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Scalar Quantity(mass, speed, voltage, current and power)
1- Real number (one variable)
2- Complex number (two variables)
Vector Algebra(velocity, electric field and magnetic field)
Magnitude & direction
1- Cartesian (rectangular)2- Cylindrical3- Spherical
Specified by one of the following coordinates best applied to application:
Page 101
Conventions
• Vector quantities denoted as or v• We will use column format vectors:
• Each vector is defined with respect to a set of basis vectors (which define a co-ordinate system).
v
Tvvvvvv
v
v
v
321321
3
2
1
v
Vectors• Vectors represent directions
– points represent positions
• Both are meaningless without reference to a coordinate system– vectors require a set of basis
vectors– points require an origin and a
vector space
y
x
y
x
v
v
v
vPv
both vectors equal
Co-ordinate Systems• Until now you have probably used a Cartesian
basis:– basis vectors are mutually orthogonal and
unit length– basis vectors named x, y and z
• We need to define the relationship between the 3 vectors.
Vector Magnitude• The magnitude or norm of a vector of
dimension n is given by the standard Euclidean distance metric:
• For example:
• Vectors of length 1(unit) are normal vectors.
222
21 nvvv v
11131
1
3
1222
Normal Vectors
• When we wish to describe direction we use normalized vectors.
• We often need to normalize a vector:
vv
vv
222
21
1
nvvv
Vector Addition and SubtractionVector Addition and Subtraction
)(ˆ)(ˆ)(ˆˆˆˆ
ˆˆˆˆ
ˆˆˆˆ
zzyyxx
zyx
zyx
BAzBAyBAxBbAaBACcC
BzByBxBbB
AzAyAxAaA
xC yC zC
Addition
Subtraction
212
212
21212
12121212
122112
)()()(
)(ˆ)(ˆ)(ˆ
zzyyxxR
zzzyyyxxxR
RRPPR
R12
Page 103
Vector Addition
• Addition of vectors follows the parallelogram law in 2D and the parallelepiped law in higher dimensions:
vuvu
9
7
5
6
5
4
3
2
1
Problem 3-1
• Vector starts at point (1,-1,-2) and ends
at point (2,-1,0). Find a unit vector in the
direction of .
A
A
y
x
z
20ˆ11ˆ12ˆ zyxA
Vector MultiplicationVector Multiplication1- Simple Product2- Scalar or Dot Product3- Vector or Cross Product
1- Simple Product
)(ˆ)(ˆ)(ˆˆ zyx kAzkAykAxkAaAkB
Scalar or Dot Product
ABABBA cos
Page 104
Vector Multiplication by a Scalar
• Each vector has an associated length
• Multiplication by a scalar scales the vectors length appropriately (but does not affect direction):
Dot Product
• Dot product (inner product) is defined as:
332211
3
2
1
321 vuvuvu
v
v
v
uuuT
vuvu
i
iivuvu
cosvuvu
Dot Product
• Note:
• Therefore we can redefine magnitude in terms of the dot-product operator:
• Dot product operator is commutative & distributive.
223
22
21 uuu uuu
uuu
Problem 3.2
• Given vectors:
– show that is perpendicular to both and .
A
B
C
zyxA ˆ3ˆ2ˆ
3ˆˆ2ˆ zyxB
2ˆ2ˆ4ˆ zyxC
ABABBA cos
0ˆˆˆˆˆˆ
1ˆˆˆˆˆˆ
)ˆˆˆ()ˆˆˆ(
xzzyyx
zzyyxx
BzByBxAzAyAxBA zyxzyx
zzyyxx BABABABA AAAA
BA
BAAB
1cos
CABACBA
ABBA
)(
Commutative property
Distributive property
A
Page 105
Vector or Cross Product
ABABnBA sinˆ
)(ˆ)(ˆ)(ˆ xyyxzxxzyzzy BABAzBABAyBABAxBA
0ˆˆˆˆˆˆ
ˆˆˆˆˆˆˆˆˆ
)ˆˆˆ()ˆˆˆ(
zzyyxx
yxzxzyzyx
BzByBxAzAyAxBA zyxzyx
Page 105-106
xyyxzxxzyzzy
yzxzzyxyzxyx
zyxzyx
BABABABABABA
BABABABABABA
BBBAAA
zyx
xyxzyz
zyxzyxBA
ˆˆˆ
ˆˆˆˆˆˆ
ˆˆˆˆˆˆ
)(ˆ)(ˆ)(ˆ xyyxzxxzyzzy BABAzBABAyBABAxBA
Problem 3.3
• In the Cartesian coordinate system, the three corners of a triangle are P1(0,2,2), P2(2,-2,2), and P3(1,1,-2). Find the area of the triangle.
