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Page 1: Supplement 10 - Traveller... · 2020. 11. 22. · Second Imperium lasted for 400 years, gradually falling into chaos. The traditional date for its fall is -1776, although by this
Page 2: Supplement 10 - Traveller... · 2020. 11. 22. · Second Imperium lasted for 400 years, gradually falling into chaos. The traditional date for its fall is -1776, although by this

Supplement 10The Solomani Rim

Science-Fiction Adventurein the Far Future

Game Designers' Workshop

TRAVELLER

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CREDITSDesign. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . John HarshmanAssistance and good ideas . . . . . . . . . . . . . . . . . Loren Wiseman and John AstellArt Director . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Paul R. BannerAssistant Art Director . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Chris Purcell

The Solomani RimTRAVELLER, Supplement 10

Copyright © 1982 by Game Designers' Workshop, Inc.All rights reserved. Printed in the United States of America.No part of this book may be reproduced in any form orby any means without permission in writing from the publisher.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15

This booklet is a supplement for Traveller, GDW's science fictionrole-playing game set in the far future.

Traveller is GDW's trademark for its science fictionrole-playing game materials.

Game Designers' Workshop, Inc.P.O. Box 1646Bloomington, IL 61701

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Table of ContentsINTRODUCTION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Standards and Assumptions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .The Solomani Rim. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .History of the Solomani Rim. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .The Vegans . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

THE ULTIMA SUBSECTOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Ultima Subsector Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

THE SULEIMAN SUBSECTOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Suleiman Subsector Map. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

THE CONCORD SUBSECTOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Concord Subsector Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

THE HARLEQUIN SUBSECTOR. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Harlequin Subsector Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

THE ALDERAMIN SUBSECTOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Alderamin Subsector M a p . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

THE ESPERANCE SUBSECTOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Esperance Subsector Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

THE VEGA SUBSECTOR. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Vega Subsector Map. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

THE BANASDAN SUBSECTOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .Banasdan Subsector Map. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

SOLOMANI RIM SECTOR MAP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .24-THE ALBADAWI SUBSECTOR. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Albadawi Subsector Map. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .THE DINGIR SUBSECTOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Dingir Subsector Map. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .THE SOL SUBSECTOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Sol Subsector Map. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .THE ARCTURUS SUBSECTOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Arcturus Subsector Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .THE JARDIN SUBSECTOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Jardin Subsector Map. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .THE CAPELLA SUBSECTOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Capella Subsector Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .THE GEMINI SUBSECTOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Gemini Subsector Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .THE KUKULCAN SUBSECTOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Kukulcan Subsector Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .MAP SYMBOLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .WORLD DATA. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .INDEX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

.4

.4

.4

.4

.7

.8

.910111213141516171819202122232526272829303132333435363738394041424346

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IntroductionThis supplement presents the Solomani Rim sector of the Imperium. It contains

data on 16 subsectors and 400 worlds, plus additional background information. TheSolomani Rim is large enough to provide a setting for any Traveller adventure orcampaign, and several already-published adventures take place in the sector.

STANDARDS AND ASSUMPTIONSThe following standards are used in the text of this supplement.Dates: All dates herein use the Imperial calendar. Dates are centered upon the

Imperial Year Zero (A.D. 4521 in Old Terran reckoning). Years preceded by aminus sign are before that date; years without a sign or preceded by a plus sign areafter that date. Each year consists of 365 standard days, numbered from 1 to 365.The full date is expressed by day number-year number; for example 001-1000 isthe first day of the year 1000. The current year in the Imperium is 1108.

World Locations: There are 16 subsectors in a sector, arranged in 4 rows of 4subsectors each. For identification, they are lettered from A to P, and each onealso has a name. A subsector has 80 hexes in 8 columns of 10, and each hex is indi-vidually numbered. Any world in the sector may be identified by its subsector andhex location; for example a world's location may be stated as A0106 or Ultima0106, meaning hex number 0106 of subsector A, the Ultima subsector.

World Data: Information on worlds is expressed using the universal planetaryprofile given in Book 3. The UPP and other formats in this supplement are explain-ed in the sections entitled Map Symbols and World Data, beginning on page 42.

THE SOLOMANI RIMHumans originating on Terra (or Earth), a world of this sector, have played a

large part in interstellar history. At first, they were known as Terrans; when Terransestablished themselves on thousands of other worlds far from Terra, another name,of unknown derivation, was applied to them: Solomani. The rest of the sector namecomes from its position on the edge of the Imperium closest to the galactic rim.The Solomani Rim is a highly civilized area with a long history, and a population(human and non-human) of over 1.3 trillion individuals. Three major interstellargovernments control parts of the sector. The greater portion is ruled by the Imper-ium, an immense empire extending across hundreds of parsecs and thousands of starsystems. Within the Imperium is the Vegan Autonomous District, an area inhabited(under Imperial sovereignty) by a non-human race. The rest of the sector is ruled bythe Solomani Confederation, an interstellar state hostile to the Imperium.

HISTORY OF THE SOLOMANI RIMThe history of the Solomani Rim is long and complex, but a good place to start

is with the Terran invention of the jump drive in -2431 (A.D. 2089).Among the first discoveries of Terran explorers was that most nearby worlds

were already controlled by a gigantic interstellar empire. It came as a greater shockto the Terrans that this empire was ruled by humans. These humans, called Vilani,

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originated on a world over a hundred parsecs from Terra, and their Vilani Imperium(the First Imperium) had ruled most of this sector for almost 1600 years.

Contact between the young, expanding Terran Confederation and the decadent,static First Imperium resulted almost immediately in war. The First Interstellar Warbegan in -2408 and was soon followed by many successive interstellar wars (histor-ians disagree on their exact number), in which the Terrans chipped away pieces ofthe Vilani Imperium until it finally collapsed in -2219.

At first, the conquered territories were under naval military rule, making muchuse of the existing Vilani bureaucracy, with naval officers in scattered key posts.When the Confederation civilian government attempted to transfer control directlyto Terra, the navy refused. From his headquarters on Dingir, Admiral HiroshiEstigarribia proclaimed himself Regent of the Vilani Imperium and Protector ofTerra, with both states now united in the Rule of Man. Nearly all the fleet instantlysided with him, evidence of his careful preparation, and the government surrendered.Estigarribia never actually assumed the crown, but after his death he was succeededby his former chief of staff, who was crowned as Hiroshi II. Estigarribia is thereforeknown to history as Hiroshi I. Hiroshi II moved the capital from Dingir to a morecentrally located world, renamed bilingually Hub/Ershur. During the Rule of Man,there was a considerable movement of population from Terra and its oldest coloniesand conquests in the Solomani Rim into the former Vilani territories; people ofTerran ancestry or culture (many of them assimilated Vilani) assumed positions ofpower on most worlds, as industrialists and administrators. Ultimately, however,the task of governing the Rule of Man's vast territories proved impossible. TheSecond Imperium lasted for 400 years, gradually falling into chaos. The traditionaldate for its fall is -1776, although by this time the Solomani Rim had been cut offfrom the core for over 80 years.

The Rule of Man was followed by an interregnum called the Long Night. Its firststages were marked by warfare among the Imperium's small successor states, some-times no more than large-scale piracy. Interstellar trade ceased in most areas. Someworlds, not self-sufficient, simply died; many worlds' economies were ruined; mostlost the technology to construct starships. By -1500 the wars were over: most ofthe old starships had broken down and no one knew how to repair them. TheSolomani Rim suffered less than most areas. The Easter Concord, The Vegan Polity,the Dingir League, and the Old Earth Union survived the Long Night by tradingwithin themselves and maintaining their defenses. In the rest of the old Imperium,recovery was slow, but trade was re-established in many areas by -500.

Eventually, a Third Imperium was established in the core; the first emperorassumed the crown in the year zero. The Imperium expanded rapidly under Cleon Iand his successors; the Solomani Rim was added to the Imperium without fighting,various worlds and governments joining from 426 to 588.

