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Pokemon Conquest Walkthrough

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    ------------------------------------------------------------------------------

    Written by _Ultimate_Sora_ AKA Aira

    Copyright 2012

    Version: 2.14

    Last Update: 07/12/2012

    Email: [email protected]

    ------------------------------------------------------------------------------

    This may be not be reproduced under any circumstances except for personal,

    private use. It may not be placed on any web site or otherwise distributed

    publicly without advance written permission. Use of this guide on any other

    web site or as a part of any public display is strictly prohibited, and a

    violation of copyright.

    The following websites are allowed to host this guide:

    www.gamefaqs.comwww.neoseeker.com

    ------------------------------------------------------------------------------

    O=====================================================================O

    | [Table of Contents] |

    O=====================================================================O

    Contacting.......................................................[001]

    Updates..........................................................[002]

    Intro............................................................[003]

    Controls.........................................................[004]

    Game Play & Game Mechanics.......................................[005]

    Main Story Walkthrough...........................................[006]

    Aurora.....................................................[007]

    Ignis......................................................[008]

    Greenleaf..................................................[009]

    Fontaine...................................................[010]

    Violight...................................................[011]

    Chrysalia..................................................[012]

    Pugilis....................................................[013]

    Terrera....................................................[014]

    Illusio....................................................[015]

    Cragspur...................................................[016]

    Viperia....................................................[017]

    Yaksha.....................................................[018]

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    Avia.......................................................[019]

    Valora.....................................................[020]

    Spectra....................................................[021]

    Nixtorm....................................................[022]

    Dragnor....................................................[023]

    Infinte Tower..............................................[024]

    Side Stories.....................................................[025]

    Hideyoshi: Happily Ever After..............................[026]

    Ieyasu: The Burden of Peace................................[027]

    Yukimura: The Way of the Warrior...........................[028]

    Kenshin: The Joy of Battle.................................[029]

    Ginchiyo: Pride and Precociousness.........................[030]

    Mitsuhide: Tragic Determination............................[031]

    Kotaro: A Shroud of Darkness...............................[032]

    Mitsunari: Not Worth Fighting Over, Part 1.................[033]Nene: Teaching Them a Lesson...............................[034]

    Hanbei: The Reluctant Genius...............................[035]

    Tadakatsu: The Unparalleled Warrior........................[036]

    Hanzo: A Ninja amongst Ninjas..............................[037]

    Shingen: Archenemies.......................................[038]

    Kunoichi: Time for Battle!.................................[039]

    Kantsugu: Land of Love and Righteousnes....................[040]

    Aya: Love is a Battlefield.................................[041]

    Yoshihiro: The Final Gamble................................[042]

    Muneshige: Blowing in the Wind.............................[043]No: Rensei's Legendary Beauty..............................[044]

    Gracia: All Grown Up.......................................[045]

    Motochika: The Rebel.......................................[046]

    Ujiyasu: That Which He Holds Dear..........................[047]

    Kiyomasa: Not Worth Fighting Over, Part 2..................[048]

    Oichi: The Rose of Rensei..................................[049]

    Kanbei: The Visionary's Quest..............................[050]

    Ina: Grace and Beauty .................................[051]

    Yoshimoto: Pokemari and Me.................................[052]

    Masamune: The Dragon's Dream...............................[053]

    Motonari: Putting the Books Down...........................[054]

    Magoichi: .................................................[055]

    Kai: Simply the Best.......................................[056]

    Masanori: Not Worth Fighting Over, Part 3..................[057]

    Nobunaga: The Road to Conquest.............................[058]

    Hero: The Two Heroes of Rensei.............................[059]

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    Items............................................................[000]

    Kingdoms.........................................................[000]

    Pokemon..........................................................[996]

    Pokemon Moves....................................................[997]

    Pokemon Skills...................................................[998]

    Warriors.........................................................[999]

    Warlords.........................................................[WAR]

    Special Thanks...................................................[SPC]

    O=====================================================================O

    | [Contacting] [001] |

    O=====================================================================O

    When messaging me be sure to...

    Send all emails to: [email protected]

    Put the subject as: "PKMN Conquest suggestion"

    and include your GameFAQS/neoseeker Username, if you have any.

    CREDIT WILL NOT BE GIVEN IF NO NAME IS PROVIDED!

    If that's not the subject I will probably just delete it.

    O=====================================================================O

    | [Updates] [002] |

    O=====================================================================O

    A more detailed walkthrough will come soon! For now, everything will

    be nice and simple! :D

    [06/21/2012]

    Started Guide and got up to Avia in the main story

    [06/22/2012]

    Cleaned everything up and finished the main story

    Added controls and game mechanics

    Added Eevee and Eeveelutions

    Added summary for 3 side stories.

    [06/23/2012]

    Added EVERY warrior along with their pefect links and information

    My hands hurt.

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    [06/24/2012]

    Finished Ieyasu's side story!

    Completed all Warlord info and updated some new Warrior information

    [06/25/2012]

    Arranged Warriors and Warlords list in alphabetical order and fixed

    a couple of perfect link mistakes!

    Names for opponents in the main story fixed upto Cragspur! Will fix

    the rest when I have more time!

    Finished Ginchiyo's story!

    Finished Kotaro's story

    WHAT A BUSY DAY!

    [06/26/2012]

    Updated Warrior/Warlord list with some english names of new warriors I got!Finished Aya's story!

    [06/27/2012]

    Finished most of Hideyoshi's story, its pretty long!

    [06/28/2012]

    Grinded my butt off and beat Hideyoshi's story

    Filled in some pokemon and their info

    completed Yukimura's story

    [06/29/2012]

    Put in placeholders for side stories and completed YMitsuhide, Nene and

    Oichi's story

    [06/30/2012]

    WORKED MY ASS OFF AND COMPLETED EVERY STORY AND WROTE SMALL GUIDES FOR IT

    ; w; SO TIRED.

    [07/01/2012]

    Added half of the pokemon and their skill lists

    [07/02/2012]

    Added 2 more pages for pokemon and their skill lists

    Fixed more Warrior information

    Fixed a couple of errors and added infromation from suggestions by users!

    Huge thanks to ShadeofIcarus!

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    [07/03/2012]

    Pokemon Gallery completed! List of Pokemon moves and Pokemon Skills coming up

    next!

    [07/04/2012]

    Added some pokemon skills, should have them all done by tomorrow.

    Fixed up some errors here and there.

    [07/11/2012]

    Some minor fixes and typos

    [07/12/2012]

    Ton of tiny fixes here and there!

    O=====================================================================O

    | [Intro] [003] |

    O=====================================================================O

    Pokemon Conquest starts off in the land of Rensei! There is an ancient

    legend that says if all Kingdoms are brought together a legendary

    Pokemon will appear for the Warlord. Part 1 of the story is where you

    start off but after clearing that you are to clear 32 Side-Stories in

    order to continue the Main Story and play the true ending!

    O=====================================================================O

    | [Controls] [004] |

    O=====================================================================O

    O===========O

    | World Map |

    O===========O

    Start: Opens up your menu where you can view the Pokemon and Warriors

    you've encountered, change your settings, input passwords, quit,

    return to the title screen, and save.

    Y: Opens up a list of warriors you've encountered.

    You can change the sort function using L & R or search Pokemon my type

    using X. Pressing Select changes the list to allied warriors, enemy

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    warriors, free warriors, and all together.

    X: Used to skip to the next month.

    D-pad: Used to move the cursor around. Hover over a kingdom to view detailed

    information such as warriors/Pokemon currently in the kingdom and a quick

    view to the facilities in the kingdom, this quick view also shows if there

    are any warriors or warlords in the kingdom. A grey Circle and triangle means

    there is a warrior in the area. A golden circle and triangle means there is

    a warlord in the area. A small pikachu face means there are wild Pokemon in

    the area. The level below the areas displays what level the area is at.

    A(While hovering over a kingdom): Displays the Kingdom menu where you can do

    actions such as entering the kingdom, marching people to and from kingdoms,

    equiping items to Pokemon in the kingdom, viewing detailed information aboutthe warriors and Pokemon in the kingdom, and Delegate commands to warriors

    inside the kingdom. For more information on Delegate, see the game mecahnics

    section.

    O==================O

    | Inside a Kingdom |

    O==================O

    Start: Opens up your menu where you can view the Pokemon and warriors

    you've encountered, change your settings, input passwords, quit,return to the title screen, and save.

