Comparing The Shot
Full shot / Wide shot Take whole part of things or people from top to bottom inside the scene
Medium Long shot (MLS) Take a shoot from the knee up of the
actor
Medium shot (MS) Take a shoot from the belly of the actor
Medium Close up (MCU) Take a shoot from the chest of the actor Always used in Reverse angle
Close up (CU) Take a shoot from the shoulder of the
actor More closer with audience
Extreme Close up (ECU) Take a shoot from over eyebrows to
below lip of the actor More closer with audience To show out the feeling or emotional of
actors directly
Big Close up (BCU) Take a specific shoot on the face like
eyes and mouth of actor Show more detail to bring audience into
the storytelling
Profile Shot Catch side view of actor Represent the expression of actor A shooting angle represent a natural
look of actor
Symmetry It look like a reflection inside the scene
whether horizontal or vertical Have a nice look
Before Director say Camera rolling 1,2,3 ,there is a method acting for actors to play the number for the purpose of letting actors know what is the timing suit for them to enter frame
So that they can reach the same timing to shoot the scene after Director say ACTION 1,2,3
Left / Right camera = framing off centre to the left / right
Empty Frame Enter Frame In Frame
Left Camera Center Framing Right Camera
When composing the shots ,remember to give enough head room and look space so that to show a nice look because the subject and scenery have a right position inside the scene
Use high angle and low angle to show different types of visual effect and get different types of feeling
We always use EYE LEVEL compose a scene so that audiences able to get the resonance what the actors trying to bring out
Furthermore, EYE LEVEL is more comfortable in view for audiences to watch a video
High angle Eye Level Low angle
Composition
Out Focus – In Focus Focus the part that actor is focusing first Then, focus the actor Guide audiences to follow the visual effect so that can touch the
feeling of audience
Without Foreground – With Foreground A scene with foreground or without foreground both also look nice But sometime the scene with foreground will bring out depth feeling
Background
Middle Ground
Without Foreground – With Foreground A scene with foreground or without foreground both also look nice But sometime the scene with foreground will bring out depth feeling
Framing The Shot
Insert Shot Frame the actor is doing something such as holding a things which is relevant with the storytelling. To bring out the feeling more closer with audience so that the audience also can get the same
feeling with the character in the story. Sometime insert shot is just connect the scene ,for instance an hour hand of clock is moving ,a drop
of rain drop on a surface of leaf to create a nice visual effect.
Intercutting Shot From one scene change to another scene Two relevance scene at the same place but different position
Intercutting Shot From one scene change to another scene Two relevance scene at the same place but different position
Frame to Reframe From one scene moved by panning or tilting to another scene It is subjective ,specific something To show more detail about the storytelling in sequence=bring audience look at the same position
Establishing Shot Showing a situation by panning From Objective to Subjective
Reverse Angle Compose Left and Right Camera – Especially the actors are talking to each other
- Sometime will cut to Master shot continuously - Master shot= shoot both of them are talking in frame
Compose Over the Shoulder and Frontal shot – Showing what the actor is doing now by different types of angle - Get different feeling and visual of expression
Over The Shoulder (OTS) Bring audiences together in the story Get more closer with audiences
Depth In Frame (DIF) An Art visual effect A special angle to bring audiences in
the story