Let
4ˆ2ˆ21 yxB PP
and
4ˆˆˆ31 zyxC PP
represent two sides of the triangle.
Since the magnitude of the cross product is the area of the parallelogram, half of this magnitude is the area of the triangle.
9182
1324
2
1464256
2
12816
2
1
ˆ2ˆ8162
116ˆ4ˆ8ˆ2
2
1
ˆˆ16ˆˆ4ˆˆ4ˆˆ8ˆˆ2ˆˆ22
1
4ˆˆˆ4ˆ2ˆ2
1
2
1
222
zyzyz
zyyyxyzxyxxx
zyxyxCB
xx
A
0 z y z 0 x
Scalar and Vector Triple ProductsScalar and Vector Triple Products
??
??
???
?
CBACBACBA
CBACBACBA
CBACBACBA
CBACBACBA
zyx
zyx
zyx
CCC
BBB
AAA
BACACBCBA
)()()( BACCABCBA
Scalar Triple Product
Vector Triple Product
Page 107-108
222
222
ˆˆˆˆ
ˆˆˆ
zyx
zyx
zyx
zyx
AAA
AzAyAx
A
Aa
AAAAA
AzAyAxA
Addition
Subtraction
Vector MultiplicationVector Multiplication
1- Simple Product2- Scalar or Dot Product3- Vector or Cross Product
Scalar Triple Product
Vector Triple Product
Orthogonal Coordinate Systems: (coordinates mutually perpendicular)
Spherical Coordinates
Cylindrical Coordinates
Cartesian CoordinatesP (x,y,z)
P (r, Θ, Φ)
P (r, Θ, z)
x
y
zP(x,y,z)
θ
z
rx y
z
P(r, θ, z)
θ
Φ
r
z
yx
P(r, θ, Φ)
Page 108
-Parabolic Cylindrical Coordinates (u,v,z)-Paraboloidal Coordinates (u, v, Φ)-Elliptic Cylindrical Coordinates (u, v, z)-Prolate Spheroidal Coordinates (ξ, η, φ)-Oblate Spheroidal Coordinates (ξ, η, φ)-Bipolar Coordinates (u,v,z)-Toroidal Coordinates (u, v, Φ)-Conical Coordinates (λ, μ, ν)-Confocal Ellipsoidal Coordinate (λ, μ, ν)-Confocal Paraboloidal Coordinate (λ, μ, ν)
Cartesian CoordinatesP(x,y,z)
Spherical CoordinatesP(r, θ, Φ)
Cylindrical CoordinatesP(r, θ, z)
x
y
zP(x,y,z)
θ
z
rx y
z
P(r, θ, z)
θ
Φ
r
z
yx
P(r, θ, Φ)
forward
Cartesian Coordinates
zyx AzAyAxA ˆˆˆ
Page 109
x
y
z
Z plane
y planex plane
222zyx AAAAAA
xyz
x1
y1
z1
Ax
Ay
Az
( x, y, z)Vector representation
Magnitude of A
Position vector A
),,( 111 zyxA
111 ˆˆˆ zzyyxx
Base vector properties
0ˆˆˆˆˆˆ
1ˆˆˆˆˆˆ
xzzyyx
zzyyxx
yxz
xzy
zyx
ˆˆ
ˆˆˆ
ˆˆˆ
Back
x
y
z
Ax
Ay
AzA
B
Dot product:
zzyyxx BABABABA
Cross product:
zyx
zyx
BBB
AAA
zyx
BA
ˆˆˆ
Back
Cartesian Coordinates
Page 108
Cartesian Coordinates
Differential quantities:
Length:
Area:
Volume:
dzzdyydxxld ˆˆˆ
dxdyzsd
dxdzysd
dydzxsd
z
y
x
ˆ
ˆ
ˆ
dxdydzdv
