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Evaluation q

Date post: 13-Apr-2017
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EVALUATION Q: 5 How did you attract / address your audience?
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Page 1: Evaluation q

EVALUATION Q: 5How did you attract / address your audience?

Page 2: Evaluation q

GENDERPLOT – The plot will relate to both male and female as it has a supernatural element which doesn’t pinpoint a certain gender as it isn’t an issue for a specific gender

MUSIC – The music will be sinister to set the tone of a horror thriller

COSTUME – The clothes worn are normal and adds to the reality of the opening, females can relate to it and males also.

Page 3: Evaluation q

GENDERDIALOGUE – It may be more recognised by the female population as they are at a sleepover which they may have done before and the typical what girls talk about.

HUMOUR – Within our thriller the girls are seen talking about prank calling a boy which the majority of females will relate to and the males as they were on the other side of those phone calls.

LOCATION – Average sleepovers many females had when they were little and see all the things they get up to.

Page 4: Evaluation q

INTERESTS + HOBBIES

PLOT – Having girly sleepovers and playing games

MUSIC – Dark and sinister music to highlight the genre of a horror thriller

COSTUME – Appeal to people who like to spend time with their friends

HUMOUR – The playing of the games can relate to anyone

Page 5: Evaluation q

INTERESTS + HOBBIES

LOCATION – Our thriller has a dark and supernatural element to it and this can be similar to many Sci-Fi and horror movies and their fans

DIALOGUE – Much of the dialogue is friendly as in the opening minuets they are mostly at the sleepover thus will appeal to people who enjoy spending time with their friends

Overall our thriller would appeal to those people who like to get out and hang with their friends but also those Sci-Fi and horror fans with the supernatural element.

Page 6: Evaluation q

LOCATION

PLOT – Beginning of the thriller implies a normal teenage British life

MUSIC – Instruments used are of western origin

COSTUME – The characters are all wearing very trendy clothes that can be found in many average British shops such as Top Shop, Newlook and H&M

Page 7: Evaluation q

LOCATION

HUMOUR - The humour is very British as they are seen to be playing a game called ‘21 Dares’ and implying that they will prank call someone who they like, there is the British idea of playfully teasing your friends.

LOCATION – conveys an ordinary working class home and the style of the hotel is uniquely British for example the size.

DIALOGUE – All the characters speak with very noticeable London accents and slang.

Page 8: Evaluation q

CLASS

PLOT – Our thriller follows ordinary working class girls

MUSIC – The music is very typical of a horror thriller

COSTUME – The clothes are found in normal British highway shops which many working class people can afford

HUMOUR – the games featured for example ‘21 Dares’ and making prank calls

Page 9: Evaluation q

CLASS

LOCATION – The settings are of a working class home and a known affordable hotel

DIALOGUE – The accents are very distinct although sometimes they can sound very posh although most is very realistic of the working class

Page 10: Evaluation q

AGE

PLOT – The game ‘21 Dares’ can be related to teenagers and young people but also those who used to play such games in the past

MUSIC – The music can appeal to all kinds of people perhaps more so the older people as it is instrumental but for the younger people as it raises the suspense and tension

COSTUME – The clothes can be seen on many young people today and within main British shops for young people

Page 11: Evaluation q

AGE

HUMOUR – Prank calls can relate to teenagers and young people and the teasing

LOCATION – Sleepovers appeals very much so to younger generation

DIALOGUE – The girls use slang and terms that are more relatable to the young.


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