    X: Used to skip to the next month.

    B: Return to the World Map Screen

    Y: If you draw additional Pokemon to an area (via use of the Power Plant

    in Violight) you can see what the new Pokemon you attracted are BEFORE

    the battle in Sky Garden by pressing the Y button.

    D-Pad: hover over areas in the kingdom to see detailed information about

    the area, including what warriors or Pokemon are in the area.

    A(While hoving over an area): Enters the area chosen. You can use this to

    enter a fight in an area or enter a shop. Certain kingdoms have special

    areas unique to that kingdom, for more information see the Kingdoms section.

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    L/R Buttons: Allow you to switch between Kingdoms you currently have under

    your control.

    O===============O

    | During Battle |

    O===============O

    Start: Opens up your menu where you can view the Pokemon and warriors

    you've encountered, change your settings, input passwords, Run,

    return to the title screen, and save.

    Running away from a battle counts as a loss, you still gain minor experience

    Select(While viewing a Pokemon's info): Switch between Ally/Enemy Pokemon's

    information.

    Y + Up/Down: Zooms in or out of the current position of the cursor.

    Y + Left/Right: Rotates the camera 90 degrees around the current position

    of the cursor.

    X(No Pokemon selected): Ends your turn and leaves all Pokemon who have yet

    to make a move in their current location.

    X(With Pokemon selected): Uses the Pokemon's Warrior skill if available.

    D-Pad: Move cursor around to view the map. Hover over Pokemon to see a quick

    overview about their stats.

    A: Used to select a Pokemon to either move, attack, or use their warrior's

    ability. To move a Pokemon move the cursor over the highlighted areas on the

    map. To attack a Pokemon, make sure you are in range and move the cursor over

    the Pokemon you want to attack.

    B: Go back once in menus.

    Info (When an enemy Pokemon is selected): Shows detailed information about

    the enemy Pokemon. Press L/R to switch between Warrior, Warrior/Pokemon, and

    Pokemon. Press Y to view descriptions of attacks and abilities

    B: Used to go back when available.

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    O=====================================================================O

    | [Gameplay & Game Mechanics] [004] |

    O=====================================================================O

    I basically added things off the top of my head here. If you would like

    to see more information or information about something I did not cover,

    feel free to send me an email and let me know! I'd be glad to fill this

    up with as much stuff as I can! :D

    O==========O

    | Gameplay |

    O==========O

    In Pokemon Conquest you play the role of a Warlord destined to take overall kingdoms in Rensei to unite Rensei and call upon the ultimate pokemon.

    Gameplay starts off easy, you invade other nations to take over their kingdoms

    and call them your own. You command an army of warriors and send them off

    to nations to take them over. In battles, you control pokemon in order to

    defeat the enemy, with help from warrior abilities.

    Warrior abilites can only be used once per battle, so use them wisely.

    Actual gameplay is in the form of Strategy Role Playing Games(RPGS) much like

    SMT: Devil Survivor. Each pokemon has a set number of spaces they can moveper turn but can be increased or decreased by pokemon attack or abilities.

    You can link (capture) pokemon after a certain point in the story and

    partner up with multiple pokemon per warrior, each with their own limit.

    You can also recruit warriors to join your army and use them and their

    pokemon as you wish.

    O==============O

    | Battle modes |

    O==============O

    There are two different game modes in Pokemon Conquest. The most common

    battle mode has a simple objective, defeat all enemies before your pokemon

    are defeated. The second battle mode is a "Capture the flag" kind of battle

    in which both teams fight to capture all flags on the field and defeat all

    opposing pokemon. To win in Caprure the flag you must either defeat all

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    opponents and capture all the flags or capture all the flags and defend them

    for 5 turns in order to win without defeating all the opponents.

    O==========O

    | Kingdoms |

    O==========O

    Kingdoms are the main objective of the game. Once you have conquered a

    kingdom by defeating the Warlord in charge of the kingdom you have complete

    control over the kingdom and do with is as you wish.

    In a kingdom you can enter areas where wild pokemon reside or where warriors

    are temporarily traveling. Here you can recruit warriors or link with wild

    pokemon. Some kingdoms have unique areas only available to that location that

    have special effects you can't find anywhere else.

    You can level up areas in kingdoms to make them bigger and atract strong, or

    evolved pokemon in some cases, after beating the main story by putting money

    inside the banks in the kingdoms.

    O==========O

    | Warriors |

    O==========O

    Warriors are what control pokemon. Each warrior has its own Ability, someunique only to them, that can be used ONCE PER BATTLE.

    Each Warrior can create links with a specific number of pokemon, if the

    warrior has reached their capacity, they can release a pokemon and replace

    them. Warriors can be dismissed by recruiting a new warrior and sending them

    to the kingdom with the warrior you want to replace. If the kindom is full

    you will be asked if you want to dismiss a warrior, say yes and select which

    warrior to dismiss and replace.

    The warrior you dismissed will still wander around rensei and will keep ALL

    pokemon he/she had when you dismissed the warrior.

    So how do recruit Warriors?

    To recruit warriors you must accomplish one of the three requirements

    Defeat the warrior in 4 turns or earlier

    OR

    Defeat the warrior with a Super-effective attack

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    OR

    Defeat the warrior without any of your pokemon taking damage

    Death by conditions such as burn or poison DO NOT COUNT!

    O==========O

    | Warlords |

    O==========O

    Warlords control kingdoms or assist in the defense of a kingdom.

    Warlords typically have better stats than normal warriors and have the

    ability to transform, strenghtening their power even more! They can only

    be recruited after their kingdom has been conquered by your army.

    They can be recruited by accomplishing the following requirements:

    you *MUST* do the following with other Special Warlords, those with

    gold backgrounds rather than silver backgrounds.

    Defeat the warrior in 4 turns or earlier

    OR

    Defeat the warrior with a super-effective attack

    OR

    Defeat the warrior without any of your pokemon taking damage

    If the warlord does not land the finishing blow, the Warlord you tried

    to recruit will run off! Death by conditions such as burn or poison DO NOT

    COUNT!

    O===============O

    | Pokemon Links |

    O===============O

    Link is the "Level" in Conquest. Each pokemon gains a bit of link percentage

    afte every battle. The higher the link, the higher the pokemon can grow

    and become stronger.

    Each pokemon has a certain warrior or warlord they have a PERFECT LINK with.

    A perfect link is when the pokemon and the warrior/warlord can link with

    each other at 100%, allowing the pokemon to reach its full potential.

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    When performing a link with a pokemon you can tell if the pokemon is a

    perfect match, or close to perfect in some cases, by the small coin icon

    above their head.

    A coin with an X over it means the pokemon cannot link with the warrior

    No coin with a purple aura means the pokemon can be linked

    No coin with no aura means you have already linked with the pokemon

    A bronze coin means the pokemon is not a great link with the warrior

    a silver coin means the pokemon is a decent link with the warrior

    a gold coin means the pokemon is an excellent link with the warrior

    Gold Coins: 90-100% Link

    Silver Coins: 70-89% Link

    Bronze Coins: 50-69% Link

    No Coin: 1-49% Link

    ** Credit goes to Isfan for this next bit of info! **

    "While the game gives the impression, and I'm sure had full intention,

    of making the Ball-of-Light mini-game to Link with new Pokemon a Rhythm

    based game, it's actually not. In rhythm based games, you can only hit

    each note once, if you hit it early it cannot be hit again immediately

    after when the timing is perfect. However, for this game when we hit the

    button when the ball of light reaches the circle outline, the ball does

    not disappear. In fact, we can press the A button multiple times per ballof light to improve our Link with the wild Pokemon. You can hit the

    A button as early as when the right edge of the Ball of Light first touches

    the left edge of the Circle Outline, and I find it rather easy to just

    double-tap the A button for each ball of light, filling up my meter twice

    as fast."

    O==================O

    | Evolving Pokemon |

    O==================O

    Evolving pokemon is quite different from what you might be used to in Conquest

    mostly because level doesn't have much to do with it in most cases.

    Some pokemon evolve when a stat reaches a certain point, some pokemon can only

    evolve after doing an action in a certain kingdom, other pokemon require

    them to carry an item and evolve after completeling an action somewhere.

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    Other pokemon require a certain link percentage to evolve.

    Some require both a stat and a specific location like Galceon.

    Any action such as Mining, Battling, Shopping, etc. count as an action and will

    allow your pokemon to evolve.

