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MARINA MARQUEZ COSTAS, ARCHITECT AND URBAN DESIGNER JUNE 2012
Transcript
Page 1: Marina Marquez Costas_Portfolio 2012

MARINA MARQUEZ COSTAS, ARCHITECT AND URBAN DESIGNER

JUNE 2012

Page 2: Marina Marquez Costas_Portfolio 2012
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RESUME

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Name

Date of birth

Address

Contact

Master of Science in Architecture and Urban Design

Bachelor in Architecture

Participant in the “XIII Meeting in Bioclimatic Architecture”

Workshop in Parametric Architecture “Design with Grasshopper”

Workshop on furniture design “Combine, separate, collect”

Workshop on graphic design “Design and City” (grant)

Attendance to the “5th International Meeting in Architecture”

Grant to collaborate in the "Inventory of Galician Architecture"

Workshop “Campus and City. Sustainability in the UDC campus”

GSAPP Columbia University

Escuela Tecnica Superior de Arquitectura La Coruña [ETSAC]

courses/workshops/grantsCOAG

SEED/KRFR Barcelona

M. Martínez Otero Foundation

P. Barrié de la Maza Foundation

ETSAC

ETSAC

Marina Márquez Costas

10/10/1985

593, Metropolitan Avenue Apt B1 Brooklyn 11211 NY

[email protected]//6463014516

06.2012

07.2010

11.2010

07.2010

07.2009

11.2008

11.2007

11.2005-06.2006

12.2004

Urban Design Assistant at Columbia Universitypublication "World View. Global practices+Local experiences" managing editor and graphic designer

Work in collaboration with Mazaira & Garijo Architects Teacher assistant in the department of "Theory and Representation" at ETSAC

Co-founder of the platform UrbanPlot Architecture [UP] competitions+architecture projects+furniture design

Internship with the architect Pablo Costa Fraiz

Internship for FCC in the City of Culture of the architect Peter Eisenman

Professional experience

Educational background

09.2011-12.2011

09.2010-06.2011

01.2009-05.2009

2008-

07.2008-11.2008

07.2007

with E. Suzuki

with P. Costa Fraiz

4 marina márquez costas, architect and urban designer

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Languages

Software skills

competitions with G. Anand and C. Goitía Molina

with C. Zapata Criado

for UP

for UP

for UP

honors and awards

for UP

for UP

with A. Correa & K. Grullón

build works

11.2011

03.2011

04.2010

10.2009

01.2009

05.2012

01.2012

09.2011

11.2010

09.2008

09.2011

05.2009

Competition marathon for data visualization

Competition for the redesign of the lobby in the Ateneo building in Madrid

Competition for the stand of Grandearea exhibition in Vigo

Competition for urban intervention in the poplar grove of Soria

Competition for an archaeology museum in Pontevedra

Awarded with the William Kinne Fellows Prize for study and travel abroad

Selected to participate in an Independent Studies seminar in collaboration with the Mayor's Insti-tute on City Design

Finalist in the competition “Kid’s Universe” for a piece of furniture for kids

Honorary mention in the competition for a facade restoration in Porriño Project selected to participate in the I Urban Design Week of NYC

Project for a facade restoration and extention of a single-family house in Baredo

Design of a reception desk for a dental office

Spanish-Native proficiencyGalician-Native proficiencyPortuguese-Full proficiencyFrench-Limited proficiency

AutoCad, Adobe IllustratorAdobe PhotoshopAdobe InDesignAdobe Flash, Adobe AfterEffectsSketchup, Rhinoceros, Maya, 3dStudioFlamingo, VRay, Maxwell

Vectorial drawingImage EditionPublishing designAnimation software3d modellingRendering engines

5

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PORTFOLIO

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Architecture

A-01-SP 2012 "acolhendo a mistura".madureira/rio de janeiro [BZL]

A-02-C 2009 "love minus zero/no limit".pontevedra [SPAIN]

