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Planning a Video Conferencing or Telepresence Project

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This guide provides the information you need to make an end-to-end plan for your telepresence or video conferencing project. This guide is based on experiences and lessons learned by organizations that have implemented telepresence projects, from personal systems to immersive room systems.
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Summer 2013 By Richard Tucker [email protected] INDUSTRY GUIDE planning a video conferencing or telepresence project 512.828.7317 [email protected] www.HumanProductivityLab.com
Transcript

Summer 2013

By Richard [email protected]

I N D U S T R Y G U I D E

planning a video conferencing or telepresence project

512.828.7317 • [email protected] • www.HumanProductivityLab.com

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Table of Contents1. Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2

2. Understand the solution types and components . . . . . . . . . . . . . . . . . . . . . . . . 3

Solution types . . . . . . . . . . . . . . . . . . . . . . . . . . . 3Immersive telepresence . . . . . . . . . . . . . . . . . . . 4Solution components . . . . . . . . . . . . . . . . . . . . . 6Lessons learned . . . . . . . . . . . . . . . . . . . . . . . . . . 8Tech corner . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9

3. Understand the potential budget ranges . . . . . . . . . . . . . . . . . . . . . . . . 10

Budget ranges . . . . . . . . . . . . . . . . . . . . . . . . . . 10Immersive room build . . . . . . . . . . . . . . . . . . . 11Lessons learned . . . . . . . . . . . . . . . . . . . . . . . . . 11

4. Understand the potential project timelines . . . . . . . . . . . . . . . . . . . . . . 12

Timelines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12Lessons learned . . . . . . . . . . . . . . . . . . . . . . . . . 13

5. Understand the market . . . . . . . . . . . . . . . . 13Market size . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13Vendor leaders . . . . . . . . . . . . . . . . . . . . . . . . . 13Supporting service providers . . . . . . . . . . . . . 14Lessons learned . . . . . . . . . . . . . . . . . . . . . . . . . 14

6. Determine your requirements . . . . . . . . . . 15Approach . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15Business requirements . . . . . . . . . . . . . . . . . . . 15Functional requirements . . . . . . . . . . . . . . . . . 16Technical requirements . . . . . . . . . . . . . . . . . . 17Lessons learned . . . . . . . . . . . . . . . . . . . . . . . . . 18

7. Get hands-on experience. . . . . . . . . . . . . . . 19Approach . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19Make a checklist . . . . . . . . . . . . . . . . . . . . . . . . 20Potential questions . . . . . . . . . . . . . . . . . . . . . . 20Lessons learned . . . . . . . . . . . . . . . . . . . . . . . . . 21

8. Select your provider . . . . . . . . . . . . . . . . . . . . 21Approach . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21Timelines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22Potential pre-qualification questions . . . . . . . 22Request for proposal . . . . . . . . . . . . . . . . . . . . 23Lessons learned . . . . . . . . . . . . . . . . . . . . . . . . . 24

9. Implement the solution . . . . . . . . . . . . . . . . . 25Timelines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25Checklist . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26Lessons learned . . . . . . . . . . . . . . . . . . . . . . . . . 28

10. About the Author . . . . . . . . . . . . . . . . . . . . . 29

11. About Human Productivity Lab . . . . . . . . . .30

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1. Summary

This guide provides the information you need to make an end-to-end plan for your telepresence or video conferencing project . In this guide, “telepresence” means either

“telepresence” or “video conferencing .”

This guide is based on the experiences and lessons learned by end user organisations that have imple-mented telepresence projects, from personal systems to immersive room systems .

This guide is structured as follows:

• Understand the solution types and components — This section provides a foundation on the basics of telepresence .

• Understand the potential budget ranges — This section provides guidance on a budget that is vendor neutral and requirements neutral . The objective is to highlight what drives the budget and how much range to expect .

• Understand the potential project timelines — This section highlights what drives the timelines and the ranges possible .

• Understand the market — This section provides a high-level overview of the market, including equipment vendors and supporting service providers .

• Determine your requirements — This section provides guidance on the key requirements and their considerations .

• Get hands-on experience — This section provides guidance on what to look for during solution demonstrations .

• Select your provider — This section provides guidance on how to best select your provider, using the previous sections to make an informed decision .

• Implement the solution — This section provides practical guidance on the solution implementa-tion and considerations for the longer-term solution operation .

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2. Understand the solution types and components

This section provides a high-level understanding of the types and components of a telepresence solution . The remainder of this guide will refer to the types and

components defined in this section .

Solution types

Telepresence definitions vary between manufacturers . However, the following three types are generally accepted:

• Multi-screen room systems — These are often dedicated rooms purpose-built for group telepresence .

• Single-screen room systems — These are often installed in rooms that operate as general meeting rooms . Group conferencing is also possible . However, the multi-purpose nature of the room can mean a lower-quality telepresence experience when com-pared to multi-screen room systems .

• Personal systems — By definition, these systems are for individual use . These include systems that often double as computer monitors and software systems that run as a client on a laptop .

The following table shows the relative differences between solution types:

TABLE 1 — TELEPRESENCE SYSTEMS TYPES

As can be seen above, multi-screen room systems have a very high relative cost . This is due to the invest-ment to achieve an immersive experience . A full definition of “immersive” follows next .

Clockwise from top left: multi-screen room system, single- screen room system, personal system that doubles as a computer monitor, and personal system leveraging a tablet.

Multi-screen room system Single screen room system Personal system

Number of local users Small or large groups Small groups 1

Dedicated room Yes Sometimes No

Cost Very high High Low

Dedicated equipment Yes Yes Sometimes

Immersive Usually Sometimes No

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Immersive Telepresence

An immersive solution aims to make you feel like you are sitting in the same room as your video- connected colleagues . The point at which a solution becomes immersive is arbitrary, but the more tech-niques used, the more effective the result . The following table provides a list of features generally agreed to contribute to an immersive solution:

TABLE 2 — FEATURES THAT CONTRIBUTE TO AN IMMERSIVE EFFECT

Life-size Life-size images provide the most significant immersive contribution. Life-size images can be a challenge when you have more participants than screen real estate. Either you maintain life-size images by using voice activation to switch video between active speakers or you reduce participant size to keep all participants on screen. Some solu-tions achieve this by allowing both options. This image shows how participant size has been reduced on the left side of the screen:

Eye contact There is a significant increase in participant engagement when eye contact is established. This effect is better when the cameras are aligned to the eyes of the displayed partici-pant. Some companies achieve this by using a screen that can display images while also having a camera directly behind, at eye level.