During the early years of the Imperium, the Solomani hypothesis was firstadvanced, stating that Terra was the original homeworld of all humans (Solomani,Vilani, and a number of other races which had been discovered), and that non-Terranhumans had been transported to their "homeworlds" from Terra about -300,000by an ancient star-faring species. This theory (well-known during the Rule of Manbut forgotten during the Long Night) was easily confirmed by evidence on Terra.The Solomani Hypothesis did not assume political importance until the Civil War(604-622). In the upheavals of the war, Vilani nobles and industrialists began to

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assume more prominent positions in government and industry, often at the expenseof the old Solomani aristocracy. In reaction, the Solomani movement was born.Beginning with the proven Solomani Hypothesis, the movement reasoned that thepure Terran racial stock was superior and best fit to run the Imperium. Solomani,they claimed, were the original men; all others were degenerate offshoots of thetrue line. As evidence, they pointed to the ease with which the Terran Confederationhad defeated the much larger Vilani Imperium. The movement was at its height inthe mid-600s, when it dominated the inner circle of advisors to the Empress Arbel-latra. However, when Arbellatra's successor, Zhakirov, came to power in 666, themovement began to lose favor at court. The final break came in 679, when Zhakirovmarried Antiama Shiishuginsa, whose family controlled the powerful Vilani mega-corporation Zirunkariish. Previous emperors had been of pure Solomani extraction;Zhakirov, in ensuring that his heir would be of mixed blood, cemented an alliancewith the Vilani industrial interests and thus greatly increased the stability of theImperium at a time when stability was desperately needed.

However, the Solomani movement remained a powerful force and could not beignored; in 704, Zhakirov's daughter and successor granted a charter for the Solo-mani Autonomous Region, giving control of space within 50 parsecs of Terra(hence the region's alternate name: the Solomani Sphere) to a Solomani governingbody, mainly composed of the leaders of the Solomani movement. Although theImperium retained theoretical sovereignty, all real power within the region wasgiven to the Solomani; essentially, the Imperium gave up a large portion of itsborder regions in exchange for peace elsewhere. For two hundred years, the Imper-ium ignored its rimward frontier. Inside the Solomani Sphere, increasing restrictionswere placed on non-Solomani, particularly on non-humans. Many new worlds wereexplored and settled (by Solomani only) rimward of Terra.

Eventually, the Imperium was forced to deal with the new power on its rimwardflank. In the early 900s, the Imperium tried to reduce Solomani power by diploma-cy; many border worlds petitioned to be removed from Solomani rule, and theirpleas were granted, with the new order enforced by the Imperial Navy. The Solo-mani avoided a major confrontation, but minor incidents were common. In responseto growing Solomani defiance of Imperial sovereignty, Margaret II officially dissolvedthe Solomani Autonomous Region in 940. The Solomani of course refused to com-ply and reinforced their border defenses. War was now inevitable, but for severalyears only border incidents occurred as both sides built up their strengths. In thelate 970s, the Imperium was prepared to attack when the onset of the Third Fron-tier War on its opposite border forced a diversion of resources. The Solomanitried to profit from Imperial weakness by reclaiming lost territory. The Imperiumconsidered this a declaration of war, and the Solomani Rim War began, in 990.

Since Imperial strength had been drained to support the Third Frontier War, theSolomani were able to retake their lost territory almost immediately. However, anattack into the Old Expanses sector was turned back with heavy losses in 993, andthe Solomani made no further advances. From 993 to 998, the balance graduallyshifted to the Imperium, as its industrial and numerical superiority began to be felt.

In 998, the Imperium began a steady advance along two lines converging onTerra, with the design of surrounding a huge pocket of Solomani space. It wastheorized, correctly, that the Solomani would be unwilling to withdraw from Earth,the symbol of the Solomani movement. When the Vegan District was liberated in

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1001, the Imperium gained a strong industrial base close to the fighting, and theSolomani were forced into a last gamble. They concentrated their remaining navalstrength into a single strike at the Imperial fleet advancing from the Vegan District.At the Battle of Dingir the Solomani fleet was broken; remnants fled deeper intothe Sphere, and the Imperial fleets advanced to Terra.

Imperial high command then made a fateful decision: Terra must be invaded andtaken immediately; with its fall, the Solomani would be completely demoralizedand resistance would collapse. Pursuit of the Solomani fleet was suspended, andmajor ground and naval forces were concentrated against Terra. Unfortunately, theImperium had not counted upon the fanaticism of Solomani resistance. Terra hadbeen packed with Solomani ground troops and planetary defenses. The campaignagainst Terra lasted nearly to the end of 1002. The planet was taken, but the Imper-ium had exhausted its reserves of strength and was forced to negotiate a temporaryarmistice with the Solomani, who were glad for the chance to recover.

The temporary armistice became permanent, as neither side felt capable ofcontinuing the war. The Imperium contented itself with the present borders. Mostworlds of the Solomani Rim were placed under military rule, and some worldsremain so a century later, although overt acts of resistance are few. The SolomaniConfederation generates a great deal of propaganda regarding the future liberationof Terra and reconquest of its lost territories, but border incidents are rare; theSolomani government has transferred its real attention to its rimward frontier.

THE VEGANSThe Vegan Autonomous District is inhabited by a race which humans call the

Vegans, after the bright star near their homeworld. They are roughly humanoid inbody shape (two legs, two arms, and a head), but completely non-human in detail.They are naturally long-lived, with an average lifespan of over 200 standard years.

The Vegan District is under a single, centralized government. State power iscontained in a civil service, chosen and promoted by competitive examination.Within their common state, the Vegans are culturally diverse. Society is divided intohundreds of different tuhuir, which might be roughly translated as culture, philo-sophy, or tao. Each tuhuir has its own customs and traditions, and its own interpre-tation of the proper way to live. Archeology shows that the tuhuir were onceseparate societies, each associated with a particular people and geographic locationlike countries on ancient Earth. Now, however, they are mixed together in complexpatterns. Tuhuir are not hereditary; when a Vegan nears sexual maturity, he or sheenters a period of search, which may last for many years. Eventually, the individualchooses a tuhuir; once made, the choice is for life.

The Vegans received the jump drive about -6000, from Vilani-influenced traders,and colonized several nearby worlds before being absorbed by the First Imperium.They were severely restricted under Vilani rule, as were all races who resisted beingintegrated into the rigid Vilani culture. Thus, they welcomed Terran victory in theInterstellar Wars and the advent of the Rule of Man. The Vegan Polity prospered inthe Rule of Man and survived the Long Night largely intact, but was broken intoindividual planetary states by the Third Imperium, which allowed no threats toits sovereignty. Under the Solomani, the Vegans were again restricted, and humangovernors were installed on all Vegan worlds. After the Solomani Rim War, the pre-sent Vegan Autonomous District was formed as a counterweight to the Solomani.

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The Ultima SubsectorThe Ultima subsector is so named because it is a sector backwater, far from the

major trade routes. The region suffered economically during the Long Night morethan the rest of the sector, and has still not recovered fully.

The problems of Iddamakur are particularly acute. During the rule of the Solo-mani Autonomous Region, Iddamakur was used as a planetary prison for all the"undesirable elements" of the region. Different populations of dissidents weredistributed among the planet's twelve small continents and numerous archipelagos;use of technology higher than TL4 was forbidden, as was sea travel between groups.After the Solomani Rim War, the world was opened. Iddamakur remains a poorworld desperately in need of interstellar exchange in order to purchase advancedtechnology. Its main source of income is its newly-built A starport, linking thesomewhat more prosperous worlds of Basil and Darrukesh with the rest of thesector.

The Imperial megacorporation Makhidkarun has recently established an outposton Athene. No previous survey had found anything of value there, and rumorsabound.

NameFaiwydDarrukeshIddamakurBasilAmkhalarugAtalantaSidonGramercyUrudMorganaUgarupIxtlocRilkeIshadarGoshenNukaashObrichennyKropotkinThamberAtheneLeonoreAzun

Statistics0105010601100207030103040308040504070501050205090604060606090610070107030704070608070809

E500589A4859CFA7799ABA842731B4439BDC4 76368B6B9521B330525B100543BA9A861B89A8BEB530487C59A368C000776C577532C247721C643657C4446A6A454898D6B9110C310576B476ABC

7D N7EEDC8ECEDBAB9CDE AFBB

RemarksNon-industrial. Vacuum World. G

GIndustrial. GPoor. GPoor. Industrial. A GNon-industrial. Owned by Darrukesh. A GNon-industrial. GPoor. Non-industrial. Desert World.Non-industrial. Vacuum World. GWater World. Owned by Ugarup. GWater World. GPoor. Non-industrial. Desert World.Non-industrial. Owned by Thamber.Non-agricultural. Asteroid Belt. GNon-industrial. Agricultural.Agricultural.Poor. Non-industrial. GNon-industrial. Agricultural.Subsector Capital GNon-industrial. GNon-industrial. GIndustrial.

The Ultima subsector contains 22 worlds with a population of 44.0 billion.The highest population is 26 billion, at Azun.

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The Suleiman subsector is stable and relatively prosperous. Only two worlds inthis subsector are posted as TAS Amber Zones: Okefenokee and Khedish.

Mudge, in the Concord subsector, is attempting to relieve its population pres-sures by colonizing Okefenokee. The original inhabitants are resisting and a guerrillawar is in progress.

