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    Devil May Cry 4 WalkthroughShare

    Boards Guide Walkthroughs & FAQs CheatsProudly hosted by IGN WalkthroughsDirect-link it!

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    DEVIL MAY CRY 4SHUT DOWN THE DEVIL SOUND - PS3/XBOX 360 FULL WALKTHROUGHAuthored by VampireHorde

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    MMMMMMM MMM MMMMMMM MMMMMMMM MMMMMMM

    +++DEVIL-BRINGER ASCII ARTWORK BY ME (BASED ON THE WITCHBLADE)

    =====================================================================================================================================================================================================================

    What it do, nephews! I'm back with my first walkthrough of 2008 and itis for DMC4! It is here (and ONLY here) where you'll find a detailedwalkthrough of all 20 missions for Nero and Dante.

    WHAT COMES BEFORE PART "B"? PAR-TAY!!!

    +++For all other inquiries or for a second opinion, I suggest readingTheGum's DMC4 guide.

    =====================================================================================================================================================================================================================

    +++ THOUGHTS FROM A MILITANT MIND - THE GAMEPLAY +++

    SQUARE BUTTON: ATTACKTRIANGLE BUTTON: BLUE ROSE/EBONY & IVORY/COYOTE-A/PANDORAX BUTTON: JUMP/KICK JUMPCIRCLE BUTTON: DEVIL-BRINGER/SPECIAL STYLE

    L1 BUTTON: DEVIL TRIGGERR1 BUTTON: LOCK ONL2 TRIGGER: CHARGE EXCEED GAUGE (NERO ONLY); SWITCH GUNS (DANTE ONLY)R2 TRIGGER: CHANGE FIGHTING STYLE (DANTE ONLY)

    D-PAD UP: TRICKSTERD-PAD DOWN: ROYAL GUARDD-PAD LEFT: GUNSLINGERD-PAD RIGHT: SWORDMASTER

    --The EXCEED GAUGE (Nero only)Press and hold the L2 BUTTON three times to rev up Nero's EX Gauge. Forevery three revs, one gauge lamp will light up on Nero's HUD. Rev upthe EX Gauge up to nine times to fill up all three EX gauges. This willpower up the Red Queen and deliver some major damage to all enemies.

    Also, when timed correctly, Nero can use an Instant Rev afterperforming a combo. Press the L2 BUTTON just as Nero starts a combo and

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    one gauge lamp will light up automatically. This can only be done onceper combo, so don't think that you can light up all three lamps on oneattack!

    --SMOKIN' SICK STYLISH METERAs Nero and Dante perform combos on their enemies, the Stylish Meter

    will measure the combos and fill up the Stylish gauge. The more combosthat they can initiate WITHOUT getting hit, the higher the meter goes.To increase the meter, they must perform a different combo each time orelse the meter will start decreasing.

    There are seven names per gauge: DEADLY, CARNAGE, BRUTAL, ATOMIC,SMOKIN', SMOKIN' STYLE and SMOKIN' SICK STYLE. Even after the meterdisappears on the screen, the gauge does NOT reset itself, which meansNero can continue racking up more stylish combos until he takes damage(which resets the Stylish meter down by two letters).

    --ORBS & SOME JUNKThe main currency of the DMC games is a thing called Orbs. There areSIX different Orbs to collect (some harder to get than the rest):

    RED ORBS - This Orb is used to buy Items such as Vital Stars, etc.GREEN ORBS - These fellas restore HealthWHITE ORB - This Orb restores lost Devil Trigger gaugesBLUE ORB - These babies increase your Health barBLUE ORB FRAGMENT - Collect four of these Orbs to complete one full OrbPURPLE ORB - These increase your Devil Trigger gaugeGOLD ORB - These babies revive you in battle and are the rarest.