Background Having the walls, tables and carpets identical across telepresence rooms allows them consistency to naturally blend together. The more effectively this is done the more likely you will

feel the video participants are in the same room and vice versa. This effect is further enhanced when screens bezels are removed. Some companies achieve this by projecting the video-connected participants onto a transparent screen, removing any chance of difference between backgrounds.

At right, Huddle 70 room by DVE

(Table 2 continues on next page)

Feature Immersive contribution

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Lighting Regular office lighting has the objective of illuminating horizontal surfaces such as desks and tables. Telepresence lighting includes emphasis on horizontal lighting to illuminate faces, rendering more lifelike video in the process. Some companies achieve this by building horizontal lighting into their systems.

Audio Directional audio, especially in multi-screen rooms, means audio and picture location is matched. Some solutions will allow you to tell if the video participant is seated on the left or the right side of the display just by closing your eyes.

Acoustics An immersive effect is enhanced when all participants can talk and listen without raising their voice or straining to hear. Immersive systems recognise that, much like in recording studios, the best result from a microphone is achieved in a sound-proof room without echo. Combined with quality directional speakers, the resulting audio will feel like all participants are in the same room. For long meetings this significantly reduces fatigue. Many solutions achieve this result by specifying ceiling, wall and floor finishes to reduce echo and sound proof the room.

Feature Immersive contribution

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Solution components

Irrespective of the type of end point, the following diagram illustrates the key components of a telepres-ence solution together with three example traffic flows:

• Point-to-point call — Two end points in a video conference using the network to connect .

• Multipoint call using an endpoint with MCU capability — Three end points in a video con-ference using Multi Conference Unit (MCU) capability in one of the end points to bridge a multi-party video conference .

• Multipoint call using the MCU, including gateway call to Company B — Three end points in a video conference using a central MCU to create a multi-party video conference . In addition, a participant from Company B is included by using a gateway to travel between Company A and Company B networks .

DIAGRAM 1 — COMPONENTS OF A TELEPRESENCE SOLUTION WITH EXAMPLE TRAFFIC FLOWS

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The following table provides details of each component:

TABLE 3 — COMPONENTS OF A TELEPRESENCE SOLUTION

End point

Multipoint Conference Units (MCU)

Gateways

Network Bandwidth

Each end point, regardless of type, has the following:• Camera/s • Microphone/s• Speakers • Screen/s• Controller(handheldremoteordesktoptouchpanel).• Signalprocessingresourcestoestablishandthencodeanddecodevideo

and audio. These may also include local room processing to remove echo.

MCU provide the functionality to join multiple parties into the same conference.

MCU functionality is available directly from an end point or on centralised resources. Some high-level considerations include the following:

• End-point-basedMCUprovidesdedicatedcapacitytotheendpoint.Italso becomes the aggregating point for all video streams, enabling the conference to occur.

• CentralisedMCUprovidescapacitythatcanbesharedacrossallendpoints. The aggregation of video streams can reduce network load to remote sites while also using MCU processing units more efficiently.

• AcentralisedMCUisusuallynotcosteffectiveforsmallendpointdeployments.

• Thisfunctionalitycanbeprovidedbythirdpartyexchangessolongasyouhave a connection to the third party exchange to start with.

• CentralisedMCUfunctionalityisincreasinglybecomingavailableon virtual platforms such as VMware.

Gateways provide functionality to connect to other systems on either the same or different networks. They include the following abilities:

• Connecttoothertypesoftelepresencesystems.• ConnecttosystemsacrossdifferentnetworksincludingtheInternet,

ISDN or private IP networks.• Managetrafficandcapacitybetweensystemsandacrossnetworks.• Createsecurityboundariesbetweennetworks.

This functionality can be provided by third party exchanges so long as you have a connection to the third party exchange to start with.

The network bandwidth required to carry traffic between end points, gateways and MCU varies between 256kbps and 18Mbps. The considerations that deter-mine this include the following:

• Numberofscreens—themorescreensforagivenresolutionthemorebandwidth required.

• Videoresolution—thehighertheresolutionthehigherthebandwidth.• MCUlocation—theMCUlocationinfluenceshowbandwidthis

aggregated.(Table 3 continues on next page)

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TABLE 3 — COMPONENTS OF A TELEPRESENCE SOLUTION (CONT.)

The importance of management systems is often underestimated . Poor management systems can make even the best end points unreliable and difficult to use . Quality management systems will enable you to maximise system performance, increase reliability and provide insight into how the systems is being used .

Often organisations focus most effort on end-point vendor selection when completing a telepres-ence project . This section clearly shows there are many other technology components and factors to consider in an end-to-end solution . This will be important to remember when selecting provid-er/s in Section 8 .

Management Systems

Management systems, and related actions, include the following:• Monitoringhealthandusageofendpoints,MCUsandgateways.• AllocatingnetworkbandwidthandMCUresourcesaccordingtocapacity.• Booking,schedulingandsettingupconferences.• Provisioningsoftwareupgrades.• Proactivelyscanningroomsatregularintervalstocheckfunctionality.• Providinglivehelptousersbookingorparticipatinginaconference.

The above functionality is sometimes referred to as the scope of a Video Network Operations Centre (VNOC). VNOCs can be established within end user organisations or outsourced to third parties.

LESSONS LEARNED

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This section provides a very brief overview of the protocols and standards used for telepresence .

Signalling protocols — Signalling protocols define how a call is established between end points . H .323 and SIP are the most common .

Resolution and frame rates — Resolution defines the number of pixels that make up an image . Common resolutions with horizontal and vertical pixel count in brackets include CIF (352 x 240), 4CIF (704 x 480), 720p (1280 × 720) and 1080p (1920 × 1080) . The relative difference in total pixels is shown in the below diagram . High definition is accepted as starting from 720p . Frame rate is the number of frames per second that pro-vide video . Common values start at 30 frames per second with 60 frames for better-quality video .

