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Swi Faq v201 High Res

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  • 7/25/2019 Swi Faq v201 High Res

    1/51IMPERIAL ASSAULT

    FAQ

    OFFICIAL FAQVERSION 2.0.1 / UPDATED 12.22.15

    Deployment Cards, Pages 1, 2

    Frequently Asked Questions, Page 4

    Twin Shadows, Page 5

    Ally and Villain Packs, Page 5

    All changes and additions made to this document since the previous version are marked in blue.

  • 7/25/2019 Swi Faq v201 High Res

    2/52 FAQIMPERIAL ASSAULT

    DEPLOYMENT CARDS

    IMPERIAL OFFICER

    Te Order ability on the regular Imperial Officer should read:

    AOrder:Choose another riendly figure within 2 spaces. Duringa campaign, that figure may interrupt to perorm a move. Duringa skirmish, that figure gains 2 movement points.

    REBEL SABOTEUR

    Te regular Rebel Saboteur card should include the ollowingchanges:

    Te ability B:Pierce 2 should read B:Pierce 1.

    Te Speed value should be 4.

    On the elite Rebel Saboteur card, the ability Blast 2H shouldread Blast 1H.

    Health Speed Defense Attack

    Imperial Ofcer

    AOrder:Choose another friendly figurewithin 2 spaces. Tat figure may interruptto perform a move.

    Cower:While defending, while adjacentto a friendly figure, you may reroll1 defense die.

    B: Focus B: +1H

    B: +2 Accuracy

    Leader

    43

    2

    LFL FFG

    Original Card

    Health Speed Defense Attack

    Rebel Saboteur

    Overload: You can trigger the sameBability up to twice per attack.

    +2 Accuracy B: Pierce 2

    B: Stun B: Blast 1H

    Spy - Heavy Weapon

    54

    5 3

    LFL FFG

    Health Speed Defense Attack

    Rebel Saboteur

    Overload: You can trigger the sameBabilityup to twice per attack.

    Priority Target:Figures do not block line ofsight for this figures attacks.

    +3 Accuracy B: Pierce 2

    B: Stun B: Blast 2H

    Spy - Heavy Weapon

    56

    47

    2014 LFL FFG

    Original Cards

    Tis document contains requently asked questions, ruleclarifications, and errata or Imperial Assault.

    ERRATATis section describes official changes to rule text and cards.

    CAMPAIGN GUIDE

    INDEBTED

    Te second bullet o Mission Briefing should read:

    Imperial mission tokens represent pulse cannons; at the end oeach round, each one will fire upon a Rebel figure. When thishappens, the Imperial player chooses a Rebel figure in line o sighto that cannon and rolls 1 red and 1 yellow die. Tat figure suffersHequal to theHresults. I that figure is Gaarkhan, he becomesFocused.

    LUXURY CRUISE

    Te first bullet o Mission Briefing should read:

    Doors are locked to Rebel figures. A Rebel figure can interact

    with a door (KorI) to open it.

    MEANS OF PRODUCTIONTe first bullet o Mission Briefing should read:

    Doors are locked. A Rebel figure can attack a door (Health:wice the threat level, Deense: 1G).

    UNDER SIEGE

    Te first bullet o Assault should read:

    Remove 1 door rom the map and roll 1 red die. Each Rebelfigure within 3 spaces o that door suffersHequal to theHresults.

    DRAWN IN

    Te second bullet o Mission Briefing should read:

    Doors are locked to Rebel figures. A Rebel figure can interactwith a door (KorI) to open it.

    CHAIN OF COMMAND

    Te third bullet o Mission Briefing should read:

    Te door is locked to Rebel figures. A Rebel figure can interactwith the door (2KorI) to open it.

    CHARACTER SHEETSJYN ODANTe Opportunist ability should read:

    Afer you resolve an attack, i thetarget suffered 1 or moreH, you maymove 1 space.

    Original Card Text

  • 7/25/2019 Swi Faq v201 High Res

    3/53 FAQIMPERIAL ASSAULT

    ADJACENT

    Te first bullet o Adjacent on page 4 should read:

    wo spaces that share only an edge that is a wall, blockingterrain, or a door are not adjacent.

    ATTACKING OBJECTSTe second to last bullet o Attacking Objects on page 6should read:

    When attacking a door, using an ability that affects a door, orcounting spaces to a door, the door is considered to be occupyingeach empty space with which it shares an edge.

    Te final bullet o Attacking Objects on page 6 should read:

    Te spaces that share an edge with a door are the only spaces thatare considered adjacent to that door. When declaring a P(melee)attack targeting a door, the attacker must be in one o thosespaces. I the attacker has Reach, he must be in or adjacent to oneo those spaces.

    DEPLOYMENT CARDS

    Te Deployment Cards entry on page 11 should include the

    ollowing bullet:

    Some Deployment cards have the S Utrait. Rulesand abilities that reerence Deployment cards do not affect, do notinclude, and cannot manipulate Skirmish Upgrade cards unlessthe rule or ability states otherwise.