Xenophobia and non-violence are equally strong parts of the cultural mindset onKhedish. Outsiders are in little physical danger, but unwary travellers will beswindled, cheated, robbed, and harrassed by the hostile Khedishi. Travellers are alsoadvised that the Khedishi government, although required by Imperial law to give allImperial citizens the same protection afforded Khedishi citizens, is strangely ineffic-ient at investigating crimes against outsiders.

NamePorlockBetheLlewellynGanelonPoseidonKhedishShaabipiliCoriolanusTammuzQuaverAkimasiSaseBiggiesAscalonVanefaRimmonGulimaruEsterhazyAzaremiidCatseyeSuleimanRossygAi JabryImarirDolfussMadderOkefenokee

Statistics010201030107010901100202020703050307031004010402040504070504050606020604060506060704070507070710080408070809

C433855B422677B20058AC430212D8AA169A556889A553875A237876A7549A9A1118BCC8A5455C34778BB236965A562AAFA5639A6X222000C7A678CC335420A766A72C222577AA6498BA785797A7659BBA250877B100547C532430C337868

9AD9DFF NE SFF6BBE WF0ACCBF NEEF NE8C

RemarksPoor. Non-agricultural.Poor. Non-agricultural. Non-industrial.Non-industrial. Vacuum World.Poor. Non-industrial. Desert World.Non-industrial. Owned by Quaver.

Poor.

Ice-Capped.Non-industrial.Agricultural.Owned by Ascalon.

Non-industrial.

Poor. Non-industrial.Subsector CapitalRich. Agricultural.

Poor. Desert World.Non-industrial. Vacuum World.Poor. Non-industrial.Owned by Mudge.

GGGGG

A GG

GGGG

GG

GGG

GG

GGG

A G

The Suleiman subsector contains 27 worlds with a population of 80.9 billion.The highest population is 21 billion, at Ascalon.

-10-

The Suleiman Subsector

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The Concord SubsectorThis subsector takes its name from the stable confederation centered on the area

during the Long Night. During the troubles occasioned by the fall of the Rule ofMan, the major worlds of the area formed a union for mutual defense, with itscapital at Easter. The Easter Concord remained a secure bastion of civi l izationthroughout the Long Night, and was formally dissolved upon the admission of itsmember worlds into the Third Imperium in 426.

In 1095, the two major nations on Xiwa engaged in a war using nuclear weapons.Most city domes were breached and over 80% of the population perished before theImperial Marines could intervene. Most of the remaining population lives in smallsettlements far from the old cities. Its old governmental apparatus shattered, Xiwaremains under Imperial military rule; because the population is so scattered, lawenforcement is sporadic outside of the few Imperial garrison enclaves and the worldis classified as a TAS Amber zone.

NameShazamMekashishMudgeEasterYeremyhEshellimAspidistraNuugashurHiroshiCharuthKhiirshagJackoyoSisheraGunashnanOgierEleusisIkaakurZapuusharEphemirEstigarribiaMushiddunNasuIniduCambriaXiwa

Statistics0105010701100202020403010309030903100404041005020504050505060509060507030708080208030805080608070808

C411266B6766BEA463ACBAAE7977A5207BFA76A8BBB2009CBA535726A458774A786988A79A9BCB000510B233854A854996B10088AA789831A2569B8A858997A675999A566ABCC61088DC334368C6BA413B0009BFC300568

F9DFFEEEEEF WBEENCE NFD SFDDFCEB

RemarksNon-industrial. Owned by Yeremyh.Non-industrial. Non-agricultural.

Poor. Non-agricultural. Desert World.Water World.Industrial. Vacuum World.

Agricultural.

Industrial. Water World.Non-industrial. Asteroid Belt.Poor. Non-agricultural.

Non-agricultural. Vacuum World.Subsector Capital

Industrial.

Non-agricultural.Non-industrial. Owned by Ikaakur.Non-industrial. Water World.Industrial. Asteroid Belt.Non-industrial. Military Rule.

GGG

A GG

A GGG

GG

GG

GA G

GG

GGGG

A G

The Concord subsector contains 25 worlds with a population of 107.4 billion.The highest is 32 billion, at Mudge.

-12-

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The Harlequin SubsectorDuring the period of Solomani rule, this subsector was more important, linking

Terra with the Old Expanses. On many worlds, Solomani parties remain strong, butonly on Scaramouche has longing for "the good old days" given rise to rebellion,now largely suppressed. The Solomani Confederation, while publicly expressingsolidarity with local Solomani movements, gives tacit support to the status quo.

NameJadeGaddenScaramoucheUkarinGashurzidMiskatonicBeatusAlpherOkotahAzurePhireeneUmberAostaArkiirkiiKesirisuHuy BrasealKarpatySyzygyJanoszShapamKirillishurCarlyleKhiggunRannlipshidanCambysesChampaPalnuOparIrashnarRithKilennurPagliacci

Statistics010201060109020102020203020803030304030804070408050205050506051006010606060806090610070107020706070707080709080108020803080408080809

C4758BFD893200A7C6503B433742A6568A8A487863A688989A866997D325103B3348CFA469895B777464A453A26A66A8ADB49A502A255989A483954C100721A564978C232533C7A4543B9B5865B8A3643A664988C544534B246988A6629B9A484999E5AA267B131438C536875B5958BEC754733

D89DF9EEBBDDFF BAF NF8BSCECEFAA8SEEFCB6

Remarks

Non-industrial.Non-industrial.Poor. Non-agricultural.

Rich. Owned by Alpher.

Non-industrial.

Rich.Non-industrial. Owned by Phireene.Poor.Subsector Capital. Water World.Non-industrial. Water World.

Non-agricultural. Vacuum World.

Poor. Non-industrial.Non-industrial.Owned by Palnu.Non-industrial.

Non-industrial. Agricultural.Industrial.

Non-industrial. Owned by Palnu.Poor. Non-industrial.

Agricultural.

GG

AG

GGG

A GG

G

GGGGGGGGG

GGGG

GA G

GG

The Harlequin subsector contains 33 worlds with a population of 67.1 billion.The highest population is 17 billion, at Aosta.

-14-

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The Alderamin SubsectorAlderamin, also called Alpha Cephei, is a bright star visible from Terra, and the

brightest star in the subsector. Like most massive stars, it has no planets, but it isencircled by the Stralsund asteroid belt, a rich source of many commercially valu-able elements.

Hoatzin is a low-density world, poor in heavy elements, and its industry reliesgreatly on raw material imports. The Hoatzins trade heavily with Stralsund belt andhave established mining colonies on Arukhur and Furioso.

The government of Shululsish is a rarity: a participatory democracy on a highpopulation world, made possible by high technology. Each of the world's 21 billioncitizens carries a terminal connected to the planetary computer; all eligible votersare polled regularly, and important laws are enacted in this fashion. All executiveofficials are elected for one-month terms. This form of government places a heavyburden on the individual, and the average citizen spends over an hour a day ingovernment-related activity, both in voting and in using the computer net to gainthe information needed to reach a decision. Other high-population worlds withsimilar governments include Aosta in the Harlequin subsector and Dimmurak in theEsperance subsector.

NameGrendelPurdishiShululsishDesdemonaSarmatyHaytFinnegansBemidshiiSeymDiomedesYrsaiArukhurGlaucasHoatzinStralsundOmskFuriosoIppuraashWeipuTharsUpirzanu

Statistics010101060204020502070303030603070309040105010508060206070608070307070708070907100804

A96A98BD610168A584A22A76999CA889877B4219AFC379533A567988A1009CBA8777A8A663A9BE200365A8869A9A967986B0007BEB511547A9C5761C200612X543000B7A7797A9B5752

EEF WEFEBECNFFEFSEEADA0DF N

RemarksWater World.Non-industrial. Owned by Desdemona.Subsector Capital

Rich.Poor. Non-agricultural. Industrial.Non-industrial.

Non-agricultural. Vacuum World.Agricultural.

Non-industrial. Owned by Hoatzin.

Non-agricultural. Asteroid Belt.Non-industrial. Ice-Capped.Owned by Hoatzin.Non-industrial. Vacuum World.

GGGGG

GG

GGGG

GGGGGG

The Alderamin subsector contains 21 worlds with a population of 86.1 billion.The highest population is 34 billion, at Yrsai.

-16-

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The Esperance SubsectorThe Esperance subsector is not a governmental unit; its worlds are governed

from other subsectors. Ludmilla and Esperance (the world) have large Vegan min-orities. The nation of Waothan on Esperance, with a third of the planet's population,is 95% Vegan. Attempts to integrate these two worlds into the Vegan District havelong been a source of tension, and two recent events have intensified the problem:Waothan has applied to the Emperor for permission to join the Vegan District, anda human supremacist party has recently come to power on Ludmilla.