    O=====================================================================O

    | [Main Story Walkthrough] [006] |

    O=====================================================================O

    You start in the Kingdom of Aurora, your starting kingdom filled with mostly

    Normal-type pokemon. You are introduced to a couple of characters then

    ambushed by some warriors from the Ignis Kingdom, basically for a tutorial.

    O=====================================================================O

    | [Aurora] [007] |

    O=====================================================================O

    O=====================================================================O

    | Battle Conditions: Defeat all enemies | Turns: 20 |

    O====================O==================O=============================O

    | Enemies & PKMN | Types | Attacks |

    O====================O==================O=============================O| Koroku & Tepig | Fire | Ember ** |

    | Nagayasu & Bidoof | Normal | Headbut *** |

    O================O====================================================O

    | Strategy |

    O================O

    This battle is fairly easy as it is the tutorial of the game, just take out

    the enemies to win, easy!

    O========================O

    | Post-battle activities |

    O========================O

    After that fight I recommend you at least train once in Aurora before going

    on to Ignis. Doing so will unlock the springs in Aurora. I'm not sure if this

    is required, but I did it anyways. I will not be covering side battles much

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    in this guide as they are all honestly pretty easy and the main focus of

    this guide is really just warlord battles.

    O=====================================================================O

    | [Ignis] [008] |

    O=====================================================================O

    O=====================================================================O

    | Battle Conditions: Defeat all enemies | Turns: 20 |

    O=====================================================================O

    | Terrains: Spring, Magma, Fire Walls |

    O=====================================================================O

    | The walls of fire will move around every once in awhile and at the |

    | end of turns, boulders will fall from the sky and randomy hit any |

    | pokemon out on the field, beware fo this! |O=======================O==================O==========================O

    | Enemies & PKMN | Types | Attacks |

    O=======================O==================O==========================O

    | Hideyoshi & Chimchar | Fire | Ember ** |

    | Nagayasu & Bidoof | Normal | Headbut *** |

    | Koroku & Tepig | Fire | Ember ** |

    O================O====================================================O

    | Strategy |

    O================O

    This battle is somewhat easy, just avoid the lava. I usually tend to just

    skip my first turn and let the enemies come to me then ambush them on turn 2.

    If you end up moving too far on turn 1 you're leaving yourself open to an

    attack from chimchar as he has a long range. Once chimchar gets closer you

    can try to ambush him with both Eevee and jigglypuff. Tepig should be your

    first target as it goes down faster then Chimchar should be your main focus.

    Once you have Chimchar down focus on Bidoof for the easy win. Use the springs

    and Oichi's ability to heal up quick!

    O========================O

    | Post-battle activities |

    O========================O

    After conquering Ignis you should train up a bit and recruit some warriors

    with fire pokemon to make the next fight in Greenleaf a piece of cake.

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    Even a single fire pokemon would help! Darumaka has a pretty strong attack so

    try and recruit him if you can, a tepig or charmander also helps as well.

    If you do end up getting a charmander, try evolving it into a charizard, it

    is a pretty good fire-type in the end.

    O=====================================================================O

    | [Greenleaf] [009] |

    O=====================================================================O

    O=====================================================================O

    | Battle Conditions: Capture all Flags | Turns: 15 |

    O=====================================================================O

    | Terrains: Grass |

    O=====================================================================O

    | Recommended Types: Fire | Power: 300 |O=====================================================================O

    | The vine bridge opens and closes up every other turn but you |

    | probably won't even use it. The shrubs around the field teleport |

    | pokemon from one shrub to another, usually one nearby and of the |

    | same color, use these to your advantage |

    O=======================O==================O==========================O

    | Enemies & PKMN | Types | Attacks |

    O=======================O==================O==========================O

    | Motonari & Snivy | Grass | Vine Whip ** |

    | Motoharu & Pansage | Grass | Vine Whip ** || Takakage & Sewaddle | Bug/Grass | Bug Bite *** |

    | Takamoto & Sewaddle | Bug/Grass | Bug Bite *** |

    O================O====================================================O

    | Strategy |

    O================O

    This battle isn't too tough either as long as you brought some fire pokemon

    from Ignis. The grass shrubs in this map teleport you to another shrub if

    you stand on it at the end of your move so use those to get across walls

    or just move a couple more squares per turn. I split my team up in half and

    sent half to get the flag on the bottom right of the map and the other half

    to the top right flag, picking up the middle flag along the way. Just make

    sure you send at least one fire pokemon to each side if you can.

    With fire pokemon this fight doesn't really require much thought but if you

    for some reason don't have any fire pokemon just go after Snivy and Pansage

    first as their attacks can hit multiple pokemon and Sewaddles tend to do

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    little damage with their bites.

    If you manage to knock-out all pokemon before capturing all 3 flags you will

    have to go back and capture all flags before you win the fight! Don't forget!

    O========================O

    | Post-battle activities |

    O========================O

    After conquering Greenleaf I recommend recruiting two or three warriors with

    grass-type pokemon for the next kingdom to make the next fight just as easy

    as this one! Carnivine is a great grass-type pokemon that'll help you out

    quite a bit so try getting it if you can, it is pretty OP during the start

    of the game until you get access to other grass pokemon. Cottonee is an okay

    grass-type as well but it won't do much damage. You could also look intogetting Pansage too since it has the same attack as Carnivine but a bit

    weaker.

    O=====================================================================O

    | [Fontaine] [010] |

    O=====================================================================O

    O=====================================================================O

    | Battle Conditions: Defeat all enemies | Turns: 20 |

    O=====================================================================O| Terrains: Grass, Water |

    O=====================================================================O

    | Recommended Types: Grass | Power: 400 |

    O=====================================================================O

    | The small river that runs in the middle of the field keeps your |

    | land pokemon from crossing over, use the switches infront of the |

    | doors to close the dam and stop water from flowing down the river, |

    | giving your pokemon access to get across. |

    | AVOID KEEPING YOUR PKMN ON THE RIVER OR THEY WILL RECEIVE DAMAGE! |

    | FLYING/LEVATATING PKMN CANNOT ACTIVATE SWITCHES |

    O=======================O==================O==========================O

    | Enemies & PKMN | Types | Attacks |

    O=======================O==================O==========================O

    | Motochika & Oshawott | Water | Water Gun ** |

    | Chikamasa & Piplup | Water | Bubble * |

    | Nobuchika & Panpour | Water | Water Gun ** |

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    | Morichika & Wooper | Water/Ground | Water Gun ** |

    O================O====================================================O

    | Strategy |

    O================O

    This battle should be pretty easy with Carnivine but still managable without

    it. You'll wanna start by closing up the dams so your pokemon can cross over

    the river, just make sure you never stand on the river when there is no water

    because if the dam is opened your pokemon gets kicked off and takes damage.

    Focus your fire on Oshawott and Piplup if you can then handle the other 2

    pokemon to win the battle. It should be pretty easy once you manage to get

    all your pokemon across the river.

    O========================O

    | Post-battle activities |O========================O

    You should've recruited a couple of warriors from this fight giving you a

    good army of water pokemon. After conquering Fontaine you gain access to

    three more kingdoms in the north. The next kingdom we'll be going after

    is Violight as it is the weakest of the three. Train up a bit and recruit

    some more warriors if you want, we'll mostly be relying on brute force to

    take over Violight rather than weaknesses. You could recruit an Onyx if you

    want as well to have something that isn't affected by electric types.

    O=====================================================================O

    | [Violight] [011] |

    O=====================================================================O

    O=====================================================================O

    | Battle Conditions: Defeat all enemies | Turns: 20 |

    O=====================================================================O

    | Terrains: Normal |

    O=====================================================================O

    | Recommended Types: Ground | Power: 600 |

    O=====================================================================O

    | This field is quite interesting, the big coils you see around the |

    | field can electricute pokemon that are on the opposite side of the |

    | switch that was pressed. There are a total of 4 switches here |

    | Top left switch: Shocks bottom right |

    | Top right switch: Shocks bottom left |

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    | Bottom left switch: Shocks top right |

    | Bottom right switch: Shocks top left |

    | The Coil in the middle will activate randomly and hit random blocks |

    | that do not have a colored outline on them. |

    O=======================O==================O==========================O

    | Enemies & PKMN | Types | Attacks |

    O=======================O==================O==========================O

    | Ginchiyo & Shinx | Electric | Spark *** |

    | Sorin & Panpour | Water | Water Gun ** |

    | Muneshige & Starly | Normal/Flying | Quick Attack *** |

    | Takatane & Mareep | Electric | ThunderShock ** |

    | Shoun & Pichu | Electric | ThunderShock ** |

    O================O====================================================O

    | Strategy |

    O================O

    This battle might be a bit tough depending on which pokemon you bring along.

