Date post: | 13-Apr-2017 |
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EVALUATION Q: 5How did you attract / address your audience?
GENDERPLOT – The plot will relate to both male and female as it has a supernatural element which doesn’t pinpoint a certain gender as it isn’t an issue for a specific gender
MUSIC – The music will be sinister to set the tone of a horror thriller
COSTUME – The clothes worn are normal and adds to the reality of the opening, females can relate to it and males also.
GENDERDIALOGUE – It may be more recognised by the female population as they are at a sleepover which they may have done before and the typical what girls talk about.
HUMOUR – Within our thriller the girls are seen talking about prank calling a boy which the majority of females will relate to and the males as they were on the other side of those phone calls.
LOCATION – Average sleepovers many females had when they were little and see all the things they get up to.
INTERESTS + HOBBIES
PLOT – Having girly sleepovers and playing games
MUSIC – Dark and sinister music to highlight the genre of a horror thriller
COSTUME – Appeal to people who like to spend time with their friends
HUMOUR – The playing of the games can relate to anyone
INTERESTS + HOBBIES
LOCATION – Our thriller has a dark and supernatural element to it and this can be similar to many Sci-Fi and horror movies and their fans
DIALOGUE – Much of the dialogue is friendly as in the opening minuets they are mostly at the sleepover thus will appeal to people who enjoy spending time with their friends
Overall our thriller would appeal to those people who like to get out and hang with their friends but also those Sci-Fi and horror fans with the supernatural element.
LOCATION
PLOT – Beginning of the thriller implies a normal teenage British life
MUSIC – Instruments used are of western origin
COSTUME – The characters are all wearing very trendy clothes that can be found in many average British shops such as Top Shop, Newlook and H&M
LOCATION
HUMOUR - The humour is very British as they are seen to be playing a game called ‘21 Dares’ and implying that they will prank call someone who they like, there is the British idea of playfully teasing your friends.
LOCATION – conveys an ordinary working class home and the style of the hotel is uniquely British for example the size.
DIALOGUE – All the characters speak with very noticeable London accents and slang.
CLASS
PLOT – Our thriller follows ordinary working class girls
MUSIC – The music is very typical of a horror thriller
COSTUME – The clothes are found in normal British highway shops which many working class people can afford
HUMOUR – the games featured for example ‘21 Dares’ and making prank calls
CLASS
LOCATION – The settings are of a working class home and a known affordable hotel
DIALOGUE – The accents are very distinct although sometimes they can sound very posh although most is very realistic of the working class
AGE
PLOT – The game ‘21 Dares’ can be related to teenagers and young people but also those who used to play such games in the past
MUSIC – The music can appeal to all kinds of people perhaps more so the older people as it is instrumental but for the younger people as it raises the suspense and tension
COSTUME – The clothes can be seen on many young people today and within main British shops for young people
AGE
HUMOUR – Prank calls can relate to teenagers and young people and the teasing
LOCATION – Sleepovers appeals very much so to younger generation
DIALOGUE – The girls use slang and terms that are more relatable to the young.