Date post: | 12-Dec-2015 |
Category: |
Documents |
Upload: | yannick-roussel |
View: | 265 times |
Download: | 5 times |
©2005 Wizards of the Coast, Inc. Dungeons & Dr agons and its logo are trademarks of Wizards of the Coast, Inc. in the USA and other countries. Permission granted to photocopy for personal use only.
RACIAL TRAITS/CLASS FEATURES
Weapon and Armor Proficiency: Simple weapons, light armor (no shields).
Known Personal Truename: +4 to Truespeak check.
Knowledge Focus: 2nd, 7th, 10th, 14th level, +3 Knowledge
check bonus.
See the Named: 9th level, scry creature with known truename
1 round, 1/day.
Sending: 13th level, sending to creature with known
truename, 3/day.
Speak unto the Masses: 17th level, affect same creature type.
Say My Name and I Am There: 20th level, word of recall to your 2nd truename.
_______________________________________ ______________________________________________________________________________ ______________________________________________________________________________ _______________________________________
FEATS
6Th LEvEL: Truename reSearch8Th, 15Th LEvEL: BonuS reciTaTion feaT
_______________________________________ ______________________________________________________________________________ ______________________________________________________________________________ ______________________________________________________________________________ ______________________________________________________________________________ ______________________________________________________________________________ ______________________________________________________________________________ _______________________________________
LANGUAGESinitial languages = common + automatic languages + int bonus
_______________________________________ ______________________________________________________________________________ ______________________________________________________________________________ ______________________________________________________________________________ _______________________________________
camPaiGn___________________________________________________________________C
S?
SKILLS Key SKill aBiliTy miSc.
SKill name aBiliTy modifer ranKS modifer modifer
ApprAiseu inT ______________________=_____________________+_______________________+________________________Autohypnosis WiS ______________________=_____________________+_______________________+________________________
BAlAnce* u deX ______________________=_____________________+_______________________+________________________ Bluff u cha ______________________=_____________________+_______________________+________________________ climB* u STr ______________________=_____________________+_______________________+________________________ concentrAtionu con ______________________=_____________________+_______________________+________________________ crAft ( ___________________________) u inT ______________________=_____________________+_______________________+_________________________ crAft ( ___________________________) u inT ______________________=_____________________+_______________________+_________________________ crAft ( ___________________________) u inT ______________________=_____________________+_______________________+_________________________ Decipher script inT ______________________=______________________+_______________________+_________________________ DiplomAcy u cha ______________________=______________________+_______________________+_________________________ DisABle Device inT ______________________=______________________+_______________________+_________________________ Disguise u cha ______________________=______________________+_______________________+_________________________ escApe Artist*u deX ______________________=______________________+_______________________+_________________________ forgeryu inT ______________________=______________________+_______________________+_________________________ gAther informAtionu cha ______________________=______________________+_____________________+__________________________ hAnDle AnimAl cha ______________________=______________________+_____________________+__________________________ heAlu WiS ______________________=______________________+_____________________+__________________________ hiDe*u deX ______________________=______________________+_____________________+__________________________ intimiDAteu cha ______________________=______________________+_____________________+__________________________ Jump*u STr ______________________=______________________+_____________________+__________________________ KnowleDge (ArcAnA) inT ______________________=______________________+_____________________+__________________________ KnowleDge (Arch/eng) inT ______________________=______________________+_____________________+__________________________ KnowleDge (Dungeoneering) inT ______________________=______________________+_____________________+__________________________ KnowleDge (geogrAphy) inT ______________________=______________________+_______________________+__________________________ KnowleDge (history) inT ______________________=______________________+_____________________+__________________________ KnowleDge (locAl) inT ______________________=______________________+_____________________+__________________________ KnowleDge (nAture) inT ______________________=______________________+_____________________+__________________________ KnowleDge (noBility/royAlty) inT ______________________=______________________+_____________________+__________________________ KnowleDge (the plAnes) inT ______________________=______________________+_____________________+__________________________ KNOWLEDGE (psionics) inT ______________________=______________________+_____________________+__________________________ KnowleDge (religion) inT ______________________=______________________+_____________________+__________________________ KnowleDge (________________________ ) inT ______________________=______________________+_____________________+__________________________ listenu WiS _______________________=_____________________+_____________________+_________________________ move silently*u deX_______________________=_____________________+_____________________+_________________________ open locK deX_______________________=_____________________+_____________________+_________________________ perform (Act)u cha_______________________=_____________________+_____________________+_________________________ perform (comeDy)u cha_______________________=_____________________+_____________________+_________________________ perform (DAnce)u cha_______________________=_____________________+_____________________+_________________________
perform (KeyBoArD)u cha_______________________=_____________________+_____________________+_________________________perform (orAtory)u cha_______________________=_____________________+_____________________+_________________________perform (percussion)u cha_______________________=_____________________+_____________________+_________________________perform (string instrument)u cha_______________________=_____________________+_____________________+_________________________
perform (winD instrument)u cha_______________________=_____________________+_____________________+_________________________perform (sing)u cha_______________________=_____________________+_____________________+_________________________
perform(________________________)u cha_______________________=______________________+_____________________+_________________________ profession(________________________ ) WiS _______________________=_____________________+_____________________+_________________________ profession(________________________ ) WiS _______________________=_____________________+_____________________+_________________________ psicraft inT _______________________=______________________+____________________+__________ riDeu deX_______________________=______________________+____________________+__________ seArchu inT _______________________=______________________+____________________+__________ sense motiveu WiS _______________________=______________________+____________________+__________ sleight of hAnD* deX_______________________=______________________+____________________+__________ spellcrAft inT _______________________=______________________+____________________+__________ spotu WiS _______________________=______________________+____________________+__________ survivAlu WiS _______________________=______________________+____________________+__________ swim*u STr _______________________=______________________+____________________+__________ tumBle* deX_______________________=______________________+____________________+__________ use mAgic Device cha_______________________=______________________+____________________+__________ use psionic Device cha_______________________=______________________+____________________+__________ use ropeu deX_______________________=______________________+____________________+__________ truespeAK u inT _______________________=______________________+____________________+__________
XXXX
XXXXXXXXXXXX
X
X
X
________________________________________________________________________ ______________________________________________________________________________________________characTer name Player name
____________________________________________________________________________________ _____________ ______________________________ __________ ___________________claSS and leVel ecl race/TemPlaTe SiZe GendER
__________________ _________________________________________________ ________________ _______________ ____________________________________________________________aliGnmenT reliGion/PaTron deiTy heiGhT WeiGhT looKS
ABILITY SCORES
STR ____________= ________ + ______________ + _____________ - __________________ STrenGTh ToTal BaSe Score + enhancemenT miSc. miSc. STRENGTh
racial mod. BonuSeS BonuSeS PenalTieS MODIFIER
DEX ____________= ________ + ______________ + _____________ - __________________ deXTeriTy ToTal BaSe Score + enhancemenT miSc. miSc. DEXTERITY
racial mod. BonuSeS BonuSeS PenalTieS MODIFIER
CON ____________= ________ + ______________ + _____________ - __________________ conSTiTuTion ToTal BaSe Score + enhancemenT miSc. miSc. CONSTITUTION
racial mod. BonuSeS BonuSeS PenalTieS MODIFIER
INT ____________= ________ + ______________ + _____________ - __________________ inTelliGence ToTal BaSe Score + enhancemenT miSc. miSc. INTELLIGENCE
racial mod. BonuSeS BonuSeS PenalTieS MODIFIER
WIS ____________= ________ + ______________ + _____________ - __________________ WiSdom ToTal BaSe Score + enhancemenT miSc. miSc. WISDOM
racial mod. BonuSeS BonuSeS PenalTieS MODIFIER
ChA ____________= ________ + ______________ + _____________ - __________________ chariSma ToTal BaSe Score + enhancemenT miSc. miSc. ChARISMA
racial mod. BonuSeS BonuSeS PenalTieS MODIFIER
Suitable for characterS of any race or claSS (including multiclaSS characterS)
ARMOR CLASS
AC __________ = 10+ _____________________ + __________ + _________ + __________ + __________ + __________ + __________________________________ ToTal armor Shield deX SiZe naTural deflecTion miScellaneouS
BonuS BonuS modifier modifier armor modifier modifierS
TOUCh AC _______________ FLAT-FOOTED AC _________________
armor Worn maX deX armor checK PenalTy WeiGhT
Shield carried maX deX armor checK PenalTy WeiGhT
SPEED _______________________________________________________________________ INITIATIvE MODIFIER __________________________
GRAPPLE MODIFIER __________ =___________+ __________ +__________ +__________ ToTal BaSe aTTacK STrenGTh SiZe miSc.
