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Top Secret S.I. Master Index

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1 Top Secret/S.I. Master Index Contents Contents ................................................................................................................................................................ 1 Abbreviations: ........................................................................................................................................................ 1 General Index ........................................................................................................................................................ 2 Skill Index ............................................................................................................................................................ 18 Advantages .......................................................................................................................................................... 21 Disadvantages ..................................................................................................................................................... 22 Geography ........................................................................................................................................................... 23 Agent 13 Campaign.............................................................................................................................................. 31 Orion / Web Campaign ......................................................................................................................................... 33 F.R.E.E. Lancers Campaign ................................................................................................................................. 41 Advice / Design Index........................................................................................................................................... 43 Notes ................................................................................................................................................................... 46 Abbreviations: A13 Agent 13 Sourcebook AB Adventure Book (High Stakes Gamble boxed set) AD Acolytes of Darkness (Agent 13 graphic novel) AG Administrators Guide (Top Secret/SI boxed set) BW Commando Brushfire Wars CM Commando CO1 Covert Operations Source Book CO2 Covert Operations Source Book, Vol. 2 DD The Doomsday Drop DR# Dragon magazine ("#" is replaced by issue number) EI Equipment Inventory (Top Secret/SI boxed set) FA F.R.E.E.America FL F.R.E.E.Lancers FW The Final Weapon G4 G4 File: Guns, Gadgets, and Getaway Gear HSG High Stakes Gamble boxed set (inserts, etc.) MC Monte Carlo Book (High Stakes Gamble boxed set) OR Orion Rising OS Operation: Starfire PG Player's Guide (Top Secret/SI boxed set) S&S Settings & Scenarios (Top Secret/SI boxed set) SS The Sting of the Spider TW The Web VB Vehicle Book (High Stakes Gamble boxed set) WD Web of Deceit WW Web Wars
Transcript
Page 1: Top Secret S.I. Master Index

1

Top Secret/S.I. Master Index

Contents

Contents ................................................................................................................................................................ 1Abbreviations: ........................................................................................................................................................ 1General Index ........................................................................................................................................................ 2Skill Index ............................................................................................................................................................ 18Advantages.......................................................................................................................................................... 21Disadvantages ..................................................................................................................................................... 22Geography ........................................................................................................................................................... 23Agent 13 Campaign.............................................................................................................................................. 31Orion / Web Campaign......................................................................................................................................... 33F.R.E.E. Lancers Campaign ................................................................................................................................. 41Advice / Design Index........................................................................................................................................... 43Notes ................................................................................................................................................................... 46

Abbreviations:

A13 Agent 13 SourcebookAB Adventure Book (High Stakes Gamble boxed set)AD Acolytes of Darkness (Agent 13 graphic novel)AG Administrators Guide (Top Secret/SI boxed set)BW Commando Brushfire WarsCM CommandoCO1 Covert Operations Source BookCO2 Covert Operations Source Book, Vol. 2DD The Doomsday DropDR# Dragon magazine ("#" is replaced by issue number)EI Equipment Inventory (Top Secret/SI boxed set)FA F.R.E.E.AmericaFL F.R.E.E.LancersFW The Final WeaponG4 G4 File: Guns, Gadgets, and Getaway GearHSG High Stakes Gamble boxed set (inserts, etc.)MC Monte Carlo Book (High Stakes Gamble boxed set)OR Orion RisingOS Operation: StarfirePG Player's Guide (Top Secret/SI boxed set)S&S Settings & Scenarios (Top Secret/SI boxed set)SS The Sting of the SpiderTW The WebVB Vehicle Book (High Stakes Gamble boxed set)WD Web of DeceitWW Web Wars

Page 2: Top Secret S.I. Master Index

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General Index

Subject Page

Acid damage AG:7Actions PG:62-63

combined PG:62-63Order of DR151:79

Advantages PG:5,12-20;A13:16-19;CM:7-10; FL:7-9

Gaining and losing DR181:91-92list PG:13; A13:16-

19; CM:7-8; FL:7Secret advantages DR150:79-80

Age PG:9Agents, non-fictional CO1:5-6Aircombat

AG:10

Aircraft A13:87; CM:63airship A13:73civilian helicopters G4:66-76civilian jet airplanes G4:72civilian single-engined airplanes G4:70-71civilian turboprop airplanes G4:67-69civilian twin-engined airplanes G4:70hang gliders G4:69-70helicopters G4:76; CM:63-64military attack airplanes G4:72, 75military combat airplanes G4:73military helicopters G4:72-73military observation airplanes G4:75military reconnaissanceairplanes

G4:73

military tanker airplanes G4:73military trainer airplanes G4:74mititary transport airplanes G4:74Movement DR136:75other aircraft G4:74

Alarms AG:15, 16;G4:16-18

Alcohol, effects of AG:11-12Amphetamines AG:13Animals AG:9-10

combat rating (COM) AG:9damage rating (DAM) AG:9hit locations AG:9-10in combat AG:9poison rating AG:9

Subject Page

Animals (cont.)Types

Alligator/Crocodile WD:16, 17;SS:27-28

Ape A13:49Barracuda SS:52-53Bear A13:49Black widow spider AG:9Bull AG:9Cheetah A13:49Chimpanzee A13:49Cobra AG:9Doberman Pinscher AG:9Elephant AG:9; A13:49Hippopotamus A13:49Housecat AG:9Insect Swarm A13:49Lion A13:49Leopard/Jaguar A13:49Moray SS:53Mule OS:15Octopus SS:53Piranha A13:49Polar Bear BW:50Rhinoceros A13:49Shark SS:52Tiger AG:9

Antidotes DR136:72Appearance PG:9Area protection devices G4:17, 18Armor and Weapons FL:40Artillery CM:34Asphyxiation AG:7-8Assault Rifles G4:42-43; CM:45Associates AG:21, 23-24;

contacts AG:23-24creating AG:23

Attack action PG:62multiple attacks PG:79

Attack Airplanes G4:73Attribute checks PG:7-8; A13:34-

35Attributes PG:5-7

checks PG:7-8Constitution (CON) PG:5

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Subject Page

Attributes (cont.)determining PG:6Dexterity (DEX) PG:7Intelligence (INT) PG:5improving AG:18Movement (MOV) PG:7primary PG:5-6Reflexes (REF) PG:6secondary PG:7skills and PG:32Strength (STR) PG:5superhuman A13:16, 19, 36-

37Willpower (WIL) PG:5

Auto races VB:26Automobiles G4:55-62;

A13:87Background, character PG:8-9

age PG:9appearance PG:9handedness PG:9language PG:9name PG:9nationality PG:8psychological profile PG:10-11race PG:8sex PG:8tags PG:11voice PG:11

Bad breaks PG:8Black market costs AG:19Blindfighting PG:78Boats G4:77-79;

CM:58, 59-60Movement DR136:75powerboats G4:78sailboats G4:79

Bomb, cluster CM:35Bombs

antimatter G4:31atomic mines G4:33blast suppression devices G4:16, 17californium bullets G4:32cluster CM:35detectors G4:16, 17detonators G4:16, 17intermediate explosive G4:28neutron G4:31orbital H-bomb G4:32underwater H-bomb G4:33