    --THE COMBAT ADJUSTICATORThroughout Nero and Dante's adventure, they will come across some weirdlooking statue thingie with blue or red flames. These things measurehow much mixed combos you can make. Strike them with combos until acertain rank (BRUTAL, ATOMIC, SMOKIN', SMOKIN' STYLE, or SMOKIN' SICKSTYLE) has been reached to destroy the Adjusticator. Destroying theAdjusticator will usually unleash Red Orbs and a Blue Orb fragment.

    ----------------------------------------------------------------------------------------------------------------------------------------------

    +++ FEAR IS YOUR ONLY GOD - THE STYLES & COMBOS +++

    Nero only has one style and a few combos. All of them are easy to pulloff but require fast fingers to execute.

    --RED QUEEN COMBO A /\/\/\/\--RED QUEEN COMBO B /\ (SLIGHT PAUSE) /\ (SLIGHT PAUSE) /\--RED QUEEN COMBO C /\/\ (SLIGHT PAUSE) /\/\/\/\--RED QUEEN COMBO D /\/\/\ (SLIGHT PAUSE) /\--HIGH ROLLER R1 + R1 + /\--ROULETTE SPIN /\/\ (SLIGHT PAUSE) /\ IN MID-AIR--EXCEED L2 BUTTON

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    --INSTANT REV L2 AFTER EXECUTING AN ATTACK--CALIBUR R1 + /\ IN MID-AIR

    --CHARGE SHOT HOLD []

    --RAINBOW Press the SELECT BUTTON while running--EVASION ROLL R1 + X BUTTON (use Left Analog Stick to roll)

    --TABLE HOPPER R1 + X BUTTON (before enemy attack)

    --BUSTER O (near enemy; in mid-air)--DEVIL BUSTER O WHILE DEVIL TRIGGER IS ACTIVE--GRIM GRIP R1 + CIRCLE BUTTON (standing on blue crest)--SNATCH R1 + O (near enemy; mid-air combo)--DEVIL SNATCH R1 + O WHLE DEVIL TRIGGER IS ACTIVE--HOLD HOLD O AFTER EXECUTING BUSTER--SUMMONED SWORDS [] WHILE DEVIL TRIGGER IS ACTIVE

    --EX STREAK: Nero can also charge up the Red Queen when you press and

    hold the buttons to perform the Streak. When done correctly, Nero willstand still while revving the Red Queen and will automatically do aSuper Streak when the buttons are released.

    --EX HIGH ROLLER: Perform a High Roller attack with one (or more) gaugelamps lit up and Nero will perform a Super High Roller. Press the Revbutton again in mid-air to do an Instant Rev.

    +++ DANTE COMBO LIST - ALL STYLES +++

    --DEFAULT STYLE

    REBELLION COMBO A /\/\/\REBELLION COMBO B /\ (SLIGHT PAUSE) /\/\HELM BREAKER /\ IN MID-AIRHIGH TIME R1 + /\MILLION STAB RELEASE ANALOG STICK & HOLD /\ AFTER STINGERROUND TRIP PRESS AND HOLD /\, THEN RELEASE

    --SWORDMASTER

    PROP OSHREDDER O AFTER EXECUTING PROPAERIAL RAVE O O O O IN MID-AIRDRIVE R1 +

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    FIREWORKS O (COYOTE-A ONLY)

    --ROYAL GUARD

    BLOCK OROYAL BLOCK O (PRESS BEFORE GETTING HIT)

    RELEASE R1 + --> OROYAL RELEASE R1 + --> O (BEFORE ENEMY ATTACKS)

    --GILGAMESH

    GILGAMESH COMBO A /\/\/\/\GILGAMESH COMBO B /\/\ (SLIGHT PAUSE) /\/\FULL HOUSE /\ IN MID-AIRDRAW R1 + /\

    FLUSH X BUTTONSHOCK O (HOLD BUTTON FOR MORE POWER)SHOCKING! O IN MID-AIRBEAST UPPERCUT R1 + --> ORISING DRAGON HOLD O BUTTON AFTER EXECUTING BEAST UPPERCUTDIVINE DRAGON HOLD O BUTTON AFTER B.U. UNTIL FIST FLASHES TWICE