A-03-C 2009 "greenlantern".soria [SPAIN]

A-04-SP 2010 "surf hotel".pantin [SPAIN]

A-05-C 2010 "light & roll".porriño [SPAIN]

A-06-PE 2011 "therm-etrics".partovia [SPAIN]

A-07-PE 2011 "fishtank".baredo [SPAIN]

A-08-SP 2011 "the belt".red hook/bk/ny [US]

A-09-SP 2011 "telebridging v1.0".east new york/bk/ny [US]

Honorary mention in the competition for a facade restoration in Porriño

Project selected to participate in the I Urban Design Week of NYC

with Pablo Costa Fraiz for UrbanPlot Architecture

with Ana Cristina Jimenez, Nefeli Kalantzi and Wyatt O'DayMSAUD [GSAPP]

with Pablo Costa Fraiz for UrbanPlot Architecture

Thesis/Final Project [ETSAC]

with Pablo Costa Fraiz for UrbanPlot Architecture

for Mazaira & Garijo Architects

completion December 2011

with Andres Correa and Krystal GrullonMSAUD [GSAPP]

with Ana Cristina Jimenez and Denise PreschelMSAUD [GSAPP]

8 marina márquez costas, architect and urban designer

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Architecture

A-01-SP 2012 "acolhendo a mistura".madureira/rio de janeiro [BZL]

A-02-C 2009 "love minus zero/no limit".pontevedra [SPAIN]

A-03-C 2009 "greenlantern".soria [SPAIN]

A-04-SP 2010 "surf hotel".pantin [SPAIN]

A-05-C 2010 "light & roll".porriño [SPAIN]

A-06-PE 2011 "therm-etrics".partovia [SPAIN]

A-07-PE 2011 "fishtank".baredo [SPAIN]

A-08-SP 2011 "the belt".red hook/bk/ny [US]

A-09-SP 2011 "telebridging v1.0".east new york/bk/ny [US]

Honorary mention in the competition for a facade restoration in Porriño

Project selected to participate in the I Urban Design Week of NYC

with Pablo Costa Fraiz for UrbanPlot Architecture

with Ana Cristina Jimenez, Nefeli Kalantzi and Wyatt O'DayMSAUD [GSAPP]

with Pablo Costa Fraiz for UrbanPlot Architecture

Thesis/Final Project [ETSAC]

with Pablo Costa Fraiz for UrbanPlot Architecture

for Mazaira & Garijo Architects

completion December 2011

with Andres Correa and Krystal GrullonMSAUD [GSAPP]

with Ana Cristina Jimenez and Denise PreschelMSAUD [GSAPP]

Extras

A-10-SP 2011 "telebridging v2.0".hempstead/nassau/li [US]

E-01-C 2008 "mon"

E-02-C 2010 "des.clip it".vigo [SPAIN]

Finalist in the competition “Kid’s Universe” for a piece of furniture for kids

with Ana Cristina Jimenez and Denise PreschelMSAUD [GSAPP]

with Pablo Costa Fraiz for UrbanPlot Architecture

with Pablo Costa Fraiz and Juan Alvarez Porta for UrbanPlot Architecture

Selected for publication in Abstract [GSAPP publication]

E-03-SP 2011 "C3"with Ana Cristina Jimenez, Alex Karasz and Dany Waltersdorfer

MSAUD [GSAPP]

E-04-SP 2011 "amphi-verses"MSAUD [GSAPP]

E-05-SP 2011 "the botellon culture".santiago de compostela [SPAIN]MSAUD [GSAPP]

Selected for publication in Abstract [GSAPP publication]

PE

SP

Ccompetition project

school project

professional experience

project scales -

+

theoretical project

9

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ARCHITECTURE

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mismatch in lifestyles

global trends_lifestyle in recent developed neighborhooods

local perspectives_lifestyle in Madureira

12 marina márquez costas, architect and urban designer

"acolhendo a mistura".

madureira/rio de janeiro [BZL]

Culture features a strong element of identity in Rio de Janeiro, and more

specifically in Madureira. "Acolhendo a mistura" draws upon the culture of the

place in order to blend global trends with local perspectives.