Subject Page

Bootleg/one-eighty maneuver PG:84Braced shots PG:72Braking skid maneuver PG:84Breaks, bad PG:8Breaks, lucky PG:8Bribery AG:26Bruise damage PG:69-70Bulletproof equipment

glass G4:16, 17shield umbrella G4:17,18

Bumping blows PG:69effect of cover PG:73

Bursts PG:72-73short PG:72extended PG:72multiple targets PG:73

Called shots PG:73Cameras G4:7-9

borescope G4:7, 8briefcase G4:7, 8film fogger G4:13holographic projector G4:19lighter G4:7, 8microfilm G4:7, 8miniature G4:7, 8Minox EC G4:7, 8Minox LX G4:7-8Nikon remote shutter release G4:8, 9revolver G4:8, 9television G4:8, 9wristwatch G4:7, 8

Carbines G4:38-40Careers PG:27-31;

A13:20; FL:28-29academic A13:22and skill points PG:28-29athlete A13:21-22Combat Arcane FL:29entertainer PG:31; A13:22Espionage FL:28jet setter A13:22journalism A13:23law enforcement A13:23other PG:31; A13:23packages PG:27professional PG:30; A13:21military PG:29; A13:21skill points A13:20starting savings PG:28Street FL:28

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Subject Page

Careers (cont.)Student FL:28-29worker PG:30; A13:22

Character generation PG:6-60; A13:15-33; CM:6-7;FL:5-6

advantages PG:12-20;A13:16-19;CM:7-10

attributes PG:5-7; A13:15-16; FL:5-6

background PG:8-9; A13:16;CM:6-7

careers PG:27-31;A13:20-23

Creating Super-powered Agents FL:5disadvantages PG:12-14, 20-26;

A13:19-20;CM:10

Minimum attributes(Commando)

CM:6

powers A13:29-33psychological profile PG:37; G4:76skills PG:32-60;

A13:23-28;CM:10, 14-23

Tags CM:10Characters (see also "Player characters" and "Non-player characters")

converting old TOP SECRETScharacters to new TopSecret/S.I.

AG:61-62

Checks, attribute PG:7-8bad breaks PG:8default PG:34-35lucky breaks PG:8modifying PG:7skill PG:33

Chemical surveillance devices G4:9-10body chemistry collector G4:9fume collector G4:9internal combustion exhaustoctane collector

G4:9

narcotics vapor detector G4:9-10Chemicals

anti-nerve gas serum G4:29decontamination research G4:34hyperacids G4:26incapacitating drugs G4:29rationality-loss drugs G4:29surveillance devices G4:9-10

Subject Page

Chemicals (cont.)toxic G4:29truth drugs G4:19, 20undetectable G4:19, 20weapons G4:53

Circuit alarms AG:16Civilian aircraft G4:67-72

helicopters G4:72jet airplanes G4:70-71airplanes G4:67-69turboprop airplanes G4:70twin-engined airplanes G4:69-70

Close combat (see "Hand-to-hand combat")Close-combat weapons G4: 48-49;

A13:86Katar OR:105Kris Dagger OR:105secret G4:50unconventional G4:53whip A13:35-36

Closed-circuit video cameras AG:15Cold damage AG:7Collisions, vehicle PG:85Combat PG:67-80; AG:9-

11; CM:29-35air/air AG:10air/ground AG:10animals in AG:9-10bumping blows PG:69Bursts DR136:75Close air support CM:35-36critical hits PG:71Fields of fire CM:29-30Fire discipline CM:31-32Fire ranges, modifying CM:30Firing options CM:30-31First-fire advantage CM:29Grenade scatter CM:31Gun-drawing speed DR151:78hand-to-hand PG:67-68, 76-79hit location PG:67-68, 69Immediate action drills CM:32

diagrams CM:39Indirect Fire CM:32mass battles AG:10-11new weapon: whip A13:35-36NPC tactics AG:27-28Overwatch action CM:29ranged weapons PG:71-76

Using in close combat DR151:78-79

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Subject Page

Combat (cont.)Shotguns CM:31Size Modifiers for Attack Rolls FL:36soliloquy A13:35underwater AG:10vehicle-mounted weapons AG:10vehicles in PG:87-88with weapons PG:68-69

Combat airplanes G4:72-73Combat Shotguns CM:44Combined actions PG:62-63Communication equipment G4:15-16Computers

fingerprint scan security G4:11, 12hardware G4:26retinal scan security G4:11, 12software G4:26taps G4:10

Constitution (CON) PG:5and endurance PG:66CON damage PG:71, AG:8-9first aid skill and PG:49

Constitution damage PG:71, AG:8-9Contacts AG:23-24Counter-surveillance equipment G4:13-16

detectors G4:13-14document security devices G4:14-15miscellaneous G4:13-14, 15

Cover PG:73-74hard cover PG:73-74soft cover PG:73vehicles as PG:87-88

Crashes PG:85-87crash table PG:86direction PG:86-87high speed PG:87

Critical hits PG:71Cruelty PG:10Cyborging and Biotechnology FL:41-42Damage PG:69-71;

A13:36blunt weapons PG:68bruise damage PG:69-70constitution (CON) damage PG:71critical hits PG:71essential wounds PG:63-64excess damage PG:70, 90first aid skill and PG:49Hand-to-hand DR136:72

Subject Page

Damage (cont.)healing PG:89-90;

A13:36Bruise DR136:72CON DR136:72Poison DR136:72Wound DR136:72

in hand-to-hand combat PG:67-68medicine skill and PG:59penetrating weapons PG:69surgeon skill and PG:59toughness advantage and PG:19wound damage PG:70

Damage, special AG:7-9acid AG:7asphyxiation AG:7cold AG:7disease AG:7drowning AG:7electricity AG:8falls AG:8gas AG:8heat AG:8poison

AG:8-9

radiation AG:7Darkness AG:6Defaultrolls

PG:34-36

Defend action PG:62instant defense PG:79multiple defense PG:79

Detectors G4:13-14artificial nose G4:28field strength meter G4:13radio frequency detector G4:13tape recorder detector G4:13transmitter locator G4:13transistor detector G4:13

Dexterity (DEX) PG:7and initiative PG:63-64

Dice PG:3-4Dierolls PG:7Dierolls, modifying PG:7; AG:5-7

darkness AG:6figure-and-forget modifiers AG:6fog AG:6situations not covered by therules

AG:6, 6-7

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Subject Page

Disadvantages PG:5,12-14, 20-26; A13:19-20;CM:10; FL:9-10

Gaining and losing DR181:91-92list PG:14; A13:19;

FL:7Secret disadvantages DR150:79-80

Disease AG:7Document security devices G4:14-15

copiers G4:14, 15edible paper G4:14flash paper G4:14incendiary document destroyer G4:14, 15ink copying G4:27invisible ink G4:19paper shredder G4:14, 15photography detector G4:14, 15water soluble paper G4:14

Downshift maneuver PG:85Drawing weapons PG:72Driving, checks PG:81-83Drop attacks PG:78Drowning AG:7-8Drugs AG:12-13

amphetamines AG:13hallucinogens AG:12-13non-intoxicating AG:12

Electric eyes G4:17, 18Electricity damage AG:8Encumbrance PG:66Endurance PG:66

stamina advantage and PG:19Entertainer career PG:27, 31Equipment AG:14-17; G4:4-

20; CM:40-65;FL:43-50

Ammunition CM:46-47;FL:46-47; EI:7

Shotgun ammo CM:47Assault Rifles

7.62mm Kalishnikov AKM DD:9, 11, 18, 42Cable-cutters CM:52chemical surveillance G4:9-10Close-combat weapons EI:2clothing A13:84; CM:53-

54communication equipment G4:15-16;

CM:58; EI:7-9computers FL:47cost AG:15; CM:40-65

Subject Page

Equipment (cont.)counter-surveillance G4:13-16Deep Sea Laser DD:55design AG:14-16detectors G4:13-14Diving Gear CM:58-59document security devices G4:14-15Explosives CM:49-53