Video standards — Video signals rely on network connections to travel between end points . To make the most efficient use of this network con-nection, various standards exist to compress the signal . As illustrated in the left diagram, in general, the bit rate required to transmit a given video signal decreases as compression complexity increases .

DIAGRAM 3 — RELATIONSHIP BETWEEN COMPRESSION COMPLEXITY AND BIT RATE

Common compression standards, in increasing complexity, are H .261, H .263 and H .264 . H .264 has many versions available, including a version used for Blue-ray discs and YouTube . Much industry attention has been given to the Scalable Video Coding (SVC) version of H .264, which allows end points with different resolution and frame-rate capabilities to communicate without the need for transcoding (e .g . taking a 1080p signal from a HD room system and transcoding the resolution into a 360p signal for a tablet device) . Transcoding requires processing capacity, so if this can be avoided, it saves cost . H .264 SVC avoids the need for transcoding by providing a bit stream with multiple resolutions and frame rates .

Audio standards — Common standards for coding and decoding voice include G711 (non-com-pressed), G .729 (compressed) and G .722 (wideband audio) .

Data-sharing standards — H .239 is a common standard for enabling end points to share content (for example, PowerPoint slides) . Using H .239 with a telepresence system is sometimes called “people and content .”

Interoperability standards — Single-screen systems from different vendors and between different organisations can communicate using the standards identified above . A key part of initial negotiation between end points is determining common capabilities and agreeing the standard to use .

However, multi-screen systems do not have an industry standard for connectivity . Cisco has released the Telepresence Interoperability Protocol (TIP) to facility interoperability, but interoperability is limited between organisations that choose to adopt the protocol .

TECH CORNER

DIAGRAM 2 — RELATIVE VIDEO RESOLUTIONS

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3. Understand the potential budget ranges

This section provides guidance on the budget ranges possible . This, together with the next section on timelines, will provide context when you review the market and

consider your requirements later in this guide . You will refine your budget when selecting your provider, as covered in Section 8 .

Budget ranges

The following table should be used as a guide only, due to variances between vendor solutions and config-urations, such as redundant equipment . The table shows how the average cost per end point over five years can vary from about $10K to over $1 million .

TABLE 4 — POTENTIAL BUDGET RANGES OF A TELEPRESENCE SOLUTION

Upfront1 Per end points $300K $30K $0 to $5K Core $150K $150K $150K Immersive room build $100K2 $50K2 Not applicable

Ongoing (per month per room) Network $10K $0K3 $0K3 Management $3K $1K $100

Total Cost of Ownership e.g. four end e.g. four end e.g. 40 ends (TCO) over 5 years points = $4.6M points = $1.7M = $360K ($1.45 upfront + $3.12M ongoing) (230K upfront + $60K ongoing) (up to $350K upfront + $6K ongoing)

Average TCO per end point $1.15M $425K $9K

1 Assumes all equipment is purchased (“purchase model”) with 30% discount off RRP including installation. “Video as a service” models (no upfront equipment to purchase) are available for the core, which effectively decrease the upfront and increase the ongoing costs. From a total budget guidance perspective, the total cost of ownership is comparable between a “purchase model” or “video as a ser-vice” model, as core costs are not a significant component.

2 Room build costs vary greatly. See Immersive section that follows.

3 With just four rooms often existing, network bandwidth can be used without impact.

Multi-screen Single-screen Personal room system room system systems

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Immersive room build

The budget considerations for immersive solutions are outlined in the following table:

TABLE 5 — BUDGET CONSIDERATIONS FOR IMMERSIVE SOLUTIONS

Room size Multi-screen room sizes can be quite large. For example, the Polycom 8 seat solution requires floor space of almost 5.5m by 6.5m (or 18ft by 22ft). Determine if you have the required space or if you will need to extend your target room.

Sound proofing Walls, ceilings and floors will need treatment to make the room soundproof.

Air conditioning Air conditioning modifications often involve moving the fan-cooling unit in the ceil-ings away from the telepresence room to meet noise specifications. An increase of the air conditioning capacity may also be needed to handle the additional heat from the room equipment.

Lighting Immersive specifications aim for an even vertical and horizontal distribution of light. This eliminates shadow and bright spots, which in turn provides much better quality video. Standard office lighting will not meet this requirement.

Finishes Finishes includes wall paint, carpet, ceiling and doors. The specifications for finishes will have acoustic objectives (to reduce echo in the room) and also to keep all rooms looking the same to enhance the immersive effect.

Average room costs will vary greatly given the above considerations . More remediation is often required in multi-screen rooms as vendor specifications are more rigid (i .e . less optional remediation) and room size is more likely to need extension . An average of $100K per multi screen room and $50K per single screen room is not unusual for large-scale deployments .

The total cost of ownership for room systems is very sensitive to the ongoing costs, particularly when the solution life is often five years .

Personal systems can have very low upfront costs . This occurs for software only solutions that leverage a user’s PC for video, audio and processing .

The ongoing costs of personal systems can also be very low . This is because of the significantly lower bandwidth requirement .

Vendor immersive specifications are similar, so you can use any specification to get budgetary guidance on the room build from a building contractor . This will help prevent surprises and delays later in your project .

Feature Consideration

LESSONS LEARNED

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4. Understand the potential project timelinesThis section provides guidance on the potential project timelines . This, together with the preceding section on budget, will provide context when you review the market and consider your requirements later in this guide . You will refine your project timelines when selecting your provider, as covered in section 8 .

Timelines

The below table provides a guide on project timelines . In general, the milestones require sequential execution . It may be possible to compress timelines by determining your requirements while getting hands-on experience . However, to keep the timelines conservative, this is not assumed . Each milestone aligns to a section of this guide, which provides the supporting detail .

TABLE 6 — POTENTIAL PROJECT TIMELINES

Know the market 1 This is primarily a research exercise, so can be done quite quickly if time is dedicated.

Determine 3 Assumes a week to define requirerequirements ments, a week for stakeholder review within your organisation and a week for formal requirements signoff.

