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The Gamer Gazette #10 ()

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Page 1: The Gamer Gazette #10 ()
Page 2: The Gamer Gazette #10 ()

In This Issue!

Tazer News:

Giveaway Reminder: Due to

last months late edition of The

Gamer Gazette, we have

extended the giveaway closing

date to 9/9/2014 so don’t

forget to head over to

www.TazerCG.com and find

the “Prizes” page for details on

how to enter!

Transferring “TazerCG” to

“Tazer Community Gaming –

Vlogs”: This month we made

the really hard decision to

move our old channel that has

been with us for the last 2

years to a brand new channel.

Why? Because we wanted both

of our channels partnered with

Freedom! And it wasn’t

possible for that to have as the

AdSense account linked with

our old account had been

disabled. For more

information, please check out

the video on the “TazerCG”

channel called “We’re

Moving”.

Twitch Bought By Amazon: Up

until no everyone had been

pretty certain that Google

were in the process of taking

over Twitch.TV. So certain that

to most people it was already

fact. However, this week it was

announced by the CEO of

Twitch in a blog post that they

had decided to accept a

different offer for the

website...from Amazon!? What

does this mean for the future

of the website? We have no

idea, but it certainly was an

unexpected decision that

shook the gaming community

this week! For more info, check

out our video on the new

vlogging channel called “Twitch

and Amazon? AKA

Twitazon.com!”

Page 3: The Gamer Gazette #10 ()

The Forest

By Nathan Scullard

This game has had me captivated since the

first time I saw Pewdiepie play it, but

wanting to try it out for myself, I contacted

Endnight Games, the developer of the game

and asked for a review copy.

Here at Tazer, we have a system for whom

gets what games when we get free copies

to review,

that way it

works out

fair for

everyone,

but I have

to admit

that when

this one

came

across my

desk I did

pull rank to make sure I got it. (Tee Hee)

I was really excited to play the game, and

rushed straight on and did the video for the

channel just so I could go ahead and try the

game out. But I’ll be honest and say that I

was actually really disappointed in what I

saw.

Now, I know that the game is Early Access,

hence the title for this month’s issue, but at

the same time I think I was expecting more.

I remember the first time I played it I

jumped out of the planes to be met by a

native rummaging through the passenger’s

luggage. And having seen Pewds play the

game and not get killed “too” often, I

assumed I would be able to handle one

single native

with the axe I

found on the

plane. So I

walked up to

him and was

like “Hello

there.”

Thinking it

would be

funny, and

then

proceeded to get beaten to a bloody pulp

by the unarmed half naked man!

Ah, ok...I’ll be more careful next time, I

thought. Well no matter how hard I tried to

be smart around the natives, I still managed

to get battered to death all the time. The

Page 4: The Gamer Gazette #10 ()

longest amount of time I spent alive was

when I hiked out of the forest to the shore

of a river, which had some very

questionable physics, and huddled around

my half built lean-to shelter and cigarette

lighter in the pitch black. I nearly froze to

death, so I decided to head back to the

forest (in the dark) to collect some sticks for

a fire, and got battered to death by a

native...ARGHHHH!!!! RAGE!

And since

then, I

haven’t

picked up

the game

at all. That

is until I

realised

that I had

to do a

written

review on

it too.

This time though, the game had been

updated and a lot of new stuff had been

added, including sharks and houseboats!

Great, I thought, something else that can

kill me!

But I was still determined to learn from my

mistakes and build a functioning dwelling

away from the dangerous natives and the

hungry sharks. And I am happy to report, I

actually succeeded! Yay me!

I managed to build a whole set of the

shelters including a whole and completed

log cabin! I had traps, log storage and a

decent fire. Better yet, the spot I picked was

hidden enough away that the natives didn’t

know I was there, so they just left me

alone!

And then the game got updated...sigh. Now

the reason for the sigh there is that every

time the game gets updated, you have to

start again from scratch, which as you can

imagine is very frustrating in a game which

takes real time and a lot of effort to scrape

together

even the

smallest of

shelters,

so when

the game

gets

updated

and the

palace (by

palace I

mean the

tent made

of stick, hey, it’s a game that makes you

appreciated the small things in life!) you

built gets deleted and you start over, it’s

kind of debilitating.

This aside though, the game does still have

a few issues. It’s much better, but not

perfect. In my opinion, the biggest of these

issues are the natives themselves. Take for

instance the very first time I stepped off the

plane and got battered by the “unarmed

half-naked man.” He was unarmed and half-

naked...and I had an axe... but I died and

not him? The natives are far too powerful

and should die a lot easier than they do,

especially the unarmed ones. Don’t get me

Page 5: The Gamer Gazette #10 ()

wrong though, I get that they have probably

be toughened through generations of living

in the wild, but I still believe that in a one

on one situation with an unarmed man and

one with an axe, the one with the axe

would come out on top 9 times out of 10!

The game is still a little glitchy too, whether

it’s water physics, instant kills for no reason

or animals that cook themselves for you on

the fire. But these sorts of things are to be

expected, the balancing of bad guys such as

the natives should be a really obvious thing

to change, but as yet I haven’t noticed a

difference in that since the first time I

played the game till now.

So here’s

the million

dollar

question...

“Is it worth

buying?”

Well, it all

depends

on what

you are

expecting

to get

from the game itself. If you want a game

that you can play now, then...NO! Don’t buy

it. It is as I have mentioned, an Early Access

game and is not finished, and that is all well

and good, but they could at least let you

keep the save files when they update.

That’s really annoying in this type of game

and just makes me want to wait until the

game is finished.