Brazil has become a symbol of the shift in the global economic power towards

the developing world. The hosting of the Olympics brings new investment in

the city which is reflected in Madureira with the introduction of a new BRT

line and a new linear park. These projects are pressuring the character of a

locally evolved neighborhood. Identifying the linear park as an attractor for

future large-scale development, we propose to disperse this investment power

throughout the neighborhood and around the existing cultural nodes, turning

the mono-functional linear park into a stronger multi-nodal cultural network.

A-01-SP 2012

Page 13: Marina Marquez Costas_Portfolio 2012

site plan madureira as a cultural and transportation hub

mismatch in scales

Superimposition of a shopping mall in Rio on the urban fabric of Madureira's market

New condominium in Madureira

cultural nodes

13

"acolhendo a mistura".madureira/rio de janeiro [BZL]

with Ana Cristina Jimenez, Nefeli Kalantzi and Wyatt O'Day Master of Science in Architecture and Urban Design [GSAPP]

Page 14: Marina Marquez Costas_Portfolio 2012

strategy diagram

site plan madureira as a networkThe cultural nodes of Madureira will be the trigger for the dispersion of the park, critical for the integration of the new development within the existing fabric.

"acolhendo a mistura".

madureira/rio de janeiro [BZL]

14 marina márquez costas, architect and urban designer

proposed elevated walkaways

proposed street connections

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topographical connection with the existing cultural nodes

streetscape intervention

Parque Madureira samba stage

elevated walkways

proposed connection as an elevated gallery system

connection to Parque Madureira samba stage

interaction of connectivity in the street level and above ground

"acolhendo a mistura".madureira/rio de janeiro [BZL]

15

Page 16: Marina Marquez Costas_Portfolio 2012

armature for connectivity

sappy trees

radiation Blocking Fabric

bushes

habitat for Butterflies

elements for the mitigation of Electromagnetic Fields

16 marina márquez costas, architect and urban designer

Part of our strategy is to develop a structure that, accordingly to the site

conditions, becomes a catalytic infrastructure for culture, ecology and econo-

my in Madureira. As a first step, it acts as an armature for connectivity and

it becomes part of the streetscape enhancing the legibility of the network.

Secondly, it becomes an armature for new development around the cultural

nodes.

strategy for connectivity

"acolhendo a mistura".

madureira/rio de janeiro [BZL]

Page 17: Marina Marquez Costas_Portfolio 2012

armature for new development

radiation Blocking Fabric

market building mixed-use mixed-incomedevelopment

mixed-use mixed-incomedevelopment

informal markets

open spaces for cultural activities

17

strategy for development

"acolhendo a mistura".madureira/rio de janeiro [BZL]

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flexible plan strategy

membrane

18 marina márquez costas, architect and urban designer

"love minus zero/no limit".p

ontevedra [SPAIN]

The greatest complexity of this project is focused on how to solve both

public space and cover with one solely element. The solution is achieved with

the use of a light membrane, resistant and sensitive with the surrounding

context, being integrated with the medieval urban fabric and capable of giving

an accurate answer to the interior and exterior spaces. In order accomplish

this purpose; the height of the public space is elevated, creating new pub-

lic relationships dominated by a series of slopes. An articulated system is

constituted with the capacity of adaptability to the yet to be determined ar-

chaeological remains and future urban operations, highlighting the importance

of physical connectivity with the existing bridge.

