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HYRULE HISTORIA
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ENGLISH LANGUAGE EDIION
PublisherMI KE RICHAR DSON
EdiorPARICK HORPE
Assi san Edior
EVER Et PAtERSON
ranslaion CoordinaorMIC HA EL GOMBOS
Digial ProducionCARY GrZZINI CHRIS HORN IAN UCKER
Lead DesignerCARY GrZZINI
DesignersINA ALESSI SEPHEN REICHER
Cover DesignCARY GrZZINI
ORIGINAL JA PANESE EDIION
PublisherMA SA HIKO SHIOYA
Supervising EdiorEIJI AONUM A Ninendo
Design & Ediing
Ak HA RU SUCH IDAYASUY UK I kO
kZUYA SAkI AmbiNAOYUKI kYAMA
MIk kN NOGINKO ASUMI
HIRONORI SAOJU NKO F UK UDA
KUNIO AkYAMA ShogauanADAHIKIO ABE
CoediorsFLOREN GORGES KEV IN DIE CHIE MARU YAMA
Original Cover DesignAK EM I OBE
Origina lly published by Shogakukan Co., Ld . Firs ediion: December 2011.
Special hanks o Shigeru Miyamoo, Akira Himekawa, Jeremy Krueger-Pack, Davey Esrada, Nick McWhorer, and Annie Gullion.
President and Publisher Mike Richardson Executive Vice President Neil Hankerson Chief Financial Officer om Weddle Vice President of Publishing Randy Sradley Vice President of Book rade Sales Michael
Marens Vice Presiden of Business Affairs Ania Nelson Edior in ChiefScot Allie Vice Presiden of MarkeingMat Parkinson Vice Presiden of Produc DevelopmenDavid Scroggy Vice Presiden of InformaionechnologyDale LaFounain Senior Direcor of Prin, Design, and ProducionDarlene Vogel General CounselKen Lizzi Ediorial DirecorDavey Esrada Senior Books EdiorChris Warner Execuive EdiorDianaSchuz Direcor of Prin and Developmen Cary Grazzini Ar DirecorLia Ribacchi Direcor of SchedulingCara Niece Direcor of Inernaional Licensingim Wiesch Direcor of Digial PublishingMark Bernardi
Te Legend of Zelda 1986 NinendoZelda II: Te Advenure of Link 1987 Ninendo
Te Legend of Zelda: A Link o he Pas 1991 NinendoTe Legend of Zelda: Links Awakening 1993 Ninendo
Te Legend of Zelda: Ocarina of ime 1998 NinendoTe Legend of Zelda: Links Awakening DX 1993, 1998 Ninendo
Te Legend of Zelda: Majoras Mask 2000 NinendoTe Legend of Zelda: Oracle of Seasons / Oracle of Ages 2001 Ninendo
Te Legend of Zelda: Te Wind Waker 2002 NinendoTe Legend of Zelda: A Link o he Pas & Four Swords 2002, 2003 Ninendo
Te Legend of Zelda: Four Swords Advenures 2004 NinendoTe Legend of Zelda: Te Minish Cap 2004 Ninendo
Te Legend of Zelda: wiligh Princess 2006 NinendoTe Legend of Zelda: Phanom Hourglass 2007 Ninendo
Te Legend of Zelda: Spiri racks 2009 NinendoTe Legend of Zelda: Ocarina of ime 3D 1998, 2011 Ninendo
Te Legend of Zelda: Skyward Sword 2011 Ninendo
HE LEGEND OF ZELDA: HYRULE HISORIA
Te Legend o Zelda 19862013 Ninendo. Al l righs reserved.Dark Horse Books is a rademark o Dark Horse Comics, Inc., regis ered in various caegories and counries.
Al l righs r eserve d. No por ion o his p ublica ion may be repro duced or ra nsmited , in any or m or by any mea ns,wihou he e xpress w riten per missio n o Dark Hors e Comics , Inc. Na mes, cha racers , places , and inciden s eau redin his publicaion eiher are he produc o he auhors imaginaion or are used ficiiously. Any resemblance o acua l
persons (living or dead), evens, insiuions, or locales, wihou sairic inen, is coincidenal.
Published by Dark Horse BooksA divi sion o Dark Ho rse Comi cs, Inc .
10956 SE Main SreeMilwaukie, OR 97222
DarkHorse.com
Inernaional Licensing: (503) 905-2377
Firs English ediion: January 2013ISBN 978-1-61655-041-7
1 3 5 7 9 10 8 6 4 2
Prined in China
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DARK HORSE BOOKS
HYRULE HISTORIA
ranslaed by
MICHAEL GOMBOS Ak HIRO MORIK I
HEIDI PLECHL KUMAR SIVASUBrMANIAN
ARIA ANNER JOHN HOMAS
All concep illusraions ha originallyconained handwriten noes in Japanese have been ranslaed
ino English and updaed for his version of he book.
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I sared working on he firs Legend of Zeldaprojecwih a smal l saff in a corner o Ninendos developmenoffice in Kyoo. I was he mideighies, and he Famicom[Editors note: Famicom is the Japanese name for the Nintendo
Entertainment System or NES]console had been ou orabou wo years. A ha ime I was working on a Super
Mario Bros.compilaion or he Famicom, bu he DiskSysem [Ediors noe: Te Disk Sysem was a peripheral for
he Famicom ha was no released in he Unied Saes]wasabou o come ou, and we needed o develop a launchile or i.I hough ha we should ake advanage o he DiskSysems abiliy o rewrie daa by making a game haallowed wo players o creae dungeons and hen exploreeach ohers creaions. We designed ha game, and he
overall response was ha playing hrough he dungeonswas he bes par. We made a one-player game wi hdungeons under mounains ha surrounded DeahMounain, bu we couldn shake ha I wan o playaboveground, oo! eeling, so we added oress and lakes,and evenually Hyrule Field.
O course, he ile o he game wasn decided righ a
he beginning. I knew I waned i o be Te Legendofsomehing, bu I had a hard ime figuring ou wha hasomehing was going o be. Tas when he PR plannersaid, Why don you make a sorybook or his game?
O 25
A
T L Z
Shigeu Miyamoo, senio execuive diecoo Ninendo Copoaion and geneal poduceo heLegend o Zeldaseies
He suggesed an illusraed sory where Link rescues aprincess who is a imeless beauy wih classic appeal, andmenioned, Teres a amous American auhor whosewies name is Zelda. How abou giving ha name o heeernal beauy? I couldn really ge behind he book idea,
bu I really liked he name Zelda. I asked him i I could use
i, and he said ha would be fine. And has where he ile
Te Legend of Zeldawas born.
We named he proagonis Link because he connecspeople ogeher. He was supposed o spread he scateredenergy o he world hrough he ages. Te old emale
soryeller who eeds inormaion o Zelda is named Impa;
Photos:S
hojiNakamichi
2
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her name comes rom he word impart. Impa, Link, andZelda were he guardians o he riorce. oday, when you
hink o characers who are conneced o he riorce,you hink o Link, Zelda, and Ganon, bu ha sared inOcarina of ime. Originally Ganon was only a villain inrelenless pursui o he riorce.
So, weny-five years have passed, and we have made a loo Zeldailes. In he beginning, Link was jus a bunch opixelaed dos, and now he is a hero who appears earless,capable o realisic and ree movemen. Ganon has urned
ino a powerul archvillain, and Zelda, an incrediblybeauiul woman.
Wih beter hardware come richer and more elaboraeproducion values. However, I eared ha he game playmigh come o rely on, and ride solely upon, he benefiso improved echnology. Te mos imporan aspecso a game are he game sysem, he acion, he sensory
experience, he creaiviy, he producion values, andhe perormances. Wih each generaion he producion
values evolve, bu in cerai n respecs my involvemenhas been ha o a guardian, o ensure ha game playdoesn suffer.
And in respec o game play elemens, I eel ha SkywardSword, he mos recen game, which came ou a heurning poin o he weny-fifh anniversary, is very wellbalanced. Over hese weny-five years we have come upwih new iems, changed he way many iems are used,made Link s conrols more comorable or solving puzzles,
and adaped o, and improved, new conrollers. We haveeven designed he conrollers hemselves wih he Zeldagames in mind, and I eel he Wii MoionPlus and heNunchuck are ideal or Skyward Sword.
Te year 2011 was also he hirieh anniversary oDonkeyKong, where my lie in video game design all sar ed. Ivebeen involved in counless iles hese pas hiry years, bu
Te Legend of Zeldais he only game series where a playercan inpu his or her own name. I said he name Link camerom his role as a connecor, bu Link is you, he player. Te
series has been so successul because he player mus solve
puzzles and deea ough enemies in order o ulimaely
save he world. I am so hankul his has allowed us olink wih players all around he globe.
Even hough Ganon is deeaed ime and ime agai n, heis evil incarnae and will come back ime and ime again,wih a vengeance. Each ime, when he world is blankeedin evil, a young boy and girl will be born. Links advenures
will go on or as long as you coninue o love his world.Wih new hardware will come new games in his ser ies,
and I emphaically ask you o please give hem a sho.