Get hands on 2 Two weeks is allowed, as demonstraexperience tions can take time to arrange and loan equipment is not always available.

Select your 10-14 Includes pre-selection process, provider RFP process and contract process.

Implement the 16 Includes conceptual and detailed solution design, WAN link installation (if applicable), room remediation (ifapplicable),MCU/bridgeinstalla- tion (if applicable), end-point installa- tion, operational readiness, testing and end-user training and promotion.

TOTAL 32-36

Milestone Duration (weeks) Assumptions Further detail

Section 5

Section 6

Section 7

Section 8

Section 9

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Market size

The size of the global telepresence market is outlined in the below table . As can be seen, room-based telepresence is over half the market, with immersive and personal systems less than 10% each .

TABLE 7 – TELEPRESENCE MARKET SIZE

Source: IDC Worldwide Enterprise Videoconferencing and Telepresence Market Share by Product Type (Factory Revenue), Q4 2011.

Vendor leaders

The market share of the leading vendors is identi-fied in the below table . Cisco (which includes the former Tandberg) has just over half the market . Polycom is the only other vendor with more than 5% .

TABLE 8 – TELEPRESENCE VENDOR LEADERS

Source: IDC Top Five Worldwide Enterprise Videoconferencing and Telepresence Vendors, Revenue Market Share, Q1 2012.

Project timelines can be dramatically reduced if you already have a preferred provider and can skip many of the activities in the 10–14 weeks allocated for selecting a provider . Keep this in mind when reviewing the above table and see Section 8 for more detail .

Project implementation is highly sensitive to the type of solution required . An immersive room system that requires WAN upgrades will take significantly longer than deploying software-based personal systems using outsourced MCU and bridging services . Keep this in mind when reviewing the above table and see Section 9 for more detail .

5. Understand the market

This section is not a substitute for completing your own market research . Rather, this section is intended to help you target additional research that will benefit your project .

Product type % of market

Telepresence 54.9

Video MCU 19.5

Immersive telepresence 9.3

Personal videoconferencing 9.1

Others 7.2

TOTAL 100

Vendor % of market

Cisco 50.6

Polycom 26.3

Lifesize 5.0

Teliris 2.6

Vidyo 2.5

Others 13.1

TOTAL 100

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Supporting service providers

The vendors identified in the previous section provide the end points and core systems to establish con-ferences . To create an end-to-end solution, many additional components are required . The below table identifies the additional supporting service providers to consider:

TABLE 9 — SUPPORTING SERVICE PROVIDERS

Equipment vendor partners Telecommunications companies, systems integra-tors and specialised video products and services companies who sell vendor equipment directly to end user organisations.

Network providers Provide the connectivity between equipment on your organisation’s network or on external networks.

Video services providers Provide hosted MCU and bridging services. Also provide management services such as booking, monitoring and issue resolution.

System integrators Systems integrators aggregate the various products and services identified in this table to provide an end-to-end solution. Some end user organisations may choose to do this themselves.

To help maximise the quality of the end-to-end solution, vendors will often certify or provide guidelines to providers of the additional solution components . For example; Polycom has a Certified Immersive Telepresence VNOC Service Provider List and Cisco has a guideline on Delivering a Cisco TelePresence Network Connection Service . If your organisation decides to act as a systems integrator, make sure you understand the certifications required .

Provider type Description Examples

AT&T, BT

Masergy, AT&T, BT, Orange Business Services, Tata Communications Services

Glowpoint, Teliris, Bluejeans

IBM, Dimension Data

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6. Determine your requirements

The reference point for evaluating the success of your project will be the requirements you define . Requirements definitions that are incomplete or do not have stakeholder support

jeopardise your project success . This section provides guidance on the requirements to con-sider and how to use the resulting defined requirements to reach a successful project outcome .

Approach

For this section we separate requirements into three categories:

• Business requirements — These are the primary requirements for your project and directly feed into your project business case (project business case is not covered in this guide, however) . Once implemented, the business requirements will be used to measure the success of the project .

• Functional requirements — These requirements are determined with reference to the business requirements . Functional requirements provide the detail on how the business requirements will be delivered .

• Technical requirements — These requirements will need to be considered when determining the functional requirements . It may be that the technical requirements place either limitations or opportunities on the functional requirements possible . Technical requirements include consider-ations on alignment to IT strategies .

Business requirements

Business requirements need to be defined by the business stakeholders of the project, not by IT or tech-nical stakeholders . Business requirements should be both outcome-based and measurable . If they are not outcome-based, it is hard to define how they will be achieved . If they are not measurable, it is difficult to define when they are achieved . Some examples of business requirements are below:

• Save10%ofexecutivetravelcostsbyprovidinganeffectivealternativetoface-to-faceboardmeetings .

• Enableexecutivestomeet“face-to-face”whentraveltimewouldotherwiseonlypermita telephone meeting .

• Reducetravelcostsfordesignstaffby10%byprovidinganeffectivealternativetosharingof concepts that require face-to-face demonstrations .

• Reducehiringtimeforinternationalstaffbyoneweekandsave$5,000byprovidinganalternativeto flying potential candidates for interviews .

• EnablesalesengineersinNewYorktosupportcustomermeetingsinanewLondonofficewithoutneeding to hire a sales engineer there .

• Enabletrainingstaffinonecitytoprovideface-to-facetrainingtoofficesinothercities/countrieswithout needing to hire/pay for training staff in other locations .

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Functional requirements

The following table provides a list of common functional requirements that organisations need to consider . These are provided to stimulate thought and ensure the requirements reflect the needs of your organisation .

TABLE 10 – COMMON FUNCTIONAL REQUIREMENTS TO CONSIDER

Requirement Consideration

Do you want an immersive Immersive solutions attempt to make participants feel like they are in the same room. or non-immersive solution? A system that has life-size images, camera angles that achieve eye contact and high-

definition video helps to achieve this. These solutions have stringent requirements on the room environment such as lighting, acoustics and even wall color to enhance the immersive effect. See section 2 for more information on achieving immersive solutions.

How important is it  Consider the needs of travelling executives, external company directors or evento connect to other organisations you work closely with. This will require consideration of public roomtelepresence, video or availability and interoperability with other telepresence solutions.telephone systems?