A-02-C 2009

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generation diagrams

ground plan

museum entrance

membrane photovoltaic cellsenergy caption

Competition for an Archaeology Museum 19

"love minus zero/no limit".pontevedra [SPAIN]

with Pablo Costa Fraiz for UrbanPlot Architecture

Page 20: Marina Marquez Costas_Portfolio 2012

cross sections

20 marina márquez costas, architect and urban designer

"love minus zero/no limit".p

ontevedra [SPAIN]

Page 21: Marina Marquez Costas_Portfolio 2012

21

"love minus zero/no limit".pontevedra [SPAIN]

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22 marina márquez costas, architect and urban designer

"greenlantern".s

oria [SPAIN]

Glow worms set relationships and protect themselves through their lighten-

ing. Bioluminescence - the capacity for light emission - relates to nature

without following its rules. Light and material help the kiosk to play the game

of translucency, as stating a relationship with the environment in the grove

means accepting both color and texture of the exiting flora. On the other hand,

light can and should be as well a source of heat, especially in an environment

as cold as the one studied for this project.

With these facts as preliminary notes, the abandoned public space is re-

appropriated, taking advantage of the existing old kiosk and re-thinking its

role within the grove and the urban fabric. Its space is turned into a 24-hour

activity destination and a more dynamic dialog is established with the city.

A-03-C 2009

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assembly diagrams

ground plan

02 04

01 03

23

"greenlantern".soria [SPAIN]

Competition for a kiosk in a poplar grovewith Pablo Costa Fraiz for UrbanPlot Architecture

Page 24: Marina Marquez Costas_Portfolio 2012

north elevation

south elevation

longitudinal section

24 marina márquez costas, architect and urban designer

"greenlantern".s

oria [SPAIN]

Page 25: Marina Marquez Costas_Portfolio 2012

insulating translucent panelsIt is crucial to make the space a shelter towards the adverse weather conditions of the site. For this reason solar collectors are installed that support a renewable heat system.

unfolded structure scheme

sightseen diagramthe height of the canopies becomes important to determine what can be seen

25

"greenlantern".soria [SPAIN]

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site plan The physical boundaries of the plot disappear, becoming the hotel part of the landscape and the public realm.

26 marina márquez costas, architect and urban designer

"surf hotel".p

antin [SPAIN]

As opposed to the massive "sun and beach" tourism, the hotel develops a

symbiotic relationship among the agricultural activities of the area and the

visitors that decide to be part of this micro-system. Both, guests and primary

sector are key pieces to make the engine work. In a geographic and economic

context with a strong local character, where tourism is crucial and constantly

increasing, the project intents to be sensible not only to sensorial and

vernacular perceptions but also to service and lucrative factors. This way,

architecture will be the mechanism to open a dialog between locals and intrud-

ers, being the facilities of the hotel the means to improve the activities of

both agents.

The artificial becomes nature. It does not intend to be natural because it

is not. It accepts the composition laws of the environment to adapt its tools

to them.

A-04-SP 2009

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plan generation territorial mimicrySearch of a scale related to the context.

ground plan natural transgressionThe perturbations of the terrain adapt the topography to the language of the building.

cross section optimized visibilityPermanent relationship with the horizon and layering of privacy grades.

27

"surf hotel".pantin [SPAIN]

Thesis/Final project [ETSAC]

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cross section detail room plan vector system

The presence of the sea and the need of sun exposure of the pieces are the key factors for the disposition of the modules.

28 marina márquez costas, architect and urban designer

"surf hotel".p

antin [SPAIN]

Page 29: Marina Marquez Costas_Portfolio 2012

module prototypes extroversionIn search of an appropriation of the landscape, the corners dissapear, becoming the modules and the territory one sigle element.

29

"surf hotel".pantin [SPAIN]

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30 marina márquez costas, architect and urban designer

"light & roll".p

orriño [SPAIN]

The site has absorbed a large part of the industries of the surrounding

localities, creating a new landscape dominated by warehouses without any ar-

chitectural value, such as the one that concerns our intervention. The new

facade needs to offer a new image to the granite association, modern, sophis-

ticated and distinguishable within the context. The project understands the

new facade as a generator of an interstitial void, flexible and adaptable to

different and punctual needs [exhibitions, workshops, storage]. As destined

for a granite association, it is important to re-conceptualize the use of the

material through several transgressions: granite is light and flexible, it is

not a metamorphic rock but a magmatic one and it absorbs tensile loads.