Atomic DemolitionsMunitions (ADM)

CM:52-53

Claymore mine CM:49-50C-4 CM:50Detonation Cord CM:50TNT CM:51Shaped charges CM:52Blast Radius table CM:51Demolition Charge table CM:51

FirearmsAssault rifles EI:5Military weapons EI:5Pistols EI:3Rifles EI:4Shotguns EI:4Submachine guns EI:4

Fuses CM:51-52G4 Bureau AG:14-15gadgets A13:38-40, 72-73Grenades DD:42Holgraphic projector belt OR:105miscellaneous counter-surveillance

G4:15

miscellaneous surveillance G4:11-13Observation & Detectionequipment

CM:55-57

optical surveillance G4:7-9Other ranged weapons EI:6Parachutes CM:62Patrol Robot FW:40Personal equipment CM:54-55physical protection G4:16-18reality AG:15Seashark Anti-Sub Missile DD:55security devices AG:15-17sonic surveillance G4:5-7space exploration equipment G4:21-24spy equipment, real-life CO1:7-8surveillance G4:5-13TASP Gun OS:22tools of the trade A13:84-85; EI:9-

12

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Subject Page

Equipment (cont.)unusual equipment G4:19-20Web Equipment TW:24-26

Agent's Briefcase TW:26Beeper Bomb TW:26The Black Widow's Bite TW:25Block keys TW:18Cyanide Tooth TW:26Infrared Contacts TW:26The Nerd Box TW:26Poison Buckle TW:26The Web Watch TW:25

wire surveillance G4:10whip A13:35-36airship A13:73tools of the trade A13:84-85close-combat weapons A13:86pistols A13:87rifles A13:87submachine guns A13:87automobiles A13:87aircraft A13:87

Erratta DR136:72-75Espionage case files, non-fictional CO1: 31-63

Abel, Rudolf Ivanovich CO2: 44-46Blake, George CO2: 47-50Blunt, Sir Anthony Frederick CO2: 50-53Bothwell, John H. CO1: 31-32Boyce & Lee CO1: 32-33Burgess, Guy F. CO1: 33-35Chin, Larry Wu-Tai CO1: 35-36Cooke, Christopher M. CO1: 36-37Fedora CO1: 37-38Felfe, Heinz Paul Johann CO2: 53-56Filatov, Anatoly N. CO1: 38-39Fuchs, Emil Julius Klaus CO2: 57-60Goleniewski, Michal CO2: 60-62Golitsyn, Anatoliy CO2: 62-65Gordiyevsky, Oleg G. CO1: 39-40Howard, Edward L. CO1: 40-42Johnson, Sgt. Robert Lee CO1: 42-44Kampiles, William P. CO1: 44-45Koecher, Karl F. CO1: 45Lindberg, Lt. Cmdr. Arthur CO1: 46-47Maclean, Donald CO1: 47-49Nosenko, Yuri Ivanovich CO2: 66-69Ogorodnik, Alexandr Dmitrevich CO1: 49-50Paisley, John Arthur CO2: 69-72Pelton, Ronald W. CO1: 50-51Penkovsky, Oleg Vladimirovich CO2: 72-77

Subject Page

Espionage case files, non-fictional (cont.)Philby, Harold A.R. CO1: 51-53Popov, Pyotr Semyonovich CO2: 78-81Prime, Geoffrey A CO1: 53-55Ruiz, Maria CO1: 55-56Shadrin, Nicolas G. CO1: 56-57Shevchenko, Arkady N. CO1: 57-58Tolkachev, Adolf G. CO1: 58-59Walker Family CO1: 59-62Yurchenko, Vitaly S. CO1: 62-63

Espionage organizations, non-fictional

CO1:7

Espionage procedures, real-life CO1:8-9Expenses

housing A13:84basic services A13:85

Experience CM:39Explosives PG:79-80;

CM:49-53Claymore mine CM:49-50C-4 CM:50Detonation Cord CM:50TNT CM:51Blast Radius table CM:51Demolition Charge table CM:51

Exposition AG:36Falling damage AG:8Fame & Fortune points PG:6, 91; AG:17-

18; A13:37buying Luck Points AG:18giving out AG:17improving attributes AG:18improving skills AG:18using AG:17-18

Fighters, combat tactics AG:27Figure-and-forget modifiers AG:6Finances (see "Money")Firearms G4:35-45

assault rifles G4:42-43carbines G4:38-40general purpose machine guns G4:43-44heavy machine guns G4:45medium machine guns G4:44-45submachine guns G4:40-41

Fog AG:6Food

grain taggants G4:19preservation G4:27synthetic sugar G4:30

Force field G4:28

Page 8: Top Secret S.I. Master Index

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Subject Page

Friction CM:36-39Events CM:38-39Friction point table CM:36-39and Parachuting CM:62Using friction points CM:38

Gadgets A13:38-41, 72-73designing A13:38-40beginning the game with A13:41constructing A13:40

Gambling AG:11-12blackjack AG:11disadvantage PG:14, 23-24roulette AG:11-12

Gas AG:8, 16damage AG:8Garotte gas OR:105poison gas AG:8security device AG:16sleep gas AG:8tear gas AG:8

General purpose machine guns G4:43-44Genetic engineering G4:26Geophones AG:16The Grand Prix VB:3, 23-25

Covers VB:23-24Typical season calendar VB:23

Grenade Launchers CM:48Grenades CM:31, 48-49

Congelador OR:17Launcher grenades CM:48Rifle grenades CM:48scatter diagram CM:31Thrown grenades CM:48

Hallucinogenic drugs AG:12-13Handedness PG:9, 74Hand-to-hand combat PG:67-68, 76-79;

DR135:62-64;DR178:87-90

bare hands versus weapons PG:76boxing PG:42, 77-79Combat techniques DR135:62-64

Attack/Defend DR135:62Blindfighting DR135:62Choke hold DR178:86-87Crushing blow DR178:87Disarm DR178:87Drop DR135:63Feint DR178:87Hold DR135:63Incapacitate DR178:87

Subject Page

Hand-to hand combat (cont.)Instant defense DR135:63Instant stand DR135:63Knock down DR135:63Leap DR135:63Meditation DR178:87-88Multiple attacks DR135:63Multiple defense DR135:63-64Surprise action DR135:64Throw DR135:64Vital areas DR135:64Weapon DR178:88Weapon display DR178:88-90Withstand blow DR178:90

combat techniques chart PG:78Revised combat techniqueschart

DR178:90

Damage DR136:72defending PG:76grabbing possessions PG:76-77holds PG:77, 78-79martial arts PG:42, 77-79special techniques PG:77-79wrestling PG:42, 77-79

Hang gliders G4:76Healing PG:89-90;

A13:36Heat damage AG:8Heavy machine guns G4:45Heavy weapons PG:79-80Helicopter insertion CM:64Helicopter extraction CM:64-65Helicopters CM:63-64

civilian G4:72military G4:75

Helmets, crash PG:87Hit location PG:67-68Holds PG:77, 78-79Holograms G4:30

holographic projector G4:19Illegal equipment G4:19-20Increased Strength and Armor/HardCover

FL:41

Industrial processes G4:26-27Infrared sensors AG:16Initiative PG:63-64Instant defense PG:79Intelligence (INT) PG:5Interrogation AG:27Intoxication AG:12-13

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Subject Page

Inventions G4:26-27Invisibility G4:28Jet airplanes, civilian G4:70-71Knock down attack PG:79Land mines and traps AG:16;