How many people need  There may be board meetings that may have larger groups than normal. Also considerto use the system? systems for individual users (e.g. in executive offices, home workers or users who travel).

How important is it to  Consider the type of content (e.g. static PowerPoint versus detailed Excel versus movieshare PC content? files) and the type of content displays (dedicated individual or larger common displays).

How much space do  Do you have the physical room space required without the need for extensions? you have? (The space required for a 6+ seat room can be very surprising.)

Do you want dedicated or Are there tradeoffs between the telepresence experience and room flexibility? shared use rooms?

Which cities and countries What is the capability of solution supply and support in those regions?might you expand to in thefuture?

How intuitive is the system Consider if you expect users to self-serve or not. to find other locations and establish a conference?

Do you need a live service What resources, tools and expertise are required?to take conference-booking requests and a live service to assist users who need help?

What level of service avail- This is important as service levels greater than 99% often require redundant solutionsability do you require? to meet availability levels. For example, two or more MCUs or bridges and dual WAN

links to a site.

Do you want to be able to How do you want to distribute recordings of the conferences? Who should recordings berecord conferences? available for? What sort of storage do you require (from a security and time perspective)?

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Technical requirements

You will need to consider the functional requirements outlined earlier when you think about your technical requirements . It may be that certain functional requirements are not possible or that some functional requirements not considered can be delivered with relatively low effort . The following table provides a list of technical requirements to consider:

TABLE 11 — COMMON TECHNICAL REQUIREMENTS TO CONSIDER

Security Are telepresence conferences to be treated just as unencrypted telephone calls, or is there a business need for additional security such as encryption and phys-ical constraints to rooms (e.g. swipe card access)? What constraints will your IT security policy place on connecting with third-party networks?

Network What is the existing capacity and utilization of your network connecting target telepresence locations? Is there sufficient spare capacity to cover telepresence traffic and will the network support real-time, delay-sensitive traffic?

Legacy video If applicable, will your legacy video technologies support interoperability with modern telepresence systems? If not, what upgrades are required?

Alignment to Unified Do you have an existing Unified Communications strategy covering desktopCommunications clients for presence, instant messaging and video? If so, how does this strategystrategies align to the telepresence technologies and, in particular, personal telepresence

systems providing video on user desktops?

Alignment to Bring Do you have an existing BYOD strategy covering the devices available for Your Own Device personal communications? If so how does this strategy align to the telepresence(BYOD) strategies technologies and, in particular, providing video on user smartphones or

tablet PCs?

Alignment to Does your organization have a strategy to outsource or in-source technologies?outsource strategies How does this influence your approach to telepresence and to integration (if

applicable) to existing technologies?

Requirement Consideration

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When defining requirements, involve all stakeholders from your organization, including business stakeholders, operations teams and technical teams so that missed requirements do not cause project delays .

Keep the requirements in draft status until after getting hands-on experience . Some requirements, such as the importance of an immersive experience, cannot be assessed by a paper-only exercise .

Have all stakeholders sign off the requirements, even when in draft status, so that there is a formal baseline for the next phases of the project .

The requirements you define as a result of this section should be used as the basis of all decisions . If necessary update the requirements, but do not make decisions without ensuring they are con-sistent with the requirements . If you keep this strict approach you will avoid delivering a solution that misses a requirement .

Note that none of the business requirements examples provided in this section actually mention “telepresence .” It may be possible to meet the business requirements listed without using telepres-ence, e .g . travel costs could be reduced by 10% by renegotiating prices with a travel supplier . It is important that business requirements are technology-independent, as technology is an enabler, rather than an outcome . This approach helps avoid any uncertainty about the validity of the busi-ness requirements at a later point in the project .

Having an existing telepresence solution (perhaps referred to in legacy terms as “video confer-encing”) may provide valuable insight . Determine why this existing solution does not meet the business requirements for your telepresence project to make sure you have addressed all deficien-cies and do not repeat any past mistakes .

LESSONS LEARNED

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7. Get hands-on experience

The primary objective of getting hands-on experience is not to select your provider/s . Rather, it is to experience the range of solutions possible to validate your require-

ments . For example, deciding the importance of an immersive solution requires the effect to be experienced .

Approach

Since it is impractical to get hands-on experience of each provider, consider taking the following approaches:

• Use your requirements — Focus on experiencing any of the defined requirements that were difficult to decide on . Use the hands-on experience opportunity to refine the requirements . Remove any providers you are certain cannot meet a requirement .

• Use your market research — You can make more informed judgements on where to focus your time if you already understand the vendors and supporting service provider solutions .

• Align to your procurement policies — If your organisation has a policy of using existing IT providers whenever possible, then understand what telepresence products and services they provide and determine if there is gap against your requirements

• Aim for contrast — Get at least two equipment vendor demonstrations so you can contrast solutions

• Take another look — Remember that you can always get another round of hands-on experience as part of the provider short listing and formal provider selection process .

It is important to note that getting hands-on experience applies to equipment vendors but also to all the supporting service providers . We suggest this can be achieved through the following:

• Demonstrations — Book sessions with equipment vendors at their demonstration centers . Check if any of the demonstration centers include integration with supporting services that may be of interest, e .g . VNOC services .

• Borrow equipment — Borrow equipment for use in your company . This can be especially useful to personal telepresence systems when combined with externally provided MCU services (i .e . no core network required to be installed) .

• Peer companies — Find other companies who use the same equipment or services you are inter-ested in . This can be accomplished through your own networks, telepresence user groups or provider referrals .

• Trial services — Most video service providers have trials available to use their hosted MCU and bridging services .

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Make a checklist

Use the following points to make a checklist for assessing the solution demonstrations:

• Prepare a feature list — Make a list of the features that you want to see in advance of the demon-stration . Make sure all features can be demonstrated, in particular those features related to interoperability .

• Keep a record — As each feature is demonstrated, keep a record of the result . It can be easy to miss a feature or forget the result . This will help when comparing results across solution demonstrations .

• Do not just watch — As features are demonstrated, ask to try them directly yourself . You will get a first-hand view of how user-friendly the system is, and problems will be highlighted rather than stepped over .