25h AnniversaryTank you!Shigeru Miyamoo
1986 The Legend of Zelda(Famicon Disk System): Producer, Director1987 The Adventure of Link(Famicon Disk System): Producer1991 The Legend of Zelda: A Link to the Past(Super Famicon): Producer
1993 The Legend of Zelda: Links Awakening(Game Boy): Producer1998 The Legend of Zelda: Ocarina of Time(Nintendo 64): Producer, Supervisor1998 The Legend of Zelda: Links Awakening DX(Game Boy Color): Producer2000 The Legend of Zelda: Majoras Mask(Nintendo 64): Producer, Supervisor2001 The Legend of Zelda: Oracle of Seasons andOracle of Ages(Game Boy Color): General Producer2002 The Legend of Zelda: The Wind Waker(Nintendo GameCube): Producer2003 The Legend of Zelda: A Link to the Past &Four Swords(Game Boy Advance): Producer2004 The Legend of Zelda: Four Swords Adventures(Nintendo GameCube): Producer2004 The Legend of Zelda: The Minish Cap(Game Boy Advance): General Producer2006 The Legend of Zelda: Twilight Princess(Wii and Nintendo GameCube): Producer2007 The Legend of Zelda: Phantom Hourglass(Nintendo DS): General Producer2008 Official Wii Zapper withLinks Crossbow Training(Wii): General Producer
2009 The Legend of Zelda: Spirit Tracks(Nintendo DS): General Producer2011 The Legend of Zelda: Ocarina of Time 3D (Nintendo 3DS): General Producer2011 The Legend of Zelda: Four Swords Anniversary Edition(DSiWare): General Producer
2011 The Legend of Zelda: Skyward Sword(Wii): General Producer
Shigeu Miyamoos HYRULE HISORY
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On he 25h Anniversary o Te Legend of Zelda/ Shigeru Miyamoo . . . 2
HE LEGEND BEGINSHE WORLD OF SKYWARD SWORD
Inroducion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Tose Who Hold he Fae o he World in Teir Hands . . . . . . . . . . . . . 8
Humans in he Heavens and he ribes Below . . . . . . . . . . . . . . . . . . . . . 18
Skylof and he Islands in he Sky . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20Te Sealed Grou nds . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Faron Woods . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Eldin Volcano . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
Lanayru Deser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Silen Realm . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Monsers Ta Haun he Surace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
25h Anniversary Special Illusraion .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
HE HISORY OF HY RULEA CHRONOLOGY
A Chronology o Hyru le, Land o he Gods . . . . . . . . . . . . . . . . . . . . . . . . 68
Te Legend o he Goddesses and he Hero . .. . . .. . . .. . .. . . .. . . .. . . 70
Te Decline o Hyrule and he Las Hero .. . . .. . . .. . . .. . .. . . .. . . .. . . 92
Te wiligh Realm and he Legacy o he Hero . . . . . . . . . . . . . . . . . . 110
Te Hero o Winds and a New World . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122
Commemoraive Merchandise Collecion .. . .. . . .. . . .. . . .. . .. . . .. . . .. . 136
CREAIVE FOOPRINSDOCUMENI NG 25 YEAR S OF ARWORK
Te Legend o Zelda . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138Te Advenure o Link / A Link o he Pas . .. . . .. . . .. . .. . . .. . . .. . 142
Li nk s Aw a k e ni ng . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144
Ocarina o ime . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
Majoras Mask . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151
Te Wind Waker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154
Oracle o Ages / Oracle o Seasons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164
w iligh Pri ncess . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170
Phanom Hourglass . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202
Spiri racks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206
Changes in Characer Design . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228
Game Caalog . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 233
Wrapping Tings Up / Eiji Aonuma . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 238
SPECIAL COMICHE LEGEND OF ZELDA: SKY WARD SWORD
AK Ir HI MEkWA
[Tis story reads fom back to font]
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Te World of Skyward Sword
THE LEGEND
BEGINS
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Here we presen arwork rom he iniial design sages, as well as commens
rom he developmen saff, and inroduce iems and elemens conneced
wihand inrinsic oTe Legend of Zelda.
Te phrase rich wih Zelda is appropriaely used o describe SkywardSword. I includes he creaive, immersive world, diverse characers,elaborae puzzles, and srong connecion o he series ha has brough
you so much pleasure.
6
Were a person o pick a phrase o describe Skyward Sword, he mosappropriae would be brimming wih all hings Zelda. I includes hecreaive, immersive world, diverse characers, elaborae puzzles, and srong
connecion o he series ha has brough you so much pleasure.
Here we presen arwork rom he iniial design sages o compleed works,as well as commens rom he developmen saff, and inroduce iems and
elemens conneced wihand inrinsic oTe Legend of Zelda.
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7
Linkits time to awaken
Your incredible destiny approaches
It is time to wake up
LinkLink
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he Link presened here is a mereseveneen and a hal years old. He wasdesigned as suchhalway grown up,no ully mauredin order o srikea hemaic balance beween his andTwilight Princess. His armamen andatire remain mosly unchanged (wihperhaps only he absence o arm guards).Te expressions on his ace are porrayedas slighly more comical and lighhearedhan beore, so ha regardless o whaexpression he makes, he expressionshemselves seem relaable. Addiionally,here is a lo o inerpersonal ineracionin his insallmen, so he expressionsbecame much iche.
Kobayashi, designe
A young boy who atends he knigh acad-
emy a Skylof. His search or Zelda willno only allow him o maure as a youngman, bu indeed, will inroduce him ohis desiny.
Te Hero of the Skies
raises his sword to the heavens.L
Design dras
T W H
F W
T HI was a ime when people lived in he heavens, and a
ime a beoe he name Hyule was even a hough.he ollowes o he goddess and hose o evilgaheed hei numbes and batled i ou.
8
[CARTOON STYLE]
A MUSCULARLINK SLIGHTLYYOUNGERPROPORTIONS
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L
Lowing final version
Our hero, who rescues he land ha will laer become Hyrule, rides a redbird. T is is why he mark o a bird appears on his shield. However, sincehe design had aleady appeaed, was his some heald o a ae o come?Lofwings ae modeled afe bids called shoebills, and he idea o heiculed ails came om he designes pe shiba.
Hiaoa, designeSacred Shield final version
Belt color
Sacred Shield
LV1 The appearanceof the bird head is
slightly changed.
LV2 Please make
the frame silver.
LV3 The pattern is approved.
In order to make sure the faceresembles the goddesss and give
the sense that she is wearing a
shawl, the hair has been changed.
Back
* Please create the red area with polygons. I want to represent theuneven areas with specular maps and bump maps.
IS OUR HERO ALWAYS OVERSL EEPING?
Te opening scenes o Zeldagames ofen show Link sleeping. Is his a way oconveying he noion o a normal person waking up o he unknown and
embarking on a heros journey?Skyward Sword Te Wind Waker
THE SILHOUETTE ANDCOLOR ARE SIMILAR TOTHE CREST ON THEHYLIAN SHIELD.
UPPER PORTION IS NOTFEATHERS, BUT FUR
WHEN NOTFLYING, THE TAILCURLS UP, MUCHLIKE A DOGS.
THE SAME WHITE,PURPLE, AND YELLOWCOLOR SCHEME ISNOT TO BE USED.
THE PURPLEAND YELLOWBRING TOMIND THEMASTERSWORD ANDTHE TRIFORCE
DIFFERENTIATINGLINKS BIRD FROM
THE OTHERS.
LONG TAIL
FOR STEERING (NOT FLAPPING).THIS IS WHERE LINKPLACES HIS FEET.
PROVISIONAL MODEL
HAIRSTYLE CANBE CHANGED
LIKE LINKS BIRD, ZELDAS BIRD HAS BRIGHT COLORSAND A LONG TAIL, EVOKING A NICE FEELING.
FUR ISA LITTLESHORTER
THESE WINGSARE ALSO A LITTLESHORTER.
SHORT TAILHANDLING IS REDUCED
SUBDUED COLORS
HOW HE RIDES.TEST
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Z
Rough illustration
Zelda final version
Much like Link, she is living a normal ex-
isence a he Kn igh Academy when sheawakes o he desiny se in moion orher by he goddess. Joined by Impa on he
surace world, hey do wha hey mus o
ensure he saey o he land.
BLUE RED
PROFILE VIEW
0
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Tis ime around she isn a princess, so hefirs hing we did was remove any sor o regalornamenaion rom her head. Aferward, herloo was much oo simple . . . We waned heo loo lie a ypical village gil, bu we also
waned o esablish her as a heroine a hesame ime, so his is wha we decided upon.Her oufi is a prety sky blue, and comparedo previous ieraions, we wen wih a dressha was more red han purple. We had adirecor who requesed Goddess Zelda bedessed simply, and in whie.
Hiono / Kobayashi, designes
Zelda (goddess outfit) final design
When all this is over,will you come to wake me up?
Te harp in Skyward Swordlooks a lo like Sheiks harp inOcarina of ime. Could i be he same one . . . ?
PRINCESS ZELDA AND HE GODDESSS HARP
Sheik, Ocarina of ime
WITH BANGS
GODDESS ZELDA
GODDESSZELDAROUGH
BRAIDSCOMBEDBACK
HAIR BAND
PRINCESS HAIR WIND WAKERBANGSTWO COLORS SHORT BANGS TRADITIONAL
ZELDA
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Fi final design
Looks 13 or 14years old
Metallic texture
A naive cuteness
When she spins
around, the capeopens up and she
looks like a figure
skater.
Connected
to the arm,which is why
it bends.
The color
can change.
THE PURPLE AREAIS THE COLOROF THE MASTERSWORDS GRIP.
THE LIGHT BLUEIS THE COLOROF THE MASTERSWORDS BLADE.
THE TRIPLE FOLDFOLLOWS THE MOTIFOF THE MASTERSWORDS GUARD.
THE JEWEL ISTHE SAME SHAPE
AS THE MASTERSWORDS. ITSJEWEL IS MADEFROM METAL,BUT THE SPIRITSIS A BLUE GEM.
THE PURPLE AREA,WHICH ACTS AS AMINISKIRT, SHARESTHE MOTIF OF THEMASTER SWORDSUPPER GRIP.
THE TRIMOF THE CAPEIS LIKE THIS.LIKE PLEATS (?)
LIKE CURTAINS (?)
HER LEGGINGSMATCH THE MOTIFOF THE GRASSROPE USED ON THESWORDS GRIP.
SHE IS BAREFOOTBUT HAS NO TOES.
LETS DISCUSSTHE NUMBEROF FOLDS
AND WAVES.
WHEN SHESPINS.
LOOKING DOWNFROM ABOVE.
Like the Fairy Queen
in Wind Waker
F
Fi is always ather masters side . . .
Obeying he goddess wihou quesion, Fi
akes Link as her maser. She is he spiriha lives in his sword. While her voiceseems roboic and lacks any inonaion,her emoions are expressed hrough heracions in key scenes wih Link.
SWORD SPIRIT THE SPIRIT WHO
LIVES IN THEMASTER SWORD
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NINJA DESIGN
EXPRESSIONLESS
SEEMINGLYPERPETUALRIGIDITY
Since he spiri o he Goddess Swordwould evenually become he MaserSword, here were many design compo-nens aken rom he Maser Sword andimplemened as mois hee. Addiion-ally, a he beginning, we had imaginedhis la 1980s anime, in which he maincharacer was usually accompanied by abeauiul personal assisan. Tere wereso many designs, om he obo o helady ca burglar, bu once we saw heWind Wakerinspired design, we cameo a unanimous decision.
Kobayashi, designe
CREASES INTHE CAPE ARE
DESIGNEDTO MIRRORTHE MASTERSWORDS HILT.
ARRANGEDLIKE THIS
COILING
! IN THE GAME THEHEAD WILL NOT BE AMII, RIGHT?
HER FACEIS ABOUT
AS CUTEAS HENA,THEFISHINGGIRLS.
ROUGH
LIKE AHOOD
DO THE HAIRSTYLELIKE THIS.
Ridged motif
Crystal
wielding attack
Her body sparkles so much that it
casts light on her surroundings
Grips and swings
the mantle aboutduring her attacks
The bottom ofthe cape, which
is wound around
the breast of thewearer, bears asword motif.