DR148:90-93Avoiding/detecting DR148:92-93Disarming DR148:91, 93Mine fuses DR148:91-92Mines DR148:91-92Pungee stakes DR148:93Razor wire DR148:93Tanglefoot DR148:93

Land vehicles G4:54-65automobiles G4:55-62motorcycles G4:63-65specialty vehicles G4:62-63two-wheeled vehicles G4:63-65

Landing mishap table BW:5Language PG:9Leap attack PG:79Light intensifier scope G4:8, 9Loading weapons PG:71-72

fast reloading PG:72Locks AG:15Loyalty PG:10Luck points PG:90-91;

AG:17; A13:37Initial number of DR136:72receiving PG:90using PG:90-91

Expanded use DR151:79Lucky breaks PG:8Lunar extra-vehicular activity suit

NASA G4:22Soviet G4:22-23

Lunar vehicles G4:24Lying down PG:66Machine guns CM:46

general purpose G4:43-44heavy G4:45medium G4:44-45submachine guns G4:40-41

Magazines, in research AG:31Magnetic sensors AG:16Maneuvers, vehicle PG:84-86

bootleg/one-eighty PG:84braking skid PG:84downshift PG:86swerve PG:86

Subject Page

Mass combat AG:10-11Medium machine guns G4:44-45Metal detectors G4:11Metals

gold-making G4:27rustproof iron G4:27super-sharp steel G4:27

Microphones AG:16infinity G4:5, 6laser G4:6, 7parabolic G4:6, 7spring-steel vibrator radar G4:11, 12transmit G4:5, 6wired G4:6

Microwave sensors AG:16Military aircraft

attack airplanes G4:73combat airplanes G4:72-73helicopters G4:75observation airplanes G4:73reconnaissance airplanes G4:73special-duty airplanes G4:73tanker airplanes G4:74trainer airplanes G4:74transport airplanes G4:74

Military career PG:27, 29Mines AG:16Missile skill PG:41

revised CM:18-19Modifiers AG:6-7

darkness AG:5figure-and-forget AG:6fog AG:6situations not covered by therules

AG:5, 6-7

Money AG:16, 18-19,54agent compensation AG:54black market costs AG:19cost of equipment AG:15PC financial rewards AG:18-19starting savings PG:28

MonstersApe, 40-foot A13:49Ape, Killer A13:49Frankenstein's Monster A13:62Mummy A13:62Vampire A13:61Werewolf A13:61-62

Mortar CM:34Motorcycles G4:63-65

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Subject Page

Movement PG:7, 64-66;CM:23-24

and actions PG:62-63athletic ability advantage and PG:16combat modifiers PG:74game scale PG:66lying down PG:66Marching CM:23-24MOV attribute PG:7props PG:66Seach movement CM:24standing up PG:66speed PG:66

Mystery AG:37Name PG:9Napalm CM:35Nationality PG:8Native language PG:9Naval gun CM:34Newspapers, in research AG:31Non-intoxicating drugs AG:12Non-lethal projectile weapons G4:47Novels, in research AG:31Observation AG:13-14Observation airplanes G4:73Open storyline AG:39Optical surveillance devices G4:7-9Other career PG:27, 31Paper

edible G4:14flash G4:G4:14shredder G4:14, 15water soluble G4:14

Parachuting CM:62HAHO CM:62HALO CM:62Landings CM:62and Friction points CM:62

Passion PG:10Physical protection equipment G4:16-18Piety PG:10Pistols G4:36-38;

A13:87; CM:41Glock 17a BW:6

Player characters PG:3adventurers AG:42challenging AG:28-29, 38character creation summary PG:92getting started AG:42-43improvement PG:91; AG:17-18

Subject Page

Player characters (cont.)interacting with NPCs AG:25-27keeping alive AG:17non-adventurers AG:42-43survival PG:89-91

Player groups (Commando)Military unit CM:4Freelancer CM:4

Poison AG:8-9Antidotes DR136:72gas AG:8

Powdersradioactive trace powder G4:11, 12;Soviet spy dust G4:11, 12United States tracking powder G4:11, 12

Powerboats G4:78Prepared shots PG:74Prerequisites PG:34Pressure-sensitive plates AG:16Primary attributes PG:6-8

determining PG:6Printed circuit shadow G4:11, 12Problem-solvers AG:34Professional career PG:27, 30Projectile weapons

non-lethal G4:47secret G4:49-50

Psychological Index CM:27-28PI loss CM:27-28regaining CM:28battle fatigue CM:28

Psychological profile PG:10-11cruelty PG:10loyalty PG:10passion PG:10piety PG:10sanity PG:10selfishness PG:10

Race PG:8Radar G4:11, 12

detectors G4:19, 20radar absorbing paint G4:15very long distance G4:31

Radiation (Radioactivity) AG:7detectors G4:19, 20geiger counter G4:11, 12projectors G4:19, 20trace powder G4:11, 12

Radios G4:15-16Range PG:74-75

Page 11: Top Secret S.I. Master Index

11

Subject Page

Ranged weapons PG:71-76braced shots PG:72bursts PG:72-73called shots PG:73Chakram OR:105cover PG:73-74drawing PG:72handedness PG:74loading PG:71-72modifiers table PG:75-76movement PG:74prepared shots PG:74range PG:74-75rapid fire PG:75shotguns PG:75silencers PG:75targeting passengers in vehicles PG:87targeting vehicles PG:87-88telescopic sights PG:76

Rapid fire PG:76Reaction rolls AG:25-26Realism A13:6

and attributes A13:15and advantages/disadvantages A13:16and damage A13:36and healing A13:36and Luck A13:37and powers A13:29

Reality rules PG:4Reconnaissance airplanes G4:73Reflexes (REF) PG:5Rewards, player character AG:17-19

character improvement AG:17-18financial AG:18-19intangible AG:19

Rifles G4:38-40;A13:87

assault rifles G4:42-43Roleplaying PG:2-3Room alarms AG:16Safes AG:15Safety equipment, vehicular PG:87Sailboats G4:79Sanity PG:10Scale, and maps PG:65Scientific ideas G4:27-32

China G4:32general interest G4:27-29South Africa G4:32Soviet Union G4:30-32

Subject Page

Scientific ideas (cont.)United Kingdom G4:32United States G4:29-30

Searching AG:13-14Seat belts PG:87Secondary attributes PG:7Secret weapons G4:49-50

close-combat G4:50explosive G4:50projectile G4:49-50

Secrets DR124:70-74Aircraft DR124:70-73

Advanced tactical fighter DR124:72-73Stealth airplanes DR124:70-72Transatmospheric vehicles DR124:73

Space programs DR124:73-74ASAT weapons DR124:74Soviet heavy-lift launcher DR124:73Soviet space shuttle DR124:73Soviet spaceplane DR124:73-74

Supercomputers DR124:74Undersea activities DR124:74

Security devices AG:15-17alarm-types AG:16circuit alarms AG:15closed-circuit video cameras AG:15geophones AG:16infrared sensors AG:16lethal/lneutralizing securitydevices

AG:16-17

locks AG:15magnetic sensors AG:16microphones AG:16microwave sensors AG:16mines AG:16personal alarms AG:16pressure-sensitive plates AG:16room alarms AG:16safes AG:15vibration sensors AG:16

Seduction PG:16, 19;AG:14

attractive appearanceadvantage and

PG:16

sensuality advantage and PG:19Selfishness PG:10Sex PG:8Ships

powerboats G4:78sailboats G4:79

Page 12: Top Secret S.I. Master Index

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Subject Page

Shotguns PG:40, 75;CM:31

Combat Shotguns CM:44damage bonuses PG:75sawed-off PG:75slugs PG:75

Silencers PG:76Single-engined airplanes, civilian G4:67-69Skill checks PG:33; A13:34-