• Have a real meeting — To get a true feel for the meeting experience, take at least 30 minutes and complete a real meeting . The longer you spend in a connected conference, the more you will appreciate the subtlety of the experience .

Potential questions

Some potential questions you may wish to ask at the hands-on session are:

• Ifobservinganimmersivesystem,howmanyofthefeaturesidentifiedinSection2areused?

• Canyoudemonstratehowthesysteminterconnectswithtelepresencesystemsfromother vendors?(Considerbothsingleandmulti-screensystems.)

• Canyoudemonstratehowlaptopdataissharedandhow,ifpossible,thisisdonewithanothervendorsolution?

• Canyoudemonstratehowauserestablishesamulti-pointcall?

• Howisamulti-pointcallaffectedwhenoneoftheconnectedsystemshasapoorconnection? (Isonlythatconnectionaffectedordoesitaffecttheoverallqualityofthecall?)

• Canyoudemonstrateameetingsettoauto-startatadesignatedtime?

• CanyoudemonstrateintegrationwithcalendaringtoolssuchasMicrosoftOutlooktosimplify theschedulingofcalls?

• Canyoudemonstrateconnectingaudio-onlyparticipantstoatelepresencecallandhowisthisdone?(Considerhoweasilyauseroradminpersoncancompletethistask.)

• Canyoudemonstratehowcallsarebothplacedandaccepted?(Considercallswithinyour organization and also to external end points .)

• Canyoudemonstratehowthesystemupscaleslower-resolutionsystemsthatjointhecallsotheyareseenathigherqualityintelepresencerooms?

• CanyoudemonstrateconnectionswithSIPandH.323systemssimultaneously?

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Demonstrations and loan equipment can take many weeks to organize . To prevent delays, make requests with solution providers and with attendees from within your company as soon as possible .

The quality of telepresence experiences can be quite subjective . For this reason make sure your target users are included as part of the real meeting organised using telepresence . This is an excellent method to gain user input into the selection process .

When you finish getting hands on experience, revisit you requirements document and verify that they are still valid and re-release to your stakeholders .

8. Select your provider

This section helps you select the provider or providers who will deliver the best value-for-money telepresence solution to your company .

Approach

This is best achieved by first completing a provider pre-qualification process and then inviting the more promising providers to a formal Request for Proposal (RFP) process .

Completing a pre-qualification process as an input to the formal selection process has the following advantages:

• Relevant and quality proposals from the formal selection process — It allows the formal selec-tion process to target providers who you already know have attractive proposals rather than getting distracted by proposals that are not viable . It also lets providers know that if invited for a formal response, you will seriously consider their proposal .

• Refined budget estimates — By asking for budgetary guidance, it provides the first opportunity to refine the estimate made in section 3 .

• Refined timeline estimates — By asking for timeline estimates, it provides the first opportunity to refine the estimate made in section 4 .

• Clarifying formal selection approach — By asking appropriate questions about product and services capabilities, you can verify the best way to approach the formal RFP process . For example, do you need separate network and equipment procurement approaches, or do you need a single providerofanend-to-endintegratedsolution?

LESSONS LEARNED

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Timelines

The below table provides a guide on the selection process timelines:

TABLE 12 — TIMELINE FOR THE OVERALL SELECTION PROCESS

Pre-qualification 3 Allow one week for initial shortlist, one week for providersprocess to respond to a questionnaire and one week to review and

finalize the shortlist.

Prepare an RFP 2 This assumes you start preparing the RFP concurrent to the pre-qualification process.

Time for responses 2 – 4 In the pre-qualification process, ask providers how long they need to respond to the RFP, if invited.

Evaluation 2 This assumes a one-week intensive evaluation followed by one week to share the result with stakeholders before noti-fyingprovider/s.

Contract 2 – 4 The process will be longer if with multiple providers or forpreparation global contracts requiring local agreements in different

regions.

TOTAL 11 – 15

Potential pre-qualification questions

An effective pre-qualification process will ask minimal questions and request short answers . This will mean you can ask many more providers to the pre-qualification process and efficiently filter the providers to invite to the formal selection process .

The scope of the pre-qualification questions should be guided by your finalized requirements . If you are unsure on any requirements, the pre-qualification provides a further opportunity to make refinements . For example, if you are undecided about buying your own MCU equipment or using an externally provided service .

To provide context to the providers, you will need to provide a statement of your requirements, or the options you are considering so they can respond to questions on budget and timelines . A list of potential pre-qualification question to choose from follows:

• Pleaseprovidedetails(includingthird-partysubcontractorresellarrangements)foranyofthefollowing product and services you provide:

– Immersive telepresence room systems

– Telepresence room systems

Milestone Duration (weeks) Assumptions

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– Personal telepresence systems

– MCU or bridging products

– Network services

– Video services (hosted MCU, bridging services, booking services, monitoring services)

– Systems integration (end-to-end solution integration and management)

• Pleasestateyourexperienceinprovidingtheaboveproductsandservices.

• Pleaseprovidebudgetaryguidance,withanyoptionshighlighted,onthestatementofrequirements .

• Pleaseprovideadeliverytimetableestimate,withanyoptionshighlighted,tomeetthestatementof requirements .

• Doyouhaveafacilitytodemonstratetherequirementsidentified?Arethereanyrequirementsthatyoucannotdemonstrate?

• Willyoubeabletoprovidethreecustomerreferencesrelevanttotherequirementsidentified?

Request for proposal

The following checklist provides a guide in preparing your RFP or equivalent and the subsequent evaluation:

M Use your requirements document and ask if the provider can deliver each item .

M Include any relevant questions that you raised during the hands-on experience (section 7) and provider pre-selection .

M Review the checklists provided in the implementation section (section 9) to decide if you want the provider to include any activities within RFP scope .

M Specify that materials lists are clearly identified, including equipment they own and equipment you buy .

M For completeness, include standard procurement items such as evaluation criteria, contract terms, method to treat variations, payment milestones, warranties, termination, etc . We assume your procurement department will have a standard process for covering these items .