NameFafhrdKitchenerAlphanorLompocCuchulainAnacreonTisiphoneDimmurakEsperanceMashaddunMuan IrrzudhHsuishleshBoskoneLudmillaTunshaon TyoUmiehBoqueronHieronymusAhhunsalHsivyuHokchorMuan lalourNinshienOortYmirDzim Zhia GwiEwmiakFlandersBellerophonOrruiltan TyuiTyudhuar

The Esperance subsector contains 31 worlds with a population of 94.4 billion.The highest population is 31 billion, at Flanders.

Statistics0102010301040108010902010210030103060307030903100404040604080409050105060508051006070608060907010702070507060707070908060809

C620764BAC8645A988995C444634AA569BFA562841B624885A657924A468878C994210A66A786A644986E00016AA45689DA554986B100886A0009A8X530622E521186A133786C647586A556886B59A886A563896A6A6772A456A86A452986A755A86A88A986B121686C599786

6CFAAFFEF NDDF NEEFED6FFCECFFFFFECB

RemarksNon-agricultural. Owned by Anacreon.Non-industrial.

Non-industrial. Agricultural.

Rich.

Rich.Non-industrial.Rich. Water World.Industrial.Non-industrial. Owned by Ludmilla.

Non-agricultural. Vacuum World.Industrial. Asteroid Belt.Non-agricultural. Desert World.Poor. Non-industrial.Poor. Non-agricultural.Non-industrial. Agricultural.

Water World.Rich.

Poor.

Water World.Poor. Non-industrial. Non-agricultural.

GGG

GGGG

A G

GGGGG

A GR G

G

GGGG

A G

GGGGG

-18-

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The Vega SubsectorMost of this subsector and the Esperance subsector compose the Vegan Auto-

nomous District. Most worlds in the District are inhabited almost entirely byVegans, except for Shulgiasu, Bellerophon, and Flanders. Vegans are unable to liveon these high-gravity worlds, although humans find them habitable. Merganser,important for its resources, also has a human population; Sithuan Hsarr is a recentexperimental colony, worked by Vegans living under artificial gravity.

The entire Depot system is devoted to an Imperial naval depot, and its popula-tion consists entirely of naval personnel. In peacetime, a depot's main function isresearch; there the navy develops and tests new ship prototypes. In war, a depotis able to supply, maintain, and repair a large fraction of the Imperial fleet.

NameKasaanMuan GwiHsuilzishVegaWanish TyoTsamisMuan IsslerAshtagz TyuiDepotGalishguAsterr TyuiMerganserAndiirishCathayDuikin TyuiHariksiatSithuan HsarrDzadwahtyanHsuarrdzanMuan KwoyenMenelausShulgiasuSurtIsseydoShaniKhalikkamZayeelArrukir

Statistics0101010701080110020302040206020803010302030703090401040204050407050405080603060807020709080108040805080808090810

A785757A456A86B678786A000786A630886A547986A354A86C348786A00066DB2227AFA666986A942786B000555A866ADCA310886A349886C8B6486A785786C000686A666986A8659CBA758986A521998C248846X412553B610664C4338A7B59A779

EFBCEEFFEFCFEEE NEFEECF N9FENC8C7A

RemarksRich. Agricultural.Capital and homeworld of the Vegans.Agricultural.Non-agricultural. Asteroid Belt.Poor. Non-agricultural. Desert World.Industrial.

Agricultural.Non-agricultural. Military Rule.Poor. Non-agricultural.

Poor.Non-industrial. Asteroid Belt.

Non-agricultural.

Non-industrial.Rich. Agricultural.Non-agricultural. Asteroid Belt.

Poor. Non-agricultural. Industrial.

Non-industrial. Ice-Capped.Non-agricultural. Owned by Ganesh.Poor. Non-agricultural.Water World.

GG

GGGGGGG

GGG

GG

GGGGG

R GGG

The Vega subsector contains 28 worlds with a population of 149.2 billion. Thehighest population is 41 billion, at Muan Gwi.

-20-

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The Banasdan SubsectorThis subsector contains a number of unusual worlds. Nisinasha is egg-shaped, dis-

torted by tidal forces far in the past, when it was much closer to its gas giant pri-mary. Its atmosphere, however, is nearly spherical, producing near-vacuum at theends, too-high pressure at the middle, and two habitable bands between theseextremes. Easter, in the Concord subsector, is the only other such world in theSolomani Rim. Altiplano is another partially habitable world. Its atmospheric pres-sure at sea level is too great for humans to breathe, but it becomes tolerable at 2000meters and higher, allowing humans to inhabit the world's mountain ranges. Nori-cum, due to its odd combination of low gravity and thick atmosphere, has anamazingly rich variety of aerial life.

GGG

GGG

GGGGGG

R GG

A GGG

A GG

AGGG

The Banasdan subsector contains 28 worlds with a population of 152.3 billion.The highest population is 30 billion, at Banasdan.

NameDipuskaMandrakeUrizenMurphyGaneshMimiisImhkammashCataniaKhugiPinnashdugNyarlathotepNisinashaImmirAqilatSathyosRildNewcombPajangNoricumBanasdanArielUkuAltiplanoSashingunLudovicCephesaLakamsalOnathy

Statistics0103 A662AB8010401060107010802020207020803030304031004020406041005010502050305050508051006010605060707030803080708080809

A366AA9C8C8430A3449BEA766A57B200789A25588AA56898BX000000B478888C000267A9EA987C000530B000630A479726XAC7774D441443A373772A38A7CCA653A44B514735B636794A8D8864A653865A665977B222431C545786C5218A7

EECEESEEF0CEE WAEE96E NF NFEEEDDFAE

Remarks

Non-industrial.Industrial.

Non-agricultural. Vacuum World.

Asteroid Belt.

Non-industrial. Owned by Aqilat.Water World.Non-industrial. Asteroid Belt.Non-agricultural. Asteroid Belt.

Poor. Non-industrial.

Water World.Poor. Subsector Capital.Ice-Capped.

Owned by Banasdan.Poor. Owned by Ludovic.

Poor. Non-industrial.Agricultural.Poor.

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The Albadawi SubsectorThe Albadawi subsector is named after the Terran admiral of the 8th Interstellar

War who conquered it from the First Imperium. Soon after Dingir's fall, Albadawitook advantage of the Vilani confusion to seize and fort i fy Oudh (Dingir 0101,then called Enulsur), isolating the subsector from the rest of the Imperium. Leavingpart of his fleet to defend Enulsur, he took the remainder to reduce in turn Apish-lun (now Gaea), Shikashu (now Tonopah), and Duriim. The treaty of Enulsur,which ended the war, ceded all of the Imperium rimward of Vega to the Terrans.

The subsector economy suffered greatly in the Solomani Rim War. Althoughmost of the fighting was elsewhere, the subsector's resources were heavily drainedto support the Solomani war effort. The Imperium has been slow to aid in recovery,which may explain why Solomani sympathy remains strong on many worlds.

GGGG

G

GGGGG

A GGGGGGGG

GGG

G

The Al Badawi subsector contains 27 worlds with a population of 136.4 billion.The highest population is 34 billion, at Kidashi.

NameOzJarslavKishakhpapBealShaalgarLimerickAlizarinEneldunKryptonGustavEyckIrashdaaBasse TerreKidashiYorkAlbrechtBajavanangAkhaminGaeaTonopahHaloEdaazunColmarShiransharRanulfDuriimMunilgan

Statistics010101030105010602040206021003060310040404060504050705080604060606080701070207030706070908020803080408050806

A153887A8879A9X410000A4577CDA666769C579634A466987A31498AA9A49BCB798534B130879A689869A6699ACA457A69C8A2263B742747A5898CAB662765A986986A866ADBC000679A46A969B427832BAA5453B6429CBA488AA7A55499D

FE N0F NBACED NEEF SEE NFEEDEDDE NBDDCND

RemarksPoor.

Agricultural.Rich. Agricultural. Military Rule.Non-industrial.

Industrial. Ice-Capped.

Non-industrial. Agricultural.Nonagricultural. Desert World.Rich. Military Rule.

Military Rule.Non-industrial. Owned by Irashdaa.Poor.

Owned by Tonopah.Subsector Capital

Non-agricultural. Asteroid Belt.Water World. Military Rule.

Non-industrial.Poor. Industrial.