A-05-C 2010

Page 31: Marina Marquez Costas_Portfolio 2012

roof plan

elevation

Competition for a granite facade restorationwith Pablo Costa Fraiz for UrbanPlot Architecture 31

"light & roll".porriño [SPAIN]

Page 32: Marina Marquez Costas_Portfolio 2012

energy system diagrams

cross section detail

32 marina márquez costas, architect and urban designer

"light & roll".p

orriño [SPAIN]

Page 33: Marina Marquez Costas_Portfolio 2012

unfolded skin scheme

33

"light & roll".porriño [SPAIN]

Page 34: Marina Marquez Costas_Portfolio 2012

34 marina márquez costas, architect and urban designer

"therm-etrics".p

artovia [SPAIN]

Water is the engine of the project. The development of the different spaces

occurs by taking into consideration their characteristics of sound, tempera-

ture and humidity and therefore their diverse relationships with the water.

The element becomes part of the cover, pavement and facades, being a new ar-

chitectural tool to play with.

The perception of the environment is another key point in the concept. The

experience of the building does not start inside but it also includes the

manner we reach it. Located within a forest dominated by native species, the

wood becomes crucial in the spa. The skin is conceived in this material and

mutates parametrically depending on factors such as the need of privacy, heat

and sun exposure.

A-05-PE 2011

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ground plan

Project for a thermal spafor Mazaira & Garijo Architects 35

"therm-etrics".partovia [SPAIN]

Page 36: Marina Marquez Costas_Portfolio 2012

northwest elevation

northeast elevation

southeast elevation

southwest elevation

36 marina márquez costas, architect and urban designer

"therm-etrics".p

artovia [SPAIN]

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longitudinal section

37

"therm-etrics".partovia [SPAIN]

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38 marina márquez costas, architect and urban designer

"fishtank".b

aredo [SPAIN]

The aim of the client was to close the former main entrance of the house

turning it into a gallery - popular element in the area. The stairs are there-

fore not needed anymore, and they become pots for the plants to grow and an

outdoors space that will serve as a dinning during the summer. The new space

pops out from the façade, taking advantage of the wonderful views of the sea.

Like a fish tank, glass makes the boundary disappear, melting the interior

with the environment. The volume is just seen due to its cover, a continuous

wooden element that - as a tree - has its roots in the ground and wraps the

volume, protecting it from the sun and the rain.

A-07-PE 2011

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roof plan

generation diagrams

39

"fishtank".baredo [SPAIN]

Facade restoration and extention of detached house

Page 40: Marina Marquez Costas_Portfolio 2012

northwest elevation

north elevation south elevation

40 marina márquez costas, architect and urban designer

"fishtank".b

aredo [SPAIN]

Page 41: Marina Marquez Costas_Portfolio 2012

images of the built project

south elevation

41

"fishtank".baredo [SPAIN]

Page 42: Marina Marquez Costas_Portfolio 2012

Green tech platform: -free energy [organic waste + solar panels]-water treatment-transportation of goods -social infrastructure

2011 current industrial environment

2050 proposed industrial environment

the belt water tower

42 marina márquez costas, architect and urban designer

"the belt".r

ed hook/bk/ny [US]

The green-tech Belt system implemented will incentivize manufacturing to

stay in New York City, recovering Redhook's original character as a produc-

tion region. Redhook is envisioned as a prototype for a food hub to better the

quality of life and alleviate health problems such as obesity - that costs 7.6

billion dollars to New York State annually. By investing in new infrastruc-

tures that will provide new jobs and fresh food in every Borough, drastic cost

cuts can be achieved and social conditions can be improved.