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Getting the right contact in the provider organization that can respond to pre-qualification and RFP questions is not always easy . The provider will want to qualify you before applying any effort . For this reason, get your potential provider contacts early and let them know a pre-qualification process will be held .

Before confirming the final providers, it can be useful to make sure all key stakeholders have attended a demonstration of the end-point solution . This is only relevant if any key stakeholders were not available as part of the hands-on experience in section 7

Make sure that provider availability claims are consistent with their IT architectures and sup-porting professional services . For example, a bridging service with more than 99% availability will usually require redundant bridging equipment . Engineering support with an SLA of four hours onsite will not be possible to achieve if that support is a plane flight away .

Providers will need to assume certain utilization levels to determine the capacity required to meet your requirements . This is critical as capacity will influence price . For example, will the MCUrequireenoughprocessingforfiveconcurrentconferencesor10?Assuch,askforcapacityassumptions to be stated .

If you require an immersive telepresence system, plan to identify and select a building contractor so that when you finalize your telepresence selection you can roll directly into starting the room remediation as required .

Providers are aware some customers will prefer an end-to-end approach and develop a total solution using sub-contract arrangements with third-party service or product providers . Understanding the sub-contract capability will become important in overall proposal evaluation .

One item not covered in this guide but important in the formal provider selection is under-standing how to migrate services away from the provider at contract conclusion . At some point, the future products and services will be replaced . Thus, understanding the potential complexity and cost may influence the evaluation process .

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9. Implement the solution

This section provides timelines and considerations for implementing your telepresence solution .

TimelinesThe below table provides a guide of potential implementation timelines . Adjust for what is relevant in your organisation .

TABLE 13 — POTENTIAL IMPLEMENTATION TIMELINES

Conceptual design 2 Conceptual design enables the technical approach to be formalised before spending time on detail. Key architectural items such as high availability, disaster recovery, network-in-terconnectpointsandbridging/MCUlocationsshouldallbe determined.

Detailed design 2 The detailed design provides the level of information required for configuration of equipment to start. Details such as network addressing and firewall rules are included.

Equipment delivery 4 Equipment delivery obviously varies, so adjust this pending supplier advice.

Room remediation 6 This is only applicable for immersive room environments.(if applicable) Room remediation will take up to six weeks if physical works

such as sound-proofing walls or moving air conditioning cooling units are required. See section 2 for immersive-room-build considerations.

MCU/Bridge 2 This is not applicable if third-party MCU and bridging installation services are used.(if applicable)

WAN link installation 8 This is not applicable if you leverage your existing WAN. If(if applicable) you do, some time for auditing existing WAN performance

and applying any necessary performance changes should be allowed.

Operational readiness 2 Define support processes and responsibilities for the opera-tional phase of the solution.

End point installation 2 2 weeks assumes all locations can be installed in parallel.

Testing 2 Verify that both technology and processes work as expected.

End user promotion 2 Make users aware of the solution and comfortable using it.and training

Milestone Duration (weeks) Assumptions

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Most milestones require sequential execution, as their output drives the milestone that follows . The diagram below shows the upper duration for each milestone with a total duration of 16 weeks:

DIAGRAM 4 — POTENTIAL IMPLEMENTATION TIMELINES

Checklist

The following checklists may be useful when planning each of the implementation phases:

CONCEPTUAL DESIGN

M Istheapproachtoprovidingeachofthesolutioncomponentsinsection1identified?

M Canyouclearlyidentifyhoweachofyourrequirementsdefinedinsection6willbedelivered?

M IstheconceptualdesignconsistentwiththeproposalprovidedbythesuccessfulRFPrespondent?

DETAILED DESIGN

M Howwillmanagementservicesintegrate?(e.g.monitoringservices)

M Istheapproachtosecuritydetailed?(e.g.encryptionofsignallingormedia,passwordmanage-ment for administration or connectivity to third party devices and or networks)

Consider the following items if you plan to use your existing network to provide connectivity between end points:

M Howwillvideotrafficprioritizationoccuroverothertraffic?(i.e.howwillyournetwork bandwidthbeallocatedtovideotrafficandhowwillvideotrafficbetagged?)

M Howwillnetworkservicessuchasnetworktime,DHCPanddirectoryservicesbeprovided?

M Howwillyourvideo-dialplanintegrateintoanyexistingdialplans?

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WAN LINK INSTALLATION

M Ifapplicable,haveyouconsideredthelogisticsofestablishingnewWANconnections? (e .g . landlord approvals, external and internal building cable runs)

M Ifapplicable,haveyouconsideredthelongleadtimeoftenrequiredforWANconnections?

EQUIPMENT DELIVERY

M Haveyouconsideredthespacerequiredtostoreyourdeliveries?(Roomsystemscantakesubstan-tial space when first delivered . Immersive rooms can be more than a dozen pallets of equipment . If applicable, consider the receipt, storage and transport logistics within your site . Delivery is often to your building loading bay and no further) .

ROOM REMEDIATION

M Doyouknowwhatroomremediationisrequired,ifany?(Yourproviderwilldefinetheroomremediation requirements for an immersive solution . Expect to do work on your ceiling, lighting, floors, walls, doors and air conditioning) .

M Doyouknowthepowerandnetworkportrequirementsyouneedtoprovide?(Thetablelocationswill require power and network ports for use by the room participants, so expect to provide up to two power outlets and a network outlet per seat) .

END-POINT INSTALLATION

M Doyouneedtoplanforinstallationoutsideofbusinesshours?(i.e.dotheroomsneedtobeusedduringthedaybyothers?).

M Haveyougotaplantoremoverubbishduringtheinstallation?(Thisismostrelevanttoimmersivesolutions where the packaging required for removal is significant) .

OPERATIONAL READINESS

M Doyouhaveaprocessforassistinguserswhoneedhelp?

M Doyouhaveaprocessforuserstoestablishconferences?

M Whatistheprocessforhowbookingconflictswillbemanaged?

M Whatistheprocessforaddressingissuesorproblems?

M Have you defined a role responsible for promoting, measuring and reporting if the telepresence solutionisachievingtheoriginalbusinessrequirementsdefined?

M Have you defined a role responsible for the overall service as the ultimate point of escalation for issuesorproblems?