    --LUCIFER

    LUCIFER COMBO A /\/\/\/\/\ (AS MANY TIMES AS NEEDED)LUCIFER COMBO B /\ (SLIGHT PAUSE) /\ (AS MANY TIMES AS NEEDED)LUCIFER COMBO C /\ (SLIGHT PAUSE) /\ (SLIGHT PAUSE) /\

    LUCIFER COMBO D /\/\ (SLIGHT PAUSE) /\LUCIFER COMBO E /\/\/\/\ (SLIGHT PAUSE) /\SPLASH /\ IN MID-AIRECSTASY R1 +

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    ----------------------------------------------------------------------------------------------------------------------------------------------

    +++ YOUR EXISTANCE IS A CRIME - KNOWING YOUR ENEMY +++

    This list will explain the strategies for defeating each and everysingle enemy.

    --SCARECROW (LEG & ARM)--CHIMERA SCARECROW--MEGA SCARECROWAside from the occasional cheap attack, all the scarecrows are quiteeasy to dispatch with some hard combos and Busters.

    --CHIMERA SEED

    Simply tear this thing apart with a Buster grab or Stinger.

    --FROST--ASSAULT--CHIMERA ASSAULTAerial attacks are the key to defeating these guys. Launch them intothe air and then use an aerial combo + mid-air Buster grab.

    --ANGELO BIANCO--ALTO ANGELOThese guys all have a weak spot: their backs. While they can block allyour attacks, it leaves them vulnerable from the back, so roll or jumpbehind them and just whack away and laugh.

    --MEPHISTO--FAUSTThese guys are weak against the Buster punch (for Nero) and the Coyote-A (for Dante). Weaken them with these attacks to reveal their true formand then just wail away on their weak bodies.

    --FAULTThese things cannot be killed but you can shove two quick Stingers intheir face to unleash some Green Orbs.

    --GLADIUS--CUTLASS--BASILISKSThe Gladius and Cutlass are all victims to the Grim Grip. Simply grabthem and then wail away with hard combos. In Dante's case, use theCoyote-A to stop them in their tracks. As for the Basilisks, just useprojectiles against them.

    --BLITZThis douchebag only appears twice in the game (in Dante's missions) andmakes cameo appearances in Mission 19 (if you're unlucky to get him).So far, the only way to stop him is to shoot a nonstop barrage ofbullets at him until he gets knocked out. If you attack him while he'sstill charged up, you lose a chunk of health and he doesn't get hurt!

    WTF?!? Once he gets knocked out from lots of bullets, wail away at hisweak body. After he gets knocked out twice, he turns red and startsblasting the place. Dodge the blasts and then he'll just explode.

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    ----------------------------------------------------------------------------------------------------------------------------------------------

    +++ BULLET IN THE HEAD - ADVANCED TIPS & TACTICS +++

    --ABUSE THE BUSTER GRABNero has a special grab move for all the enemies (and bosses) in thegame. Abuse the Buster on all of them to get the full benefit of thecombat system.

    --REV UP BEFORE FIGHTING ENEMIESRev up the Red Queen to max power just before jumping into battle. Ifyou know that a certain enemy might require some extra juice to defeat,then Rev up before you encounter them!

    --INSTANT REV IS ONLY FOR ADVANCED PLAYERSIf you have impeccably perfect timing, then using the Instant Rev willbe helpful when fighting most of your enemies. But it is less likelythat you'll be using it after Mission 5, so stick with manual Revving.

    --DON'T BE AFRAID TO USE HEALING ITEMSA lot of so-called "advanced" DMC players might look down upon you forusing healing items. Those reprehensible pricks can BITE ME. If youneed to use a Healing Item, then DO IT. It will affect your ranking bya small margin but that shouldn't discourage you!