A-08-SP 2011

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site plan social + environmental infrastucture

the belt sections 1.Green 2.Shelter 3.Vertical farm + market

4.Water canalization 5.Water tower 6.DamThe belt can act as a dam in order to control the raising currents, that will inundate the area by 2100

43

"the belt".red hook/bk/ny [US]

with Andres Correa and Krystal Grullon Master of Science in Architecture and Urban Design [GSAPP]

Page 44: Marina Marquez Costas_Portfolio 2012

site plan industrial system

industrial loop

44 marina márquez costas, architect and urban designer

"the belt".r

ed hook/bk/ny [US]

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why new york city must get into "the belt"?

potential sites for implementation the belt vertical farm

45

"the belt".red hook/bk/ny [US]

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telepresent city patterns of production

46 marina márquez costas, architect and urban designer

"telebridging".e

ast new york/bk/ny [US]

The "telepresent city" is defined by the possibilities of virtual transpor-

tation, therefore, network connections are as important as physical locations.

"Telebridging" explores combined models of physical and information networks

that translate into connectivity.

In East New York it means embracing market demands of high-tech industries

to transform industrial abandoned sites. The proposal is based on the fact

that tech industry is growing in NYC. Moreover, Major Boomberg's administra-

tion is offering land and willing to invest in the development of a world-class

science and engineering campus, whose best considered proposals are identi-

fied as "fortress campus models" on Roosevelt Island. We propose a Network

Campus model to introduce current isolated models of production [technology

and knowledge] into the physical experience of the city.

A-09-SP 2011

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industrial city gaps froms production patterns

the gap = underutilized infrastructure + vacant industrial park

Broadway Junction as a commuter hubNew transportation nodes and a system of ground level public spaces would accommodate pedestrian flows.

with Ana Cristina Jimenez and Denise Preschel Master of Science in Architecture and Urban Design [GSAPP] 47

"telebridging".east new york/bk/ny [US]

Page 48: Marina Marquez Costas_Portfolio 2012

phasing strategytech industry typologies

typology 01currently used industrial infrastructure

typology 02underutilized industrial buildings

typology 03vacant lots

48 marina márquez costas, architect and urban designer

"telebridging".e

ast new york/bk/ny [US]

Page 49: Marina Marquez Costas_Portfolio 2012

Light rail trainConnection of Broadway Junction and the university buildings with the proposed tech-industry zone. Fiber optic cable is assembled in the existing cargo infrastructure.

49

"telebridging".east new york/bk/ny [US]

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telepresent city patterns of consumption

50 marina márquez costas, architect and urban designer

"telebridging".h

empstead/nassau/li [US]

The "telepresent city" is defined by the possibilities of virtual transpor-

tation, therefore, network connections are as important as physical locations.

"Telebridging" explores combined models of physical and information networks

that translate into connectivity.

In Hempstead it means to re-think the role of technology as it affects rec-

reation patterns in [sub]urban centers. The patterns of consumption in the

"telepresent city" are redefined by online shopping; making the role of the

mall shift to that of recreation and becoming social networking is growing

trend in the country. We introduce technology in the public space as an attempt

to bridge current isolated patterns of recreation within the physical city.

Hempstead has the potential to become a commuter center for Nassau County.

A-10-SP 2011

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commuter city gaps froms consumption patterns

the gap = car infrastructure

Indoor spaces of technology for cultural and recreational activitiesReal-time entertainment projected in the facades and interiors of this nodes

with Ana Cristina Jimenez and Denise Preschel Master of Science in Architecture and Urban Design [GSAPP] 51

"telebridging".hempstead/nassau/li [US]

Page 52: Marina Marquez Costas_Portfolio 2012

"telebridging".h

empstead/nassau/li [US]

phasing strategy

tech entertainment typology

52 marina márquez costas, architect and urban designer

Page 53: Marina Marquez Costas_Portfolio 2012

"telebridging".hempstead/nassau/li [US]

Upgrade of train stationsThe train stations are provided with vertical parking buildings and include on-line concierge points

53

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EXTRAS

Page 56: Marina Marquez Costas_Portfolio 2012

56 marina márquez costas, architect and urban designer

"mon".

kid's universe

The universe of a child is mainly to play; this furniture piece for kids

intends to be a versatile object, which can be used in a multiple number of

ways and that serves as a dynamic playmate for the children more than just as

a static element.