BonuS modifer modifier modifier
SAvING ThROWS BaSe aBiliTy maGic miSc. TemPorary
ToTal SaVe modifier modifier modifier modifier
FORTITUDE = + + + + (conSTiTuTion)
REFLEX = + + + + (deXTeriTy)
WILL = + + + + (WiSdom)
COMBAT OPTIONS
BASE ATTACK BONUS__________________________________________
_______________________________________________ ______________________________________________ _______________________ __________ WEAPON aTTacK BonuS damaGe criTical
________________________________________________ __________________ __________________________________ranGe incremenT TyPe noTeS/ammuniTion
_______________________________________________ ______________________________________________ _______________________ __________ WEAPON aTTacK BonuS damaGe criTical
________________________________________________ __________________ __________________________________ranGe incremenT TyPe noTeS/ammuniTion
_______________________________________________ ______________________________________________ _______________________ __________ WEAPON aTTacK BonuS damaGe criTical
________________________________________________ __________________ __________________________________ranGe incremenT TyPe noTeS/ammuniTion
_______________________________________________ ______________________________________________ _______________________ __________ WEAPON aTTacK BonuS damaGe criTical
________________________________________________ __________________ __________________________________ranGe incremenT TyPe noTeS/ammuniTion
TRUENAMER: D6 hIT POINTS
UTTERANCES KNOWN:LEXICON OF ThE EvOLvING MIND
LEXICON OF ThE CRAFTED TOOL
LEXICON OF ThE PERFECTED MAP
SPecial defenSeS
__________________________________________________________________________________________________________________________________________________________________________________________________________________________________________
condiTional modifierS
____________________________________________________________________________________handS (GloVeS or GaunTleTS)
____________________________________________________________________________________armS/WriSTS (BracerS or BraceleTS)
____________________________________________________________________________________Body (roBe or SuiT of armor)
____________________________________________________________________________________TorSo (VeST, VeSTmenT, or ShirT)
____________________________________________________________________________________WaiST (BelT or Girdle)
____________________________________________________________________________________feeT (BooTS, ShoeS, or SliPPerS)
____________________________________________________________________________________head (headBand, haT, helmeT, or PhylacTery)
____________________________________________________________________________________eyeS (eye lenSeS or GoGGleS)
____________________________________________________________________________________necK (amuleT, Brooch, medallion, PeriaPT, or ScaraB)
____________________________________________________________________________________ShoulderS (cloaK, caPe, or manTle)
____________________________________________________________________________________ rinG #1
____________________________________________________________________________________rinG #2
CARRYING CAPACITY
liGhT load:_____________________
medium load:_____________________
heaVy load:______________________
GEAR
POSSESSIONS ON PERSONiTem locaTion WeiGhT
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
POSSESSIONS NOT ON PERSONiTem locaTion WeiGhT
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
__________________________________________________________________ _________________________________________ _______________________
MAGIC ITEMS WORN
EXPERIENCE POINTS
MONEY
POWER POINTS PER DAY ______________
ANIMAL COMPANION, FAMILIAR, OR PSICRYSTAL
name ____________________________________________________________________creaTure TyPe_______________________________________________________________________
STR DEX CON INT WIS ChA hiT PoinTS
AC __________= 10 +_________ +_________ +__________ +__________ TOUCh AC____________________________FLAT-FOOTED AC______________________________ ToTal deX SiZe naTural miSc.
modifier modifier armor modifierS
SAvING ThROWS ATTACKS
forTiTude (con) ______________ ______________ ______________ _____________GRAPPLE MODIFIER________________________________ WeaPon aTTacK BonuS damaGe criTical
refleX (deX) ______________ ______________ ______________ _____________
PERSONALITY________________________________________ WeaPon aTTacK BonuS damaGe criTical
Will (WiS) ______________ ______________ ______________ _____________ WeaPon aTTacK BonuS damaGe criTical
SKILLS FEATS
___________________________________________________________________________+__________ _____________________________________________________________ _____________________________________________________
___________________________________________________________________________+__________ _____________________________________________________________ _____________________________________________________
___________________________________________________________________________+__________ _____________________________________________________________ _____________________________________________________
___________________________________________________________________________+__________ SPECIAL ABILITIES TRICKS
___________________________________________________________________________+__________ _____________________________________________________________ _____________________________________________________
___________________________________________________________________________+__________ _____________________________________________________________ _____________________________________________________
___________________________________________________________________________+__________ _____________________________________________________________ _____________________________________________________
___________________________________________________________________________+__________ _____________________________________________________________ _____________________________________________________
___________________________________________________________________________+__________ _____________________________________________________________ _____________________________________________________
___________________________________________________________________________+__________ _____________________________________________________________ _____________________________________________________
PSIONICS
PSIONIC POWERS ___________________ _________________________
Primary diSciPline___________________________________________________
MAGIC
DOMAINS (cleric only)
______________________ __________________________________________________________domain name GranTed PoWer
______________________ __________________________________________________________domain name GranTed PoWer
SPECIALTY SChOOL (WiZard only)
___________________________ __________________________________________________________ ____________________________________________________________ SPecialTy School (+2 BonuS on SPellcrafT ProhiBiTed School ProhiBiTed School
checKS To learn SPellS from ThiS
choSen School)
ARCANE SPELL FAILURE ____________ %
TURN/REBUKE UNDEAD TimeS Per day TurninG checK TurninG damaGe
___________________________ __________________________________________________________ ____________________________________________________________ 3 + cha modifier 1d20 + cha modifier 2d6 + cleric leVel +
(+4 WiTh eXTra TurninG feaT) cha modifier
RAGE
___________________ ___________________ ___________________ __________________ __________________ raGeS uSed raGeS/day duraTion STr/con Will SaVe ac PenalTy
roundS elaPSed _______________________________ BonuS BonuS
INITIATIvE _________________
SPEED ________________________
PoWerS KnoWn maXimum PoWer leVel KnoWn
SPELLS SPell SaVe __________________ DC
MOD
CONDITIONALMODIFIERS
SPELLS SPELL SPELLS/ bonuS
KNOWN SAvE DC LEvEL DAY SPELLS
0
1st
2nd
3rd
4th
SPELLS SPELL SPELLS/ bonuS
KNOWN SAvE DC LEvEL DAY SPELLS
5th
6th
7th
8th
9th