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The Dingir SubsectorThe Dingir subsector provided most of the battleground for the 2nd through 7th

Interstellar Wars. Conquered early by Terra, its population is heavily Solomani insympathy, especially on the old worlds of lilike (Tau Ceti), Shulimik (EpsilonEridani), and Gashidda.

Dingir has an important place in history. It has been, in turn, a provincial capitalof the First Imperium, headquarters of the Terran fleet, for a brief time capital ofthe Rule of Man, sector capital under the Rule of Man, independent world (duringthe Long Night), subsector capital under the Third Imperium and the SolomaniConfederation, and once again sector capital, following the Solomani Rim War.

The belt at Sirius is actually made up of artificial satellites, mostly planetoidsmoved from other nearby systems. Sirius has no significant natural satellites, but itsposition makes it important as a waystation for commercial traffic.

RemarksNon-industrial. Military Rule. GPoor. Non-industrial G

Poor. Non-industrial. Owned by Sebasta.Non-industrial. Agricultural. GIndustrial. GMilitary Rule. AGNon-industrial. Military Rule. A GMilitary Rule. GWater World. Military Rule. AG

GSector Capital GPoor. Non-agricultural. GPoor. Non-agricultural. Ice-Capped. GIndustrial. Water World. GNon-industrial. Owned by Shulgiili. GAgricultural. Military Rule. GNon-agricultural. Military Rule. GMilitary Rule. GAsteroid Belt.Industrial. G

GNon-agricultural. Ice-Capped. AGMilitary Rule. GPoor. Non-industrial. Non-agricultural. GNon-agricultural. Military Rule. A

NameOudhIshmaelSebastaAlsatiaIshumledLangelosHeraklesFomalhautKhulampuGashiddaIshkurDingirKinunirShulgiShulgiiliEnki KalammaKarkharShuruppaklilikeAltairZaggisiMeshanMarkhashiShulimikApishalSirius

Statistics01010102010301040106010902020204020603070309040204040504050605070604060706090702070307060709071008020809

A341669C232310A666ABDE53216DC577634A3249A6B535769B8C8469B9A7869A36A969A562997AA89A98B532799B512855A67A945C200365B675769A000769A455969X000000A79998CA4359CFA3018CBA783969B633641A000769

DBFF9F NDFCE NDF BCCEED9F N0EE NDECE

The Dingir subsector contains 26 worlds with a population of 89.1 billion.The highest population is 29 billion, at Sebasta.

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The Sol SubsectorWhen the Terrans first developed the jump drive and began exploring other sys-

tems, the immediate discovery of a habitable planet around Alpha Centauri seemedas momentous as the discovery of fire. Soon after, another expedition discoveredthe First Imperium's base at Agidda, bringing the realization that most of the uni-verse was already owned by someone else. Conflict between Terran expansionismand the Imperial desire for stasis soon sparked the First Interstellar War.

The hardest fighting of the early wars occured in this subsector, as the two sidesfought for control of the crossroads systems of Procyon (Fenris) and Barnard.

After the wars. Terra lost importance. It had been capital of the Terran Confeder-ation, but at the beginning of the Rule of Man, the capital was moved to Dingir.

During the Long Night, Terra became the capital of the Old Earth Union, whichincluded most of the early Terran colonies from Barnard to Forlorn and from Dis-mal to the merchant refueling station at Sirius.

Terra was the capital of the Solomani Autonomous Region, and was the subjectof the massive assault which ended the Solomani Rim War. After the war mostworlds rimward of Vega were under Imperial military government, and manyremain so today. Tension is decreasing, and Terra is scheduled for return to civiliancontrol by the end of the decade, although unrest continues on a few worlds.

NameNuskuAgiddaTerraFenrisBarnardJunctionIshimshulgiPrometheusPerasperaMidwayHadesLagashNinkhur SaggaEmberLokiMukhaldimKagukDismal

Statistics020202040207021003060309040104070408040904100501060106070608070308050810

A569943A972979A867A69AA98969B200869B975869E200478A785969B7A2536B699552B432366A667A8BBAA7769A412969C9CA369B533413C648669C421542

FCF BE NEF7F SDDEF NDD NDCAE

RemarksGGG

GGGG

GGGGGG

GG

Industrial.Military Rule.Industrial. Military Rule.Non-agricultural. Military Rule.Military Rule.Non-industrial. Vacuum World.Military Rule.Non-industrial.Non-industrial.Poor. Non-industrial. Owned by Fenris.Subsector Capital.Military Rule.Non-agricultural. Industrial. Military Rule.Non-industrial. Military Rule.Poor. Non-industrial. Owned by Ember.Non-industrial. Agricultural. Military Rule.Poor. Non-industrial.

The Sol subsector contains 18 worlds with a population of 73.7 billion. Thehighest population is 21 billion, at Lagash.

-30-

A

A

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The Arcturus SubsectorThe coreward portion of this subsector was settled by Vilani during the First

Imperium. The rimward portion (Lamarck and "below") was settled by Solomani,beginning after the 9th Interstellar War. It was surveyed by a Terran fleet soon afterthe Terran invention of the J-3 drive, searching for a base to use in attacking thelightly defended Imperial flank. After the war passed by, colonists began to arrive,although the subsector remained a backwater all through the Second Imperium;most Terran emigrants went to Vilani-settled space in search of wealth and power.

Cymbeline is a massive planet with a paradoxically thin atmosphere. Because ofthe world's high gravity, the breathable portion of the atmosphere is concentratedin areas near or below sea level. Most of the population lives in sub-sea level depres-sions (like Death Valley on Terra) or in low-lying coastal areas. The air at higherelevations is too thin to support human life.

Thorwald is the home of one of the most unusual plant forms known: Theleyden tree. The tree secretes an internal metal lightning rod, and when lightningstrikes, the charge is deflected through a net of filaments into cellular capacitors,where it is used to convert organic molecules from low to high energy forms,supplementing photosynthesis as an energy source. An electrical storm over aleyden forest is a spectacular sight, best viewed from a safe distance.

NameIkukCymbelineTewfikHathorMelchiorScandiaTunguskaAnenerkukTamarindJaelArcturusEpirusLamarckThorwaldHarappaKurlandBolivarStrackenzHeraklionJorjor

Statistics01010107010802030206020803020303030904010501050806040606060806090707071008010805

A779769A9F4840A524945A78A997A4569CCA658969C422720A56A764C9A2869A35789AC000364B1387BAA763886A559869D87516AA6879CAB526448D423110D343312B641888

EED8DF NDF NEF WFEDEEE NEFE7

RemarksMilitary Rule.

Industrial.Water World.

Military Rule.Poor. Non-agricultural.Rich. Water World. Owned by Hathor.Military Rule.Subsector CapitalAsteroid Belt. Owned by Banasdan.

Rich.Military Rule.Non-industrial. Owned by Kurland.

Non-industrial.Poor. Non-industrial.Poor. Non-industrial.Poor.

GGGGGGGG

G

GG

AGGGGGG

The Arcturus subsector contains 20 worlds with a population of 35.6 billion.The highest population is 9.6 billion, at Kurland.

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The Jardin SubsectorMost of the Solomani Confederation's portion of the sector was only sparsely

colonized before the establishment of the Solomani Autonomous Region. Settle-ment of the Jardin subsector began especially late and it contains only five worldswhich may be regarded as habitable; these two facts account for its low population.

The subsector's economy has begun to prosper recently, through increased tradewith the populous worlds of the Albadawi subsector.

Because of the low population, the local navy is small, and piracy has beenendemic for many years. Travel between worlds on the xboat routes is safe, but tra-vellers are advised to exercise caution when venturing into the subsector interior,which has been rated an Amber travel zone by the Travellers' Aid Society. Theplanetary government of Ptolemy has been suspected of harboring pirates. If this istrue, the Ptolemaics must have excellent security; the Confederation navy wouldpresumably have acted by now if they possessed clear evidence.

NameSwinburneErechLuzonJardinTheseusBarsoomGladstoneLibertePilghamMiasmaKrakenDurghaDolorZhongguoOrmadzCadmusSkyronChinonSionnachNonsuchPtolemyArisiaWallachThalassaOdysseus

Statistics0106010802010203020702090210030103020305040204040407040804100502050305060602060706090610080208030805

C720620C844577D420400A4679BCB7A3744A25499BA967755B100886B44296AC678500C57A587B612400B211887B444722B300599C532423B312433C696846C533369C434210B543686B57A566D478452A48A78AA6598DE

A97D NEDNDCB9BDD NDCBCBCDCEAEE

RemarksPoor. Non-industrial. Desert World.Non-industrial. Agricultural.Poor. Non-industrial. Desert World.Subsector Capital.

