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The Business Model Canvas
Revenue Streams
Channels
Customer SegmentsValue PropositionsKey ActivitiesKey Partners
Key Resources
Cost Structure
Customer Relationships
Designed by: Date: Version:Designed for:
DesigneD by: Business Model Foundry AGThe makers of Business Model Generation and Strategyzer
This work is licensed under the Creative Commons Attribution-Share Alike 3.0 Unported License. To view a copy of this license, visit:http://creativecommons.org/licenses/by-sa/3.0/ or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.
What are the most important costs inherent in our business model? Which Key Resources are most expensive? Which Key Activities are most expensive?
is your business moreCost Driven (leanest cost structure, low price value proposition, maximum automation, extensive outsourcing)Value Driven (focused on value creation, premium value proposition)
sample characteristicsFixed Costs (salaries, rents, utilities)Variable costsEconomies of scaleEconomies of scope
Through which Channels do our Customer Segments want to be reached? How are we reaching them now?How are our Channels integrated? Which ones work best?Which ones are most cost-efficient? How are we integrating them with customer routines?
channel phases1. Awareness
How do we raise awareness about our company’s products and services?2. Evaluation
How do we help customers evaluate our organization’s Value Proposition?3. Purchase
How do we allow customers to purchase specific products and services?4. Delivery
How do we deliver a Value Proposition to customers?5. After sales
How do we provide post-purchase customer support?
For what value are our customers really willing to pay?For what do they currently pay? How are they currently paying? How would they prefer to pay? How much does each Revenue Stream contribute to overall revenues?
For whom are we creating value?Who are our most important customers?
Mass MarketNiche MarketSegmentedDiversifiedMulti-sided Platform
What type of relationship does each of our Customer Segments expect us to establish and maintain with them?Which ones have we established? How are they integrated with the rest of our business model?How costly are they?
examplesPersonal assistanceDedicated Personal AssistanceSelf-ServiceAutomated ServicesCommunitiesCo-creation
What Key Activities do our Value Propositions require?Our Distribution Channels? Customer Relationships?Revenue streams?
catergoriesProductionProblem SolvingPlatform/Network
What Key Resources do our Value Propositions require?Our Distribution Channels? Customer Relationships?Revenue Streams?
types of resourcesPhysicalIntellectual (brand patents, copyrights, data)HumanFinancial
Who are our Key Partners? Who are our key suppliers?Which Key Resources are we acquairing from partners?Which Key Activities do partners perform?
motivations for partnershipsOptimization and economy Reduction of risk and uncertaintyAcquisition of particular resources and activities
What value do we deliver to the customer?Which one of our customer’s problems are we helping to solve? What bundles of products and services are we offering to each Customer Segment?Which customer needs are we satisfying?
characteristicsNewnessPerformanceCustomization“Getting the Job Done”DesignBrand/StatusPriceCost ReductionRisk ReductionAccessibilityConvenience/Usability
typesAsset saleUsage feeSubscription FeesLending/Renting/LeasingLicensingBrokerage feesAdvertising
fixeD pricingList PriceProduct feature dependentCustomer segment dependentVolume dependent
Dynamic pricingNegotiation (bargaining)Yield ManagementReal-time-Market
strategyzer.com
Paul Callanan Paul Callanan 26/10/2014 001
CDN Solutions Pvt. Ltd. (India).Janston Pty. Ltd.
Wire Framing & Business Analysis.
Structured Agile development in six stages
of payment structure.
Development Contract to start after Wire Framing & Business
Analysis is completed. Estimated time for first phase is 220 hours
work with six weeks to complete.
Signing of Development Contract, with a future
comitment of $120,000.00 [AUD]Three payments of
around $18 K spaced 8 weeks
apart.Followed by two payments
between 20 to 30 K spaced 8 weeks apart.
Final payment of around 10 K spaced 6 weeks, as Final payment to include Six months back up and
updates included.
Apple iOS for first build.Customer Relationships via - All Social
Networks.Revenue Streams, App Purchase at $1.79 [AUD]
Ringtones sell at $0.99 [AUD]
SWISHTONES*TM - Files return $7.88 [AUD] to the
Enterprise.
CDN Solutions to complete Alpha & Beta testing, get Apps approved in the App store and deploy for six months via the
Development contract, with updates included.
"WIZARD DESIGN SERVICES TRUST" to hold 10% of the Ringtone cost or
$0.099 [AUD]: to be "Held in ESCROW". Made payable to any
proven (C) Copyright infringement to be paid quarterly in areas if proven.
Instant access to Music creation,
anywhere, anytime, as desired.
SOUNDSEZEE*TM "makes music easy" interactive & FUN with creativity at your Fingertips. Create instant fresh sound
concepts via a range of "Scientific interactive Music Palette Apps" including
MUSICEZEE*TM - Palettes.You can Post any sound File as a shortened Ringtone for FUN or PROFIT via all Social
Networks as desired and selected by yourself
Ringtones can be Posted in 12 categories of "CELEBRITY" as desired, for your own 15 minutes of
FAME.At 20 uploads of any Ringtone Posted in any or all categories of
"CELEBRITY", your sound file makes its way into the "SWISHTONES" automated Cloud, with a Special announcement made on yourchosen
Social Networks, such as Facebook, Twitter etc.
The Game app called TUNESOMETHING*TM shall allow Friends or Public to purchase your Ringtones if
desired.Also within the TUNESOMETHING*TM App you can Post
your creations and ask Friends or Public to give the work a Title suggestion.
There will be 650,000,000 interactive Tablet devices by 2015, with more on the
way. Initial build to be in iOS firstly.
SOUNDSEZEE*TM "makes music easy"
MUSICEZEE*TM "a Universe of Sound made easy"
IPADHARMONY*TM
[ http://www.soundsezee.com ][ http://www.soundsezee.asia ]
[ http://www.musicezee.com ][ http://www.musicezee.asia ]
[ http://www.ipadharmony.com ][ http://www.ipadharmony.asia ]
(C) Copyright Paul Callanan 1987-2014. All Rights Reserved.
(C) Copyright Paul Callanan 1987-2014. All Rights Reserved.
(C) Copyright Paul Callanan 1987-2014. All Rights Reserved.
(C) Copyright Paul Callanan 1987-2014. All Rights Reserved.
(C) Copyright Paul Callanan 1987-2014. All Rights Reserved.
(C) Copyright Paul Callanan 1987-2014. All Rights Reserved. (C) Copyright Paul Callanan 1987-2014. All Rights Reserved.
(C) Copyright Paul Callanan 1987-2014. All Rights Reserved.
(C) Copyright Paul Callanan 1987-2014. All Rights Reserved.
(C) Copyright Paul Callanan 1987-2014. All Rights Reserved.
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