If you want a game you can have a bit of a

laugh and dick about on, then go ahead and

show your support for the game by buying a

copy, but just bear in mind that you will

most probably have to wait till the full game

comes out before you get any serious game

time out of this.

But I want to finish off on a high note,

because all glitches and unbalanced natives

aside, it is a game with potential, and I

eagerly await the finished product. I highly

expect it to be a very good game because

all the updates they have done so far have

massively improved the game each time

they’ve done them. So by the time it comes

out officially, I expect it to be EPIC!

Thanks

for

taking

the time

to read

this

review,

and

please

don’t

forget

that you

can find more from us on our website and

YouTube channels!

Page 6: The Gamer Gazette #10 ()

Planet Explorers

By Nathan Scullard

Hmmm, now here is a game that I feel I

have gone full circle on. Part of the reason

why we do a video and then a written

review a bit later is because I like to give the

games chance to show us what they are

going to do in terms of updates, and as you

can imagine with

Early Access

games, updates

are a really

good way of

determining

what they game

is going to be

like when it

comes out.

If the developers make regular updates, and

you can see notable changes for the good

each time, then the chances are that the

game will be good when it is finally

released. However, if the developers don’t

update often or even if they do, but every

time they do you don’t notice anything

happening or things are getting worse. Then

you start to question the direction they are

taking the game in.

Let’s be honest here, buying ANY Early

Access game is a risk, as you’re buying an

unfinished game, meaning that it can still

change dramatically from the time you

bought it to

the time it’s

released.

When I first

looked at

Planet

Explorers, I

praised it a lot,

and I still

standby that praise, the game is very good

and shows a lot of potential. The key word

there was “potential” meaning that it’s not

there yet but I can’t see any reason why it

won’t get there. But I recently played the

game again since I made a video on it and

Page 7: The Gamer Gazette #10 ()

was very disappointed to see that nothing

had been updated, or at least nothing

noticeable.

In fact, the only change I noticed was that

previously you had been given the option to

use the mouse to move the camera or click

and hold a button on the mouse to move

the camera, has been removed??? The

option is still in the settings, but doesn’t

appear to work anymore?

Planet

Explorers is a

kind of

Minecraft

(yes I know

everything

gets referred

to as ‘like

Minecraft’

nowadays)

large world creation game. At the beginning

of the story, you’re trying to land on a

planet when your ship crash lands and you

have to scavenge for supplies, chop down

trees and dig for resources to craft things

that you need, such as spades, buckets and

weapons.

But after that, your tasks get a bit blurry,

you kind of left to your own devices, apart

from odd jobs given to you by other crew

members, it’s not really clear as to “what”

you’re supposed to be doing?

I’ve played a good few hours on this game

and am still none the wiser as to what the

finished game is going to entail. I know you

have to build, gather supplies and resources

and just generally survive, but is that it?

Because if it if, I’ve got to be honest and

say, I’d rather play Minecraft.

The game looks awesome in terms of

environment, with huge open plains,

massive alien tree/structures and lots of

beasties roaming around the place, but like

I said, that appears to be it so far. And

without much in the way of update

improvements it’s hard to tell where this

game is going.

Is this going to

be it or is

there going to

be more of a

storyline? Are

we going to

explore other

planets or just

this one?

Because if we

are just going to explore this one, then

improvements NEED to be made to keep

people interested in playing it. You can’t

just have it Minecraft style and leave

people to their own devices, because like I

have already said, I’d rather play Minecraft.

In its current state, and once you have got

past the initial “this game looks cool, there

is so much to explore” it quickly get boring,

as so far (at least that I’ve seen) it’s just

more of the same over and over.

So in terms of whether I think this is a

worthwhile purchase at the moment, I’ve

got to say no. It still has all the potential

that I mentioned in the original video,

however, potential is not enough. We need

Page 8: The Gamer Gazette #10 ()

to be able to SEE improvements, and as yet,

we have not.

As always I will point out that this is an Early

Access game and is as such not finished. But

I still like to see a bit more coming out of

the updates and for the love of god, please

put the option to have the mouse move the

camera without clicking back in, made the

whole experience that much more

annoying!

Thanks for taking the time to read this. If

you enjoyed it, please take the time to

check out our website and YouTube

channels. Thank You!

Page 9: The Gamer Gazette #10 ()

The Sims 4

PC

Simulation

Electronic Arts

September 2, 2014

Gauntlet

PC

Action

Warner Bros. Games

September 3, 2014

Fable Anniversary

PC

RPG

Microsoft

September 12, 2014

Naruto Shippuden: Ultimate Ninja Storm

Revolution

PC

Fighting

Bandai Namco Games

September 2014

Worlds of Magic

PC

RPG

Wastelands Interactive

September 18, 2014 [Early Access]

Roundabout

PC

Action

No Goblin

September 18, 2014

Wasteland 2

PC

RPG

Deep Silver

September 19, 2014

FIFA 15

PC

Sports

Electronic Arts

September 26, 2014

Page 10: The Gamer Gazette #10 ()

Dark Souls II: Crown of the Ivory King

PC

Action , RPG

Bandai Namco Games

September 24, 2014

Fenix Rage

PC

Platformer

Reverb Publishing

September 24, 2014

IL-2 Sturmovik: Battle of Stalingrad

PC

1C Company

September 28, 2014

StarDrive 2

PC

Strategy

Iceberg Interactive

September 2014

The Long Dark

PC

Action , Adventure

Hinterland Studio

September 2014

Tulpa

PC

Puzzle

Rising Star Games

September 30, 2014

Age of Empires: Castle Siege

PC

Strategy

Not Available

September 2014


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