Poor. Non-industrial. Owned by Skyron.Non-industrial.Poor. Non-industrial.Non-industrial. Owned by Ptolemy.Non-industrial.Rich. Water World.

Rich.Non-agricultural. Vacuum World.Poor. Industrial. Owned by Jardin.Non-industrial. Agricultural.Non-industrial. Water World.Non-industrial.Non-agricultural.Agricultural.Non-industrial. Vacuum World.Poor. Non-industrial.Non-industrial. Ice-Capped.

The Jardin subsector contains 25 worlds with a population of 10.2 billion.The highest population is 4.2 billion at Jardin.

-34-

GGGG

GGGGGGGGGGGG

GGG

G

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The Capella SubsectorMost of the rimward quarter of the Solomani Rim remained unsettled until rela-

tively recent times. The major exception is the Near Bootes cluster: nine habitableworlds within a radius of two parsecs (Saxe, Polyphemus, Sequoyah, Baraka, Van-tage, Aegir, Aquitaine, Vyborg, and Hamilcar), and three more within anotherparsec (Teucer, Chernozem, and Aristotle). This unusually rich group was settledimmediately upon discovery, early in the 2nd Imperium. The worlds of the clusterdominate the adjacent subsectors of the Confederation, both economically andpolitically. Boolean mercantile interests have considerable influence in the Confed-eration government, which does much to account for the present unofficial detente.

The environment of Vantage is unique. Its atmosphere, too thick for humansnear the surface, is breathable at high altitudes. Unlike most such worlds. Vantagehas no mountains of sufficient height, and the population lives almost entirely inthe air, in cities supported by grav generators.

NameYeniseiCiceroChrysoliteTwyloPoictesmeTarsusHaddadLabrysLuuruAeneasHiberniaMirabilisSequoyahAegirDiracTeucerSaxeAquitaineCapellaSarpedonPolyphemusVantageVyborgBarakaKrokinole

Statistics0101010802020204020503060307031004040407040905020507050905100605060706090610070307070708071008060807

A113778C0007AEA547967A551AA6A468854A785867X47A000X976620A9B7733C438649C647365A453958A487950A76A885C522200A759966A763A78A8879A7B000597A312869A358AA9A8DA88AA755787A456976A211741

D9DE NCD08C9DENEDCE NEEBD NEE NEDD

RemarksNon-agricultural. Ice-Capped.Non-agricultural. Asteroid Belt.Industrial. Owned by Twylo.Poor. Subsector Capital.Rich.Rich. Owned by Sequoyah.Water World.Non-industrial. Agricultural.

Non-industrial. Owned by Aegir.Non-industrial.Poor.

Rich. Water World.Poor. Non-industrial.Owned by Polyphemus.

Non-industrial. Asteroid Belt.Non-agricultural. Military Rule.

Water World.Agricultural.

Non-agricultural. Ice-Capped.

GGGGGG

R G

GGGGGGGGGGGGGGGG

The Capella subsector contains 25 worlds, with a population of 122.3 billion.The highest population is 30 billion, at Twylo.

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The Gemini SubsectorThe Gemini subsector, named for the bright stars Castor and Pollux, is split

between the Imperium and the Solomani Confederation. The Imperial portionis an appendage of the Sol subsector; the Solomani portion, although technically apolitical unit, is dominated by the Near Bootes cluster.

Although Castor and Pollux are very similar stars, their asteroid belts are quitedifferent. The Pollux belt is little more than gravel, and commercial exploitationwould be unprofitable; the Castor belt, on the other hand, is rich in metals, ices,and simple organics, and has many large planetoids suitable for habitat construc-tion. Consequently, Pollux is uninhabited and unvisited, while Castor supports apopulation of 6 billion.

Hephaistos is one of the few completed terraforming projects in the Imperium.Begun during the Interstellar wars, the project was abandoned and resumed severaltimes. The project was completed by the Hephaistos Company, chartered by theImperium in 632. The planet was opened in 835, and sections were sold to severalcolonizing groups. Although the project is officially complete, the company isstill engaged in work to reduce the ocean and atmosphere.

Smade's Planet is not part of the Confederation. It was settled by a single familya century ago, and the Solomani have not disturbed them. The Smade family, eagerfor news and offworld goods, will welcome any visitor willing to make the jump.

RemarksMilitary Rule. ANon-industrial.Water World. Subsector Capital.Poor. Non-agricultural. Desert World.

Agricultural. Military Rule.

Rich. Water World.Non-industrial. Water World.

Non-industrial. Owned by Hephaistos.Non-industrial.

Non-industrial.Asteroid Belt.Non-industrial. Water World.Non-industrial.Industrial. Asteroid Belt.Non-industrial.

NameYsCameroonHamilcarParsifalAristotleRemulakChernozemHephaistosCalgaryInfernoForlornN'GreenperntGwyneddMedeaPolluxHanumanSivaCastorSmade's Planet

Statistics0102010601080109011002030206030104010501050205050508060506060610070707090803

A847869E442100A26A9AAB730878A269985A974769AA85983A98A776CA9A4ACC578855C496365B798443A9D78A9C779450X000000B9BA68AE210211A0009ABD778200

E N8EBE NE NCDBBDCND ND0ACA5

The Gemini subsector contains 19 worlds with a population of 26.4 billion.The highest population is 9.8 billion, at Chernozem.

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GGG

GGGGGGGGG

GG

G

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The Kukulcan SubsectorOver half the population of this subsector lives on Kulkulcan, the only world

colonized before the beginning of the Solomani Autonomous Region. Recently,Kulkulcan's economy has suffered as a result of a trade war with Thetis and Laputa.These worlds, with their allies Ochre, Skanderbeg, and Trapezus, control the majortrade routes into the Imperium, the Near Bootes cluster, and deeper into the Solo-mani Sphere. Although such large-scale rivalries are not permitted in the Imperium,interworld factionalism forms much of the politics of the Solomani Confederation.

Scipio is a self-interdicted colony of Solomani anti-technologists, who have ban-ned all technology except that known on Terra before spaceflight, and consider it amistake for true men ever to have left Earth. Finding no means of isolating them-selves from the universe on Terra, they were forced to choose a less inviting world.

Carchemish houses a research project of the Solomani government; furtherdetails are unknown.

RemarksNon-industrial.Water World.Non-industrial. Agricultural.Poor. Non-agricultural. Desert World.

NameCarchemishThetisTlalocElsinorePavelOchreLyonesseTrapezusLaputaGoliadKukulcanCyprianJocastaSkanderbegCyanSantoriniHasdrubalCapriceSaskatoonAmaterasuXantippeOberonScipioCuldeeDunsinane

Statistics0106010802010205020603010302030403100404040504060410050205070508050906050702070407060802080408050809

D778169A56A944B645661C1206A9A899799A250839C6978A6A633886A7559D9B67A531A568A9AC510310D532110A1448A7A452767A689856A4548CFA7669AAA887989B54889DD7B9266A562998X577775A68A998B312588

EEECEE N9EE NCDDEE NCDCC NCC9D N799

Poor. Desert World.

Poor. Non-agricultural.Subsector Capital.Non-industrial. Water World.

Non-industrial.Poor. Non-industrial.

Poor. Owned by Caprice.Rich.

Non-industrial. Owned by Culdee.

Agricultural.Water World.Non-industrial. Ice-Capped.

G

GG

GGGGGGGGGGG

GGGGG

R GGG

The Kukulcan subsector contains 25 worlds with a population of 62.5 billion.The highest population is 36 billion, at Kukulcan.

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Map SymbolsThe symbols used in the subsector maps in this supplement are intended to make

any player or referee instantly aware of certain basic points of information aboutthe worlds and systems in the Solomani Rim sector. The symbols used presentbasic data about fuel availability, local bases, population, and starport type at aglance. More detailed information is contained in the world listings.

Within each hexagon, symbols are placed in specific positions to aid in theirreadability. The map legend shows this positioning. World symbols are centered inthe hex; bases are shown to the left; gas giants are shown to the right.

World Characteristics: Each world symbol indicates if water is present on theworld and usable for fuel. Asteroid belts are indicated by a distinct symbol.

Bases: Symbols indicate the presence of various types of bases within a system.Research stations may be indicated by any greek letter.

Travel Zones: Certain systems which have been classified as dangerous or inter-dicted are indicated by a circle.

Population: Worlds having a population of less than one billion are indicated inlower case type. Worlds with a population of more than one billion are indicatedin upper case type. Each subsector capital is indicated in color.