    Carnivine is very helpful as it has a strong attack. Avoid staying on the

    bottom right corner of the map, the squares with a pink/red outline as Pichu

    will step on the top left corner switch and shock the entire bottom right

    corner, he only does this once so you should be okay after that. Focus your

    attacks on Shinx and Mareep. Then take care of the other 3 smaller pokemon

    that should go down pretty quickly.

    Remember that you can use the switches to your advantage as well, you can usethem to take down Panpour and Starly since they're weak against electric

    attacks.

    O========================O

    | Post-battle activities |

    O========================O

    After this conquering Violight you should have recruited Shoun and his Pichu

    so keep him around just because he has pichu! We now have access to electric

    type pokemon. The next kingdom on our list is Chrysalia, but you can hold that

    off for a while while you capture a couple more pokemon. Try and capture at

    least 1 flying-type pokemon before heading into Chrysalia, you'll need at

    least 2 for Pugilis. You could also take this time to try to evolve a pokemon

    or two if you REALLY want to, maybe charmander? :D

    O=====================================================================O

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    | [Chrysalia] [012] |

    O=====================================================================O

    O=====================================================================O

    | Battle Conditions: Defeat all enemies | Turns: 20 |

    O=====================================================================O

    | Terrains: Grass, Water |

    O=====================================================================O

    | Recommended Types: Fire & Flying | Power: 800 |

    O=====================================================================O

    | This field is pretty simple compared to the last. There are some |

    | Ponigiri balls around the field you can use to push around and hit |

    | pokemon, including yours, by attacking the balls. They will travel |

    | in a straight path until they hit a dead end. You'll see a couple |

    | variations of these on other fields as well, use them if you want || There are also a couple of traps in the sandy areas that will trap |

    | pokemon for 1 turn, keep these in mind! |

    O=======================O==================O==========================O

    | Enemies & PKMN | Types | Attacks |

    O=======================O==================O==========================O

    | Yoshimoto & Pineco | Bug | Bug Bite ** |

    | Masatsuna & Venipede | Bug/Poison | Poison Sting ** |

    | Ujichika & Venipede | Bug/Poison | Poison Sting ** |

    | Sessai & Spheal | Ice/Water | Powder Snow ** |

    | Yasumoto & Sewaddle | Bug/Grass | Bug Bite ** |O================O====================================================O

    | Strategy |

    O================O

    This battle is pretty easy since the enemies don't have attacks that do a ton

    of damage. The only thing you gotta watch out for is poison so make the two

    Venipedes your priority and hope you dont land on a trap along the way!

    Use the ponigiri to your advantage if you can, they help out quite a bit if

    you actually manage to get a hit, though you might get hit by them before you

    get a chance to hit them. Watch out for the sand traps around the area, you

    won't see them at first but after one has been activated the space will turn

    into a switch, so you'll at least know where the traps are!

    O========================O

    | Post-battle activities |

    O========================O

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    After conquering Chrysalia you've only got one more kingdom to conquer for now

    and it should be a piece of cake if you have two or three flying pokemon.

    If you've been following the guide this far then you should have at least one,

    try and capture another one for the next kingdom battle. You also should have

    the option to create links with other pokemon as well! Though I don't

    recommend replacing Eevee or jigglypuff as they are the best link for the MC

    and Oichi, you can go ahead and replace any other pokemon if you want though.

    O=====================================================================O

    | [Pugilis] [013] |

    O=====================================================================O

    O=====================================================================O

    | Battle Conditions: Capture all flags | Turns: 30 |O=====================================================================O

    | Terrains: Normal |

    O=====================================================================O

    | Recommended Types: Flying & Psychic | Power: 900 |

    O=====================================================================O

    | This field is pretty unique and can be annoying if you don't get |

    | any attacks in before the enemy can hit you. When any pokemon is |

    | attacked on the edge of the ring, they will fall down onto the |

    | bottom of the ring. The blue and red bells on the left and right |

    | side of the ring boost the attack pokemon, blue for your army, red || for the opposing army. The enemy doesn't really ring the bell so |

    | you don't have to worry too much about it |

    O=======================O==================O==========================O

    | Enemies & PKMN | Types | Attacks |

    O=======================O==================O==========================O

    | Yoshihiro & Gurdurr | Fighting | Wake-Up Slap *** |

    | Tadatsune & Pansage | Grass | Vine Whip ** |

    | Tadamoto & Timburr | Fighting | Low Kick *** |

    | Kanemori & Timburr | Fighting | Low Kick *** |

    | Takahisa & Machop | Fighting | Karate Chop *** |

    O================O====================================================O

    | Strategy |

    O================O

    This fight might seem a bit intimidating at first since the ring where

    all the flags are is so enclosed and has very little space, meaning

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    range attacks don't work as well. Start by sending one pokemon to ring

    the bell three times to give all your pokemon a nice attack boost to make

    this fight a little easier. Send all your hard hitting pokemon towards

    the ring but make sure you keep your distance so they don't get attacked.

    Once the enemy gets inside the ring ambush them with your flying types.

    Everyone but Pansage is a threat here, you can easily get rid of pansage

    with a fire type pokemon. Make sure you at least have one flag under your

    control throughout the entire battle or you risk losing the game! If you

    can manage to ambush one pokemon at a time this battle should be pretty easy.

    You could also try and knock down pokemon off the ring and corner them at

    the pottom with some of your pokemon to keep them from moving, this does end

    up leaving your flags open for other attacks.

    O========================O

    | Post-battle activities |O========================O

    After conquering Pugilis you have the choice of either invading Illusio

    or Terrera. I will be covering BOTH but I do recommend you invade Terrera

    instead because it is WAY easier compared to Illusio, mostly because Illusio

    has a very annoying field.

    For Illusio, you'll just need some Flying/Bug type pokemon as they do well

    against Psychic pokemon, as well as some heavy hitters. Most of their group

    is made up of psychic type pokemon, grind your pokemon up a bit if needed

    For Terrera, you'll need some Water or and Flying-type pokemon if you

    want to have the advantage! Ground helps a bit as well. The field for

    Terrera isn't as annoying as Illusio and the Pokemon in Terrera have

    weaknesses that can be easier to exploit than they are in Illusio so you

    should have an easier time here.

    ** NOTE **

    Make sure you are invading with SIX Pokemon from the SAME Kingdom before

    challenging either Kingdom! DO NOT invade from 2 kingdoms as this will

    split your group and make it harder to fight back! Read below for more

    information!

    **********

    When you attempt to invade either Terrera or Illusio you will be kicked

    out of the Kingdom for being "Weak" according to the Warlords of the

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    Kingdoms and their Junior Warlords will then come and attack YOUR kingdom

    after the event. These fights should be pretty easy as they are only a

    small group rather than a 6 people army and you should have no problem

    fighting back, it is a very easy fight. After winning this fight you get

    a special...reward!

    After that event you now have the option of challenging the Kingdom you

    invaded and got kicked out of! Good luck!

    Try to evolve a flying pokemon like Starly, it'll come in handy in the

    next fight.

    O=====================================================================O

    | [Terrera] [014] |

    O=====================================================================O

    O=====================================================================O

    | Battle Conditions: Capture all flags | Turns: 20 |

    O=====================================================================O

    | Terrains: Sand & Lift |

    O=====================================================================O

    | Recommended Types: Flying, Water, Ground | Power: 1200 |

    O=====================================================================O

    | This field is pretty simple. All sand, not many tricks in this |

    | field. A strong wind will ALWAYS blow after the first time any || Pokemon climbs up the tower so avoid being the first one up. The |

    | enemy will usually climb up by turn 2. The wind will then blow |

    | every three turns after the first time. |

    O=======================O==================O==========================O

    | Enemies & PKMN | Types | Attacks |

    O=======================O==================O==========================O

    | Shingen & Rhyperior | Ground & Rock | Rock Wrecker ***** |

    | Kei & Charmander | Fire | Ember ** |

    | Katsuyori & Rhyhorn | Ground & Rock | Bulldoze *** |

    | Kunoichi & Scraggy | Dark & Fighting | Faint Attack *** |

    | Yukimura & Tepig | Fire | Ember ** |

    | Masatoyo & bur | Ground | Dig **** |

    O================O====================================================O

    | Strategy |

    O================O

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    This field is pretty easy. Don't have any of your pokemon climb the

    towers until turn 3 because the wind ALWAYS blow after a Pokemon has climbed

    up to the top and knocks pokemon off the top and causing them to lose HP.