35Skills PG:32-60, 93-94;

A13:23-28;CM:10, 14-23;FL:30-35

adventure A13:25attributes and PG:32careers and PG:28categories PG:28checks PG:33combat PG:28, 38-42;

A13:24; CM:15;FL:30-32

default rolls PG:34-35education PG:28, 55-69;

A13:25; FL:35effects of levels AG:5expert advice PG:36general PG:28, 47-64;

A13:24-25;CM:20; FL:32-34

improving AG:18language PG:28, 59-60levels PG:33mandatory PG:28-29mechanical PG:28, 36-37;

A13:24; FL:32points PG:28prerequisites PG:34specialization PG:33-34specialty PG:28, 42-47;

A13:24; CM:17-18; FL:34-35

tables PG:36, 93-94Sleep gas AG:8Smoke pots G4:15Sniper Rifles CM:42Soliloquy A13:35Sonar G4:11Sonic surveillance devices G4:5-7Space exploration equipment G4:21-24

Subject Page

Space exploration equipment (cont.)experimental lunar extra-vehicular activity suit (NASA)

G4:22

experimental lunar extra-vehicular activity suit (Soviet)

G4:22-23

individual personnel carrier(Soviet)

G4:24

individual rocket propulsionsystem

G4:24

lunar roving vehicle (NASA) G4:24Special action PG:62Special-duty airplanes G4:73Special equipment AG:14-17

cost AG:15design AG:14-15G4 Bureau AG:14-15reality AG:15security devices AG:15-17

Special Forces organizations G4:80-841st Special Forces OperationalDetachment (Delta)

CM:12, 14

6th Pomeranian Air AssaultDivision

CM:11

9th Para-commandos CM:11, 1217th Grenadier Para Company CM:1222nd Special Air Services (SAS)Regiment

G4:81

40. Fallschirmjager Battalion CM:12Armed Officer Squads G4:82Army Green Berets CM:12Belgian Escardon SpecialD'Intervention (ESI)

CM:13

Blue Light / Delta Force G4:83Border Patrol Police Bureau G4:82British Parachute Battalion CM:11British SAS CM:12, 13Cobra G4:81Compagnies Republicaines deSecurite

G4:81

Detachment 101 G4:82FBI Hostage Rescue Team G4:83FBI Special Support Group G4:83FBI Special Weapons andTactics (SWAT) Teams

G4:83

Felix Dzerzhinsky WatchRegiment

CM:11, 12

First Special Operations Wing G4:83Force 13 Naval Commandos CM:13Foreign Legion 2nd Regiment CM:11, 12Foreign Legion Commandos deReseignement et d'Action dansla Profondeur (CRAP)

CM:12, 13

Page 13: Top Secret S.I. Master Index

13

Subject Page

Special Forces organizations (cont.)Gendarmerie NationalIntervention Group

G4:81

General Intelligence andReconnaissance Unit 269

G4:81

GEO G4:82Grenzschutzgruppe Neun G4:84; CM:14Groupe d'Intervention de laGendarmerie Nationale

CM:13

Israeli Defense Force Paras CM:11, 12Jordanian Special Forces CM:11, 12KGB Border Guards CM:11, 12Long-Range AmphibiousReconnaissance Commandos

CM:12

Metropolitan Police SpecialPatrol Groups

G4:81

Morskaya Pyekhota (NavalInfantry)

CM:11

National Police ReadinessTroop

CM:14

Navy Fromandskorpset CM:13Nucleo Operativo Centrale doSicurezza (NOCS)

CM:13

Police Tactical Unit G4:81Policia Nacional GrupoEspeciale Para Los Pperaciones

CM:14

Presidential Security Regiment CM:11Reconnaissance Commandos CM:12, 13ROK Special Forces CM:12, 13Royal Malaysia Police FieldForce

G4:82

Royal Marine Special BoatSquadron

CM:12, 13

Royal Marines Comaccio Group CM:13Royal Netherlands Marine Corps G4:82Royal Thai Special Forces CM:13Saiyeret Matkal G4:81San Marco Marines CM:11SAS Counter-RevolutionaryWarfare Wing

CM:13

SAS Regiment CM:12, 13SAS Squadron CM:12, 13SEAL Team 6 G4:83Sheik's Guard CM:11, 12South Australia Police SpecialTasks and Rescue Force

G4:81

Special Assistance Unit --Marines (BBE)

CM:14

Special Service Force CM:12Spetznaz / Warsaw Pact SpecialForces

G4:83; CM:12,13

Squadra Anti-Commando G4:82Sultan's Special Forces CM:11, 12

Subject Page

Special Forces organizations (cont.)Task Force 160 G4:83Unit 777 G4:81Unit 269 CM:13US Army Airborne CM:11US Army Ranger Battalions G4:82; CM:11,

12US Army Special Forces G4:82US Marine Corps CM:11US Marine ForceReconnaissance Company

G4:82; CM:12

US Navy Sea, Air, and Land(SEAL) Platoons

G4:83; CM:12,13

US Navy Underwater DemolitionTeam (UDT)

CM:12, 13

USMC Battalion Landing Team G4:82USMC Marine Amphibious Unit G4:82Victoria Police SpecialOperations Group

G4:81

Vozdushno-Desantnaya Voyska(Air Assault Force)

CM:11, 12

Special Forces trainingElite troops CM:2, 11-12;

CM:11-12Counter-insurgency CM:2, 12-13;

CM:12-13Long-range patrol CM:2, 12-13;

CM:12-13Counter-terrorist CM:2, 13-14;

CM:13-14Special weapons G4:46-53

chemical weapons G4:53close-combat secret weapons G4:50close-combat weapons G4:48-49explosive secret weapons G4:50non-lethal projectile weapons G4:47projectile secret weapons G4:49unconventional close-combatweapons

G4:53

unconventional weapons G4:51-53Specialization PG:33-34Specialty vehicles G4:62-63Standing up PG:66

instant stand PG:79STAR extraction CM:63Strategic information G4:32-34Strength (STR) PG:5

and encumbrance PG:66Stun attacks PG:79Submachine guns G4:40-41;

A13:87; CM:43

Page 14: Top Secret S.I. Master Index

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Subject Page

Superhuman Attrubutes A13:16, 19, 36-37

Surprise PG:64, 79in close combat PG:77

Surveillance equipment G4:5-13chemical devices G4:9-10miscellaneous G4:11-13optical devices G4:7-9sonic devices G4:5wire devices G4:10

Survival CM:26-28Fatigue CM:27Food CM:26skill PG:46-47; CM:23Sleep CM:26Water CM:26

Swerve maneuver PG:85Swimmer insertion CM:60-61Swimmer extraction CM:61Swimming AG:10Swimming adviceTags PG:11; AG:25,

28; CM:10Taggants

crystal marking G4:26explosives G4:19grain G4:19paper G4:19

Tanker airplanes G4:74Tape recorder

detector G4:13miniature G4:5,6tape eraser G4:13

Tear gas AG:8Telepathic communication G4:29

picture transmission G4:31Telephone

automatic dialer G4:10call recorder G4:10number decoder G4:10oscillograph G4:5,6scrambler G4:13, 14tap G4:6, 10tap analyzer G4:13, 14tap detector G4:13, 14