One example
* Attacks using earrings
and ribbons at wrists
* Motif incorporatingboth the swords
scabbard and other
elements of the sword
Faceless version
Shoulder
to wrist isa blade
* Personal assistant,
model design
* Marches when walking
* Tall
* Her arms bend and
coil around her bodywhen she spins, looking
like a spiral.
* CLEAN
* SHINY* RESERVED ANDUNASSUMING
* SHY* WHEN THE PLATES
COVERING HERBODY STARTSPINNING AT HIGHSPEED, THE FACE(FACE PLATE) RISES,DETACHES FROMTHE BODY, ANDFLOATS WITHOUTSPINNING.
IRON MAN DESIGN
TIGHTS
LEG WARMERLOOK
ONLY BODYSPINS
BODYFACE
SPINNINGPOSE
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GA demonic bei ng ha relen lesslypursues Zelda or one reason: o useher spiri o resurrec his maser, heDemon King Demise.
Rough illustration
Ghirahim final version
Ghirahim (cape) final version
HARLEQUIN SNAKE
SICKLY
IDEAS FOR GHIRAHIMS FACE
HUMANLOOKING
DEMONICLOOKING
GHIRAHIM (DOLL)WITH MANTLE
GHIRAHIM (DOLL)WITHOUT MANTLE
UNDER HAIR
WHEN HIS TRANS-FORMATION INTOTHE SWORD BEGINS,HE TURNS BLACK,STARTING WITH HISEXTREMITIES.
EAR DOESNT PROTRUDE.
GLOVE
BACK
COLOR ANDSHADE OF HAIR
AND SKIN AREDIFFERENT.
DIAMOND TATTOO UNDER HAIR
(NOT ACTUALLY A TATTOOBUT LOOKS LIKE ONE)
Ghirahim sword design
Corrected/revised design
Darker shading
Ghirahims weapon
(knife) color
I much preferto be indulgedwith my full title:
Lord Ghirahim.
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Ghirahim design 2010.09.17
Ghirahim design
2010.09.10
Ghirahim designThe parts of the mantle move individ ually,like shields.
Main weapon is a yo-yo
While he does use other weapons,
theyre all variations on a yo-yo.
Upon he compleion o design 4, wed prety much firmedup Ghirahims look. Firs, we decided ha we waned himo be around he same age as Link and ac as a conrasingcounerpar o Fi, and hrough his, he design o he evilsword spiri gradually revealed isel. His hird orm hadexued diamonds all ove his body ha would eflec ligh.
Hiono / Kinouchi / Kaneo, designes
Ghirahim (third orm) final version
SECOND HALF
LOTS OF WEAPONS
GHIRAHIM DESIGN 2
MOCK SAMURAI
GHIRAHIM DESIGN 4
DEFENSEOFFENSE
EYEBROWSADDED
BRONZELIKETEXTURE
I WANT TO USESSS SETTINGS
DEMON
IN THE LASTMETAMORPHOSIS,HE BECOMES
A SWORD
METAMOR-PHOSES
Not clothing, but body fur
Cape with hood
Suspicious, half-open eyes makehim appear brazen. When his eyes
glow, they open so wide they look
like they are going to pop out.
When using some weapons,
his arms swell.
Macho eggheadNo fashion consistency
Larger weapons stored in cape
By twisting his body,he can move his hand
from his armpit to his
back. His showy capehides his weapons, and
he can pull them out ata moments notice (we
wont show him pulling
out his weapons).
Ghirahim design
* Suffers from lack of sleep
due to perpetual worship of
Demise. The bags under his
eyes never go away.
* He always dresses up.
He loves jewelry.
* The color changes depending
on his mood, making it easy
to see if he is angr y, using
hypnosis, etc.
* He summons his weapons
from another dimension
using black magic.
* His appearance is
reminiscent of a magician
Angry
Gentle version
When hypnotizing
GHIRAHIM DESIGN 3CROW
WARNING:SHARP OBJECTS
* METAMORPHOSES* HE DOES NOT MAINTAIN
A STABLE FORM
DIFFERENT ATTACKS
GHIRAHIM(THIRD FORM)
IMAGE SKETCH
Ghirahim
(third form)
Chest is covered
by a large
diamond.
It radiates
light when
fighting.
There are four
tear-shaped
diamonds on
the chest.
CharacteristicsHe has more muscle tone
than first two forms. He is
large in muscular regions
and slim in places without
muscle. Because this body
is so exposed,his emotions
come through clearly,yet
he is extremely grounded.
The entire
body is
covered in
diamond
patterns
(they look
like cut
crystals).
Hair anglePlease leave this area
slightly rounded THIS AREAPlease have his hair at thisangle,with this thickness
and the same smoothness.
PatternAppears platinum
Right Front Left Rear
Inner
right
leg
Inner
left
leg
Inside of mouth
Eyes
He shows emotion without using his eyes.
Inside of mouth is pitch black.
The teeth and tongue are made of
same material as hair.
Please make the canine teeth pointy.
His mouth opens a bit when
he laughs.
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IWheher in he pas or he presen, she appears o doone hing only: proec Zelda. Someimes, his requires
fighing, and someimes, merely waching and waiing.
For young Impa we reerenced Impa and Sheik romOcarina of Time. We also gave her an androgynouslook, like a male role in an opera. Te aging Impas
cosume also ollows he passage o ime, and herenire body is dressed o reflec ha. Her pendulum
braid measures ime, ick ing away he seconds,and he enie iangula obe she weas becomes asundial, wih her age being measured by he braidsin he hai.
Kaneo, designeImpa (past) final version
Impa (present) final version
YOUNG IMPA
CLOTHES LIKE SHEIKS
AS SHE AGES, YOU CAN SEE MORECLEARLY THAT SHE IS A WOMAN.MASKED YOUNG ELDERLY
SMALL,TIGHTBRAIDS
RESTING CROSS-LEGGED.
UNDERWEIGHTOVERWEIGHT
AGED IMPA
ONE BRAID FOREVERY YEAR
SHAKY
SHADOWBECOMES
A SUNDIAL.
SHE HAS BEEN WAITING FORZELDA FOR A LONG TIME.
ITS POSSIBLE THATSHES LIVED WITHOUTEATING OR DRINKING.
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The scales have a pattern of three circles. Is it possible to animate their
red pointed tips? The scales cover the whole body, and we know theywill be 5.6 material. They move individually using scale animation, and
when they take damage or are broken off, they turn white.
Te roo o all evil. Wielding enough power o bring he world o ruin.
I D
Wih he only insrucions ha i should be enormousand ha is v ulnerabiliy is on is head, we were allowedo design he Impisoned as we pleased. Is design loosmore like a kaijuhan a monser. rying o show heimpressive presence and he overwhelming power oDemise, we drew him again and again unil we go i righ.o give him some resemblance o Ganondor, we didnjus make his hair red, bu se i on fi re. (laughs) His swordloos lie a blac Mase Swod.
Kinouchi, designe
Demise final version Demises sword final version
Te Imprisoned final version
The protrusions from its hands
and feet look like internal organs.
They are limp and do not appear
to have bones like regular fingers.When damaged they explode and
then regenerate from the limb
as a single unit.
There are three layers, and
each of them expands andcontracts. They pulsate like
blood vessels.
By striking the top of theSealing Spike with a sword,
the player can hammer it
back into the body. Witheach strike, one pattern
is pushed in. The Sealing
Spike appears to be marble.
When it opens its
mouth very wide,the skin slides back,
revealing the gums.
Teeth are linedup in three rows,
like a sharks.
The feet bend like a
person standing ontheir toes. The joints
appear to be soft.
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H H
T B
In he sy, whee Lin and he humans live,he suace wold is only a legend. Similaly, amongs ibes
lie he Goon and he Kiwi on he Suace, hee aelegends o a gea landmass ha floas in he sy.
Tis ime around, he game maps werekep relaively simple. We cha llengedourselves o allow he player quick andeasy access beween each area. Te plan-ners also waned o le he player jumpom a high place and sydive i no eachaea. Tee was a ime when we consid-ered placing a lake near he cener o he
land, oo.Fujibayashi, dieco
Lanayru Desert
Eldin Volcano
Sealed Grounds
Skyloft
Faron Woods
HYRULE
DESERT
FORESTVOLCA NO
LAKE
HYRULE
DESERT
VOLCANO
LAKE
FOREST
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In heLegend of Zelda series, here are many iles where Link ravels beween wo differenworlds. Tere are worlds o ligh and dark, ligh and w iligh, pas and uure, and, o course, sky
and surace. Lin k is ofenimes responsible or connecing wo very differen worlds.
HE WO SIDES OF HE WORLD
Illustrations and discarded plans
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S
I S
All human beings live on floaing islands in he sy.Te islands ae so high in he ai ha he only bids hacan each hem ae Lofwings. Tei isolaion allows he
humans o woship hei goddess and live in peace.
Having Skylof floaing in he air wassuch a anasical idea ha we didny o design he ciy ealisical ly. Teshading and ornamenaion on he
buildings were designed and creaedbased on he key words sky, wi nd,and peace. Also, given he incrediblealiude o he sky world, Lofwings arehe only birds ha exis here. Tas
why i is surprising o he humans osee smalle bids on he Suace.
Hisada, designe
Skylo official visual
Smaller islands are conneced o Skylof
by narrow bridges, and he difference inelevaion beween he islands can beraher exreme, so here were a lo odrafs in Skylofs design. In he design
on he ar lef, you can see a sr ucure
similar o a casle.
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SKETCH OF THE TOWN
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KA
When we were hi nking abou making a uoria l or he game (which laer became heWing Ceremony secion), we waned o creae hree rivals or Lin k. Tey evenuallybecame he gang o hree bullies, and ha hen expanded ino he idea o a school. Gaeporais he wises and mos knowledgeable person in Skylof, so naurally we made him heheadmase o he academy.
Iwamoo, planne / Kaneo, designe
Headmaster Gaepora final version
ANGRYFACE
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I NEED PAPER . . .
I has been said ha i you lisen closely a he door o he Knigh Academy a nigh, you
can hear a womans voice calling, I need paper . . . A similar sory also plays ou in Majoras
Mask and Oracle of Ages and may have is roos in radiional ghos sories.
Te hand inthe toilet fomOracle of Ages
Horwell and Owlan final versions
Henya final version
In he beginning i was decided ha all residens o Skylof would be modeledafe bids. Tas whee he idea o give Henya a ooses body came om.Grooses poiny hairsyle was inspired by a roosers comb. Owlans andHowells designs wee based on he Rio ibe om Te Wind Waker.
