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Lecture 14 Infinitely Repeated Games II€¦ · Range of 8 for SPE • Alice Hires and Bob and...

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Lecture 14 Infinitely Repeated Games II 14.12 Game Theory Muhamet Yildiz 1
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Lecture 14 Infinitely Repeated Games II

14.12 Game Theory

Muhamet Yildiz

1

Road Map 1. Folk Theorem

2. Applications (Problems)

2

Folk Theorem

Definition: v = (v1,v , . .. 2 ,vn) is feasible iff v is a convex combination of pure-strategy payoff-vectors:

1 2 mv = p1u(a ) + p2u(a ) + ... + Pnu(a ), where P1 + P2 + ... + Pm = 1, and u(ai) is the payoff vector at strategy profile ai of the stage game.

Theorem: Let x = (X ,X , ... ) 1 2 ,xn be s feasible payoff vector, and e = (e ,e , . . . 1 2 ,en) be a payoff vector at some equilibrium of the stage game such that Xi > ei for each i. Then, there exist ~ < 1 and a strategy profile s such that s yields x as the expected average-payoff vector and is a SPE whenever 8 >~.

3

Folk Theorem in PO

C D • A SPE with PV C 5,5 0,6 (1.1,1.1)? D 6,0 1,1 - With PV (1 .1 ,5)?

- With PV (6,0)?

- With PV (5.9,0.1)?

4

Proof for a special case

• Assume x = u(a*) = (u1(a*), ... , un(a*» for some a*.

• s*: Every player i plays ai* until somebody deviates and plays e i thereafter.

• Average value of i from s* is Xi = ul a *).

• s* is a SPE ¢:> {) > 8 where

5

Applications/Problems

6

2010 Midterm 2, P2

2. -1 - l -t. 2 -1 3 o ;L :; - i D

7

Range of 8 for SPE

• Alice Hires and Bob and Colin both Work until any of the workers Shirk; Alice Hires and Bob and Colin both Shirk thereafter.

• Alice Always Hires. Both workers Work at t = 0. At any t > 0, each worker Works if the previous play is (Hire, Work, Work) or (Hire, Shirk, Shirk); each worker Shirks otherwise.

8

2007 Midterm 2, P3

• Stage Game: Linear Bertrand Duopoly (c=O; Q=I-p)

• s*: They both charge 112 until somebody deviates; they both charge 0 thereafter.

• s**: n + I modes: Collusion, WI, W2, ... , Wn. Game starts at Collusion. Both charge 112 in the Collusion mode and p*<112 in WI, ... , Wn. Without deviation, Collusion leads to Collusion, WI leads to W2, ... , Wn-I leads to Wn, and Wn leads to Collusion. Any deviation leads to WI.

9

MIT OpenCourseWarehttp://ocw.mit.edu

14.12 Economic Applications of Game TheoryFall 2012

For information about citing these materials or our Terms of Use, visit: http://ocw.mit.edu/terms.


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