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i-lovelearning 2016 | Gamification strategy questions you must answer [EN]

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Making sure the dice are loaded. Gamification strategy questions you must answer.
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Making sure the dice are loaded.Gamification strategy questions you must answer.

Andy JonesLearning Innovator and Thinker.

Alexandra Zakharova

“He immersed

himself in his

own world…

where there

was only his

awesome

flying bike

left.”

Steve Koukoulas

94%

87%

MAKING SURE THE DICE

ARE LOADEDGamification strategy questions you must answer

Andy Jones - Learning Director

Tilemahos Efthimiadis

Six whats, why,

who & how.

1. What are you going to gamify?

2. What

3. Why

4. Who

5. How

6. What

7. What

8. What

9. What

1. What are you going to gamify?

2. What are your success criteria?

3. Why

4. Who

5. How

6. What

7. What

8. What

9. What

1. What are you going to gamify?

2. What are your success criteria?

3. Why are you going to gamify?

4. Who

5. How

6. What

7. What

8. What

9. What

1. What are you going to gamify?

2. What are your success criteria?

3. Why are you going to gamify?

4. Who are your users?

5. How

6. What

7. What

8. What

9. What

1. What are you going to gamify?

2. What are your success criteria?

3. Why are you going to gamify?

4. Who are your users?

5. How are they going to collaborate?

6. What

7. What

8. What

9. What

1. What are you going to gamify?

2. What are your success criteria?

3. Why are you going to gamify?

4. Who are your users?

5. How are they going to collaborate?

6. What is the context or narrative?

7. What

8. What

9. What

1. What are you going to gamify?

2. What are your success criteria?

3. Why are you going to gamify?

4. Who are your users?

5. How are they going to collaborate?

6. What is the context or narrative?

7. What mechanics are you going to use?

8. What

9. What

1. What are you going to gamify?

2. What are your success criteria?

3. Why are you going to gamify?

4. Who are your users?

5. How are they going to collaborate?

6. What is the context or narrative?

7. What mechanics are you going to use?

8. What is the communication plan?

9. What

1

1. What are you going to gamify?

2. What are your success criteria?

3. Why are you going to gamify?

4. Who are your users?

5. How are they going to collaborate?

6. What is the context or narrative?

7. What mechanics are you going to use?

8. What is the communication plan?

9. What reporting will you do?

Valentin Kold Gundersen


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