    The two to worry about here are Rhyperior for its strong rock attack

    and bur for its annoying dig attack. Rhyperior shouldn't be too

    much trouble since he can only use the attack every 2 turns, meaning

    you have a good chance of taking it out while its charging, no to

    mention its range is 3 spaces away with a Range of 2. It tends to stay

    in the back for a bit until the end.

    On turn 3 start sending your pokemon up onto towers to take them over.

    Keep your heavy hitters on the bottom to take out the small-fry and

    Rhyperior. Once you have Rhyperior out of the way you can easily take

    out the rest and capture the flags before the turn count ends!

    O========================O

    | Post-battle activities |

    O========================O

    At the end of this fight you should get Shinge to join your army and after

    a couple of cutscenes Kenshin will also join your group and you captured

    Illusio in the process! Now we have four more kingdoms to conquer! Our next

    target is Cragspur, mostly because the pokemon there are weaker. Cragspur is

    pretty easy to clear with some water pokemon so train those up if you can.Recruit any members you want and do anything you need to do before going on

    with the story. Battles tend to get a bit tougher from here on out so spend

    time training when you can.

    YOU CAN SKIP ILLUSIO AS YOU'VE ALREADY CONQUERED IT BY BEATING TERRERA!

    O=====================================================================O

    | [Illusio] [015] |

    O=====================================================================O

    O=====================================================================O

    | Battle Conditions: Capture all flags | Turns: 30 |

    O=====================================================================O

    | Terrains: Normal |

    O=====================================================================O

    | Recommended Types: Flying/Levitating, Bug | Power: 1200 |

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    O=====================================================================O

    | This field can be incredibly annoying if you don't have any flying |

    | pokemon, levitating pokemon or pokemon with range attacks. Because |

    | the field is split up into tiny pieces and different areas, flying |

    | and levitating pokemon will help out a lot! Use them to get over |

    | gaps and quickly attack the enemy The colored portals can also be |

    | used to teleport from one area to another as long as the portals |

    | are the same color, they will change randomly every couple of turns |

    O=======================O==================O==========================O

    | Enemies & PKMN | Types | Attacks |

    O=======================O==================O==========================O

    | Kenshin & Gallade | Psychic/Fighting | Psycho Cut *** |

    | Other & Kirlia | Psychic | Psyshock **** |

    | Other & Cubchoo | Ice | Powder Snow ** |

    | Other & Abra | Psychic | Teleport || Yatarou & bur | Ground | Dig **** |

    | Hart & Ralts | Psychic | Confusion ** |

    O================O====================================================O

    | Strategy |

    O================O

    This battle can be tough because of the layout of the field but flying

    and levitating pokemon should make it a bit easier as they can close in

    on the enemy a lot quicker than other pokemon can. The heavy hitters in

    this match are Gallade and bur so focus your attacks on them as burwill use dig which makes him hide for a turn while he is underground,

    this makes him a hard target to attack. Just try to ambush both Gallade

    and bur as quick as possible for an easy win. Abra just runs around

    and teleports so you can hold it off until the end or take it out if you

    have the chance, just dont spend all your time hunting it down. Ralts and

    Cubchoo are pretty easy to take out so you don't have to worry much about

    those two.

    O========================O

    | Post-battle activities |

    O========================O

    At the end of this fight you should get Kenshin to join your army and after

    a couple of cutscenes Shingen will also join your group and you captured

    Terrera in the process! Now we have four more kingdoms to conquer! Our next

    target is Cragspur, mostly because the pokemon there are weaker. Cragspur is

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    pretty easy to clear with some water pokemon so train those up if you can.

    Recruit any members you want and do anything you need to do before going on

    with the story. Battles tend to get a bit tougher from here on out so spend

    time training when you can.

    O=====================================================================O

    | [Cragspur] [016] |

    O=====================================================================O

    O=====================================================================O

    | Battle Conditions: Defeat all pokemon | Turns: 30 |

    O=====================================================================O

    | Terrains: Rocky |

    O=====================================================================O

    | Recommended Types: Water/Grass/Fighting/Psych | Power: 1300 |O=====================================================================O

    | This field is pretty simple, somewhat similar to the Ponigiri balls |

    | but these boulders will only roll downhill. Machop and Pansear are |

    | programmed to roll 2 boulders into the small room you start off in |

    | so keep your pokemon clear from the openings on turn one so you |

    | don't get hit by the boulder. |

    O=======================O==================O==========================O

    | Enemies & PKMN | Types | Attacks |

    O=======================O==================O==========================O

    | Kai & Pansear | Fire | Flame Burst *** || Ujiyasu & Boldore | Rock | Rock Sling **** |

    | Other & Larvitar | Rock/Ground | Rock Tomb *** |

    | Other & Roggenrola | Rock | Rock Blast * |

    | Other & Onix | Rock/Ground | Rock Tomb *** |

    | Tsunashige & Machop | Fighting | Karate Chop *** |

    O================O====================================================O

    | Strategy |

    O================O

    This is a pretty easy battle since most of the pokemon here are Rock

    type pokemon you should do just fine if you bring a couple of water or

    grass types. The Psychic-type should do away with Machop.

    Machop and Pansear are programmed to attack two boulders and knock them

    inside the little room you start out in so avoid keeping pokemon in the

    way of the rock at the start of the enemy turn or you'll take some damage.

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    Have your Psychic-type go after Machop while the water-types handle the rock

    and fire-types on the top/top right side of the field. Once you have Machop

    out of the way go after Larvitar with the Psychic pokemon and any other

    pokemon you have available. This should be a pretty easy fight with the

    correct pokemon on your team!

    O========================O

    | Post-battle activities |

    O========================O

    After conquering Cragspur the next couple of fights should be quite easy

    as well. Be aware that Nobunaga's army will begin to attack your

    Kingdoms from now on, so always keep a back-up army in any kingdoms

    Nobunaga's army can get to! For now, Cragspur is wide open from attackfrom all sides. Try and keep an army there at all times.

    All your pokemon should be pretty strong by now, enough to plow through

    all the other Kingdoms. Train up or go recruiting if you need to and get

    ready for the next kingdom.

    O=====================================================================O

    | [Viperia] [017] |

    O=====================================================================O

    O=====================================================================O| Battle Conditions: Capture all flags | Turns: 20 |

    O=====================================================================O

    | Terrains: Poison/Spring |

    O=====================================================================O

    | Recommended Types: Psychic/Ground, 1 Water | Power: 1400 |

    O=====================================================================O

    | This field is pretty simple and split up into small japanese style |

    | rooms. The square doors on the floor teleport you from one door to |

    | another, often in another room. There are two doors on the wall on |

    | top left and right side of the field, you can break them to reveal |

    | hidden rooms with presents by attacking the doors. |

    O=======================O==================O==========================O

    | Enemies & PKMN | Types | Attacks |

    O=======================O==================O==========================O

    | Nene & Goldbat | Poison/Flying | Poison Fang *** |

    | Hideyoshi & Monferno | Fire/Fighting | Flame Wheel *** |

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    | Other & Spiritomb | Ghost/Dark | Shadow Sneak ** |

    | Hatsume & Zubat | Poison/Flying | Wing Attack *** |

    | Chiyome & Ekans | Poison | Poison String * |

    | Other & Arbok | Poison | Venoshock *** |

    O================O====================================================O

    | Strategy |

    O================O

    This fight should be pretty easy if you have ground and psychic type pokemon.

    You should at least have Kenshin as a psychic-type so he should make this

    fight a lot easier. There are a lot of toxic spots in this map so try to avoid

    them if you can, you can always heal in the springs if you do end up getting

    poisoned for some reason.

    All the other pokemon don't pose much of a threat if you ambush them. Monferno

    can easily be taken down with a water-type. Make sure you at least have oneflag under your control, I kept the flag on the top right under my control at

    all times.

    Go after Spiritomb as your first target, try and ambush it as quick as

    possible because it has an affect that lowers accuracy which can get pretty

    annoying! Arbok can easily poison you so make it your next target after

    getting rid of spiritomb, or take both of them out at the same time by splitting

    up your team. Ekans and Zubat are fairly easy to take out so you don't have to

    worry too much about them. Golbat is pretty easy as well if you ambush it with

    a couple of pokemon.