    --I DRINK YOUR MILKSHAKE! I DRINK IT UP!Healing Items are not cheap in this game. Fortunately, you are allowed

    to replay previous missions to gather up as much Red Orbs as needed.Replay a mission as much as you want and then purchase all that youneed on the next mission. This method is known as "farming".

    --YOU DON'T NEED TO PURCHASE EVERY SINGLE UPGRADEThere are a few essential moves that Nero and Dante need while the restare just additions. For example, you don't really need to purchase theAir Hike simply because it doesn't make combat any easier. But if youare a whore for Achievement Points...then by all means, buy them all!

    --DEVIL TRIGGER IS NOT A NECESSITYIs it possible to defeat all the bosses in the game without ever havingto activate DT? ABSO-DAMN-LUTELY! I would consider you more of a REALadvanced player if you can get through the entire game without usingthat pesky Devil Trigger (especially on DMD Mode).

    =====================================================================================================================================================================================================================

    +++ ANGER IS A GIFT - THE WALKTHROUGH +++

    _ _____ __ __ __________ _____ ____ __ _________ __

    / / / _ / / / //_/_ __/ // / _ \/ __ \/ / / / ___/ // / / / / __ / /__/ ,< / / / _ / , _/ /_/ / /_/ / (_ / _ /__/__/_/ _/____/_/_ /_/ /_//_/_/_\____/\____/\___/_//_/

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    =====================================================================================================================================================================================================================

    +++ MISSION 1 - BIRDS OF A FEATHER +++

    __ _______________________ _ __ ___/ / / _/ __/ __/ _/ __ \/ / / < // /_/ // /_\ \_\ \_/ // /_/ / / / //_/ /_/___/___/___/___/\____/_/_/ /_/

    --MAIN OBJECTIVE: FACE OFF AGAINST THE MYSTERIOUS ASSASSIN

    Rock and roll time! This mission is literally a Tutorial on the basics

    of combat (only it's against Dante). A set of instructions will appearonscreen and all you need to do is follow it. Sound easy?

    INSTRUCTION #1: ATTACK WITH YOUR GUNS WITHOUT LETTING YOUR ENEMY GETTOO CLOSE! (5/5)

    INSTRUCTION #2: JUMP TO AVOID YOUR ENEMY'S GUNFIRE!** (3/3)**Wait for Dante to do a backflip and fire at you BEFORE jumping. OnceDante starts blasting, simply jump straight up.

    INSTRUCTION #3: PERFORM A SIDE ROLL TO AVOID YOUR ENEMY'S GUNFIRE!(3/3)

    INSTRUCTION #4: BLAST YOUR ENEMY WITH A SWORD COMBO (3/3)

    INSTRUCTION #5: USE THE HIGH ROLLER TECHNIQUE TO BLAST YOUR ENEMY INTOTHE AIR! (3/3)

    INSTRUCTION #6: DEAL BIG DAMAGE WITH THE BUSTER! (3/3)

    Once all that foreplay is over with, its boss battle time!

    ----------------------------------------------------------------------------------------------------------------------------------------------

    +++ BOSS BATTLE: DANTE +++

    ____ ___ _ ______________/ __ \/ / / /_ __/ ____// / / / / / / / / / / __// /_/ / ___ / / / / / / /___/_____/_/ _/_/ _/ /_/ /_____/

    This battle should not be too difficult to complete. For most of thisbattle, Dante will only do three moves:

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    --TAUNT--RAPID GUNFIRE--HELM BREAKER

    Stay in close to Dante (so that he doesn't use his guns) and performsome hard combos on him. You won't be able to do a full aerial combo onhim, so stick with regular combos instead. Dante will be evasive of the

    Buster attack, but don't hesitate to use the Buster on him anyway.

    Keep up the pressure on him and, while you're at it, Taunt him as well.Defeat Dante to complete the mission.