    For example, a player cannot use the card emporary Allianceto add Skirmish Upgrade cards rom other actions to his army.Or, as another example, when using ake Initiative, playerscannot choose to exhaust one o their Skirmish Upgrade cards.

    MASSIVE

    Te Massive entry on page 16 should include theollowing bullet:

    I a Massive figure occupies a space containing blocking terrain,line o sight can be traced to that figure, spaces can be counted tothat figure, and adjacent figures can attack that figure.

    MELEE ATTACK

    Te first bullet o Melee Attack on page 17 should read:

    Melee attacks can target a hostile figure or object adjacent to orin the same space as the attacker.

    REACH

    Te first sentence o Reach on page 21 should read:A figure with this keyword may perorm P(melee) attacks thattarget figures or objects up to 2 spaces away.

    TERRAINTe errain entry on page 24 should include the ollowingbullet:

    Spaces that are ully encompassed by a combination o a singleterrain border and walls are considered to be ully encompassed bythe terrain border.

    ROYAL GUARD

    Te Royal Guard cards should include the ollowing changes:

    On the regular Royal Guard, the ability B:+2H shouldread B:Pierce 1.

    Neither the regular nor the elite Royal Guard should includethe Protector ability. It should instead include the ollowing:

    Sentinel:While a riendly non-Gfigure is deending,and you are adjacent to the targeted space, apply +1Gto the

    deense results. Limit 1 Sentinel or Protector ability usedper attack.

    On the regular Royal Guard, the Vengeance ability should read:

    When an adjacent, riendly, non-Gfigure is deeated,you become Focused.

    On the elite Royal Guard, the Forward Vengeance abilityshould read:

    When an adjacent, riendly, non-Gfigure is deeated,you become Focused and may move 1 space.

    LEARN TO PLAY GUIDE

    ENDING A MISSION

    Te second paragraph in Ending a Mission on page 7should read:

    For the utorial, the Rebel players objective is to deeat allImperial figures. Te Imperial players objective is to either havehis figures interact with both terminals or deeat a hero.

    RULES REFERENCE GUIDEACTIVATION PHASE

    Te Activation Phase entry on page 3 should include theollowing bullet:

    During a skirmish, i a player has ewer ready Deployment cardsthan his opponent, that player may choose not to activate a groupand pass play back to his opponent.

    Health Speed Defense Attack

    Royal Guard

    Protector: While a friendly figure is defending,and you are adjacent to the targeted space,apply +1Gto the defense results. Limit 1Protector ability used per attack.

    Vengeance:When an adjacent friendly figureis defeated, you become Focused.

    Reach B: Stun

    B: +2H

    Guardian - Brawler

    58

    8 4

    LFL FFG

    Health Speed Defense Attack

    Royal Guard

    Protector: While a friendly figure is defending,and you are adjacent to the targeted space,apply +1Gto the defense results. Limit 1Protector ability used per attack.

    Forward Vengeance:When an adjacent friendlyfigure is defeated, you become Focusedand may move 1 space.

    Reach +1F

    B: Stun B: +2H

    Guardian - Brawler

    510

    612

    LFL FFG

    Original Cards

  • 7/25/2019 Swi Faq v201 High Res

    4/54 FAQIMPERIAL ASSAULT

    FREQUENTLY ASKED QUESTIONSTis section answers requently asked questions aboutImperial Assault.

    GENERALQ: Can Item cards rom a Class deck or earned as a reward be

    traded to other heroes?

    A: No.Q: Do Class, Reward, and Item cards that apply additionalhealth to a hero continue to apply that health i the hero

    is wounded?

    A: Yes.

    Q: Does Move a number o spaces equal to your speed ollowthe same rules as Move X spaces?

    A: Yes.

    Q: When a large figure moves, does it exit all spaces it

    occupied and then enter all o its new spaces, even i some othose spaces overlap?

    A: Yes.

    Q: In a skirmish, i my opponent plays Take Initiative, can I

    play my own copy o Take Initiative to counteract it?

    A: No. Your timing window to play cards at the start o theround would have passed (see Conflicts in a Skirmish in theRules Reerence Guide).

    Q: When a mission rule deploys a figure to a deployment point,does that deployment point become active?

    A: No. Other than green deployment points, which are alwaysactive at the start o a mission, a deployment point only becomesactive i the mission rules state so directly.

    Q: Can a figure perorm an action while occupying the samespace as another figure as long as it still has enough movementpoints remaining to exit that space afer perorming the action?

    A: No. A figure must end its movement in order to perormany actions and a figure cannot end its movement in a spacecontaining another figure (unless it is massive).

    Q: When an abilitys effect lasts until a certain timing

    window (e.g. Until the end o the round), does that effectpersist through that timing window?

    A: No. Tese abilities effects end immediately as the specifiedtiming window begins, beore any other effects in that timing

    window are triggered. So, in the given example, the effect thatpersists until the end o the round would expire beore any otherend o round effects are triggered.

    HERO ABILITIESQ: When Gaarkhan suffers 3 or more damage and becomes

    Wounded as a result, does he still become Focused?

