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“So you think you
are the only one
who has to follow
laws ?”
Page 8
Special Issue
Artificial Intelligence
TIME
May 3, 2010Newsletter Date
Through-
out the
Years: AI
By Lea Balcerzak
Letters to the edi-tor.
Page 10
Deep Blue Champion
Page 8
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In This Issue...
Page 3
Table of
Contents:
explains where
everything is
Main
Article:
talks
about the 3 main AI
approaches
3
4
8
9
10
11
Deep Blue
Champion:
the AI program that
beat the world
champion in chess
Three
Rules of
Robotics: the
rules all robot have to
follow
Turing
Test: the machine
test for intelligence
Letters to
the
Editor:
Question
from our readers
Artificial
Intelligence
Fun
8
T he scientific understand-
ing of the mechanism,
underlying thought, in-
telligent behavior, em-
bodiment in machines,” AI
(artificial intelligence) is the abil-
ity for a computer system to proc-
ess information in a manner similar
to human thought or to exhibit hu-
man-like behavior. AI is a devel-
oping program which involves cre-
ating a computer program, which
could be used in a robot so that it
could operate by itself with an in-
telligence equal to a human one.
It is taken that the field of
AI has its beginning with the publi-
cation of the British mathemati-
cian, Alan Turning’s paper
“Computer Machinery and Intelli-
gence.” (1950)
Main Approaches
“Knowledge representation
and reasoning are two core chal-
lenges in AI. They can be handled
in various ways:” (Litman)
Logical Approach
- Knowledge represented by
precise logical rules.
Probabilistic Approach
- Knowledge represented using
numerical probabilities.
Neural Network
-Knowledge represented as a
network of interconnected units that
perform certain task by exchanging
information.
-Mimics the behavior of neu-
rons (nerve cells) in the brain.
The three most important types of AI
are:
1. Symbolic AI
2. Functional AI
3. Relational AI
Page 4
Throughout the Years: AI
Symbolic AI
Success?
“The earliest approach to AI is
called symbolic or classical AI and is
predicated on the hypothesis that every
process in which a human being or a
machine engages, can be expressed by
a string of symbols that is modifiable
according to a limited set of rules that
can be logically defined.” (Harzfeld)
Just as complex geometry is
based on axiom and primitive objects
such as lines and points, symbolists
(scientists working with symbolic AI)
predict that human thought can be bro-
ken down into basic rules and primi-
tive objects. Symbolists believe that a
simple idea can be directly expressed
by a single symbol, while a more com-
plex idea would be presented with
more than one object, combined with
certain rules. Step by step, rule by rule,
scientists hope to construct a working
AI program.
Symbolic AI came to great success in
areas where task could be described in
simple rules. For example, a symbolic
AI program, Deep Blue, beat the
world champion in chess, (read more
on page 8). Other successes of sym-
bolic AI including: medical diagnosis,
mineral prospecting, chemical analy-
sis, and mathematical theorem prov-
ing. Symbolic AI failed, however, not
in complex tasks such as passing a
calculus exam, but in tasks a two-year
old could perform, such as recogniz-
ing a face or understanding a simple
story
Critique
Symbolic AI also came to be a
figure of great critique. Why? This pro-
gram achieved many things, and brought
researchers so much further in technol-
ogy, still some are not happy with it!
Terry Winograd and Fernando Flores, in
their 1986 book, Understanding Com-
puters and Cognition provided a critique
for symbolic AI, stating that human in-
telligence cannot be laid out by symbols
Page 5
or rules. Humans do not carry mental
models around in their heads,” they
state. Rather, these men suggest that
humans use intuition, gained through
multiple experiences in the real
world.
Can It Exist?
Scientist now ponder if sym-
bolic AI was such a great idea...
“Should it exist, it is now clear to AI
researchers that the set of primitive
facts, necessary for representing hu-
man knowledge is exceedingly
large.” (Harzfeld) What about intui-
tion? It can’t be learned, but can a
successful AI work without it? So
can a good working, very intelligent,
symbolic AI program, really exist?
Functional AI
“The scientific understanding
of the mechanism, underlying
thought and intelligent behavior and
their embodiment in machines,” is
the politically correct definition of
functional AI according to the Mer-
riam-Webster Online Dictionary. It is
also the basic foundation of func-
tional AI.
Many papers were written on
AI. In 1980, John Searle, in his pa-
per, Minds, Brains, and Programs
divided the field of functional AI into
two categories: strong artificial intel-
ligence and weak artificial intelli-
gence. In his opinion, strong AI,
works to develop a full human-like
intelligence, while weak AI is used
for the better understanding of hu-
man reasoning and to solve less com-
plex problems. This type of AI has
been the most helpful to scientists in
performing experiments. For right
now, researchers that this type of AI
would not prove very helpful.
Maybe...someday...in the future,
functional AI will achieve success...
Some Success
So far functional artificial intel-
ligence has achieved success such as:
fuzzy logic, heuristic searching, ma-
chine learning via statistical methods,
to practical problems.
The Problem
There are two problems with func-
tional AI:
1. Determination whether a task
should be considered an AI pro-
gram or just simply a computer
application.