    O========================O

    | Post-battle activities |

    O========================O

    After this fight, Nobunaga's army from Avia might attempt to take over

    Cragspur, so get ready for a battle from them. It should be fairly easy.

    The map will be the same rock field from when you took over Cragspur

    so you should be familiar with the field. Train up your pokemon for the

    next battles to come and recruit some more warriors for your army.

    By now you should've noticed that you can actually recruit a couple of

    Warlords into your army. Check the Controls and Mechanics part of the

    guide to find out how to recruit Warlards if you don't already know how.

    O=====================================================================O

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    | [Yaksha] [018] |

    O=====================================================================O

    O=====================================================================O

    | Battle Conditions: Defeat all enemies | Turns: 20 |

    O=====================================================================O

    | Terrains: Water |

    O=====================================================================O

    | Recommended Types: Flying | Power: 1500 |

    O=====================================================================O

    | This field is really simple compared to the last couple of fields |

    | you played on. The mud-like blocks in the middle are actually water |

    | blocks. At the end of turns a random pokemon is moved to the top |

    | left corner of the field filled with presents. You can leave this |

    | room by flying over the gates or standing on one of the shrubs in || the corner of the small room |

    O=======================O==================O==========================O

    | Enemies & PKMN | Types | Attacks |

    O=======================O==================O==========================O

    | Kotaro & Zoroark | Dark | Night Daze **** |

    | Isuke & Scraggy | Dark/Fighting | Faint Attack *** |

    | Danzo & Scrafty | Dark/Fighting | Hi-Jump Kick ***** |

    | Shimoyama & Krokorok | Ground/Dark | Bite *** |

    | Yazaemon & Zubat | Poison/Flying | Wing Attack *** |

    | Genba & Pawniard | Dark/Steel | Assurance *** |O================O====================================================O

    | Strategy |

    O================O

    The two tough guys on this battle are Scrafty and Zoroark. I would leave

    those two alive and avoid them as much as you can and just focus on

    ambushing as many as the smaller pokemon as you can. There is a chance

    that your pokemon will be sent to the secret room so that might save you

    a bit. Use Oichi's heal if anyone is ever low on health.

    After getting rid of all the small pokemon focus your attacks on Scrafty.

    If you brought a flying pokemon along it should go down pretty easy when

    you ambush it with two other pokemon. Once Scrafty is out of the way you

    can focus on dominating Zoroark with attacks from all directions, just

    dont forget that Zoroark's attack can deal damage in all 4 directions around

    him.

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    O========================O

    | Post-battle activities |

    O========================O

    After this fight you only have one more kingdom to conquer and it just

    might be a bit tough because of the layout of the map but if you bring

    the right pokemon along you should do fine. Train up some electric-type

    pokemon for the next fight and try to evolve and link up some pokemon and

    start getting ready for post game stuff. Try to link as many pokemon as

    you can! You might have the option to evolve Eevee by now but I

    recommend you hold off on evolving Eevee and until you get to Nixtorm to

    evolve it into Glaceon, it will make the final battle with Nobunaga SO

    much easier. If you want another Eeveelution, use the swarm password to

    link another and train that one until it can evolve, in the end it isreally up to you.

    O=====================================================================O

    | [Avia] [019] |

    O=====================================================================O

    O=====================================================================O

    | Battle Conditions: Defeat all enemies | Turns: 20 |

    O=====================================================================O

    | Terrains: Grass |O=====================================================================O

    | Recommended Types: Electric/Rock | Power: 1600 |

    O=====================================================================O

    | This field is just as annoying as the field from Illusio as you |

    | have to move from area to area using ramps for pokemon that cant fly|

    O=======================O==================O==========================O

    | Enemies & PKMN | Types | Attacks |

    O=======================O==================O==========================O

    | Masamune & Braviary | Normal/Flying | Sky Drop *** |

    | Tsunamoto & Golbat | Poison/Flying | Poison Fang *** |

    | Magoichi & Carnivine | Grass | Vine Whip ** |

    | Kagetsuna & Starly | Normal/Flying | Quick Attack *** |

    | Shigezane & Staravia | Normal/Flying | Wing Attack *** |

    | Iroha & Rufflet | Normal/Flying | Wing Attack *** |

    O================O====================================================O

    | Strategy |

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    O================O

    This fight could be hard or easy, depending on your pokemon. Though I guess

    that could be said with any battle right? Shingen should help make this

    fight a bit easier with his rock attack. The only pokemon you really need

    to watch out for are Braviary, the rest have nothing we haven't seen yet.

    Braviary has an attack similar to dig, it takes your pokemon for a turn and

    slams them to the ground on the next turn, you can't attack Braviary while it

    is using its attack.

    You could go all out in a head on attack or you could wait for them to come

    to you, honestly, its easier to just hold back and wait for them to come at

    you since they can all just fly over the gaps instead of having to use the

    ramps like non-flying pokemon have to use. Set up a good defense and wait for

    the enemy to come to you. Take out all the small pokemon to make taking outBraviary easier. Keep Shingen near the back so it can use its rock attack

    since he needs to have a pretty big distance for it to land an attack.

    Once you have Braviary out of the way the rest of the fight should be pretty

    easy with some ambushes. Try and avoid getting poisoned by Golbat, other than

    that, you really have nothing to worry about!

    O========================O

    | Post-battle activities |

    O========================O

    After this battle we get another 3 kingdom opened up for the taking

    These three are somewhat tough, especially the Steel kingdom. Train up

    your pokemon and recruit some warriors during this time. Train up pokemon

    that don't deal physical attacks since they won't be able to do any damage.

    This would be a good time to level up some pokemon and evolve them if you

    can, especially Fire/Fighting types. As I said before, start getting ready

    for post-game quests from now on, focus on recruiting warriors and forming

    links.

    O=====================================================================O

    | [Valora] [020] |

    O=====================================================================O

    O=====================================================================O

    | Battle Conditions: Defeat all enemies | Turns: 15 |

    O=====================================================================O

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    | Terrains: Normal |

    O=====================================================================O

    | Recommended Types: Fire/Fighting/Ground | Power: 1800 |

    O=====================================================================O

    | This field is annoying because of all the little gates and cameras |

    | around the place. The gates can be opened/closed by standing on one |

    | of the cogs nearby, only one can be opened at a time. The cameras |

    | move around at the end of every turn and move pokemon around that |

    | are caught in its sight with cranes. You can use this to make a |

    | quick escape but it might end up making matters worse for you. |

    O=======================O==================O==========================O

    | Enemies & PKMN | Types | Attacks |

    O=======================O==================O==========================O

    | Ieyasu & Aggron | Steel/Rock | Iron Tail **** |

    | Tadakatsu & Metagross | Steel/Psychic | Meteor Mash **** || Ina & Quagsire | Water/Ground | Mud Bomb *** |

    | Hidetada & Aron | Steel/Rock | Metal Claw *** |

    | Munenori & Aron | Steel/Rock | Metal Claw *** |

    | Tenkai & Chimecho | Psychic | Psyshock **** |

    O================O====================================================O

    | Strategy |

    O================O

    Metagross and Aggron are the heavy hitters in this battle. Metagross'

    ability can be pretty annoying so try and leave it and Aggron until theend. Focus all your attacks on all the others, but take priority on the

    Arons as they have bodyguard as well.

    You start off the battle split in half. I recommend getting your army

    together in the center of the field, try to avoid the cameras if you can,

    unless you wanna gamble it and hope it actually moves you closer to the

    middle. You can ignore Chimecho and attack when it comes to you as it

    shoudl go down pretty easily.

    Metagross tends to stick with other pokemon so keep this in mind. Remember

    that Metagross will defend and take a teammate's place. Once you take

    Metagross out you can deal with any other surrounding pokemon.

    Once you have Metagross down you can focus on Aggron, and quagsire if it gets

    in your way, with any fighting/fire-types you have. Mop up any left over

    pokemon if you have them.

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    O========================O

    | Post-battle activities |

    O========================O

    After the fight train up some non-physical attackers and try recruiting

    some warlords and train them up a bit as well. You should be able to

    recruit a couple by now, some of them even come with pokemon they have

    a 100% link with! I spent most of this time searching for more warlords

    and getting some early game warriors some pokemon links from kingdoms

    later down the road for post-game stories.