Hiono, designe
DORMITORY HOUSEMOTHER
APRON STRINGS TIEBEHIND HER NECK.
SHE PREFERS TO GO BARE-FOOT, BUT HER ANKLESGET COLD, SO SHE KEEPSTHEM WRAPPED.
ISLAND RESIDENT 4
LITTLE OLD LADY WHO IS KINDTO THE DORMITORY STUDENTS.(SISTER OF A STUDENTSGRANDMOTHER)
SHE THINKS THE STUDENTSARE CUTE, SO SHE MAKES ITA POINT TO SWING BY THEDORMITORY ON HER DAILY WALKTO CHECK IN ON THEM.
Dormitory housemother
Dormitory housemother
Dormitory housemother
Dormitory housemother
Ends up on her back
She is usually barefoot because it is easier to workthat way. She started cleaning the dorms whenshe found that the soles of her feet were dirty. She
wants to ban wearing shoes inside the dormitoryand gets upset when people track in dirt.
Its worth mentioning that ifsomeone hassles the housemothertoo much, she snaps at them angrily.
She is truly a strong woman.
Clean and
meticulously
folded apron
Mismatched clothing
Chefs red scarf
Only the pants are dirty
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S K A
He may look a litle rough around he edges, bu Grooseengineered a massive, railed weapon ha was insr u-menal in helping Link deea he Imprisoned anddeend he Sealed emple. Goose has a lo o ainingequipmen in his room, and I hink hes probably a hard-woing and su pisingly s illed id. He also acs liehe leader o he kids in he dormiory, and has invadedCawlin and Sichs oom.
Hiono, designe
Groose final version
Cawlin and Strich final versions
Rough illustration
Fledge final version
SOLDIER
LINKS RIVAL
THE TIPS OF HISFINGERS ARE ALITTLE RED.
HIS MOST ATTRACTIVEFEATURE IS THE NAPEOF HIS NECK.
LARGEREAR
DORMITORY STUDENTS
HONORSTUDENT
A VARIETY OF STUDENTS
CHEEKYSTERN MODIGLIANI
URBANE,WELL BRED
CHARMING
NARROWMINDED
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SHEIkH SONE AND GOSSIP SONE
One o he Sheikah Sones lives beween he Sparring Hall a nd he Knigh Academy.
He is easy o dismiss, bu his hins are very valuable. Te Gossip Sones ha do he
surace world hold rare inormaion jus like in Ocarina of ime.Ocarina of ime 3D
S H
Karane final version
Eagus final version
Pipit final version
HAIR IS TIED UP.
KNIGHT ACADEMYUPPERCLASSMAN
ZELDAS FRIEND
GUTSY TYPE
UPPERCLASSMAN
SAME CHAIN-MAILARMOR AS LINK
SWORD IS THE SAMEDESIGN AS LINKS, BUTCOLOR VARIES SLIGHTLY.
KNIGHT COMMANDER
KNIGHT COMMANDER
HES A HEROIC TYPE WHODOESNT SWEAT THE SMALL STUFF.
HES A HEROIC TYPE WHODOESNT SWEAT THE SMALL STUFF.
FLYING HAT
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BWhen he player re urns oSkylof afer an advenure andprepares or he nex one, isinconvenien i all he shopsare in differen locaions, so wedecided o design a cenralizedown-marke model. Did younoice he differen music ineach shop?
Fujibayashi, diecoHisada, designe
Gondo (Scrap Shop) final version
Sparrot (ortuneteller) final version
Market PlanMarket ZoningThe plan is to combine convenience with mentally stimulating
visual effects. Things like the width of the road and the elevation
are varied to keep the Bazaar fun and interesting.
Could be a hidden shop or one hanging over
the edge of a cliff. A place where a shop is notusually located in a town.
Arch-shaped gates like this might
help connect the shops and tent
supports together. There might be a placefor some kind of embellishment.
Small object
Tent support
Closest entrance to town
A convenient entrance to the hall
for information gathering.
The Gear Shop and the Potion Shophave convenient entrances.
Delivery dropspot from sky
Gear Shop
Fortuneteller
Scrap Shop
Potion Shop
CANT SEETHROUGHTHE LENS
PLEASE MAKEHIS TEETHINDEPENDENTOF EACH OTHER
(REFER TO LINKSRIVAL GROOSE)
WORKMANSPOUCH
STRAWSANDALS
PLEASE ADD A WRENCHOR HAMMER, ETC.
BOLT NUT
FORTUNETELLERSINCE THERE IS NO OVERHEAD, HE IS VERY PROFITABLE.IS COZY WITH THE GEAR SHOP OWNER.
IS ALWAYS KNEELING WITH TOPOF FEET FLAT ON FLOOR. IT IS NOT BLACK BUT A BURNT BROWN
Scrap Shop designMarkets Scrap Shop design 01
Drop spot
from the sky
Scrap Shop
Item Check
Potion Shop
Gear Shop
Medal Shop
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Tere were unny ideas like making deals o sir up businessa he oruneellers shop behind he Gear Shop or makingcharacers relaed. I was especially atraced o he weaponsshop, he blacsmih, and he Scap Shop.
Oyama, designe
Rupin (Gear Shop) final version
Ca che Piper final version
Gourmet Dovos final version
Ca patron Croo final version
WEAPONS SHOP / BLACKSMITHGEAR SHOP
LOOKS LIKEA PEDDLER
HUNCHED BACK
ISLAND RESIDENT 5
SO WOMANS COUSIN
SHE WORKS PART TIME ASA WAITRESS AT THE CAF.
SHE LIVES AN ACTIVE LIFE-STYLE AND HER DREAM ISTO SAVE MONEY FROM HERWAITRESS JOB TO TRAVEL
AROUND THE ISLANDS.
TAKES FOOD SERIOUSLY. A GOURMET.
A HAT, NOTA BANDANNA
SECRETLYGRANDFATHEROF RESCUEKNIGHT A
LIVELY B
A LIVELY BAZAAR PATRON
HES OVERWEIGHT,SO HE ASKS ABOUTDIET FOOD.
* Tanned skin
* Three skirt designs* Tomato-red hair
* Red-themed outt
* Northern European?color scheme
* Yellow-themed outt
* Fall harvestcolor scheme
WEAPONS SHOP OLD LADYTRADER OF DEATH
EYES DONT MOVE
USES SICKLEAS A CANE
GLARE
SUDDENLY ITCAN BE SEEN
FACIALVARIATIONS
FEMALE CHEF
SOBOYAS MOTHER
Gear Shop designMarkets Gear Shop design 01
When the shop is closed,
the curtain is closed.
Drop spot
from the sky
Scrap Shop
Item Check
Potion Shop
Medal Shop
Gear Shop
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Originally we were going o have one
shopkeeper in each shop. We hadndecided on he deails or he PoionShop keeper and he Iem Checkkeeper, so we asked or skeches romfive diffeen designes. As we discussedhem, we expanded on he bes ideas andfleshed ou he characers. Tere were somany imes I hough, I we don usehis, i will be a real wase! We were ableo work i ou so some o hose characerswee used i n ohe places.
Hiono, designe
Potion Shop couple Luv and Bertie final versions
POTION SHOP 10
SHARP ANDENTHUSIASTIC
WIFE
HENPECKEDHUSBAND
(SHOPKEEPER)
BABY
SAME POTIONSHOP MARK
AS ON APRONS
POWERLESS ANDFRAIL HUSBAND
(PREPARESPOTIONS)
POTION SHOPMARK ONAPRONS
BACK
BABY IS ALWAYSSLEEPING
HE ALSOTAKES CAREOF THE BABY
POTION SHOPOLD MAN DESIGN
SUSPICIOUS MADSCIENTIST FEEL
SHOP
ITS DIVIDEDIN THE MIDDLE.
Potion Shop
Potion Shop
Angry and haughty(potion mixer)
She wasnt thisway before theywere married.
Intensepotion mixing
Mixes wildlywhen irritated
Blubbering andmodest husband(Good customer service)
A husband who is dominated by his wife
A wife who is irritated by everything herhusband does
From a customers perspective, he is anice man who is easy to talk to and hasgood sense.
Gets angry whenhes conversingtoo long withcustomers
POTION SHOPKEEPER IDEA
POTIONSHOP
TWINS
POTION SHOP 3
POTION SHOP 1
POTION SHOP
SLOTHSON
(POTION MIXER)
HE RARELYTAKES A BATH,WHICH IS WHYHE IS FILTHY.
DROOLDRIBBLES
OUT.
THE GRIME UNDER HISFINGERNAILS IS A SPECIAL
GIFT TO CUSTOMERS.
(HIS DROOL MIGHT BE INTHERE, TOO.)
EXTREMELYNEARSIGHTED
MOTHER(POTION SELLER)
HER GLASSESARE HER
EYES.
A STOPPER THAT CAN BE PLUGGEDOR UNPLUGGED FROM THE INSIDE
(They are twins)
Wishes he was
born a woman
Brother
(potion mixer)
Classic
beauty
Sister
(potion seller)
HE IS SEVERELY INJURED.SHORT OLDER BROTHER(POTION MIXER)
HE HAS A COLD.TALL YOUNGER BROTHER(POTION SELLER)
Potion Shop
(Bosom buddy twins)
Their transitionbetween mixingpotions and customerservice is smooth,like the movementsof a fish.
Hey!Drink it!
Thank you
forstopping by!
Ahhh~ This is a trickyconcoction,bro!
Potion-selling boys
Like two membersof a boy band.
Because they are twinsthey cant help but movetogether as a unit.
Mixinginthingswecollected
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SHOPKEEPERS W IH UNIQUE PERSONALIIES
Tere are many unique shopkeepers hroughou he Zeldaseries. Maybe his isbecause over he years, an incredible volume o idea s have been developed or
he various games in he series.Te Legend of Zelda
Wind Wakers
Salvatore
Item Check keeper Peatrice final version
Unused Bazaar character
SOMETIMESSHE GENTLYSITS DOWN.
SHESSLIGHTLYODD.
ITEM CHECK
Item Check Item Check
Item Check
ITEM CHECK
ENNUI BEFORE LONG, SHE GETS BOREDAND BECOMES ABSORBED IN HERKNITTING.
FRONT FACE (HUMAN FACE)SEEMS FRIENDLY.
THE REAR FACE (BIRD FACE)SEEMS STRICT.
SHES A MYSTERIOUS CHILD.
RUNS IN CIRCLES AROUND THE SHOP
Make sure to adjust thecolor and size of the dots
during modeling so they
look elegant.
Adjust height so it doesnt get
in the way during modeling.
