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Tie-break systems
Systems using the results of opponents
Systems using the players own results
Systems using ratings
Systems using a teams own results
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Tie-break systems
Systems using the players own results
Sum of Progressive Scores
Sum of Progressive Score Cuts
The Koya System for Round RobinTournaments
Both systems are out of use in FIDE from 1 July 2010
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Tie-break systems
Systems using the players own results
Direct Encounter
Number of games won
The greater number of games played withthe black pieces
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Tie-break systems
Systems using a teams own results
Direct Encounter
Match points in Team Competitions decidedby game points
Combined match and game points
Game points in Team Competitions decidedby match points
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Tie-break systems
If a player will have a point coming from abye orif he had a + or a - score,
all these scores will be counted to be pointfor calculation of tie-break points for hisopponents.
Handling of unplayed games
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Tie-break systems
To calculate Buchholz or Sonneborn-Bergerpoints for tie-break purposes, a virtualopponent is used.
Handling of unplayed games
This virtual opponent has the same number ofpoints as the real player at the start of theround.
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Handling of an unplayed game in
round 5 of a 9 round tournament
player "A" virtualopponent
1. in case of a bye
points before the round 1 1
result of the round 1 0
points after the round 2 1
points at the end of the tournament ? 3
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Handling of an unplayed game in
round 5 of a 9 round tournament
player "A" virtualopponent
2. in case of a result + / -
points before the round 1 1
result of the round 1 0
points after the round 2 1
points at the end of the tournament ? 3
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Handling of an unplayed game in
round 5 of a 9 round tournament
player "A" virtualopponent
3. in case of a result -/ +
points before the round 1 1
result of the round 0 1
points after the round 1 2
points at the end of the tournament ? 4
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Tie-break systems
Systems using the results of opponents
The Buchholz system
The Median Buchholz
The Buchholz Cut
The Sum of Buchholz
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Tie-break systems
Systems using ratings
The average rating of opponents
The average rating cuts
The tournament performance rating (TPR)
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Tie-break systems
F I N I S H