2. Functional AI is rarely designed
Page 6
to communicate with other pro-
grams. Because of this it is usually
unable to understand the techniques
other programs use. How is that a
problem? To have a fully working
functional AI program, many dif-
ferent “parts” would have to com-
bine. Presently, this is not possible.
Relational AI
“ A third approach is to con-
sider intelligence as acquired., held,
and demonstrated only through re-
lationships with other intelligent
beings.” (Harzfeld) Alan Turing
was one of the most involved and
outspoken researchers of relational
AI. He suggested that programmers
should stop trying to create a pro-
gram with the intelligence of an
adult human being, and instead,
construct a mind that would simu-
late one that of a child. Such a
mind then, if given proper educa-
tion, would develop into an adult
mind. This idea came to be called
functional AI. Rodney Brooks of
the Massachusetts Institute of
Technology expanded on Turing’s
idea and created a few robots in-
cluding Cog and Kismet. Their pro-
gramming is distributed among the
various physical parts. Each joint
has a small processor that controls
only the movement of that joint.
The processors are then connected
to a larger processor which con-
trols the whole. So far these robots
have been trained to perform tasks
as those of an infant: eye-hand co-
ordination, handling simple objects,
and face recognition. Through so-
cial interaction with a team of re-
searchers.
The Turing Test
In 1997 in his paper Comput-
ing Machinery and Intelligence, Tur-
ing suggested a test which has now
been generously accepted as the ma-
chine test for intelligence ( more on
page 11 ) .
Neural Network
A branch of relational AI.
This area of AI shows much prom-
ise, it works by imitating the neurons
found in the brain. “Even though,
this field is also a bit limited, since
the human brain has billions of brain
cells, and scientists are yet to fully
understand how they work. It is
though that the neural network has
shown the most promise in areas
such as speech or image recognition,
and learning.
Page 7
I n 1997, a chess-playing com-
puter AI program, Deep Blue,
won a match against the Chess
World Champion. This symbolic
AI program was able to beat the cham-
pion because “the game of chess takes
place in a world where the only objects
are thirty-two pieces moving on a sixty
-four square board according to a lim-
ited number of rules.” (Herzfeld) The
limited options gave the program the
advantage of looking ahead, seeing all
(and I mean ALL) the possible moves,
and choosing the one which would
provide it with the largest benefit. This
accomplishment gave researchers hope
that symbolic AI, could prove helpful.
S o you think you are the only one who has to follow laws? Not true!
In Isaac Asimov’s science fiction books, he presented three main
“laws” that all robots had to follow. These laws were first presented in
his book “I, Robot: Runaround”, published in 1942.
“The Three Laws of Robotics:
1. A robot may not injure a human being, or through inaction, allow a human be-
ing to come to harm.
2. A robot must obey any orders given to it by human beings, except where such
orders would conflict with the First Law.
3. A robot must protect its own existence as long as such protection does not
conflict with the First or second Law.”
The Laws, so popular and sensible, are now being used by modern robot
constructors, as the foundation of the robot’s artificial intelligence.
The Three Laws of Robotics
Deep Blue Champion
Page 8
I n 1997, in his paper Computing
Machinery and Intelligence,
Turing suggested a test which
has now been generously ac-
cepted as the machine test for intelli-
gence. (from page 6) In this test, a
human interrogator is connected
through one terminal each, a human
and a machine with an installed AI.
The interrogator ask both ends the
same questions. If he fails to distin-
guish as often as he succeeds in deter-
mination who the machine and who
the human is, the machine/ computer
is considered to have a well working
artificial intelligence. “The Turing
Test is not based on the completion of
tasks or the solution of problem by
the machine, but on the machine’s
ability to relate to a human being in a
conversation.” (Herzfeld)
When Turing first presented
the idea of the test, he predicted that
by the year 2000, computers could
fool at least 30% of the interrogators.
So far no computer has came even
close to passing! After acknowledg-
ing that no program could pass his
test, Turing preformed more research
and predicted (again!) that it would
take about 300 more, human years to
construct a program which could
score the Turing Test with a perfect
score!!!
Turing Test
Page 9
Dear Editor,
Do AI programs have names?
Paulette T.
Dear Paulette,
Many AI programs have been cre-
ated, so it would be very hard for research-
ers to remember all their names. Only the
most successful AI programs have been
given a name.
Editor
Dear Editor,
What are AI programs used for?
Clint K.
Dear Clint,
Researchers hope that in the future
AI programs will make our daily life easier.
So far, AI is grouped into the following
categories, according to what the program
does:
knowledge representation and reasoning
speech and natural language processing
planning and problem solving
machine learning
computer vision
robotics
Editor
Dear Editor,
What is AI, anyway?
Camden A.
Dear Camden,
AI is the ability of a computer or
machine to act, but mostly think like a hu-
man.
Editor
Dear Editor,
Is a computer or video game AI?
Martin S.
Dear Martin,
No, a computer or video game is not
artificial intelligence. It is simply a com-
puter/TV application or program.
Editor
Dear Editor,
Do AI programs have attitude?
Lilliane F.
Dear Lilliane,
So far, no. AI programs are very
loyal to their creators. Lets hope that in the
future, artificial intelligence programs don’t
develop one.
Editor
Letters to the Editor
Page 1010