Telescopic sights PG:76Terrain

Movement cost CM:24Terrorist organizations G4:85-94

Abu Nidal Group G4:92

Subject Page

Terrorist organizations (cont.)Action Directe G4:94Adolf Hitler Commando G4:92African National Congress G4:92Al Dawa G4:88Al Takfir Wal Higra G4:87Al Zulfiqa G4:90Amal G4:89Angry Brigade G4:87Anti-apartheid Militants, UrbanGuerrillas, Assassination Gangs

G4:92

Anti-communist Council ofGuatemala

G4:88

Apostolic Anti-CommunistAlliance

G4:92

Arab Liberation Front G4:88Arab Nationalist YouthOrganization

G4:89

Argentine NationalistOrganization Movement

G4:86

Armed Liberation Forces G4:86Armenian Secret LiberationArmy

G4:93

Aryan Nations G4:93As-Sa'iqa G4:90Avanguardia Nazionale G4:89Azione Revoluzionaria G4:89Baader-Meinhof Gang G4:94Black June G4:91Black Liberation Army G4:93Black Panthers G4:93Brigate Rosse G4:88C-4 Cuban Movement G4:87Column 88 G4:87Croatian Nationalists G4:93Dark Harvest Commandos G4:87Democratic Front for theLiberation of Palastine

G4:91

Ejercito Revolucionario delPueblo

G4:86

Eleventh Hour Brigade G4:87Etritrean Liberation Front G4:87Euzkadi Ta Askatsuna G4:92; CM:72Executive Committee for theLiberation of Palastine

G4:91

FAR G4:88Fighting Communist Cells G4:86First of May Group G4:92Front de Liberation de laBretagne

G4:87

Front de Liberation Nationale G4:86Front de Liberation Quebecois G4:86

Page 15: Top Secret S.I. Master Index

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Subject Page

Terrorist organizations (cont.)Front for the Liberation of SouthYemen

G4:92

Front for the National Liberationof Corsica

G4:87

Fuerzas Armadas de laLiberacion Nacional

G4:93

Gamaat Islamiya G4:94Grupo de ResistanceAntifascista Primo de Octubre

G4:92

Guerrilleros Del Cristo Rey G4:92Hanafi Muslims G4:93Hizbullah G4:89Hrvatsko RevolucionarnoBratstvo

G4:94

International SpanishCommunist Party

G4:92

Irish National Liberation Army G4:88Irish Republican Army G4:88Islamic Amal G4:89Islamic Jihad G4:89Jewish Defense League G4:93Jihaz al-Amaliyat al-Khassa G4:90Ku Klux Klan (KKK) G4:93M-19 G4:87Mano Blanco G4:87Manuel Rodriguez PatrioticFront

G4:86

May 19 Coalition G4:93Military Death Squads G4:87Mirista radicals G4:86Montoneros G4:86Moro National Liberation Front G4:91Movement of the RevolutionaryLeft (Bolivia)

G4:86

Movement of the RevolutionaryLeft (Chile)

G4:86

Movement of the RevolutionaryLeft (Venezuela)

G4:94

Mussolini Action Squads G4:89National Arab Youth for theLiberation of Palastine

G4:91

National Liberation G4:93National Liberation Action G4:86National Liberation Army(Bolivia)

G4:86

National Liberation Army(Colombia)

G4:87

National Liberation Front G4:91New Anti-communistOrganization

G4:87

New World Liberation Front G4:93Nuclei Armati Revoluzionari G4:89

Subject Page

Terrorist organizations (cont.)Omega 7 G4:93Ordino Nuovo G4:89Palastine Liberation Army G4:91Palastine LiberationOrganization (PLO)

G4:91

People's Revolutionary ArmedForces

G4:90

People's Revolutionary Army G4:86People's Revolutionary Party G4:92People's Socialist Movement ofGermany

G4:94

Peronist Armed Forces G4:86Popular Democratic Front for theLiberation of Palastine

G4:91

Popular Forces of 25 April G4:92Popular Front for the Liberationof Palastine

G4:90

Popular Revolution Vanguard G4:86Prima Linea G4:89Provisional Irish RepublicanArmy

G4:88

Republik Malaku Selatan G4:90Revolutionary Action Movement G4:89Revolutionary Armed Forces ofColombia

G4:87

Revolutionary Committee ofMozambique

G4:90

Revolutionary Movement ofOctober 8

G4:86

Sandinista National LiberationFront

G4:90

Sekigun G4:89Shining Hand G4:91Shining Path G4:91Symbionese Liberation Army G4:93Terror Against Terror G4:88Terza Posizione G4:89The Order G4:93Tupamaros G4:94Turkish People's LiberationArmy

G4:92

Ulster Defense Association G4:88Weather Underground G4:93Wehrsportgruppe Hoffman G4:94ZAPU G4:94Zimbabwe African NationalUnion

G4:94

Throwingattack PG:79

Time PG:61Tires, flat PG:87

Page 16: Top Secret S.I. Master Index

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Subject Page

Trainer airplanes G4:74Transmitters

delta G4:28telephone tap G4:6tonal activity G4:6, 7umbrella antenna G4:11, 13vertical beam G4:19, 20

Transport airplanes G4:74Trucks G4:62-63Turboprop airplanes, civilian G4:70Turns PG:61

possible actions PG:62-63Twin-engined airplanes, civilian G4:69-70Two-wheeled vehicles G4:63-65Typewriter ribbon reconstruction G4:11, 12Unconventional weapons 51-53

close-combat G4:53Underwater adventures AG:10Unusual equipment G4:19-20Vans G4:62-63Vehicles PG:81-88; FL:36

acceleration PG:83Airboat SS:27aircraft G4:66-76;

CM:63; EI:15Airplanes and helicopters VB:21-22

Moving and maneuveringaircraft

VB:22

Taking off and landing VB:22Armored Personnel Carriers(APCs)

Firing from DR172:72and Friction points DR172:72and Psychological Index DR172:72

Automobiles EI:13Grand Am OS:30Lambourghini Countach(modified)

OS:29

Porsche 928S (modified) OS:29-30boats G4:77-79;

CM:58, 59-60;VB:21

Cabin cruiser OS:38-39Chris-Craft 312SL Stinger OS:39

bootleg/one-eighty PG:84braking PG:84braking skid PG:84bulletproofing PG:88Cigarette boat SS:52, 55, 58collisions PG:85crashing PG:85-87

Subject Page

Vehicles (cont.)crash table PG:86Damage Effects FL:38-40Damage location FL:37Damage Location Charts FL:37-38downshifting PG:85driving checks PG:81-83Effects of protection values oncollisions

VB:5

Escape Pod WW:55-56flat tires PG:87Forklift WW:23Formula One racing cars VB:24futuristic FL:47-48Getting stuck VB:4handling PG:, 87handling rating modifications AG:6Helicopters CM:63-64in combat PG:87-88Installing special equipment VB:19land vehicles G4:54-65Larger vehicles EI:14lunar G4:24Maintenance and repair VB:19-20

Breakdown frequency VB:20Multiple mechanics helpingwith repairs

VB:20

Repairs VB:20Repairs by default VB:20

Maneuvers VB:6-7Avoid obstacle VB:7Bump/Push VB:6Control spin VB:6Jump VB:7Unstuck VB:6-7

maximum speed PG:83Military vehicles EI:15Modifying vehicles VB:14Motorcycles VB:21mounting weapons on AG:10performance ratings PG:83-84protection PG:84seat belts PG:87ships G4:77-79Sno-Cat BW:52Snowmobiles VB:21special maneuvers PG:84-85Specific damage rules VB:8-13