During modeling, the key on theinterior should be left out.
ITEM CHECK 5
AN OLD MAN WHOSEHOBBY IS TENDINGBONSAI PLANTS.
HE WORKS ONHIS BONSAITREES AS HETALKS TO THECUSTOMERS.HE DOESNTLOOK THEM INTHE EYE.
Absorbed in makingcard houses
She asks customers tohold their breath if theyget close.
He inadvertently startedcollecting cats. He looks moreand more like a child. He isntinterested in customers asmuch as being a parent tohis kittens.
He can make idle chitchat butgenerally ignores the customersto be with his cats.
The cats have also taken a liking to Link. It would be nice ifthe cats could have some effect on helping the player heal andrecover, but that might be more effort than its worth.
Caring for the cats comesbefore customer service.
FRUIT ANDVEGETABLEVENDOR
FRUIT BASKET
FRUIT BASKET
HE ADDS CHAN TO THEEND OF EVERYONESNAMEINDICATING THATEVERYONE IS HIS FRIEND.HE GETS ALONG WELLWITH OTHERS.
ZELDA-CHAN
LINK-CHAN
AUNTIE-CHANBABY-CHAN
CALLS HIMSELFUNCLE-CHAN
HE IS WELL CONNECTED ANDLIKES TRADING TALL TALES.
THE ITEM CHECKKEEPER-CHANS FATHER WASA POP STAR LONG AGO. HE
REVERSED HIS STAGE NAME TOMAKE HIS DAUGHTER-CHANS
NAME. HIS WIFE-CHAN DIDNT LIKEIT? IS THAT RIGHT?
His hair alwayssticks out in thesame direction.
The microphone
is a prop. It isntnecessary. He hasa strong voicethat needs noamplification.
A noisy humanbeatbox
Slightlyintoxicated
There is a rumor that he hides a stereosystem in his hair.
When having aconversation, hesings in the styleof pop songs.
He is verybusy signingautographsfor his fans ashe works.
Long legs makehim a bit clumsy
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R S
Te Gear Shop keepers mother Goselle final version
Te Scrap Shop keepers mother Greba final versionMallara final version
Goselles car and Grebas baske appear early in he game when he wo arealki ng on he bridge. We showed hese normal (?) middle-aged women goingabou hei business o give a sense o daily lie in Sylof.
Hiono, designe
Gear Shop keepers mother
Cart
Wrapped in cloth
Looks like
a horn
Cushioned
Wooden wheels
Also
cloth
EXTENDEDPINKIE FINGER
FAN DESIGN PLANS
LIKE AN ABACUS
DIAMONDPATTERN
GEAR SHOPSYMBOL
HANDLE ISSHAPED LIKEA SMALLABACUS.
WORLDLYYOUNG LADY
BRAIDEDWITH THREE
RIBBONS
GLASSES REST ON THEBRIDGE OF THE NOSE
SHE CARRIESA LARGELOAD OF
LAUNDRY ONHER BACK.
SCRAP SHOP KEEPERS MOTHER
IN HER LATE FIFTIES
OIL STAINS
WRAPPED WITHMANY NARROW
BANDS
LARGE
HER HAIR PARTS INTHE MIDDLE AND ISSIMPLY TWISTED.
IMPOVERISHED
BUT ELEGANT
PLEASE ATTACHTO THE BODY
SAME PATTERNAS PIPITS PANTS.
PIPITS MOTHER
Pipits mother Mountain of laundry
Vegetables shewill wash alongwith the scraps.
She doesntnotice theanimals thathave snuck in.
She doesnt mindthat it is patchedtogether.
Scrap Shop keepers mother Handheld laundry bag
A) Pink straps B) Blue straps
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An inerior and an exerior
look a a design o a homein Skylof. Deails abouhe urniure inside arecareully decided based on
he people who live hereand heir amily dynamics.
Parrow final version
Orielle final version
A plan to have entrance/exit allowing one to jump from different eaves of the roof
Size adjust-
ment here
HE RIDES BIRDS,SO HES MORE
MUSCULAR THAN ANORMAL PERSON.
BIRD RIDER MIDDLE-AGED MAN WHO DOESNT RIDE BIRDS
FLAPS INTHE WIND
BIRD HANDLER
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Wryna final version
Kukiel final version
Jakamar final version
Rescue Knights final version
Batreaux final version
Gully final version
Remlit final version
Hes a father. About 35. Child . . . About 7. (Go younger?) Father
and child worked together laying the tilesinside the house.
His role as a tile layerexpands the character.
He sweats quite a bit, so hewears a headband to keep thesweat out of his eyes. (And whenhe puts it on, its like rollin upthe sleeves to get to work.).
He also has accessories made of tile.A tile necklace, waistband, and belt.
We took the accessories off his armsbecause it seemed like theyd get in theway when he was working.
Eyelashesare polygons.
Make just onestrand (both fatherand child).
If his ducktail runs into hiscollar, we can shorten it orremove it altogether . . .
Mother
Tile layers daughter
Wears a belt and a necklace made by her father. (He made some that fither, but she said she wanted theones he wears, wore him down, andfinally got them!)
Shirt is a hand-me-down from herbeloved father.
Quick to blush when peopletalk to her.
Dont make herpigeon toed.
Lighting equipment
Rescue Knights
Less individualistic version.*
*They are dressed uniformly so they looklike a group or a brigade.
A female?
Decoration
Boy
Batreaux (devil version)
When he appears hes scary,but hes actually a nice guy sohe usually wears a smile.
Largehorns
Devil mark(devil version)
He wantsto becomehuman anddresseshimself inthe styleof clothesthey wear. His robe is torn in the back so his wings can fit through.
He wearscloth overhis wings inorder to hidethem, butthe cloth istorn up, andit actuallymakes himlook morefrightening.
Batreaux (human version)
Batreaux as a human.He doesnt look too different from hisdevil form, but he is much happier.
Smallhorns
Devil mark(human version)
Smiling.This is how he normally looks.
His wings are gone,
so the holes in thecloth that lookedlike an angry facebefore now appearto be laughing.
Resident of commoners home 3(F006r)
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CHArCERS BORN OF RIA L AND ER ROR
Te pool o characers in he Zeldagames is incredibly deep. Tey leave an impression, probablybecause each characer ha s many layers ha can be seen even in he unused characers. Te
amous ingle may have been born rom one o hese unused backup characers.
ingle fomMajoas Mas
Skyward Sword
P S() We hough he clea ner was really cool
and impressive and waned o use him ina subeven. Te way hings worked ou, hedidn appear . . . bu he core maerial o hecleane chaace shows up in someone else.
Hiono, designe
Large, extra-long tongs
We changed the whitesof his eyes from blackto white.
For a youthful look, wegave him a bowl cut.
The dusters . . . arethey in the way?
If something is dirty, he wantsto clean it up right away,which is why he wears whiteglovesto check for dirt.
We wanted a cleanimage, so we chose blueand white clothing.
Constantly
shaking his hips.
He lives in the private home 2(F005r).Hes a man who likes things clean.Hes around 20 years old.Hes OCD and sensitive.
A: Round trash can
B: Square trash can
C: Square trash canwith round hole
a: Tongs (large)hanging off can
b: Tongs (large)inside of can
c: Tongs (large and small),varied
The garbagemakes it in thecan, more or less.
The motion of hisrear end stands out.It is tightened up.
His pinkie shouldnot bend. Theidea is to givehim femininehands withoutemphasizing theextended-pinkiestereotype.
He uses differentkinds of tongs topick up differentkinds of garbage.
Each set of tongshas its own separategarbage compartment.
The tongs are ready to separate thegarbage. Unfortunately, this designdoesnt look like trash can.
A+a C+a A+b B+c
He lives in the private home 2(F005r).Hes a man who likes things clean.Hes around 20 years old.Hes OCD and sensitive.
When he nds trash on the ground,he cant help but pick it up.
He is always nervously and compulsivelytrying to find out who is littering.
He tries not to make more garbageand he picks up the trash with adelicate and decidedly artistic touch.
Maskedversion. Even birds
run away.
If he comes across garbageunexpectedly, he avoids it indramatic fashion.
Basic personality:A cheerful boy who loves people and animals.Sometimes, if annoyed, he can switch to I hatepeopletheyre such a bother mode.He is deeply attached to his two rabbits.
Body:He is lanky, with a small head.
He carries himself with a posture that suggests a lack ofenergy or enthusiasm.He is very frail and he often gets sick.
Human relationships:Hes kind, but since falling for an idol,
he often forgets to display this kindnessto others.
Tone:What in the world am I doing?
Oh, what a pain!Hobbies:Walking his rabbits
BOYWHOLOVES RABBITS
Basic personality:She is two faced. Shes very good at actingcute, but is actually wicked.She is calculating and hates to lose, andshes been pushing her career forwardsince her debut.
Face:She is a strong-willed person who makes it her
responsibility to keep herself looking cute.She is constantly studying poses in photographs so shecan look good in every shot.Seeing her without makeup might leave some decidedlydisappointed.
Tone: Its because I am so ugly.When someone tells her she is cute, she quickly andhappily replies, Oh, no. Im not . . .I get hit on all the time . . .
Hobbies:Holding men in the palm of her hand.Because she is two faced, it is easy for her to trickmen. Thats why she is so good at keeping theirattention.
NEWPOPIDOL
Without makeup
Basic personality:A group of people who run aroundtown gossiping.Occasionally they tell lies, andconfuse people.
Hair:They have different hairstyles, and on some, iteven goes down past their feet.Some like to keep their hair up.
Human relations:Often seen hanging around withmale friends.
GUIDE WHO RUNS AROUND THE TOWN
TOOL POUCH
RECTANGULARLUMBER
ISLAND RESIDENT 1
UNCLE OF STUDENT A OFTHE SCHOOL DORMITORY.HE DOES CONSTRUCTIONWORK AROUND TOWN. HEIS ALSO A FORMER KNIGHT.HE IS A GOOD UNCLE WHOSOMETIMES WORKS AT THEDORMITORY, SO HE CAN SEE
HOW HIS NEPHEW IS DOING.
ISLAND RESIDENT 2
A MIDDLE-AGED ISLANDVAGABOND WHO TRAVELS AS HEPLEASES AND SOMETIMES SELLSTHINGS ON STREET CORNERS.HE LOOKS A BIT LIKE BERTIEFROM THE POTION SHOP, ANDIT BOTHERS HIM WHEN HE ISCONFUSED WITH BERTIE BY
CHILDREN OR THE ELDERLY.