    \ _ _ __ ___ _ _ \ \ \/ \__ \\__ \ ( . _ ________/____/___\___/ _\_

    __ _ \ \ _ \ ____ __ __( ( \/ __/ _ _

    \___\___/ _ __ _______ _ ___

    ==============================================================================================================================================

    +++ MISSION 2 - LA PORTE DE L'ENFER +++

    __ _______________________ _ __ ___/ / / _/ __/ __/ _/ __ \/ / / _ / /_/ // /_\ \_\ \_/ // /_/ / / / __/

    /_/ /_/___/___/___/___/\____/_/_/ /____/

    --MAIN OBJECTIVE: HEAD TO FORTUNA CASTLE

    ++AREA: OPERA HOUSE PLAZA

    --OBJECTIVE: ENTER THE STOREHOUSE

    Head north and make your way to the opera gates. A couple of Scarecrowswill appear for you to eliminate. Test out your hard combos andeliminate them one by one.

    Once you're done fooling with them, go to the right side of the operagates to see a light blue door (the camera angle will change). Enterinside to the Storehouse for a short cutscene.

    As you enter the storehouse, you'll see a giant Red Orb hidden in anupper alcove (it's a Gold Orb in the Xbox 360 version). To retrieve it,jump towards the wall and Nero will do a Kick Jump. Grab it andcontinue going up the stairs to the next area.

    --OBJECTIVE: TEST OUT THE BUSTER GRAB

    Eliminate the three enemies that appear here by testing out Nero's grab

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    move. Or if you already discovered it, then screw it! Kill 'em offalready! Once that's done, exit outside.

    ++AREA: CATHEDRAL

    --OBJECTIVE: OBTAIN THE EVIL LEGACY

    Enter the next doorway to the Cathedral. Make your way all the way tothe bottom of the area and approach the large blue altar to receive anew power: EVIL LEGACY. This new power will allow Nero to extend theDevil-Bringer and use it to grab far away objects.

    Before you approach the blue crest, explore the area for some goodiesfirst! On the second floor are some cages (or prison cells). There is aVital Star S and a Green Orb to collect using the Grim Grip.

    Once all the stuff is collected, approach the glowing blue crest in the

    center of the room and use the Grim Grip move to catapult to a higherarea. Look for the next blue crest and catapult to the exit. Before youexit the Cathedral, use the Grim Grip to grab the large Red Orb!

    ++AREA: TERRACE/BUSINESS DISTRICT

    --OBJECTIVE: START YOUR FIRST SECRET MISSION--OBJECTIVE: FIND THE BLUE ORB FRAGMENT

    Look for more blue crests and catapult your way across the area. As youland on the first terrace, approach the large object and examine it to

    begin your first Secret Mission.

    -----------------------------------------------------------------------

    +++ SECRET MISSION 01: ANNIHILATION +++

    For this mission, Nero has 60 seconds to eliminate eight Scarecrows. Aseasy as it sounds, you may not be able to kill them all that quicklywithout some juice. To kill them all quicker, use Nero's Instant Rev(from the EX-Gauge) to power up his sword after each attack. Rely onusing sword combos and try NOT to use too many aerial Buster attacks.For your effort, Nero will receive his first Blue Orb Fragment!

    Copy and paste this URL to see how to complete this mission:http://www.gametrailers.com/player/usermovies/173235.html

    -----------------------------------------------------------------------

    Once you're done, continue with the mission. Grapple to the nextterrace and eliminate the enemies that block the way until you reachthe next area.

    --OBJECTIVE: TEST OUT THE SNATCH MOVE (that's what she said)

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    Eliminate some more enemies using the new Snatch move and then exit.

    ++AREA: RESIDENTIAL DISTRICT

    --OBJECTIVE: FIND THE BLUE ORB FRAGMENT

    Jump down to the lower area to find some more dummies to eliminate.Kill them off and then let's do some exploring! Mid-way through thearea, you'll notice a large glowing Red Orb statue. Approach the statueand destroy it to unleash bunches of Red Orbs. After the statue isdestroyed, jump down and make a left turn near the statue to find analley with more Red Orbs.

