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smart library vishal

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SMART UPDATER INFO LIBRARY Where learning is fun……. Student Details VINEETH REDDY- 14K41A0489 VISHAL REDDY- 14K41AO461 Presentation Date: Feb 27 nd , 2016
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Page 1: smart library vishal

SMART UPDATER INFO

LIBRARY Where learning is fun…….

Student DetailsVINEETH REDDY- 14K41A0489

VISHAL REDDY-14K41AO461

Presentation Date: Feb 27nd, 2016

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Introduction:-introduction

– Online Library System.– Web Based Application.– Allows users to access/use digital resources efficiently.– Can be used by both illiterates and professionals.

Purpose– Overcome manual system.– Fast, easy and precise access/use of resources.– Entire library within few clicks.– Saving time and Money.

Scope– High/great opportunity in the context of INDIA. – Educational institutes. Main focus for colleges, universities.

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Problem domain SR college doesn’t have such ……………………….– Manual system, Not efficient

What Problems we are going to solve………?!– Other systems are high complexity. Not user

friendly( E-BOOKS,Kindle)– Users don’t have total access to the library. No

download features. – Time consuming. For searching correct format of

user entry is required.– Attempt to make a very user friendly interface. – Notification, download, upload, sharing, personal

account etc facilities.

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Aims• To provide a better platform of learning.• To ensure that every authorized users uses the library.

Objectives• To take a survey among various technical/non-technical users

and identify their needs/requirements of the users.• develop a prototype with additional features for our college

and community

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Project Type• suitable for desktop application type.• Mobile features included in feature.

SR ENGINEERING COLLEGE

ROLLNO :XXXXXXPASSWORD:XXXXXX

PUBLIC USERSADHAAR CARD

NO:XXXXPASSWORD:XXXXX

ACCESSING LIBRARY

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Conclusion• Web based application.• To encourage public libraries and

provide adequate financial support.• SMART Library gives an effective way

to use/access the digital resources. • Contains simple to sophisticated

features.• Aims to provide better platform of

learning. .• Hence, higher scope.

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Tools & Techniques• Methodology

– USDP (Unified Software Development Process)– Why USDP?

• Iterative approach• Complete requirements not known.• Changing requirements can be accommodated..

• Modeling tools– UML tools (use case, class, communication, sequence diagram etc)– Why?

• Provides techniques and mechanisms to extend core concepts of the system.• Independent to any programming language.

• Programming tools– PHP, Apache, My SQL– Why?

• Open source.• Server side scripting language. • High compatibility

• Other techniques– interview, survey


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