Damage effects VB:11-12Damage location diagrams VB:9-10

Page 17: Top Secret S.I. Master Index

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Subject Page

Vehicles (cont.)Aircraft damage diagram VB:10, 16Automobile damagediagram

VB:9, 17

Boat damage diagram VB:10, 16Motocycle/Snowmobiledamage diagram

VB:10, 16

Locating damage on avehicle

VB:8-9

Size modifiers for attack rolls VB:8, 17Vehicle sections VB:8-10

Spinning out VB:4Submarines

USS Lamprey miniatureattack sub

DD:54-55

Sunk in a ditch table VB:4, 17Supply ship WW:49swerving PG:85Tanks DR171:13-14;

DR172:70-73Crew DR172:72Firing while moving DR172:71Jumping onto DR171:13Life inside DR172:72Maintenance DR172:72

Breakdowns DR172:72and Friction points DR172:72

and Psychological Index DR172:72Tactics DR172:70-71Vision DR172:70Weapons DR172:71

Ammunition DR172:71Customized devices DR172:71Effects to targets DR172:71

Two-wheeled vehicles EI:13Water vehicles EI:14weapon anti-vehicle (AV) ratings PG:88Weapons Suits FL:49-50Web vehicles

AutomobilesThe Silk Ghost TW:25

HelicoptersThe Balloon Spider TW:25

Vibration sensors AG:16

Subject Page

Virusesanti-cereal virus G4:32anti-poppy virus G4:30immunological substances G4:29skill FL:35vulnerability viruses G4:29

Vital areas attack PG:79Voice PG:11; AG:25

mask G4:15stress analyzer G4:6, 7

Watch action PG:62Water

activated

G4:31

desalination G4:28gel G4:28super-heavy G4:30underwater H-bomb G4:33underwater missiles G4:33

Weapons PG:68-69; AG:10Anti-tank guided missiles(ATGMs)

DR171:13-14

Backblast DR171:13-14Firing DR171:13and Friction points DR171:14

anti-vehicle (AV) ratings PG:88blunt PG:68close combat value (CCV) PG:69fixed-mount AG:10futuristic FL:43-46in security devices AG:16-17penetrating PG:68-69ranged PG:71-76swivel-mount AG:10using in the field CM:47-48vehicle-mounted AG:10weapon speed bonus PG:63-64

Willpower (WIL) PG:5Wire surveillance devices G4:10Wound damage PG:70Worker career PG:27, 30Wounds (see also "Damage")

and intiative PG:63-64tending PG:90

Page 18: Top Secret S.I. Master Index

18

Skill Index

Subject Page

Acrobatics A13:24, 26;FL:33

Acting PG:16, 48disguise skill and PG:48

Advanced Demolitions CM:15Aircraft mechanic PG:37Animal Handling CM:16Animal training PG:48

animal friendship advantage and PG:16Anthropology PG:56Archaic Weapon FL:30Area Knowledge A13:25, 27;

CM:16Artificial Intelligence FL:35Artillery PG:41

revised CM:16Astronomy PG:58Atomic Demolitions Munitions CM:16Ax PG:41Ballistics PG:43Basic firearms PG:39Basic heavy weapons PG:40Basic liberal arts PG:66Basic mechanic PG:36-37Basic melee PG:41Basic science PG:67Basic tool use PG:36Beanbag Gun FL:31-32Blackjack PG:41Blowgun PG:38Booby Traps CM:16Bow and arrow PG:39Botany PG:58Boxing PG:42, 77-79Bureaucratics A13:24, 26;

FL:33Business PG:56-57Carpentry PG:36Cartography CM:17Climbing PG:48Club PG:41Computer Politics FL:35Computer Programming FL:35Computer technician PG:37; FL:32Concealment PG:43

Subject Page

Construction PG:36Contact CM:17Corporate Politics FL:35Counter-tracking CM:17Crossbow PG:39Cryptography PG:43Culture Knowledge A13:25, 27Cyborging FL:35Demolitions PG:43

acute touch advantage and PG:15Disguise PG:43-44

acting ability advantage and PG:14acting skill and PG:48

Driving PG:48-49Driving/Hovercraft FL:34Driving/Tank PG:48-49

revised CM:17Driving/Weapons Suit FL:34Economics PG:56-57Education PG:28, 55-59

courses of study PG:66creating PG:55free skills PG:55list PG:56, 94study-time PG:55

Electronics PG:37EMERSON CM:18Engineering PG:68Escape Artist A13:25, 28Fencing PG:41-42Fine arts PG:49

artistic ability advantage and PG:1Fingerprinting PG:44First aid PG:49, 89-90Fishing PG:49-50Flame Thrower FL:31Forgery PG:44

artistic ability advantage and PG:15Forward Observer CM:18Gambling A13:25, 28Genetics FL:35Gleaning FL:33Grenade Launcher CM:18HALO CM:18Hand grenade PG:40

Page 19: Top Secret S.I. Master Index

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Subject Page

History PG:67Horsemanship PG:60Hypnosis PG:50Impromptu Weapon FL:30-31Instrument Flying CM:18Interrogation PG:44-45Journalism PG:57Knife PG:41Knife throwing PG:38L-5 Colonies FL:35Language PG:28, 59-60

bilingual background advantageand

PG:16

costs of PG:59illiteracy disadvantage and PG:24language ability advantage and PG:17levels and PG:59-60partial knowledge PG:60

Laser FL:31Law PG:58Lip reading PG:60Literature PG:67Lockpicking PG:46

acute touch advantage and PG:16Machine gun PG:40Martial arts PG:42, 77-79Math PG:68Medicine PG:59, 89-90Metalworking PG:36Mimicry PG:60

acting ability advantage and PG:14Missile PG:41

revised CM:18-19Mortar PG:41

revised CM:19Music PG:50-61

musical ability advantage and PG:17Nap of Earth (NOE) Flying/Airplane CM:19Nap of Earth (NOE)Flying/Helicopter

CM:19

Navigation PG:61Net Gun FL:32Nuclear technician PG:37Occult Knowledge A13:25, 28Off-hand Firing CM:19Oriental martial arts PG:42, 77-79

Flying kicks DR160:71Ki DR160:71-72Learning DR160:70Spinning kicks DR160:71

Subject Page

Oriental martial arts (cont.)Styles

Arnis DR160:72Capoeira DR160:72Goju-Ryu DR160:72Hapkido DR160:72Ishinryo DR160:72Jujitsu DR160:73Kobu-Jutsu DR160:73Mu-Tau DR160:73Pentjak-Silat DR160:73Savate DR160:73Tai kwan do DR160:73Thai boxing (Muay thai) DR160:73

Orienteering CM:20Parachuting PG:61Persuasion A13:25, 27;

FL:33-34Philosophy PG:67Photo Analysis CM:21Photography PG:51-52

artistic ability advantage and PG:16Physics PG:68Pickpocket PG:46Piloting PG:62Piloting/Airship A13:25, 27;

FL:34Piloting/Gunship CM:21Piloting/Space Shuttle FL:34Pistol PG:39-40Political science PG:67Psychology PG:56Pulser FL:31Radar CM:21Radio operator PG:52Rappelling CM:21Recoilless rifle PG:40

revised CM:21Religion PG:57Rifle PG:40Robotics FL:35Rocket launcher PG:41

revised CM:22Rough Terrain Jumping CM:22Safecracking PG:45

acute touch advantage and PG:16Sailing PG:62-63Savantism FL:35Scuba diving PG:53Shadowing PG:46