Its shape is developed to serve its concept, allowing different positions

and enabling its use by kids of different ages and involved in different ac-

tivities, from eating to drawing or watching tv. Its materialization has as a

premise the use by the child, using round corners and light materials making

it easy to carry or turn around.

E-01-C 2008

Page 57: Marina Marquez Costas_Portfolio 2012

elevation assembly diagram

57

"mon".kid's universe

Competition for a piece of furniture for kidswith Pablo Costa Fraiz for UrbanPlot Architecture

Page 58: Marina Marquez Costas_Portfolio 2012

element skin

To introduce an exhibitory element in a public space with such a dynamic

character drove us to understand it more as a distribution point than as a

static display element. The multiplicity of ways to show the information en-

larges the amount of people it will reach. There are not only architecture

descriptions of the projects but also the device represents an invitation

to play with its composition and color variations. The skin is the dynamic

mechanism that integrates the element and the pedestrians the agent for

change. Along the duration of the exhibition the object gets naked, showing

its structure. DIY!

58 marina márquez costas, architect and urban designer

"des.clip it".

vigo [SPAIN]

E-02-C 2010

Page 59: Marina Marquez Costas_Portfolio 2012

assembly diagram

post-exhibition usage

stand plan

Competition for the stand of Grandarea exhibition 59

"des.clip it".vigo [SPAIN]

with Pablo Costa Fraiz and Juan Alvarez Porta

Page 60: Marina Marquez Costas_Portfolio 2012

The prototype is elaborated in response to the continuous demand of fashion.

DoItYoursef is the motto that has driven the conception of a triangle-based

element that can be repeated as many times as it is desired. The "C3" prototype

is based on a series of pieces that are thoughtfully fabricated so they can

be used to create any type of clothing from skirts to t-shirts or handbags,

permitting each of us generate our own modifiable pieces. This will make

fashion be affordable to everyone, something critical nowadays due to the

economic situation we are living.

60 marina márquez costas, architect and urban designer

"c3".c

lothing for times of recession

E-03-SP 2011

Page 61: Marina Marquez Costas_Portfolio 2012

61

"c3".clothing for times of recession

with Ana Cristina Jimenez, Alex Karasz and Dany Waltersdorfer Master of Science in Architecture and Urban Design [GSAPP]

Page 62: Marina Marquez Costas_Portfolio 2012

Amphi-verses are new universes created as a combination of real and virtual

worlds. Virtual cities have the ability to satisfy most of the needs of human

beings. In a world that suffers of overpopulation they represent a feasible

option for people to move to. In the new amphi-verse cities, robots can be

programmed to exploit the natural resources while people will be living in

their individual environments.

62 marina márquez costas, architect and urban designer

"amphi-verses".u

rban design manifesto

E-04-SP 2011

Page 63: Marina Marquez Costas_Portfolio 2012

63

"amphi-verses".urban design manifesto

The world's largest cities are merging into vast 'mega regions' which will be characterized by overcrowding, poverty and pollution. Some examples of those 'mega regions'

can frame the impact of the problem we are talking about. The Japan 'mega region' has a population of 19.5m inhabitants and the total will hit 60m by 2015. The Indian

urban corridor is projected to be an almost 900-mile area between Mumbai and Delhi.

Where is the limit of this growth? How much the population can increase so we can still fit in our planet?