WORLD CHARACTERISTICS

No Water PresentWater PresentAsteroid BeltBases Gas Giant

WorldType

X-BoatRoute

WorldName

Imperial Naval BaseImperial Naval DepotImperial Scout BaseImperial Scout Way StationResearch StationSolomani Naval Base

Travel ZoneCode(Red)

Border

No Gas Giant TRAVEL ZONESAmber ZoneRed Zone

POPULATIONSecundus under one billionPRIMUS over one billionWorld names in color are subsector

capitals.

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BASES

MAP LEGEND

Starport Type

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World DataWorld listings are presented in the format described in Book 3, with some

extensions to cover the specific worlds of the Solomani Rim. For convenience, theformat and explanations are given below.

NameExample

Statistics0101 A123456 7 N

RemarksPoor. Non-industrial. R G

Example is the world's name. 0101 is its hex location within its subsector. A is itsstarport type. The following six digits are its UPP: 1 is its size code, 2 is its atmo-sphere type, 3 is its hydrographic percentage, 4 is its population exponent, 5 is itsgovernment type, and 6 is its law level. 7 is the world's tech level and N is the codefor bases present. Remarks give additional information about the world, most oftenits trade classification. R is the world's travel zone classification, and G indicatesthe presence of a gas giant in the system.

Starports: The various starport codes are described below.A: Excellent installation, capable of annual maintenance overhauls and con-

struction of both starships and non-starships. Refined fuel available. Travellers' AidSociety hostel present.

B: Good installation, capable of annual maintenance overhauls and constructionof non-starships. Refined fuel available. Travellers' Aid Society hostel present.

C: Routine installation. Repair facilities and unrefined fuel are available.D: Poor installation. No repair facilities. Unrefined

fuel available.E: Frontier installation. No facilities or fuel available.X: No starport. No provision made for starship

landings. Most such worlds in this sector are interdicted.Planetary Size: The planetary size digit gives the

diameter of the world in thousands of miles (a size Aworld has a diameter of 10,000 miles). A size code of 0indicates an asteroid belt.

Atmosphere Type: This digit describes the world'satmosphere, as shown on the atmosphere table. Atmo-spheres of types 5, 6, and 8 are breathable by humanswithout artificial aid.

Atmosphere types D, E, and F require a longerexplanation. These three types are found only onhigh-gravity worlds, because such worlds have a highpressure gradient; that is, the air pressure changes moredrastically with altitude than on lower-gravity worlds.On type D worlds, the air pressure at sea level is too highto support human life, but is breathable at high altitudes.On type E worlds, the world surface is ellipsoid, not spherical, in shape; the atmo-sphere remains spherical, so the surface pressure varies from extremely low at the

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ATMOSPHERESCode

0123456789ABCDEF

DescriptionNo atmosphere.Trace.Very thin, tainted.Very thin.Thin, tainted.Thin.Standard.Standard, tainted.Dense.Dense, tainted.Exotic.Corrosive.Insidious.Dense, high.Ellipsoid.Thin, low.

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ends to extremely high at the middle, with two breathable bands in between. TypeF worlds are exceedingly rare; these are massive worlds which, paradoxically, haveatmospheres too thin for humans to breathe at most altitudes, but which arebreathable near or below sea level (in depressions of the ground).

Hydrographic Percentage: This codedescribes the portion of the world'ssurface covered by water (or, sometimes,other liquid), given in increments of10%. Thus, a code of 0 means that thereis no water, a code of 1 means 10%water, and so on up to a code of A,meaning the entire surface is coveredby water.

Population: This code gives theexponent of the world's populationlevel. A code of 0 means the world isuninhabited. A code of 1 means tens ofinhabitants, 2 means hundreds of in-habitants, and so on up to A, meaningtens of billions of inhabitants.

Government: This digit describes theworld's government, as shown on thegovernment table.

Law Level: This digit describes thedegree to which the government restrictsthe actions of individuals. One aspect ofparticular interest to adventurers is thenature of local arms control laws, asshown on the law level table.

Tech Level: This digit gives thegeneral level of technological sophistica-tion of the world. The tech level tablegives a rough equivalence between techlevels and periods in Terran history,which may serve as a guide.

Bases: This code describes thepresence of any of several types of navalor scout service bases at a world, asshown on the bases table.

Trade Classifications: Most entriesunder the Remarks section are tradeclassifications, as explained in Book 2and briefly described below.

Rich: A world is rich if it has agovernment type of 4 through 9, anatmosphere of 6 or 8, and a population of 6 through 8.

Poor: A world is poor if it has an atmosphere of 2 through 5 and a hydrographicpercentage of 3 or less.

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Code0123456789ABCD

GOVERNMENTSDescriptionNo government.Company/Corporation.Participatory democracy.Self-perpetuating oligarchy.Representative democracy.Feudal technocracy.Captive government.Balkanization.Civil service bureaucracy.Impersonal bureaucracy.Charismatic dictatorship.Non-charismatic dictatorship.Charismatic oligarchy.Religious dictatorship.

Code0

1

2

3

4

5

6

78

9

A+

LAW LEVELSDescriptionNo laws affecting weaponspossession.Body pistols, bombs, grenades,and poison gas prohibited.Portable energy weapons, such aslaser rifles or carbines, prohibited.All autofire weapons (exceptSMGs) prohibited.Light assault weapons (includingSMGs) prohibited.Concealable weapons (such aspistols or revolvers) prohibited.All firearms except shotguns pro-hibited.Shotguns prohibited.All blade weapons except daggersprohibited.All weapons prohibited outside ofone's home.All weapons prohibited.

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Agricultural: A world is agricultural if it has an atmosphere of 4 through 9, ahydrographic percentage of 4 through 8, and a population of 5 through 7.

Non-agricultural: A world is non-agricultural if it has an atmosphere of 3 or less,a hydrographic percentage of 3 or less, and a population of 6 or more.

Industrial: A world is industrial if ithas an atmosphere of 0, 1, 2, 4, 7, or 9and a population of 9 or greater.

Non-industrial: A world is non-industrial if it has a population of 6 orless.

Other Remarks: In addition to tradeclassifications, a world listing's Remarkssection may note other features.

Asteroid Belt: The world has a sizeof 0.

Vacuum World: The world has a sizeof at least 1 and an atmosphere of 0.

Ice-Capped: The world has anatmosphere of 0 or 1 and a hydrograph-ic percentage of at least 1. In this case,the hydrographic percentage representsthe area covered by ice-caps.

Desert World: The world has anatmosphere of 2 through 9 and ahydrographic percentage of 0.

Water World: The world has ahydrographic percentage of A.

Capital: The world is a center ofgovernment for a multi-world politicalunit.

Owned by [Name]: The world has atype 6 (captive) government, controlledby the government (or one of thegovernments) of another world.

Military Rule: The world is governed by the Imperial Navy. In most cases this isa military occupation dating from the Solomani Rim War.

Travel Zone Classification: The Travellers' Aid Society classifies all worlds ac-cording to their degree of danger to travellers. Worlds are coded red (R), amber (A),or green (blank). Most red zones are interdicted by the Imperial or Solomani govern-ments, with severe penalties for violations. Amber zones are accessible, but posesome hazard to travellers. Most worlds are green, indicating relative safety.

Gas Giants: Gas giant planets are important as a source of starship fuel. Systemspossessing at least one gas giant are coded with a G.

Code0123456789ABCDEF

CodeN

DSWA8

TECH LEVELSDescriptionStone age. Primitive.Bronze age to middle ages.14th to 17th centuries.circa 1700 to 1860.circa 1860 to 1900.circa 1900 to 1940.circa 1940 to 1970.circa 1970 to 1980.circa 1980 to 1990.circa 1990 to 2000.Interstellar community.Average Imperial.Average Imperial.Above average Imperial.Above average Imperial.Technical maximum Imperial.

BASESDescriptionNaval base. Solomani naval basesinclude a scout base.Naval depot.Scout base.Scout way station.Naval base and scout base.Naval base and scout way station.

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IndexThis index lists subsector and hex number for each world. The subsectors' names

and page numbers are: A=Ultima, 8; B=Suleiman, 10; C=Concord, 12; D=Harlequin,14; E=Alderamin, 16; F=Esperance, 18; G=Vega, 20; H=Banasdan, 22; l=Albadawi,26; J=Dingir, 28; K=Sol, 30; L=Arcturus, 32; M=Jardin, 34; N=Capella, 36;O=Gemini, 38; and P=Kukulcan, 40.