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S GGoddess worship is a pervasive elemen in religion in Skylof, especially he cusomsassociaed wih i. Te Saue o he Goddess ranscends mere religious symbol andhas become a special atracion and poin o ineres. I is a landmark ha can be seenrom anywhere in he ciy. Te inerior, unlike he ciy around i, uses more sraighlines and angles and, coupled wih he monochrome coloring, gives he impression opermanence and inflexibiliy.
Fujibayashi, direcor / Hisada, designer
ControlPanel 110210
ControlPanel
ShutterFenced04
Triforce
Basic
Present
location
1 2
Carved out
With shutter
2 3 4 51
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P S I
Peaters sword
Peater final version
Beedle final version
Fun Fun Islands Dodoh final version
An art istic rendering of a val ley in
the legendary floating islands. Teislands are reminiscent of mountains,
standing at different altitudes. At theop, he bird o legends, which manyseek as they set out upon their ascent.
(Concep image.)
HE IS KIND TO ALL LIVING THINGS, BUTWHEN HE WAS A KNIGHT, HIS SCARYFACE FRIGHTENED ALL THE SKY ISLANDCHILDREN, MUCH TO HIS DISMAY, WHICHCAUSED THIS SENSITIVE YOUNG MANTO WITHDRAW.HE HAS A HIGH-QUALITY BLADE, ANDDAY AFTER DAY OF CUTTING DOWNBAMBOO SHINES THE BLADE TO THEPOINT WHERE IT ALMOST APPEARSTO SPARKLE.
DESPITE HIS GRUFF APPEARANCE, HEIS VERY KIND.CATCHES HIS BREATH WHEN HE HEARSSOMEONE SAY SCARY.HIS HEART EVEN HURTS A LITTLE WHENHE HEARS THE WORD MERRY, SINCEIT SOUNDS SIMILAR TO SCARY.
HIS BIRD FRIEND,SASA. HE LOVESGENTLE THINGS,LIKE BUTTERFLIESAND FLOWERS.
BAMBOO CUTTER BAMBOO CUTTER
SHE IS A FORMER KNIGHT WHO IS DISMISSIVEAND WORKS AT HER OWN PACE. SHE IS MARRIEDBUT HAS DECIDED TO DEDICATE HER LIFE TOBAMBOO SPLITTING.
SHE IS FRIENDS WITH THE DORMITORY HOUSE-MOTHER, AND THEY GO TO TEA TOGETHER.
WHENEVER LINK TRIES TO TALK TO HERHUSBAND, HE ALWAYS MISSES HIM BY MEREMOMENTS, AND HE ISNT SURE WHAT HE LOOKSLIKE OR WHAT KIND OF PERSON HE IS.
(HINTS CAN BE FOUND HERE AND THERE, SOIN THE FINAL STAGE, EVEN WITHOUT ALL THEPIECES, SHALL WE HAVE IT SO THE PLAYER GETS
A ROUGH IDEA THAT HE IS A SURPRISINGLYWELL-KNOWN CHARACTER?)
SOMETIMES SHE CONFUSES LINK FOR BAMBOOAND TAKES A SLICE AT HIM.(SHELL SAY, YOU ARE THE SAME COLOR ASBAMBOO. ITS CONFUSING.)
Bamboo cutting sword
BAMBOO CUTTER 5
THE HAT AND CHAIN MAILARE FROM HIS DAYS AS AKNIGHT. HE IS USED TOBEING A KNIGHT, SO HEALWAYS WEARS THEM.
THE SAME MARKTHAT APPEARS ONTHE DORMITORY
APRONS IS ON THESIDE OF HIS PANTS.
BECAUSE HE HAS NOENERGY TO DO ANYTHING,HE QUITS AFTER TRYINGSOMETHING ONE TIME
HE TENDS TO FIND EVERYTHING A BOTHER ANDIS A GENERALLY LAZY PERSON. HE IS A FORMERKNIGHT AND THE GRANDSON OF THE DORMITORYHOUSEMOTHER. HIS MARTIAL ARTS STUDIES ALLOWHIM TO EXPERTLY HANDLE HIS SPEAR. BEING AKNIGHT WAS A PAIN, SO THATS WHY HE QUIT. WHENHE DOESNT FEEL LIKE DOING BAMBOO-SPLITTINGWORK, HE DOESNT.
Bamboo Cutter Knight
Setting: Item Check keepers father (former pop idol)
He is the kind of father that would do anything for his daughter.He was an excellent student at the Knight Academy who hadstrength, heart, and a fine physique. After the Knight Academy,he decided, I will make my way as a pop idol . . . but that wasseventeen years ago.
Since retiring as an idol, he has gained considerableweight. In order to lose weight, he picked up his oldsword and started swinging again.
Because of hisweight gain, thechain mail he woreas a knight doesntfit right anymore.
Diet...Ho!DietHa!!
He is always glaring.
Photos of wife anddaughter in locket
Click
Daughters applique
Same chainmail as Link
Flat headThis isa hood
HE FLIES TOEACH ISLAND BYHELICOPTER TOSELL HIS WARES.HIDDEN SHOPKEEPER
Face Paintpattern
A BMakeup
with circlesaround eyes
CA little
mysterious
DMask on
top of a mask
DSoutherngentleman style
ESmiling face
Rouletteman idea FCylinder
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P L
PUMPKIN LANDING
Pumm final version
Kina final version
Rusta final version
Ringers are tiny animals that gather
around Link if he skydives from a high
aliude above Pumpkin Landing.
Inside the
Lumpy Pumpkin
THE PRETTY FACE OFTHE LUMPY PUMPKIN
COLOR SCHEME 2
Back side
Pumpkin
EARS AND TAIL AREATTACHED TO THE OUTSIDE.
CALYX SHAPED
LEAF SHAPED
THE BACKIS POOFY
LUMPY PUMPKIN OWNER 3
HE LIKES COOKING ANDPUMPKINS, WHICH IS WHYHE OPENED THE BAR.
HE HAS A SENSITIVE TONGUE ANDCANT EAT FOOD THATS TOO HOT.HE LIKES SOUP.
AFTER HISDAUGHTER ANDPUMPKINS, HISNEXT FAVORITETHING IS HISCHANDELIER.
HE IS ALWAYS INTHE KITCHEN WEARING
OVEN GLOVES.
LUMPY PUMPKIN OWNER 2
HE LOVES SINGING ANDPUMPKINS.
HE IS INTRUSIVE.
HE SINGS ASHE SPEAKS.HIS SINGINGS
PRETTY GOOD.
THE PUMPKIN SONGHE WROTE
OLDER REGULAR CUSTOMERHIS OWNSTRAW
HES AN OLD ACQUAINTANCE OF THEOWNER AND LOVES THE LUMPY PUMPKINSOWNERS DAUGHTER AS IF SHE WERE HISOWN GRANDDAUGHTER. TO KEEP HERFROM BEING HARASSED BY UNDESIRABLES,HE SITS ON ONE END OF THE BAR ANDKEEPS A WATCHFUL EYE.
HE ONLY SEEMS LIKEA GRANDFATHER WHENHES AROUND THEOWNERS DAUGHTER.
LUMPY PUMPKIN CUSTOMER 1OLDER REGULAR CUSTOMER 4
HE HAS A CHEERFUL PERSONALITY ANDIS A WANDERER POPPING IN HERE
AND THERE AROUND THE ISLANDS.HE LOVES TO CHAT.HE HAS TAKEN A LIKING TO THELUMPY PUMPKIN AND SHOWS UP
AT LEAST ONCE A DAY.
HIS HAIRHAS BECOME
A NESTFOR SMALL
BIRDS.
THERE ISA RUMOR HE
MIGHT BEBEEDLES UNCLE.
PUMPKIN LANDING CUSTOMER 1
OLDER REGULAR CUSTOMERMARK PATTERN 3
BACK
WHENEVER HE COMES TO THEBAR HE MUMBLES TO HIMSELF.
HE IS THE HUSBAND OF THEDORMITORY HOUSEMOTHER.
SAME SYMBOLAS THE ONE ONTHE DORMITORYHOUSEMOTHERS
APRON
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M B ()
Since he heme o his game is he sky, he main
eaured animal is he bird. We decided no o have
ground animals like cows appear. Because o ha,
pumpkin soup isn made wih milk. Pumpkins
are a saple o he die o he people who live in he
sky and hey all love i. Kina, he ace o he LumpyPumpkin, has become an idol o sors. She has somevery surprising ans . . . and i seems like some ans
would like o keep heir andom secre.Iwamoo, producer / Hirono, designer
Keet final version
LUMPY PUMPKIN CUSTOMER 1
COLOR PATTERN 4
BACK
SIDE
A FAN OF KINAS
LUMPY PUMPKIN CUSTOMERAND A FAN OF KINAS
TRAVELER . HE CHANCED UPONPUMPKIN LANDING ONE DAY ANDFELL IN LOVE WITH KINA WHEN HEFIRST LAID EYES ON HER. SINCETHEN HE HAS BECOME A REGULARCUSTOMER, AND SERENADES HER
DAILY. (HES A LATE BLOOMER, WHICHIS WHY HE CANT ARTICULATE HISFEELINGS DIRECTLY. SHE DOESNTNOTICE HIM.)
HIS SONG IS THE LUMPY PUMPKINSBACKGROUND MUSIC.
Customer 2
He is a shy poet and calligrapher.
He is unable to look Kina in the eye or speak
to her, so he writes poems to her daily.
The poems are on a variety of topics and
include absurd stories and mundane ones
based on the pumpkins he orders. Hes too
shy to write about love.
In reality he is allergic to pumpkins.
This is where he does his writing.
Its hard getting my
daughter to work...
He has no problem talking to the owner or other customers.
Im a big
fan of Kinas.
LUMPY PUMPKIN CUSTOMER 2KINAS FAN 3
A BUDDING ARTIST. HIS DREAM IS TO HAVE HISOWN ONE-MAN ART GALLERY SHOW. IN ORDERTO BUILD UP HIS BODY OF WORK, HE OFTENUSES KINA AS A MODEL. HE IS THE YOUNGESTBROTHER OF STUDENT A.
HE WORKS HARDON HIS ARTWORK.
HE SPENDSALL DAY
SKETCHING.
A hard-working student. He is very focused on
studying for his exams. He is not wealthy, but he
returns his parents financial help by studying
extra hard. One day he rewarded himself for a
high score on a test by stopping into Pumpkin
Landing for a bowl of soup, which is when he
first laid eyes on the owners daughter.
He uses his modest earnings from his part-time
job to eat at the Lumpy Pumpkin. He is a nice
guy who never forgets to bring a bouquet
of flowers. He is thrifty and good at digging
up funds.