    A: No. Damage is suffered during the attack itsel, and Rageallows Gaarkhan to become Focused afer the attack resolves.

    Q: Does Mak have to use Disengage right away when a hostilefigure enters a space within 3 spaces?

    A: Yes. Te timing window or that ability is only when the hostilefigure enters the space in question.

    Q: When Jyn has Smugglers Luck and heroes are drawingItem cards rom more than one Item deck, rom which deck isthe extra card drawn?

    A: Afer revealing cards rom both available decks, Jyns player

    chooses one o those decks rom which to draw the extra card.

    COMMAND CARDSQ: Can To the Limit be used afer perorming any action?

    A: No. o the Limit can only be used afer perorming a specialaction (an action with theAsymbol).

    Q: When a figure uses To the Limit, must that figure usethe additional action immediately? Does the figure become

    Stunned immediately afer perorming that action?

    A: Yes, and yes. Tere is no window or perorming additionalactions or spending movement points in between playing o the

    Limit and resolving the action it grants you. Ten, immediatelyafer perorming that action, that figure becomes Stunned.

    MISSION RULESQ: What does it mean when a door becomes unlocked? Does

    it open?

    A: No. When a locked door is unlocked by a mission effect, thedoor remains closed but can be opened with an interact, ollowingnormal rules or opening doors.

    Q: When a Rebel player is playing as multiple heroes, doeseach hero still receive 1 XP when the rules say each player

    receives 1 XP?A: Yes.

    Q: In Under Siege, i the Imperials secure the 4th capturepoint at the end o Round 8, which End o Mission condition

    triggers, the end o Round 8 or the Imperial player securing4 capture points?

    A: Since they happen at the same time, the Imperial playerdecides (see Conflicts in a Campaign in the RulesReerence Guide).

    Q: Should all the rules text o mission events be read out loudto Rebel players or only the flavor text?

    A: Yes, all event rules text, including mission briefing, should beread aloud to Rebel players when that event is triggered (withthe exception o reading out all options when the Imperial Playerchooses rom a list).

    Q: I the trigger or a mission event requires that a figurebe on or adjacent to a certain space, can a figure meet that

    requirement while moving through another figure?

    A: Yes, the requirement o a figure being on or adjacent to a spaceor the purposes o a mission event does not require that thatfigure end its movement on that space. Te mission event wouldtrigger immediately when the condition is met and then thatfigures movement would continue.

  • 7/25/2019 Swi Faq v201 High Res

    5/55IMPERIAL ASSAULT

    FAQ

    & TM Lucasflm Ltd.

    FFG

    TWIN SHADOWSTe ollowing sections include all errata and requently askedquestions or the Twin Shadowsexpansion.

    ERRATATis section contains official changes to Twin Shadows.

    FIELD OFFICER/FIELD GENERAL

    Te first sentence o the special action o both cards should read:Choose another riendly figure within 2 spaces.

    FAQTis section answers requently asked questions aboutTwin Shadows.

    Q: When Kayn Somos uses Squad Command, does the target

    o the attack need to sufferHin order or Focus to be applied?

    A: No.

    Q: When a figure perorms Executive Order and is grantedan attack as a result o Lead By Example, can that figure still

    use its other action to perorm an attack?

    A: Yes.

    Q: Can the hero Saska Tef use the Gadgeteer skill card to add

    a modification to a weapon that has no modification bars?A: Yes.

    Q: A figure with Cunning has the Weakened condition.While deending, it rolls aFsymbol. Does it get to apply its+1Grom Cunning beore the -1From the Weakenedcondition is applied?

    A: No. Conditions are treated as mission rules or the purposeso timing conflicts, so the -1Ftriggers beore the deender has achance to use Cunning.

    LFL FFG

    INSPIRING LEADERSHIP

    ATTACHMENT

    G, L,

    T

    Exhaust this card. Yougain:

    AOrder: Choose afriendly figure within2 spaces. Tat figure mayinterrupt to perform amove.

    Field Ofcer

    LFL FFG3 XP

    INSPIRING LEADERSHIP

    ATTACHMENT

    G, L,

    T

    Exhaust this card. Yougain:

    AExecutive Order:Choosea friendly figure within2 spaces. Tat figure mayinterrupt to perform amove or attack.

    Field General

    Original Card Text

    ALLY AND VILLAIN PACKSTe ollowing sections include all errata and requently askedquestions or theAlly and Villain Packs.

    ERRATA

    REBEL SABOTEURS

    See page 1 or errata to the regular and elite Rebel Saboteur

    Deployment cards.

    FAQTis section answers requently asked questions aboutAlly andVillain Packs.

    CHEWBACCA ALLY PACKQ: In the Skirmish Mission Prison Break, does the player who

    reed the prisoner continue to score VPs or doing so afer theprisoner is deeated?

    A: No.

    R2-D2 AND C-3PO ALLY PACKQ: Can Single Purpose be used to perorm a special action

    twice i that action involves perorming an attack?

    A: No.

    Q: I both players use Terminal Network, who controls theterminals?

    A: Whoever played erminal Network last controlsall terminals.


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