Aegir, N0509Aeneas, N0407Agidda, K0204Ahhunsal, F0508Ai Jabry. B0707Akhamin, I0701Akimasi, B0401Albrecht, I0606Alizarin, I0210Alphanor, F0104Alpher, D0303Alsatia, J0104Altair, J0702Altiplano, H0607Amaterasu, P0704Amkhalarug, A0301Anacreon, F0201Andiirish, G0401Anenerkuk, L0303Aosta, D0502Apishal, J0802Aqilat, H0410Aquitaine, N0609Arcturus, L0501Ariel, H0601Arisia, M0610Aristotle, O0110Arkiirkii, D0505Arrukir, G0810Arukhur, E0508Ascalon, B0407Ashtagz Tyui, G0208Aspidistra, C0309Asterr Tyui, G0307Atalanta, A0304Athene, A0706Azaremiid, B0605Azun, A0809

Azure, D0308Bajavanang, I0608Banasdan, H0510Baraka, N0806Barnard, K0306Barsoom, M0209Basil, A0207Basse Terre, I0507Beal, I0106Beatus, D0208Bellerophon, F0709Bemidshii, E0307Bethe, B0103Biggies, B0405Bolivar, L0707Boqueron, F0501Boskone, F0404Cadmus, M0502Calgary, O0401Cambria, C0807Cambyses, D0708Cameroon, O0106Capella, N0610Caprice, P0605Carchemish, P0106Carlyle, D0701Castor, O0709Catania, H0208Cathay, G0402Catseye, B0606Cephesa, H0807Champa, D0709Charuth, C0404Chernozem, O0206Chinon, M0506Chrysolite, N0202Cicero, N0108Colmar, I0802

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Coriolanus, B0305Cuchulain, F0109Culdee, P0805Cyan, P0507Cymbeline, L0107Cyprian, P0406Darrukesh, A0106Depot, G0301Desdemona, E0205Dimmurak, F0301Dingir, J0402Diomedes, E0401Dipuska, H0103Dirac, N0510Dismal, K0810Dolfuss, B0804Dolor, M0407Duikin Tyui, G0405Dunsinane, P0809Durgha, M0404Duriim, I0805Dzadwahtyan, G0508Dzim Zhia Gwi, F0705Easter, C0202Edaazun, I0709Eleusis, C0509Elsinore, P0205Ember, K0607Eneldun, I0306Enki Kalamma, J0507Ephemir, C0708Epirus, L0508Erech, M0108Eshellim, C0301Esperance, F0306Esterhazy, B0604Estigarribia, C0802Ewmiak, F0706

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Eyck, I0406Fafhrd, F0102Faiwyd, A0105Fenris, K0210Finnegans, E0306Flanders, F0707Fomalhaut, J0204Forlorn, O0502Furioso, E0707Gadden, D0106Gaea, I0702Galishgu, G0302Ganelon, B0109Ganesh, H0108Gashidda, J0307Gashurzid, D0202Gladstone, M0210Glaucas, E0602Goliad, P0404Goshen, A0609Gramercy, A0405Grendel, E0101Gulimaru, B0602Gunashnan, C0505Gustav, I0404Gwynedd, 00508Haddad, N0307Hades, K0410Halo, I0706Hamilcar, O0108Hanuman, O0610Harappa, L0608Hariksiat, G0407Hasdrubal, P0509Hathor, L0203Hayt, E0303Hephaistos, O0310Herakles, J0202Heraklion, L0801Hibernia, N0409Hieronymus, F0506Hiroshi, C0401Hoatzin, E0607Hokchor, F0607Hsivyu, F0510Hsuarrdzan, G0603Hsuilzish, G0108Hsuishlesh, F0310

Huy Braseal, D0510Iddamakur, A0110lilikc, J0609lipshidan, D0707Ikaakur, C0605Ikuk, L0101Imarir, B0710Imkhammash, H0207Immir, M0406Inferno, O0501Inidu, C0806Ippuraash, E0708Irashdaa, I0504Irashnar, D0803Ishadar, A0606Ishimshulgi, K0401Ishkur, J0309Ishmael, J0102Ishumled, J0106Isseydo, G0804Ixtloc, A0509Jackoyo, C0502Jade, D0102Jael, L0401Janosz, D0608Jardin, M0203Jarslav, I0103Jocasta, P0410Jorjor, L0805Junction, K0309Kaguk, K0805Karkhar, J0604Karpaty. D0601Kasaan, G0101Kesirisu, D0506Khalikkam, G0808Khedish, B0202Khiggun, D0702Khiirshag, C0410Khugi, H0303Khulampu, J0206Kidashi, I0508Kilennur, D0808Kinunir, J0404Kirillishur, D0610Kishakhpap, I0105Kitchener, F0103Kraken, M0402

Krokinole, N0807Kropotkin, A0703Krypton, I0310Kukulcan, P0405Kurland, L0609Labrys, N0310Lagash, K0501Lakamsal, H0808Lamarck, L0604Langelos, J0109Laputa, P0310Leonore, A0807Liberte, M0301Limerick, I0206Llewellyn, B0107Loki, K0608Lompoc, F0108Ludmilla, F0406Ludovic, H0803Luuru, N0404Luzon, M0201Lyonesse, P0302Madder, B0807Mandrake, H0104Markhashi, J0709Mashaddun, F0307Medea, O0605Mekashish, C0107Melchior, L0206Menelaus, G0702Merganser, G0309Meshan, J0706Miasma, M0305Midway, K0409Mimiis, H0202Mirabilis, N0502Miskatonic, D0203Morgana, A0501Muan Gwi, G0107Muan lalour, F0608Muan Irrzudh, F0309Muan Issler, G0206Muan Kwoyen, G0608Mudge, G0110Mukhaldim, K0703Munilgan, I0806Murphy, H0107Mushiddun, C0803

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Nasu, C0805Newcomb, H0503New Greenpernt, C0505Ninkhur Sagga, K0601Ninshien, F0609Nisinasha, H0402Nonsuch, M0607Noricum, H0508Nukaash, A0610Nusku, K0202Nuugashur, C0310Nyarlathotep, H0310Oberon, P0802Obrichenny, A0701Ochre, P0301Odysseus, M0805Ogier, C0506Okefenokee, B0809Okotah, D0304Omsk, E0703Onathy, H0809Oort, F0701Opar, D0802Ormadz, M0410Orruiltan Tyui, F0806Oudh, J0101Oz, I0101Pagliacci, D0809Pajang, H0505Palnu, D0801Parsifal, O0109Pavel, P0206Peraspera, K0408Phireene, D0407Pilgham, M0302Pinnashdug, H0304Poictesme, N0205Pollux, O0606Polyphemus, N0707Porlock, B0102Poseidon, B0110Prometheus, K0408Ptolemy, M0609Purdishi, E0106Quaver, B0310Rann, D0706Ranulf, I0804Remulak, O0202

Rild, H0502Rilke, A0604Rimmon, B0506Rith, D0804Rossyg, B0705Santorini, P0508Sarmaty, E0207Sarpedon, N0703Sase, B0402Sashingun, H0703Saskatoon, P0702Sathyos, H0501Saxe, N0607Scandia, L0208Scaramouche, D0109Scipio, P0804Sebasta, J0103Sequoyah, N0507Seym, E0309Shaabipili, B0207Shaalgar, I0204Shani, G0805Shapam, D0609Shazam, C0105Shiransar, I0803Shulgi, J0504Shulgiasu, G0709Shulgiili, J0506Shulimik, J0710Shululsish, E0204Shuruppak, J0607Sidon, A0308Sionnach, M0602Sirius, J0809Sishera, C0504Sithuan Hsarr, G0504Siva. O0707Skanderbeg, P0502Skyron, M0503Smade's Planet, 00803Strackenz, L0710Stralsund, E0608Suleiman, B0704Surt, G0801Swinburne, M0106Syzygy, D0606Tamarind, L0309Tammuz, B0307

Tarsus, N0306Terra, K0207Teucer, N0605Tewfik, L0108Thalassa, M0803Thamber, A0704Thars, E0710Theseus, M0207Thetis, P0108Thorwald, L0606Tisiphone, F0210Tlaloc. P0201Tonopah, I0703Trapezus, P0304Tsamis, G0204Tunguska, L0302Tunshaon Tyo, F0408Twylo, N0204Tyudhuar, F0809Ugarup, A0502Ukarin, D0201Uku, H0605Umber, D0408Umieh, F0409Upirzanu, E0804Urizen, H0106Urud, A0407Vanefa, B0504Vantage, N0708Vega (Gwathuin), G0110Vyborg, N0710Wallach, M0802Wanish Tyo, G0203Weipu, E0709Xantippe, P0706Xiwa, C0808Yenisei, N0101Yeremyh, C0204Ymir, F0702York, I0604Yrsai, E0501Ys, O0102Zaggisi, J0703Zapuushar, C0703Zayeel, G0809Zhongguo, M0408

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