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Press Play to Start pt. 2 - Gamification Masterclass

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Gamification - Part Two Gamification Masterclass Stuart Dyson - Instructional Designer Cieran Douglass - Webinar Facilitator May 5, 2016
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Gamification - Part TwoGamification Masterclass

Stuart Dyson - Instructional Designer Cieran Douglass - Webinar Facilitator

May 5, 2016

MASTER CLASSPractical Roadmap to Engaging Content

Stu Dyson - Instructional Designer Jessica Dempsey - Instructional Designer

INTRODUCTIONS

Stuart Dyson,

Instructional DesignerWorkplace LearningWebanywhere

Web: linkedin.com/in/studyson

MASTER CLASSPractical Roadmap to Engaging Content

Stu Dyson - Instructional Designer Jessica Dempsey - Instructional Designer

AGENDA

● What is Gamification? (Re-cap)● The Benefits● What are Game Mechanics?● Design Principles● The Do’s and Don’ts● Questions

MASTER CLASSPractical Roadmap to Engaging Content

Stu Dyson - Instructional Designer Jessica Dempsey - Instructional Designer

POLL

Where are you on your gamification journey?

I’m quite new and here to learn more about it.

I’m somewhat familiar and I’m considering to apply it in my training.

I’ve used game-like elements in my training and plan to use more.

The closest I’ve come to gamification is collecting stars for my Starbuck’s Rewards ™

MASTER CLASSPractical Roadmap to Engaging Content

Stu Dyson - Instructional Designer Jessica Dempsey - Instructional Designer

WHAT IS GAMIFICATION?

A learning theory / style that applies game logic and mechanics in a non-game context in e-learning

BENEFITS OF GAMIFICATION

1. Boosts motivation 2. Provides Feedback

4. Improves retention3. Increases engagement

70:20:10 MODEL

70%

Learn & develop through experience

20%

Learn & develop through others

10%

Learn & develop through courses &

programs

GAMIFICATION COMPLIMENTS 70:20:10

Experimenting with actions

Receiving feedback

Safe Practice

MASTER CLASSPractical Roadmap to Engaging Content

Stu Dyson - Instructional Designer Jessica Dempsey - Instructional Designer

GAME MECHANICS

The use of ‘game mechanics’ in eLearning can help to increase motivation and engagement across courses.

MASTER CLASSPractical Roadmap to Engaging Content

Stu Dyson - Instructional Designer Jessica Dempsey - Instructional Designer

WHAT ARE GAME MECHANICS?

Points & Leaderboards

Badges & Rewards

Levels & Challenges

MASTER CLASSPractical Roadmap to Engaging Content

Stu Dyson - Instructional Designer Jessica Dempsey - Instructional Designer

GAME MECHANICS: HOW MANY?

MASTER CLASSPractical Roadmap to Engaging Content

Stu Dyson - Instructional Designer Jessica Dempsey - Instructional Designer

Poll

Which statement best describes your current training?

Click Next presentation style with as many words that can fit on a slide.

Linear presentation with audio. You know, someone reading each slide to me.

Scenario-based, engaging, and meaningful.

I don’t even know how to explain it.

DESIGN PRINCIPLESIt’s Storytime1

Are you telling your learners a story?

Be real2

Does the course contain real world

scenarios?

Engage your audience3

Are the interactions mentally

stimulating?

Be clear4

Are you speaking your learners

language?

The right look5

Is the design visually appealing?

Stay on track6

Make sure that all activities are

interesting and relevant

Give your Learners choice

Get the skill level right

Show progress

Gaming is social

THE DOS

Sometimes less is more

Meaningful is memorable

Learning outcomes are

importantBite of more than you can

chew!

THE DON’TS

QUESTIONS?

CONTACT INFORMATION

Web - www.webanywhere.com

Tel - +44 113 3200 750+1 312-588-7284 (US)

Email - [email protected]


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