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Life explained v1

Date post: 28-Jul-2015
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“Life Explained” Version 1.0 Dum Vita Est Spes Est (While There’s Life , There’s Hope) As there are 7 important stats in place we should all know them by heart. 1) Defense 2) Attack 3) Range 4) Life 5) Combatspeed 6) Accuracy 7) Spellpower None of those stats alone can make someone invincible but combining them increase your chances. In this tutorial we are going to explain why LIFE is such an important stat and we do NOT always use it. And we should use it either in Buff or Debuff.
Transcript

“Life Explained” Version 1.0

Dum Vita Est Spes Est

(While There’s Life , There’s Hope)

As there are 7 important stats in place we should all know them by heart.

1) Defense

2) Attack

3) Range

4) Life

5) Combatspeed

6) Accuracy

7) Spellpower

None of those stats alone can make someone invincible but combining them

increase your chances.

In this tutorial we are going to explain why LIFE is such an important stat and we

do NOT always use it. And we should use it either in Buff or Debuff.

Defense and Life are important due to the calculation that KoC uses to determine

kills. The calculation is:

(life_of_attacked) / (attack_of_attacker – defense_of_attacked)

In order to understand it better, we need to look at the troops and their stats. (You

can easily see these stats in your barack.)

Let’s look at the Life per Troop type, as you know we have the following troop

types.

Infantry: Supply Troops, Militiamen, Scouts, Pikemen, Swordsmen, Bloodthorn,

Executioner , Halbedier, Saboteur,

Horsed: Cavalry, Heavy Cavalry, Hussar

Ranged: Archers , Flame Archers

Siege: Wagons, Ballista, Battering Rams, Catapults, Siege Wall , Onagers

Spellcasters: Shield Sorcerer, Toxic Conjurer, Soul Stealer, Plague Doctor ,Swamp

Witches ( Coming soon),Rot Familiars ( Coming soon)

Infantry Scout Pikemen Swordsmen

Bloodthorn Executioner Halbedier

Sabouter

Horsed Cavalry Heavy Cavalry Hussar

Siege Ballista Battering Ram Catapult

Siege Wall Onager

Ranged Archer Flame Archer

SpellCaster Shield Sorcerer Toxic Conjurer

Souls Stealer Plague Doctor

As you notice , the Life stats are higher than the Defense stats. In other games,

video or RPG games, they refer to LIFE as “Hit Points” , meaning, the total

amount of damage your troop can withstand before it is considered dead.

Life has a Cap.

Life 250% -50%

This is rather a low cap, but you have seen that the stats are high

on the different troops shown above. In comparison, the Defense

stats are lower then the Life stats, but the Cap is Higher for

Defense ( 5k).

So troops with High Life stats, like Rams, Siegewalls, Bloodthorns,

Executioners, Halbediers but also Horsed troops are effective

“blockers” as they can sustain a lot of Damage by protecting the

weaker troop types , like Range troops. ( Siege + archers + flame

archers)

“The reason you want to avoid your range troops getting in range of the enemy is that they tend

to have low Life and Defense stats. This means they die fast once in direct contact.”

“Troops with high Defense and Life Stats are more effective blockers and the higher the

numbers, the more likely they are to hold off the attackers”

So…… add LIFE in buff and Debuff in Your Presets. Also Life in a Champion is an

option.

Cards With Life stats

You can enhance your cards as well by changing out the 6th line

bright jewel for Life Jewels in buff and Debuff. You probably have

quite a few in inventory.

Add LIFE in buff & debuff whenever you can.

Check your Reports if Opponent has high Life in TR presets, you

may need to debuff.

Trade some stats for life, sometimes its possible to change the 6th

line jewel to Life, to get some more Life in your preset.

Don’t go overboard on LIFE stats. But don’t ignore it either. See

what is used on the battlefield.

Use Life in buff & debuff on ATTACK & DEFENSE.

Add Life in Buff & Debuff in your Champion when possible.

For attacker:

Life = Base*Fey Altar*[1 + Research + TR] For defender:

Life = Base*Wood Guardian*Fey Altar*[1 + Research + TR]

Always look on the bright side of LIFE

: Sharing is knowledge, and a lot of players are not sharing. Yes it

gives you and edge, or advantage, but it leaves also many people clueless. The

objective of these tutorials, is to teach, learn, educate players so ALL players have

a better under understanding of the game. The more players participate, the

better the overall experience is for all players. More attacking and defending

means “lively” domains full of activity.


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