    Once you feel like you're ready, head to the next kingdom.

    O=====================================================================O

    | [Spectra] [021] |O=====================================================================O

    O=====================================================================O

    | Battle Conditions: Defeat all enemies | Turns: 15 |

    O=====================================================================O

    | Terrains: Normal |

    O=====================================================================O

    | Recommended Types: Dark/Water | Power: 1800 |

    O=====================================================================O

    | This field has creepy graveyard feel to it. The fireballs will move || around the place and place a random ailment on a pokemon if they |

    | come in contact with a Pokemon. The statues move around and block |

    | off attacks and movement so you can't move to a spot you need. |

    O=======================O==================O==========================O

    | Enemies & PKMN | Types | Attacks |

    O=======================O==================O==========================O

    | Noo & Mismagius | Ghost | Shadow Ball **** |

    | Okuni & Scolipede | Bug/Poison | Venoshock *** |

    | Dosan & Lampent | Ghost/Fire | Flame Burst *** |

    | Ittetsu & Drifloon | Ghost/Flying | Astonish * |

    | Bokuzen & Dusclops | Ghost | Shadow Sneak ** |

    | Morinari & Misdreavus | Ghost | Astonish * |

    O================O====================================================O

    | Strategy |

    O================O

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    The main problems in this fight are Mismagius and Scolipede. Leave Mismagius

    as last and try to take out the other first. Lampent and Scolipede will be

    easy if you bring a water and psychic type along, Kenshin does fine as long

    as you keep him away from the other ghost types.

    Try and stay out of Dusclops' way or take it out early so your pokemon don't

    get hit by its ability that reduces accuracy!

    Start by staying together and moving along the bottom side of the field.

    You'll probably end up being surrounded by all of them anyways so just

    stay around there and wait for them to come. Scolipede should be taken out

    quick to avoid getting poisoned by it's effect. After that go for anything

    around you while trying to avoid Mismagius if possible. It should be fairly

    easy as long as all your pokemon can land attacks.

    O========================O

    | Post-battle activities |

    O========================O

    Now we only have one more kingdom to conquer! Train up a bit and try and

    get your army to at least 2000 power, though maybe you've already broken this

    limit by now. If not dont worry, you still have plenty of time to catch up!

    You can take this time to link with more pokemon and hunt down some Warlords

    too if you feel like it.Once you feel like you're ready, head onto the next kingdom!

    O=====================================================================O

    | [Nixtorm] [022] |

    O=====================================================================O

    O=====================================================================O

    | Battle Conditions: Defeat all enemies | Turns: 25 |

    O=====================================================================O

    | Terrains: Ice, Snow, Water |

    O=====================================================================O

    | Recommended Types: Fire/Electric/Fighting | Power: 2000 |

    O=====================================================================O

    | This field can be pretty annoying. The snowy terrain here lowers |

    | your pokemon's range by 1, so you are crippled a bit by that. There |

    | are blocks of ice that will carry you to the other side of the |

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    | river if you end your move on it. Now, if youre an old fan of the |

    | pokemon series then you know Ice flooring is never a good thing, |

    | this is true in this game as well. The icy floor will send your |

    | pokemon sliding across the field as soon as they step foot on the |

    | the icy fields. Stay on the snowy side of the field and just wait |

    | for the opposing army to come to you! |

    O=======================O==================O==========================O

    | Enemies & PKMN | Types | Attacks |

    O=======================O==================O==========================O

    | Mitsuhide & Lapras | Water/Ice | Ice Beam **** |

    | Gracia & Musharna | Psychic | Dream Eater **** |

    | Hidemitsu & Sealeo | Ice/Water | Ice Ball * |

    | Toshimitsu & Beartic | Ice | Icicle Crash **** |

    | Mitsutada & Cubchoo | Ice | Powder Snow ** |

    | Fujitaka & Munna | Psychic | Hypnosis |O================O====================================================O

    | Strategy |

    O================O

    This can be a tough match if you don't bring the right type of pokemon.

    Munna and Musharna are a tough combination so try getting rid of those

    two first to avoid getting any of your pokemon put to sleep, just make

    sure you keep your distance from Musharna. Musharna might even just stay

    on the other side of the field so you could pretty much ignore it if this

    is the case.

    Wait for the enemy pokemon to make their way over to you and take them out

    as they come, don't go sliding across the ice and just let them come to you.

    This makes it easy to create a nice welcoming party for the enemy.

    Attack Cubchoo and Beartic with your fire type pokemon, just make sure you

    don't use physical attacks on beartic or you risk flinching and losing a turn.

    Lapras and Sealeo should be a piece of cake with an electric-type. I used

    Ginchiyo and her Luxray to take them out but any electric pokemon would

    do just fine as long as you can get a couple hits in.

    O========================O

    | Post-battle activities |

    O========================O

    Now we only have one final Kindom to capture. Use this time to level up a bit

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    and get ready for post-game quests by linking and evolving as many pokemon as

    you can. Evolve Jigglypuff and Eevee if you haven't already. Link with as many

    pokemon as you can with early-kingdom warriors from ignis and other kingdoms

    around there to make post-game a bit easier too.

    If you have been following my guide so far you might remember that I had

    recommended you hold off on evolving Eevee. By now Eevee should have about

    91 attack, if not go out and train it a bit then come back and perform an

    action in Nixtorm to evolve it. Having nixtorm makes the next fight against

    Nobunaga a joke, incredibly easy.

    Once you're all set, get ready for the final fight!

    O=====================================================================O

    | [Dragnor] [023] |O=====================================================================O

    O=====================================================================O

    | Battle Conditions: Defeat all enemies | Turns: 15 |

    O=====================================================================O

    | Terrains: Nodes |

    O=====================================================================O

    | Recommended Types: Multiple Ice | Power: 2400 |

    O=====================================================================O

    | This field can be pretty annoying. The nodes around the field || activate if you stand right next to them, each has their own |

    | elemental attack such as electric and fire. There is a revival node |

    | that can heal you AND enemies, so use it to your advantage but dont |

    | let the enemy get to it! The nodes change every turn |

    O=======================O==================O==========================O

    | Enemies & PKMN | Types | Attacks |

    O=======================O==================O==========================O

    | Nobunaga & Zekrom | Dragon/Electric | Bolt Strike ***** |

    | Ranmaru & Dragonair | Dragon | Dragon Tail *** |

    | Kazamasu & Gabite | Dragon/Ground | Dragon Claw **** |

    | Urakusai & Simisage | Grass | Leaf Storm ***** |

    | Narimasa & Fraxure | Dragon | Dragon Claw **** |

    | Masahide & Deino | Dark/Dragon | Dragon Rage *** |

    O================O====================================================O

    | Strategy |

    O================O

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    Head forward as you honestly have little time to spare. The 15 turn

    limit can be a pain, especially since the enemies tend to wait at their

    spawn until you get closer to them, evil right? Try and avoid as many

    Nodes as you can as you make your way towards Nobunaga's army.

    Zekrom is obviously the pokemon to be scared of in this fight but he

    shouldn't be too tough if you brought a couple of Ice Pokemon.

    I had Glaceon during this battle which made this so much easier due to its

    type and its high attack. Beartic also helped make this fight a lot easier.

    Gabite and Fraxure should go down pretty easily, their attacks aren't too

    scary compared to the others so you should be able to clear these two out

    quickly.

    Simisage can also be taken down with a fire type if you brought one, Ice

    types do fine too. It shouldn't pose much of a threat as long as you don't

    get within range of it since Leaf Storm can get pretty nasty if it gets you.

    Zekrom and Dragonair can both be taken down by your Ice pokemon if you focus

    your attacks on one of them at a time, they should go out in 2 or 3 turns.

    O========================O

    | Post-battle activities |

    O========================O

    After the fight, watch the cutscene and go ahead and do what you want for

    the rest of the month. Do whatever you feel is necessary here before

    entering the next battle as you will not be able to save or do anything

    once you enter, I warned you!

    O=====================================================================O

    | [Infinite Tower] [024] |

    O=====================================================================O

    Before the final fight, you have to Link with Arceus. DO NOT move on

    your first turn, wait for him to come to you on his turn. On your

    second turn go up to him and link. If you fail the first time, try

    and link again on turn 3. His attack shouldn't do too much damage.