M Whoisresponsibleformanagingtheservicelifecycle?Forexamplenewfeaturereleases,criticalsoftware or hardware updates, or vendor end of life announcements .

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M Who is responsible for reporting on, and managing as need be, service availability, service utilisationandsolutioncapacity?

M Isas-builddocumentationavailablethatdefineshowthetelepresencesolutionisconfigured?

M Isthereguidancethatcanbereusedwhenadditionalendpointsareaddedtothesolution?

TESTING

M Haveyoutestedthatyourroomremediationmeetstherequiredcriteria?(Thetestcriteriapro-vided by your supplier to confirm remediation completed for immersive purposes is acceptable . This can include tone generators to measure echo, light meters to measure lux levels and noise meters to measure sound proofing) .

M Canyoutestthateachofyourrequirementsdefinedinsection6aremet?(Useyourdefinedrequirements and complete appropriate tests for each item) .

M Ifapplicable,canyouprovethatyourWANcansupportthenecessaryvideotraffic?(Ifyouhavenew WAN connections, consider insisting on long-held traffic generators to prove the network stability) .

M Canyouproveyournetworkavailabilityorredundancy?(Specificallyverifyequipmentthatincludes redundancy or high availability) .

END-USER PROMOTION AND TRAINING

M Doyouhaveaplanforwalk-indays?(Youmaywanttoconsiderconnectingconferencesbetweenseveral locations and invite users to walk in at anytime to experience telepresence .

M Doyouhaveonlinematerialsavailable?(Thiscanbehelpfulforuserswhocannotmakeface-to-face training and as a reference source for users to refresh themselves on functionality) .

M Doyouhaveanyuserchampions?(Initialtrainingcantendtobeforgottenormisspeoplewhowere out of the office . User champions provide a way for knowledge to be embedded into various part of the organization and thus hopefully continue to be passed on over time) .

Unlike personal telepresence systems, users often attend room-based telepresence systems without their computer . As such, it is helpful for each room system to clearly display how to connect a call and how to ask for help .

Have a process-testing day where each process is validated through simulated cases . This can be an effective way to transfer processes from a written document into day to day action .

LESSONS LEARNED

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10. About the author

Richard Tucker has extensive experience working with end user organizations to deliver telepresence solutions that meet busi-

ness objectives . This includes strategy development, procurement and implementation of telepresence and video conferencing solutions, both standalone, and as part of broader unified communications solutions .

Example engagements include:

• ConsultingwithaFTSE100companytohelpthemdefinetheirtelepresencestrategy.Thisincludeddirect collaboration with the Chairman, CEO and members of the executive committee, and resulted in a telepresence solution that met their needs,

• Leadingthewriting,evaluation,andrecommendationsofacompetitiveprocurementprocessforaglobal telepresence solution,

• Managingtheimplementationofvideoconferencingandsupportingaudiovisualsolutionsintoover 100 rooms for the new corporate headquarters of a financial institution,

• Managingthedeliveryofahighdefinitionvideoconferencingnetworktoover40locationsglob-ally, including room fit out, end point implementation, network upgrades, integration to nearly 200 existing systems, core bridging and conferencing infrastructure replacement, and end user training/ promotion, and,

• Managingtheimplementationofanimmersivetelepresencesolution,includingacloudbridgingand conferencing solution, to 10 locations, across Europe, Asia Pacific and Americas .

Richard is project management certified, has IT operations qualifications, has an honours degree in Engineering, and a bachelor degree in Economics .

Richard is a member of the AV User Group in the UK and a judge on the annual audio visual industry awards in the UK .

You can contact Richard at: [email protected]

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11. About the Human Productivity Lab

The Human Productivity Lab is the leading consultancy for organizations looking to deploy and future-proof visual col-

laboration solutions including videoconferencing, telepresence, streaming video, unified communications, and Video Network Operation Centers. The Human Productivity Lab offers organizations a host of advisory services including:

• VisualCollaboration–Environment/RoomDesign&NetworkDesign

• VisualCollaborationforAgileSoftwareDevelopment&Scrum

• RFPCreation,BidManagementandOversight

• UnifiedCommunications–DesignandOptimization

• VideoNetworkOperationCenter&VideoCallCenter–Design,Build,Staff,andTrain

• InfrastructureandEnvironments

• VideoRecording,Archiving,andStreaming

Visual Collaboration Expertise On-Tap

Tom Luketich• EMEA Business Development–Channel End User/VAR Integrator• Interoperability & Testing• Launching Start-up Companies

Scott AllendeVaux• UC Enterprise Architecture• RFP Management & Oversight• Keynote Speeches on Emerging Technologies

Rebekah AllendeVaux• RFP Management & Oversight• Video Programmes, Playbooks & Training• Building Enterprise VNOCs

Michael Baker• Videoconferencing• SaaS• Visual Collaboration

Sanford Dickert• Mobile Telepresence• Remote Presence• Telepresence Robotics

David Maldow• Visual Collaboration Project Management • Interoperability and Testing• Technical Writing

Howard Lichtman• Visual Collaboration for Agile-Scrum• Visual Collaboration Solution Design• Investor Due Diligence

Bryan Hellard• Telepresence & Videoconferencing Product Design• R&D/Prototyping• Computer Aided Design

Richard Tucker• Unified Communications Strategy• Solution Selection and Procurement• Implementation Mgmt.

Andy Howard• Enterprise Webcasting and Video Streaming• Video Conferencing• Unified Communi-cations

Doug Howard• Security, Business Continuity and Governance• Visual Collaboration Strategy Creation and Execution• M&A, Business Integration

The Human Productivity Lab has added some of the world’s leading experts in videoconferencing, telepresence, and

visual collaboration.

• RFP Creation, Bid Management and Oversight• Unified Communications• Video Network Operation Center – Design, Build, Staff, and Train• Visual Collaboration Network Design• Infrastructure and Environments• Video Recording, Archiving, and Streaming

• Visual Collaboration Product Design• Product Positioning and Strategies• Corporate Development and Strategic Partnerships

• Due Diligence

Human Productivity LabLONDON • WASHINGTON, DC

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512.828.7317• [email protected]

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