He is a young man who values family. He cares
very much for his baby brother.
BULL HORNS
WHEN ACUSTOMERCOMES IN,HE SHAKESHIS BODY TORING THECOWBELL.
MILK BAR PEOPLE
MILK BOTTLECROWN
COWBELL
MAMA(FEMALEOWNER)
SMOOTHSKIN
A farms delivery boy
The owner orders only the choicest milk. This is the
person who delivers that famous milk. In the beginning
the delivery boy thought that delivering milk was a hassle,
but since meeting the owners daughter, he is much
more enthusiastic. Since then, his customer service has
improved markedly. He comes by in his off time to have
soup, so the owner sees him as his own milk cow.
He loves his pet weasel. It was a gift from his
deceased mother. The weasel is always with him.
The weasel stays in his hood, and pops
his face out when he is hungry. Hes a
greedy little guy.
If you talk to him from the front,
you speak to the boy. If you talk
to him from the back, you speak
to the weasel.
CUSTOMER 2
CUSTOMER 2
HE IS USUALLYGETTING FOOD.
MILK BOTTLESYMBOL
BOTTLES
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I T
Levias final version
Levias (when possessed) final version
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Troughout the titles, spirit creatures like Levias appear many times.Many creatures, l ike Lord Jabu-Jabu in Ocarina of Time, are based
on sea animals.
SPIRIS WIH LA RGE BODIES
Jabun omWind Waker
Te original concep was A boss figh while riding a Lofwing! A ferLink fighs Bilocye while ridi ng he Lofwing, we decided ha duringhe second par o he figh, Link would ge off his bird and do he dirywork wih his sword.
Fujibayashi, direcor
Ocular Parasite Bilocyte final version
Skytail final version
Variations, excluding the mouth
* The blowhole is the same.
* Barnacles on the underside of its body.
Only the shell edge attached
Looks like Lao Tzu
Alternate shell configuration
Goat eyes
Drooping eyebrows
A) Catfish type
The parasites tentacles seem to
emerge from lumps all over the body.
B) Dugong type
Tentacles come out of gelatinouslumps on the surface of the body.
C) Tortoise + fish type
Tentacles grow out of tattoolike, patterned
marks on the body.
D) Sperm whale type
Tentacles seem to come from calcified circular growths
or holes on the skin. (Could they be giant barnacles?)
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Tis sacred place has a unique atmosphere. It is rich in vegetation and wildlife. Warm beams of sunlightbathe the area . Te Sealed Grounds probably have no direct con nect ion to other tit les, but its hard not
o be reminded o similar places, where iems like he Maser Sword are ound.
HE SEALED GROUNDS AND SACRED PLACES
Four Swords Adventures
Tis is he firs place he player
lands on he Surace, so we con-
sciously made i dark o really
conras i wih he sky and make
i a myserious place. We kep sev-eral key elemens o he game in
mind when designing he Sealed
Groundsnamely, he goddesss
harp and he birds.Kobayashi, designer
T S GTis is whee Link lands when he fist aives om the sky.
An evil being slumbes hee. It is also whee the goddess slepto thousands o yeas unde the potection o the Sheikah.
A part of the Sealed Temple that is
still on the Surface. Because there is
higher humidity here, there is moremoss on this temple than on its
counterpart on the island in the sky.The ceiling is a brighter blue
than the roof. The goddesss mark
appears on the ceiling and draws
a connection with the Statue of the
Goddess on the island in the sky.
An image with the large pillars (large hole side)
Exit from the temple to a shortcut
that leads into Faron Woods.
This design is the same as the temple side
facing Faron Woods. There is a log that can
be used to make a shortcut right outside
of the exit.
Side view
(before the split)
Sealed Temple (before the split)
Hall outer view
Impas room
outer view
Exit to Faron Woods.
Unlike the arch side,
this is rectangular.
To islands in the sky Remai ns on the SurfaceGate of Time A idea sketches (2011/01/08)
Proposal BLooks like a door or a portal(perhaps to make them think thatit will open just like this).
Proposal AThis one gives a powerful image ofthe block assembly.
Proposal CLight leaks out fromthe inside.
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Carved on he sake in he head o he Imprisoned are he cress o Farore and he oher wogoddesses. Tey are modeled on cress ha appeared in earlier games. Tese cress are also
associaed wih he sages and differen races, and appear in oher games as well as his one.
HE HREE CRESS
Oracle of AgesOcarina of Time 3D
As we were hinking abou how we waned he
game play o work wih he Imprisoned, we
knew he player mus be conscious o where heenemy was a all imes, so we designed he largecorkscrew-shaped hole. I aligns wih he botomo he Isle o he Goddess. As we were planning,we also kep in mind ha his land is a sacred budangerous place where an unspeakable evil wassealed and wached over by he Sheikah.
Fujibayashi, direcor / Kobayashi, designer
Black stains appear
on the ground.
I want a dark shadow to r ise
from the magic square and
bubbles to float out.
Generally has shallow
carvings. When glowing, the
color is a pale bluish white.
Will match the color of the
sword when charged.
It will grow one size
larger and longer.
The mark of the three
goddesses goes here and
appears on each side.
Cross section view.The wall color changes at each level.
Layers are also differentiated by
different fossils found in them.
Full view.Evidence of human presence can be seen
throughout, especially around the magic square.
We placed grass and stonework around the path
to make it easy to see how the land is shaped andwhere the player is located.
Magic square.There are torches at each corner.
The image at right shows what is
between the torches.
Image drawn on the wall at the lowest level. Monochrome.
Confinement gates.
These gates block the bosses.
They are destroyed by the
big boss. Their shape comes
from torii gates, and we planon having several along the
lowest-level path.
Bomb shelf.Bomb shelf. The place where thebombs appear should be easy to
spot, even from far away.
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F WTe Geat ee stands in the cente o a
vast oest, and a vaiety o living things come heeto ask o its blessing. Te oest is home to the Kikwi,
and the Paella live in Lake Floia to the south.
Faron Woods was designed using a painerly syle, becausewe were ry ing o make a ores world ha looked like
somehing ou o an illusraed sorybook. Since he oresis he firs area he player will visi, we ried o make i
brigh and easy o navigae. o keep people rom getingbored, we packed he area wih ons o un hings so he
players say engaged.Nishibe, designer
Faron Woods official visual
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GT
S TSkyview emple official visual
The floor and walls are covered with white mold and spores.
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L F
Lake Floria is he firs underwaer sage, bu i is a litle
small. We waned an area where he player could have
un swimming around or hours and decided on an
underwaer ores. Afer sruggling w ih he concep, we
chose o go wih someplace he player had been beore, sowe flooded Faron Woods o make a massive area or he
player o swim around in.Fujibayashi, direcor
Lake Floria official visual
F W D
One of the three d ragons assigned to protect the Surface for the goddess Farore,
Faron has a gruff personality. She flooded the forest to cleanse it of the demons.
WATER ISFLOWING SPARKLING
EFFECT
SMALLCHIN
SLOPED
*HANDS AREALSO WEBBED
FOOT
EYES CLOSED
PLEASE MAKE THE LINESUNDER EYES SHADED.
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A C
Ancient Cistern official visual
KOLOKOSA guardian who protects the Ancient Cistern. W hile he appears to be an incredible
marvel o ancien ar, inside he brims wih dark energy which brings him o lie.
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T G
Gorko
Gortram final version
In Skyward Sword, he Gorons ac as Links
guides. Teir curiosiy has led hem o explorehe surace world, and ha explains heir beinglocaed all over i. We originally planned o go
wih a more primiive design, bu as here aremany new species in his game, we decided ogo wih a more amiliar look.
Hirono, designer / Kobayashi, designer
THE GORONS
FEWWHISKERS
FEWWHISKERS
LOTS OFWHISKERS
LOTS OFWHISKERS
WITH PATTERNSON FACE
An elder. Since he is constantly erupting, he is constantly
engulfed in smoke. Therefore, it is difficult to see his face.
ELDER
VOLCANO
GORON
TROGLODYTEDESIGN
GORILLA-LIKE
MOUNTAINSTONE
FOSSILIZED GORON
NORMAL
THERE IS ANINSECT INSIDE.
CHILD
ELDER
TELLIN SHELL FOSSIL
TURBAN SHELL FOSSIL
AMBER ISATTACHED.
AMMONITEFOSSIL IS
ATTACHED.
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T K
Tey are genle and have easygoing person-aliies. When asked, Fi will reveal a variey
o inormaion abou each individual. Whenhe opporuniy arises, ask her abou hem.
Hirono, designer
DESIGN PLANS FOR
FORES CREAURESTe Kik wi beat out the other designs and were
evenually esablished as he ores creauresbecause they adhered to the idea that we set
out with, which was that of creatures that took
the form of and appeared in the guise of grass
or other plants. Also, their innocent facialexpressions embody he spiri o he ores.
Yerbal final design
Machi / Oolo / Lopsa / Erlafinal designs
Bucha final design
Forest people foursome
The first forest personthe player meets
Forestperson 2
Forestperson 1
Forestperson 4
Forestperson 3
Forest person onthe overlook near
the waterfall
The forest person atthe top of a tree
is thick.Eyeballs are not thick.
The leavesbecome hismustache.
Crawling forest person
Side view
There isa littlethicknessto themask.
FOREST PERSON (HERMIT)
DRIED OUT
GRAY HAIR
LOOKS LIKE AWITHERED FLOWER
FOREST PERSON (ELDER)
COIL
LARGE
FRESH SPROUTSSTANDARD DRIED OUT
PORCUPINE + CHIA PETROLLING ESCAPE
LOOKS LIKEA GIRAFFEMIXED WITH AMYTHOLOGICALKIRIN. HAS ALONG NECK.
IS AN HERBIVORE.(SPECIFICALLYMENTIONS EATINGLEAVES, LIKE AGIRAFFE.)
REGULARPERSON
ELDER
EVERYONE ELSEHAS LONG NECKS,SO A SHORT NECK
ALLOWS HIM TOHAVE A MONOPOLYON GRASS ANDPLANTS CLOSERTO THE GROUND.
HE IS THEOLDEST MEMBEROF THE VILLAGE,
WHICH MAKESHIM THE ELDER.HE IS SMALL.
ELDER
ELDER REGULAR TRIBEMEMBER
LOOKS LIKEA LION MIXEDWITH A HUMAN.
THEY AREALL FEMALE.A HAREM THATSURROUNDSTHE ELDER.
PALM TREE NUT
THIS IS THE SOURCEOF SOUNDS OF GRASSRUSTLING AND STEPPINGON FALLEN LEAVES ANDSTICKS. WHEN ONELOOKS FOR THE SOURCEOF THE SOUND, THEYFIND NOTHING.