    Once you have linked with Arceus, the real battle begins

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    O=====================================================================O

    | Battle Conditions: Defeat all enemies | Turns: -- |

    O=====================================================================O

    | Terrains: Normal |

    O=====================================================================O

    | Recommended Types: Fire/Elec/Flying/Ice | Power: 2400 |

    O=====================================================================O

    | This field is pretty simple...not much to it really |

    O=======================O==================O==========================O

    | Enemies & PKMN | Types | Attacks |

    O=======================O==================O==========================O

    | Nobunaga & Rayquaza | Dragon/Flying | Dragon Pulse **** |

    | Mitsuhide & Lapras | Water/Ice | Ice Beam **** |

    | Noo & Mismagius | Ghost | Shadow Ball **** |

    | Ieyasu & Aggron | Steel/Rock | Iron Tail **** || Hideyoshi & Infernape | Fire/Fighting | Fire Spin * |

    | Ranmaru & Lucario | Fighting/Steel | Aura Sphere **** |

    O================O====================================================O

    | Strategy |

    O================O

    All of Nobunaga's warlords are here! You've faced them all before

    so you should be familiar with what they do. Lapras and Monferno are

    a joke if you brought a water and an electric type. Agron might be a bit

    of trouble but you should do fine if you have a fire type and anotherpokemon helping in the fight. Mismagius should be okay as long as you

    only go after her with elemental attacks. Lucario goes down after some

    flying attacks and help from other pokemon. Rayquaza should be easy

    after you've gotten rid of everything else. You have no turn limit here

    so you can take you sweet time on this one.

    Start of by sending your army towards the center but not all the way,

    wait for them to come to you so you can get the first attack.

    Make Lucario a priority as Arceus is weak against his attacks, you don't

    want to end up losing your legendary to something like that!

    Arceus isn't exactly strong so don't rely on him too much. Have your

    other pokemon pitch in by attacking the pokemon they have an advantage

    over. Attack rayquaza if you can but don't try to be a hero! Rayquaza

    does quite a lot of damage!

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    Once you have everyone else out of the way go for an all out attack

    on rayquaza, it should go down fairly quickly if you attack with all

    your remaining pokemon. Even if it comes down to just having Arceus,

    it does just fine with its attack and ability.

    O=======================O

    | End of Story! For now |

    O=======================O

    After the cutscenes you will be explained on what happens after the story

    All your link %s are reset after every story, even side stories.

    You WILL keep your items.

    When you recruit warriors or link with Pokemon that are registered inthe Gallery, the data you have built up with them will be carried over!

    O=====================================================================O

    | [Side-Stories] [025] |

    O=====================================================================O

    These stories are REQUIRED to continue where the main story left off.

    Only after beating ALL these stories will you be able to continue the

    main story. Some stories have you randomly start off in a Kingdom while

    some stories, like Mitsuhide's or Hideyoshi's will ALWAYS have you starton the same Kingdom. Because of this randomness in stories, some stories

    may be hard to provide concrete guides for.

    Stories may also vary depending on what army took over what army, during

    stories the enemy armies will begin to take each other over, sometimes they

    fail and sometimes they succeed. Because of this it may also be hard to

    write a solid guide on these stories but I will try my best to write a clean

    outline for you to follow.

    In most cases, other kingdoms will not invade UNTIL July, year 1 so you do

    have a bit of time to build up your army and not have to worry about getting

    attacked but you should use this time to take over as many kingdoms as you

    can.

    *** NOTE ***

    Things that pass over from story to story:

    Pokemon: Pokemon linked with Warriors and Warlords WILL be saved but

    their link percentage will RESET!

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    PLEASE REMEMBER TO USE THE POKEMON/WARRIOR AT LEAST ONCE TO MAKE SURE

    THE POKEMON/WARRIOR IS ADDED TO YOUR GALLARY!

    IF YOU ARE NOT SURE IF YOURE POKEMON/WARRIOR HAS SAVED, PRESS THE "LISTS"

    BUTTON IN THE MAP MENU AND MAKE SURE EVERY WARRIOR AND POKEMON HAVE A

    GOLD POKEBALL NEXT TO THEM!

    Items: SOME items WILL be saved but not a lot. These items include ALL

    items on the last tab and some items like Guardian Charm in the second

    tab.

    Money: MONEY WILL NOT BE SAVED!

    Area Upgrades: UPGRADES WILL NOT BE SAVED

    I suggest starting with the lower star missions and working your wayup as this will help you slowly work up your Gallery and allow you

    to link with more pokemon, making future stories easier.

    O=====================================================================O

    | [Hideyoshi: Happily Ever After] [026] |

    O=====================================================================O

    Difficulty: ***

    Clear Conditions: Unite all of Rensei

    My rating after beating it: **Unlocks:

    Nene: Teaching Them a Lesson

    Hanbei: The Reluctant Genius

    Another story similar to the main story! Unite all nations and bring

    peace to Rensei! This is a GREAT story to transform any Warlords you

    want and evolve any pokemon you can! Take advantage of this story!

    Transforming Hanbei and Kanbei into their 2nd ranks are easier here

    because you start off with the two right off the bat!

    Start by taking over Greenleaf. You have chimchar so taking them out

    should be a piece of cake! You really shouldn't require any pointers

    here...Fire vs Grass! How could you lose!?

    After this fight I took the oportunity of putting the password for

    Pikachu so Hanbei could link with it and form a perfect link!

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    You can do so if you wish, or you can save the password for someone

    else but Hanbei is the Warlord who best fits with Pikachu/Raichu.

    I used the following month to capture the best Pikachu from the swarm.

    I'm trying to get as many perfect links as possible without having to

    grind as much. If you get pickachu this early on, the link will be pretty

    high near the end.

    I also managed to recruit Motnori with Snivy! Another evoltuon and Warlord

    transformation! Not bad right? :D

    Now that I had Pikachu, I went after Fontain for the type advantage!

    It also only contained 4 pokemon so it was the easiest match out of all

    the rest. Everything should be pretty easy if you have Snivy and Pikachu

    with you, even Snivy is enough to take everything down fairly easily! You

    would also have Mareep with you as well.

    From now on make sure you use ALL of your warriors for something! Mining

    for gold will help you out A LOT later on when you have to upgrade

    facilities or anything like that. If you happen to have a Meowth/Perisan

    with you, use them for mining! They give a TON of gold! :D

    Next up is the lovely kingdom of Aurora! If you've been keeping up you

    should have a couple of Warlords with you now. Though were still missing

    the perfect link for Kanbei, we can pick it up later in the game.

    Your next target should be Oichi! I'm not sure if its possible totransform her without clearing her story but it should be possible...

    I hope!

    Everything in Aurora is pretty easy as well...really not much of a challange

    when you have an army of Warlords and their perfect links! The only annoying

    thing about this battle is the Audino that heals every turn and Oichi's Sweet

    Song ability that restors HP. Try focusing all your attacks on one Pokemon

    so it doesn't end up healing right as its about to die! Don't forget about

    Jigglypuff's Lullaby ability either! It could put your Pokemon to sleep!

    I took this time to recruit a couple more warriors for mining but you can

    go ahead and continue if you wish! or do whatever you feel you need to get

    done. I also managed to get someone with a meowth on my team!

    Once youre ready to move on, head after Violight! The typical annoying

    pokemmon here is Shinx along with Emolga but you should do fine with

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    the pokemon you have. Only Motochika and Oshawott will have a bit of

    trouble here but bring him along anyways, you should do fine with a

    good group of 5.

    After that fight my Chimchar evolved so I got a shiny new pokemon!

    I also got attacked by Yoshihiro the next turn and failed to defend

    Ignis! My next turn was spent getting it back with one back up team

    and used my main group to take over Pugilis for payback!

    In the time I've been playing this game I've grown to love Pugilis,

    mostly because of how easy it is to win! Go in with your normal army.

    Oshawott should shine proud on this fight as well as a couple other

    pokemon with range attacks as they can help knock enemy pokemon off

    the ring. Don't forget to ring the bell for attack boosts! I was able

    to knock most of them off the ring as soon as they captured theirbanners! The fight should be easy as long as you keep knocking people

    off and bottlenecking the entrance to the ring as they come back up.

    That'll teach them not to mess with me! If you were fast enough you

    should've been able to recruit them all! If not, its okay!

    By now a couple of armies started taking over kingdoms in the east.

    Now our next target is Chrysalia and its army of bug/grass type

    Pokemon! It should be pretty easy now that you have Chimchar and

    maybe another fire-type pokemon, if not then Chimchar could easily


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