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Find the Mindstorms Icon on the computer.. To start a new program click go.

Date post: 14-Jan-2016
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Find the Mindstorms Icon on the computer.
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Page 1: Find the Mindstorms Icon on the computer.. To start a new program click go.

Find the Mindstorms Icon on the computer.

Page 2: Find the Mindstorms Icon on the computer.. To start a new program click go.
Page 3: Find the Mindstorms Icon on the computer.. To start a new program click go.
Page 4: Find the Mindstorms Icon on the computer.. To start a new program click go.

To start a new program click go.

Page 5: Find the Mindstorms Icon on the computer.. To start a new program click go.

You can leave the educator on or close it for more space by clicking the X

Page 6: Find the Mindstorms Icon on the computer.. To start a new program click go.

Look over the basic design.

Page 7: Find the Mindstorms Icon on the computer.. To start a new program click go.

Movement Block.

Page 8: Find the Mindstorms Icon on the computer.. To start a new program click go.

Lets try basic Movement

You drag the icons over with the mouse.Movements are changed to your criteria.

Page 9: Find the Mindstorms Icon on the computer.. To start a new program click go.

Select which motors are connected and you wish controlled. (Ports A,B,C)

Page 10: Find the Mindstorms Icon on the computer.. To start a new program click go.

Next select the direction you wish the robot to travel. (Forward, Reverse, Stop)

Page 11: Find the Mindstorms Icon on the computer.. To start a new program click go.

You can control the steering by selecting the two drive motors and move the bar.

Page 12: Find the Mindstorms Icon on the computer.. To start a new program click go.

You can control the amount of power the motors receive. Helps with speed but gearing

sometimes a better way to control speed.

Page 13: Find the Mindstorms Icon on the computer.. To start a new program click go.

Next you must decide the duration the robot will perform this action.

(Rotations, Degrees, Time, Unlimited.)(Later can use a wait for when using sensors.)

Page 14: Find the Mindstorms Icon on the computer.. To start a new program click go.

The last decision is when the action is over to coast to a stop or brake.

(Need exact distances or not.)

Page 15: Find the Mindstorms Icon on the computer.. To start a new program click go.

It is best after each motion to add a stop block, then add another movement.

(Stop Block =Movement block with stop selected.)

Page 16: Find the Mindstorms Icon on the computer.. To start a new program click go.

Download this simple Program. You can also save the program similar to that in Word using the file tab in the upper left.

Make sure the robot is on.(orange button) Plug the robot into the computer using the USB cord and select download.

Page 17: Find the Mindstorms Icon on the computer.. To start a new program click go.

Basic MovementPlace a motor block onto the design floor.

Practice moving the robot forward and reverse between the two lines in the back of the room.

Use the different types of movement seconds, degrees, and rotations.

Use the next two slides to practice forward, reverse and turning you will need it for the challenge.

Page 18: Find the Mindstorms Icon on the computer.. To start a new program click go.
Page 19: Find the Mindstorms Icon on the computer.. To start a new program click go.

Steering Turns:

Try each of these three turns some are more accurate than others.

Page 20: Find the Mindstorms Icon on the computer.. To start a new program click go.

Use these programs to make accurate movements.

Use the measuring tape to find out how far your robot travels in one

rotation.

The challenge is to have your robot travel around the rectangle in the

back of the room.Hint: Use the measuring tape to find the distance of each side . Use this and the information for one rotation to solve for how many rotations each side will require.


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