Page 109Back
BaseVectors
A1
r radial distance in x-y plane
Φ azimuth angle measured from the positive x-axis
Z
r0
20
z
Cylindrical Coordinates
ˆˆˆ,ˆˆˆ,ˆˆˆ rzrzzr
zr AzAArAaA ˆˆˆˆ
Pages 109-112Back
( r, θ, z)
Vector representation
222zr AAAAAA
Magnitude of A
Position vector A
Base vector properties
11 ˆˆ zzrr
Dot product:
zzrr BABABABA
Cross product:
zr
zr
BBB
AAA
zr
BA
ˆˆˆ
B A
Back
Cylindrical Coordinates
Pages 109-111
Cylindrical Coordinates
Differential quantities:
Length:
Area:
Volume:
dzzrddrrld ˆˆˆ
rdrdzsd
drdzsd
dzrdrsd
z
r
ˆ
ˆ
ˆ
dzrdrddv
Pages 109-112Back
ˆˆˆ,ˆˆˆ,ˆˆˆ RRR
Spherical Coordinates
Pages 113-115Back
(R, θ, Φ)
AAARA Rˆˆˆ
Vector representation
222 AAAAAA R
Magnitude of A
Position vector A
1ˆRR
Base vector properties
Dot product:
BABABABA RR
Cross product:
BBB
AAA
R
BA
R
R
ˆˆˆ
Back
B A
Spherical Coordinates
Pages 113-114
Spherical Coordinates
Differential quantities:
Length:
Area:
Volume:
dRRddRR
dldldlRld R
sinˆˆˆ
ˆˆˆ
RdRddldlsd
dRdRdldlsd
ddRRdldlRsd
R
R
R
ˆˆ
sinˆˆ
sinˆˆ 2
ddRdRdv sin2
dRdl
Rddl
dRdlR
sin
Pages 113-115Back
zz
yx
yxr
ˆˆ
cosˆsinˆˆ
sinˆcosˆˆ
zz
yx
yxr
AA
AAA
AAA
cossin
sincos
Back
Cartesian to Cylindrical Transformation
zz
xy
yxr
)/(tan 1
22
Page 115
y
x
z
Convert the coordinates of P1(1,2,0) from the Cartesian to the Cylindrical and Spherical coordinates.
0,2,11P
y
x
z
Convert the coordinates of P1(1,2,0) from the Cartesian to the Cylindrical coordinates.
0,2,11P
r
51422 yxr
radx
y107.1
1
2tantan 11
0h
y
x
z
4.63,90,24.2
107.1,57.1,51
radradP
r
5014222 zyxr
radx
y107.1
1
2tantan 11
0h
radz
yx57.1
0
5tantan 1
221
Convert the coordinates of P1(1,2,0) from the Cartesian to the Spherical coordinates.
y
x
z
Convert the coordinates of P3(1,1,2) from the Cartesian to the Cylindrical and Spherical coordinates.
2,1,11P
21122 yxr
2h
radx
785.01
1tan
1tan 11
y
x
z
Convert the coordinates of P3(1,1,2) from the Cartesian to the Cylindrical coordinates.
2,4
,23 radP
21122 yxr
2h
radx
785.01
1tan
1tan 11
y
x
z
Convert the coordinates of P3(1,1,2) from the Cartesian to the Spherical coordinates.
45,3.35,45.23P
6211 222222 zyxr
rad616.02
2tan
2
11tan 1
221
rad4
1tan1
1tan 11