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Gamifiying learning in my classroom

Date post: 14-Jun-2015
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This slideshow summaries how work in integrating video games and gaming dynamics in my science classes. The slideshow is made for the 1:1 Learning Uncoference.
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GAMIFIYING LEARNING IN MY CLASSROOM
Transcript
Page 1: Gamifiying learning in my classroom

GAMIFIYING LEARNING IN MY CLASSROOM

Page 2: Gamifiying learning in my classroom

WHAT’S IT ABOUT?

Using video games in class to enhance learning

Using gaming dynamics to motivate and reward students

Page 3: Gamifiying learning in my classroom

WHAT WAS DONE?

Formula 1 on Xbox was used for YR 10 Science & YR 11 Physics

Page 4: Gamifiying learning in my classroom

WHAT WAS DONE?

Sonic Racing on Xbox was used for YR10 science to learn about experimental design

Page 5: Gamifiying learning in my classroom

WHAT WAS DONE?

Points and achievement badges were awarded for work submission. A leaderboard ranked student teams.

Page 6: Gamifiying learning in my classroom

WHAT DO STUDENTS THINK?

Page 7: Gamifiying learning in my classroom

WHAT DO STUDENTS THINK?

Page 8: Gamifiying learning in my classroom

WHAT DO STUDENTS THINK?

Page 9: Gamifiying learning in my classroom

WHAT DO STUDENTS THINK

Page 10: Gamifiying learning in my classroom

FOR MORE INFO

http://missaliceleung.wordpress.com


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