advantages Main disadvantages Applicationexamples

Directmanipulation

Fast and intuitiveinteractionEasy to learn

May be hard to implement.Only suitable where there is avisual metaphor for tasks andobjects.

Video gamesCAD systems

Menuselection

Avoids user errorLittle typing required

Slow for experienced users.Can become complex if manymenu options.

Most general-purpose systems

Form fill-in Simple data entryEasy to learnCheckable

Takes up a lot of screen space.Causes problems where useroptions do not match the formfields.

Stock control,Personal loanprocessing

Commandlanguage

Powerful and flexible Hard to learn.Poor error management.

Operating systems,Command andcontrol systems

Naturallanguage

Accessible to casualusersEasily extended

Requires more typing.Natural language understandingsystems are unreliable.

Informationretrieval systems

Page 6: Ch16: User Interface Design

Multiple user interfaces

Linux operating system

X-windows GUImanager

Graphical userinterface

(Gnome/KDE)

Commandlanguageinterpreter

Unix shellinterface(ksh/csh)

Page 7: Ch16: User Interface Design

16.3 Information presentation

Information tobe displayed

Presentationsoftware

Display

Note separation of information from presentation sw

Page 8: Ch16: User Interface Design

Information display factorsIs the user interested in precise information or in data

relationships?

How quickly do information values change?

Must the change be indicated immediately?

Must the user respond to a change?

Is there a direct manipulation interface?

Is the information textual or numeric?

Are relative values important?

1

3

4 20 10 20

Page 9: Ch16: User Interface Design

Analogue versus digital

0

1000

2000

3000

4000

Jan Feb Mar April May June

Jan2842

Feb2851

Mar3164

April2789

May1273

June2835

Page 10: Ch16: User Interface Design

16.3.1 ColorColor can

• help the user understand complex information• highlight exceptional events

Guidelines• design for monochrome then add color • don't use too many colors• use color consistently• avoid color pairings which clash• change color to show status change• be aware that color displays are usually lower resolution• remember that some users are colorblind

Page 11: Ch16: User Interface Design

16.4 User support

Messagepresentation

system

Error messagetexts

Helpframes

Error messagesystem

Helpinterface

Application

E.g.: on-line help, error messages, manuals etc.Integrated with the user interface to help users when they need information or make an error

Page 12: Ch16: User Interface Design

16.4.1 Error messagesPoor error messages can mean that a user rejects a system

Messages should be polite, concise, consistent, constructive

The background and experience of users should determine message design

Design factorscontext: be aware of where the user is in the program

experience: beginners need more help,others may get annoyed

skill level

style: positive, not funny or demeaning

culture: reflect the country where the system is sold

Page 13: Ch16: User Interface Design

Nurse input of a patient’s name

Please type the patient name in the box then click ok

Bates, J.

OK Cancel

Error #27

Invalid patient id entered?OK Cancel

Patient J . Bates is not registered

Click on Patients for a list of registered patientsClick on Retry to re-input a patient nameClick on Help f or more information

Patients Help Retry

System-oriented error messageUser-oriented error message

Page 14: Ch16: User Interface Design

16.4.2 Help system designWhat do you look for?

Help? means

• I want information• I'm in trouble

Take both requirements into account

Guidelines• multiple entry points so the user can get into help from different

places• allow the user to navigate and traverse the help system• others?

Page 15: Ch16: User Interface Design

16.4.3 User documentationSupply paper documentation as well as on-line information

Design for inexperienced and experienced users

Provide other help such as a quick reference card

Are 1 and 3 being phased out?

What documents might you provide with your system?

Page 16: Ch16: User Interface Design

User document types

Description ofservices

Functionaldescription

Systemevaluators

How to installthe system

Installationdocument

Systemadministrators

Gettingstarted

Introductorymanual

Noviceusers

Facilitydescription

Referencemanual

Experiencedusers

Operation andmaintenance

Administrator’sguide

Systemadministrators

Page 17: Ch16: User Interface Design

16.5 User interface evaluationThe user interface design needs some evaluation, but full scale evaluation is expensive

Do these belong in requirements?

Attribute DescriptionLearnability How long does it take a new user to

become productive with the system?Speed of operation How well does the system response match

the user’s work practice?Robustness How tolerant is the system of user error?Recoverability How good is the system at recovering from

user errors?Adaptability How closely is the system tied to a single

model of work?

Page 18: Ch16: User Interface Design

Simple evaluation techniquesQuestionnaires

Video recording of system use

Instrument the code to collect information about use patterns and user errors

A button for on-line user feedback

Assignment wrt your projectadd user interface requirements (if any) to your chapter 3

design the user interface (include in a separate chapter or subsection)

add help requirements to your spec

describe help facilities (include in a separate chapter or appendix)


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