In the beginning of the 19th century the economist Malthus already set out this problem. He stated that while the number of people increases in a geometrical way, the

food supply increases arithmetically. Although massive geometric population growth in the 20th century did not result in the catastrophe that Malthus predicted, it is

undeniable that cities will have to change dramatically in order to be able to house and feed the 10.5 billion people expected in 2050. The amphi-verse city is meant

to be a solution for these changes.

Until this moment we all live in the universe we all now, the ci-verse, a physical world we can perceive by our five senses. But it is increasing the number of people

that inhabit the meta-verses. This term was coined in Neal Stephenson's 1992 science fiction novel Snow Crash and it describes a world in which humans, as avatars,

interact with each other and software agents, in a three-dimensional space that uses a metaphor of the real world. Virtual worlds have since then expanded in such a way

that complete city universes have been created in the World Wide Web. One example of those is Second Live which, created in 2003 by Linden Lab has, by 2011, one million

active users and more than 20 million accounts have been registered. This number will represent a city of the same size as Japan mega-region. It is distributed in a series

of islands, allowing people to teletransport themselves from one to the other one and to interact in real time with people all around the world.

According to Maslow´s pyramid of needs, developed in 1943, every human being has a series of needs that has to satisfy. The achievement of self-esteem, confidence and

respect of and by others are the main reasons for which meta-verses exist. The success of these worlds is based in the allowance of people to inhabit persons and situations

that would be otherwise unavailable for them. They can self-define their personalities and the city they live in.

Virtual worlds are contributing to this stage of the pyramid in many different ways. Social experiments have being developed to help abused children in Portugal. Elon

University has taken students into this now considered game to test their entrepreneurial skills. Multinational companies as well as some countries´ embassies are opening

in islands of this world and spaces have being created to allow people travel from their own living rooms.

The question is what would happen if the scheme gets inverted? Every single need of the human beings will be satisfied within this virtual worlds, maintaining the

physiological needs, base of the pyramid, as the only requirement the ci-verses will have. Just shelter, food, water and, of course, energy will need to be provided by the

real universe. By diverting activities such as work, leisure or social interaction to the virtual environment, problems derived from unemployment or transportation could

be solved. The cost of land will become unimportant and commuting will not be needed anymore, eliminating congestion as well as lowering pollution rates. The amphi-verse

will be a world with no crime, no illness transmission and no racism.

Being developed in phases the cities will start to change, reducing the amount of land needed for all of the everyday activities while incrementing the amount of space

dedicated for housing, harvesting the land, collecting water and creating the necessary energy to supply all the system.

But the role of architects, urban designers or planners will not be constraint to the real world. In the amphi-verse virtual spaces we will have the possibility of

building places that have never existed in the real world and that could never exist there.

Master of Science in Architecture and Urban Design [GSAPP]

Page 64: Marina Marquez Costas_Portfolio 2012

phenomenon diagram

64 marina márquez costas, architect and urban designer

"the botellon culture".s

antiago de compostela

The appearance of new words such as "botellon" is a consequence of the

consciousness of an existing change. A change that, in this case, has direct

impact in the urban understanding of the public realm.

The phenomenon starts as an appropriation of the public spaces, a spontane-

ous urban design which represents a bottom-up alternative to the established

social activities, more inexpensive and naturally derived from the Spanish

custom of the patronal feasts. The phenomenon has created a series of micro-

fascisms: bottom-up related with the wasteful consequences of the activity and

top-down related with the government policies. The former have an impact not

only as actual waste but also as a fall in the real estate values. The latter

creates both disconformities within different sectors of the population as

well as new zoning in the cities and new urban spaces destined for mitigate

the damages provoked by this practice.

E-05-SP 2011

Page 65: Marina Marquez Costas_Portfolio 2012

phenomenon timeline

top-down/bottom-up microfascisms' consequences

65

"the botellon culture".santiago de compostela

Master of Science in Architecture and Urban Design [GSAPP]


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