    Jump to the rooftops to find a more Red Orbs and the Blue Orb Fragmentin a hard-to-see corner! Jump down towards the exit and you'll see asmall grassy field with a watchtower near the ledge. Use a Kick Jump onthe tower to land on the top of it to find a large gaggle of Red Orbs!

    Jump down and then hightail it to the exit door.

    ++AREA: PORT CAERULA

    --OBJECTIVE: ACTIVATE THE BRIDGE

    Navigate through the port and find the blue crest. Catapult to the nextarea and then enter the Customs House. Once you enter, more enemieswill emerge. WHATEVER.

    Approach the fiery blue mechanism and attack it until the blue energyblocking the way dissipates. Jump up to the next area and then approachthe controls to activate the bridge. Now exit the Customs House andhead back to the previous area.

    Catapult outta there and make your way to the next area where youactivated the bridge. Kill more fatties and then exit the area.

    ++AREA: FIRST MINING AREA

    --OBJECTIVE: FIND THE BLUE ORB FRAGMENT

    Enter the next area and jump down to find a large collection of RedOrbs in the waterway. Now approach the Grim Grip and grapple to theupper ledge.

    Notice that there is a Divinity Statue on the right and a blue CombatAdjusticator on the left. Approach the Adjusticator and start hammeringsome mixed combos at it. Keep striking it until Nero receives a BRUTALrating and this will unleash a Blue Orb Fragment!

    Once you're done, stock up at the Divinity Statue if you need to andthen exit the area.

    ++AREA: FERRUM HILLS

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    Head up the stairs to trigger a cutscene with the hi-larious Berial!

    ----------------------------------------------------------------------------------------------------------------------------------------------

    +++ BOSS BATTLE: BERIAL +++

    ____ __________ _______ __/ __ )/ ____/ __ \/ _/ / // __ / __/ / /_/ // // / / // /_/ / /___/ _, _// // ___ / /___/_____/_____/_/ _/___/_/ _/_____/

    B-boy is a pretty strong boss with lots of heavy firepower up his fieryarsenal. He likes to use heavy swipes with his sword and the occasional

    jumping attack. B-boy has two main attacks that he uses a lot:

    --ARMAGEDDONWhen B-boy flames out and loses a large chunk of health, he initiates adeathblow explosion attack followed by an aftershock. This CAN beavoided by simply running away BEFORE he initiates the attack.

    --FIRE PITSHe will punch the ground to initiate this attack. Simply use evasionrolls as they fire up underneath Nero.

    The main way to defeat Berial is to use the Devil-Bringer to catapult

    above his head. Approach Berial and catapult towards him and thenperform a mid-air combo. Be quick though! Before Nero lands on theground from the combo, continue to catapult above B-boy's head andattack him in mid-air as he walks around the arena.

    Continue the aerial assault on Berial's head (while evading his swordattacks) until he flames out and keels over in pain. When he's down,approach him and use the Devil-Bringer to trigger a cool grab move onhim to throw him back. After Berial gets knocked out, he launches hisArmageddon attack. RUN AWAY! If you don't run, you'll get caught in theArmageddon attack! To recover any lost health, have Berial destroy thehouses to unleash some Green Orbs. Keep catapulting and slashing awayat his head until B-boy is down and out.

    After the cutscene, enter the stairway and go all the way to the top ofthe hill to complete the mission.

    \ _ _ __ ___ _ _ \ \ \/ \__ \\__ \ ( . _ ________/____/___\___/ _\_

    __ _ \ \ _ \ ____ __ __( ( \/ __/ _ _

    \___\___/ _ __ _______ _ ___

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    =====================================================================================================================================================================================================================

    +++ MISSION 3 - THE WHITE WING +++

    __ _______________________ _ __ ____/ / / _/ __/ __/ _/ __ \/ / / _ // /_/ // /_\ \_\ \_/ // /_/ / / _/_


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