NORMALLY CANT BE SEEN
THEY OPERATE LIKE THE GAMERED LIGHT, GREEN LIGHT
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Te skeches sared wih images o small fish laughing, daring abou, and having un.We decided on he design o he sandard Parella wih wha looks l ike small pieces o
coral on is head. Te leader o he Parella who guides Link has a larger coral on her
head, which she uses as a key o unlock a door.Kaneko, designer
T P
HE PHANOM ZOrWe originally planned to have a race t hat
closely resembled the Zora, but we weretold to design a more primitive race, and
he idea was rejeced.
IMAGE OF ASEASHELL COMBINEDWITH AN OCTOPUS.
HEAD AREARADIATESLIGHT.
A DRAWING OFA JELLYFISH,
COMBINED WITHELEMENTS OF
A DRESS.
LOOKS LIKE ADEEP-SEA FISH(LARGE EYES)
DIFFERENT COLOR
ALLURING.LOOKS LIKE ANANCIENT FISH.
LIKE A MONKFISH
SHELLSEMBEDDED.
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E VIt is an aea o active euptions, and ove hal the land
is coveed in lava. Tats the eason that thee ae many fie-tinged monstes living thee. Te Mogma, who ae excellent
digges and move undegound, also live thee.
EYES CLOSELIKE A HUMANS
We waned o a llow he player o have u n wih
differences in elevaion, so we immediaely
decided o add mounains. In he primiive
volcanic bel lie ruins ha have slowly los he
batle wih ime and have he repuaion o beinginesed wih Bokoblin monsers. Te dungeon
design was based off Souheas Asian archiecureand coloring, which is why you see exensive useo vibran, primary colors.
Fujibayashi, direcor / Shirai, designer
Eldin Volcano official visual
ELDIN HE FIRE DrGONOne of the th ree dragons, he is the protector of
Eldin Province. He lives a secluded and hermeiclie a he op o he volcano.
SITTINGCROSS-LEGGED
MAGMA ISFLOWING
FIRESCALES
FLATTENED OUT
EFFECT
ROBE
SKIRT
FOOT
FOOT LOOKS LIKEA CARNIVOROUS
DINOSAURS
NOT CONNECTED
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SCALDErTis monster torments Link in the Earth emple. It began as a
typical rock but was given li fe through Ghirahims magical power.
Earth emple official visual
Fire Sanctuary official visual
FS
E T
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T MWe waned he Mogmas o be a race o burrowers. Despie bei ng
enacious reasure huners, hey are surprisingly imid. Tey acuallyhave a very developed culure. In he iniial designs, hey looked abi more human. (laughs)
Hirono, designer
Guld final version
Bronzi final version
Plats final version
Silva final version
Ledd
MOGMA ELDER
PORCELAINPOTS
WALKS WITHCONFIDENCE
CHEST CARRIEDON BACK OVERFLOWS
WITH TREASURE.
IDEAS FOR THEMOGMA LEADER
HE KEEPS THE SAFELOCKED TIGHT BUT DOES NOT
KNOW WHAT IS INSIDE.(HE BELIEVES IT IS A GREAT TREASURE.)
OMAMORI PROTECTIVE CHARM
THEY RINGTHE BELLIF THEYGET LOSTUNDER-GROUND
BOY GIRL
LIGHT
SACK
ANY SORT OFITEM CAN BERETRIEVED
FROM INSIDETHE SACK
ALBINO VERSION
MALE FEMALE
SKIN SKINHAIR HAIR
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L DA widespead, aid aea. Long ago it was lush with geeney,but seveal hunded yeas ago, it began a sudden tansition
into desetification. Beoe it was a deset, ancient obots weeused hee to mine a poweul oe known as imeshif Stone.
We were hink ing abou creaing an area ha drasically
ransormed rom one landscape o anoher and hough,Wha would be a fiting landscape o show a dramaic
change? We decided on a deser ha used o have plan lieand a grea sea. In he Lanayru Sand Sea area, he dungeonhas airy-ale qualiies, so we decided o make he dungeona ship ha floas over he deser. We also waned i o be
mobile, which is anoher reason ha we decided on a ship.Fujibayashi, direcor / Shimizu, designer
Lanayru Desert official visual
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HE POWER O CONROL IME
With this talk of controlling ti me, one cant help but th ink of Ocarina of
Time. Te ocarina is he same color as he imeshif Sones. Could hey be
made o he same maerial?
Wih he acivaion o he imeshif Sones,
his a rea ransiions beween he presen and
he pas, and we were asked wih using his
heme in a deser. Firs, we hough abou howhe game play would work wih his ime change,and rom here, how ha change could keep hegame ineresing wihou sacri ficing game play.
Shimizu, designer
Stone statue designsimeshif Stone designs
Pedestal Portable Ore Pedestal Portable Ore
Past
Past
Present Currently
inserted.
Pattern appears when cut.
Popular now.
Popular now.
No pattern.When the ore is dim.
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LM F
HE HOUSANDYEAR
ArCH A MOLDArCHA monster that inhabits the inner depths of the
mining aciliy. I is said ha when an A racha lives
or a housand years, i becomes a Moldarach.
Lanayru Mining Facility official visual
Protrusions designed for climbing.
Its OK to add or remove.
Top-down view
Either make it crumbled so it is 4 m or shorter,or make it possible for the player to climb
on the fallen stones.
Either make it
crumbled so it is4 m or shorter, or
make it possible
for the player
to climb on thefallen stones.
Make 4 m or less so it canbe climbed.
Make 4 m or less so it canbe climbed.
Make 4 m or less so it can
be climbed.
MiningFacility image
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A H
S R
Skippers boat final version
S
Over 4 m so it cannot be climbed.
Please make the gate the same as
in the shipyard.
Over 4 m so it cannot be climbed.
Please make the gate the same as
in the shipyard.
Skippers Retreat
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ENALUSTe boss fight on the Sandship. entalus is a giantoctopus monster, designed with tentacle hair thats
hard no o noice.
PS
S
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HUNDER DrGON LANAYRUOne of the three dragons, he is the protector of Lanayru Desert. He
looks forward to someone finding him and accepting his cha llenge.
We waned o creae a robo bu did no wan
i o come across as cold and lieless, so wedecided o make i look more like a clay figurine.Afer we had he general direcion, ever yhi ngelse came ogeher raher quickly.
Hirono, designer
AR
Ancient Robotfinal design
Q: Should the
eyes sparkle?
Desert NPC
After transition
Arms are
connected tobody by some
mysteriousenergy
*(need
effects)
(Is the white
area odd?)
Ordinarilyhas no nails
Only those that dig would have
these nails.
From above
Ominous . . .
Regarding hands
Before transition (in the desert)
Arms and wheel are in pieces
Head area is broken
LIGHTNINGEFFECT
RADIATINGA BLUISH WHITE
(FLICKERING)
EYES CLOSED
BEARD AND CLOUD AREASARE POLYGONS, AND APPEAR
TO BE SPREAD OUT.
SCALES ARE NOT CLEAR.
SKIN LIKEAN EEL.
WITHOUT BEARD.ALMOST THE ENTIRE
FACE IS HIDDEN.
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SILEN REALM AND WILIGH
Collecting the glowing Sacred ears in the Silent Realm harks back to
Twilight Princess, where he ears o Ligh are assembled wihin he Vessel
o Ligh in order o resurrec he spiris wihin.
S RTe Silent Realm is a spiitual ealm. Only those
who have been chosen by the goddess ae allowed to ente.In ode to complete the Maste Swod, Link must
bave hitheto-unknown challenges in a mysteiouswold that emains closed to outsides.
Te Guardians were designed o be he guardians o he goddess, so heir clohesare covered wih designs ha reerence he riorce. While we waned hem obe scary, hey are no evil, and so we decided o give hem neural expressions.
Kiuchi, designer
Guardian final version
Watcher final version
Spirit Vessel final version
Same robe as the Watchers
Shiny cloth
Black areas are grooves, lower thanthe white metallic areas.
*Mask parts float independently of each other.
*Material is the same as
the Guardians robes.
15 buds
Stem grows in
a loose spiral
Individualparts
Size comparison
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The dark colors make it look like a crow, so to distinguish
it, we gave it the shape of a cormorant.
M T
H SNot all esidents o the Suace ae iendly. Some
ae the subodinates o the demon kings om ancient was.Since the demise o the demon kings, thei numbes have
multiplied, and now they ae destoying the Suace.
Keese
Fire Keese final version Dark Keese final version
Tunder Keese final version
Hrok final version
Furnix final version
Guay final version
T S
Furnix design
Whip hooks onto thetail feather here.
Four-wing type
A gorgeous bird that looks like it came from paradise.
Back
Back
Front
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DV
Teir iniial designs looked prety cue, bu we
realized ha i hey looked oo cue, i ook he unou o atacking hem. So, in order o make hem
look scarier, we sharpened heir eeh and made
heir eyes smaller and narrower. Once we had hedesign or he firs Bokoblin, he oher ypes weredeveloped rom here. Tey are imporan playersin many differen places.
Kiuchi, designer
Red Bokoblinfinal version
Blue Bokoblin final version
Green Bokoblin final version
Cursed Bokoblin final versionechnoblin final version
HORNHIDE
HIDE
MADE FROM BONE CURLY
LARGEHORN
PIERCED EAR
CAT SKULL
CLAWS
GIRAFFE
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EVOLUION OF HE MOBLIN A ND HE BOKOBLIN
Te Bokoblin and the Moblin are famil iar enemies who have appeared in other Zelda
games. Teir appearance and he weapons hey carry have evolved, bu regardless
o he imeline, hey never sop atacking Link.Wind Waker
Bokoblin
Ocarina
of TimeMoblin
Moblin final version
Dark Lizalos final version
Lizalos final version
Te Lizalos carries his shield on
his arm. We waned o keep in mind
which direcion hes aci ng when
he srikes wih his armored arm so
ha he player can atack rom heopposie direcion. For variey, we
made lef- and righ-handed versions.Kawanishi, designer
ABOUT THEHELMET
A PERFECT FIT.MAYBE EVEN TOO TIGHT.
(TEMPORARYREFERENCE MODEL)
MOBLIN FROMTHE BACK
THE BACK OF THE SCARF ISSHAPED LIKE A TRIANGLE.
CLOTH TEXTURE /ARMBAND SAME AS ABOKOBLIN ARCHERS
THE BELTED AREA IS FINE ANDSHOULD LOOK SIMILAR TO THEWOODEN SHIELD MOBLIN.(PATTERN ON PANTS IS THE SA