Page 20: Top Secret S.I. Master Index

20

Subject Page

Shotgun PG:40Sign language PG:53Silent Kill CM:22Skiing PG:63Missile/SLBM DR166:91Ship helm operations DR166:91Submarine helm operations PG:37; G4:76Torpedo DR166:91Sleight of hand PG:63Slingshot PG:39Small Craft Handling CM:22Sniper Rifle CM:22Sniper Rifles CM:42Social chameleon PG:54

acting ability advantage and PG:14Sociology PG:56Sonar CM:22Spear PG:42Spear throwing PG:39Speed reading PG:54STABO CM:23Staff PG:42Stage magic PG:54STANO CM:23Stealth PG:46Stunting/CON FL:34-35Stunting/DEX FL:34-35Stunting/INT

FL:34-35

Stunting/MOV FL:34-35

Subject Page

Stunting/REF FL:34-35Stunting/STR FL:34-35Stunting/WIL FL:34-35Stuttershot FL:31Submachine gun PG:40Surgeon PG:59, 89-90

acute touch advantage and PG:15Surveillance PG:46Survival PG:46-47

revised CM:23Swimming PG:64Sword PG:42Tank gun PG:41

revised CM:23Taser FL:31Throwing PG:54Tracking PG:47Traps A13:25, 28Unique Weapon FL:30Ventriloquism PG:54Viruses FL:35Weapons Pod Device FL:32Weapons Suit Melee FL:32Weapons Suit Repair FL:32Whip A13:24, 25Wrestling PG:42, 77-79Wrist Rockets FL:31Zoology PG:58

Page 21: Top Secret S.I. Master Index

21

Advantages

Subject Page

Acting advantage PG:13, 14disguise skill and PG:48

Acute hearing advantage PG:13, 14Acute smell advantage PG:13,14-16Acute taste advantage PG:13, 15Acute touch advantage PG:13,15Acute vision advantage PG:13, 15Combat aptitude DR181:91Connection in high places DR150:79Criminal connection DR150:79Contacts everywhere DR150:79Driving ability DR181:91Internal clock DR181:91Piloting ability DR181:91Reputation DR150:79Supernatural help DR150:79-80Survivalist DR181:91Advantages, secret DR150:79-80

Acute smell DR150:79Acute taste DR150:79Animal friendship DR150:79Bilingual background DR150:79Connection in high places DR150:79Contacts everywhere DR150:79Criminal connection DR150:79Language ability DR150:79Obscure Knowledge DR150:79Reputation DR150:79Supernatural help DR150:79-80Wealth DR150:79

Ambidexterity advantage PG:13,16Animal friendship advantage PG:13,16Artistic ability advantage PG:13,16Athletic ability advantage PG:13, 16Attractive appearance advantage PG:13,16

and lechery disadvantage PG:24Bilingual background advantage PG:13,16Blandness advantage FL:7Command advantage CM:8, 9Computer Aptitude advantage FL:7Contact advantage CM:8-9; FL:7-8Coolness Under Fire advantage CM:8, 9Doublejointed advantage PG:13,16

Subject Page

Dual Identity advantage FL:7, 8Empathy advantage PG:13,16Eye-hand coordination advantage PG:13, 16Favors advantage CM:8, 9-10Fearlessness advantage PG:13,17Friend advantage A13:16, 17Gadget advantage A13:16, 17-18Good balance advantage PG:13, 17Internal compass advantage PG:13,17Language ability advantage PG:13,17Light sleeper advantage PG:13, 17Luck advantage A13:16, 18Mechanical aptitude advantage PG:13,17

mechanical skills and PG:17Musical ability advantage PG:13, 17

musical skills and PG:17Natural Resistance: Cold advantage FL:7, 8Natural Resistance: Diseaseadvantage

FL:7, 8

Natural Resistance: Electricityadvantage

FL:7, 8

Natural Resistance: Poison/Drugsadvantage

FL:7, 8

Natural Resistance: Radiationadvantage

FL:7, 8

Night vision advantage PG:13,17-18Obscure knowledge advantage PG:13, 18Observation advantage PG:13,18Peripheral vision advantage PG:13, 18Photographic memory advantage PG:13,18Presence advantage PG:13,19Scholar advantage A13:16, 18Scholarly Aptitude advantage FL:7, 8Scientific Aptitude advantage FL:7, 9Scientist advantage A13:16, 18Sensuality advantage PG:13,19Sidekick advantage A13:16, 18Sixth sense advantage PG:13,19Stamina advantage PG:13, 19

and endurance PG:66Subculture & Jargon advantage FL:7, 9Super Advantage advantage A13:16, 19Superhuman Attribute advantage A13:16, 19Toughness advantage PG:13,19-20Wealth advantage PG:13, 20

Page 22: Top Secret S.I. Master Index

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Disadvantages

Subject Page

Addiction disadvantage PG:14, 20-21Allergies disadvantage PG:14, 21Clumsiness disadvantage PG:14, 21Color-blind disadvantage PG:14, 21Cowardice disadvantage PG:14, 22Deep sleeper disadvantage PG:14, 22Dependent disadvantage PG:14, 22-23Dyslexia DR150:80Notoriety DR150:80Manias DR181:91Mute DR181:91Physical handicap DR181:91Poverty DR181:91Secret DR181:91Unearned fame DR150:80Unthinking loyalty DR181:91Disadvantages, secret DR150:79-80

Allergies DR150:80Cowardice DR150:80Dyslexia DR150:80Ego signature DR150:80Enemy DR150:80Notoriety DR150:80Phobia DR150:80Traumatic flashbacks DR150:80Unearned fame DR150:80Vision impairment DR150:80

Ego signature disadvantage PG:14, 23

Subject Page

Enemy disadvantage PG:14, 23Gambling disadvantage PG:14, 23-24Glass Jaw disadvantage A13:19Greed disadvantage PG:14, 24Hearing impairment disadvantage PG:14, 24Illiteracy disadvantage PG:14, 24Lechery disadvantage PG:14, 24Lost Dependents disadvantage FL:7, 9Mood Swings disadvantage FL:7, 9-10Moral qualms disadvantage PG:14, 24-26Night blindness disadvantage PG:14, 26Overweight disadvantage PG:14; FL:7, 10Phobias disadvantage PG:14, 25Physical Vulnerability disadvantage FL:7, 10Secret Identity disadvantage A13:19, 20Short-winded disadvantage PG:14, 25Susceptibility to Diseasedisadvantage

FL:7, 10

Traumatic flashback disadvantage PG:14, 25-26Unattractive appearancedisadvantage

PG:14, 26

and lechery disadvantage PG:24Uncouth disadvantage PG:14, 26Unlucky disadvantage A13:19, 20Unmistakeable featuredisadvantage

PG:14, 26

Vindictiveness disadvantage FL:7, 10Vision impairment disadvantage PG:14, 26Weird Vulnerability disadvantage A13:19, 20

Page 23: Top Secret S.I. Master Index

23

Geography

Subject Page

Afghanistan CM:89-90Kabul

Web activity TW:41Web activity TW:36, 40, 41

Africa OR:77-86Cairo TW:54-62Gilgamesh Region TW:37-40Languages OR:80Leo Bureau OR:77-80Nairobi OR:81-86

Albania CM:72The Strand TW:35, 37Web activity TW:35, 37, 38

AlgeriaFront de Liberation Nationale G4:86

Andorra CM:72Angola CM:86

Web activity TW:37, 39Antigua CM:66Argentina CM:69

Armed Liberation Forces G4:86Argentine NationalistOrganization Movement

G4:86

Buenos Aires TW:80-87Ejercito Revolucionario delPueblo

G4:86

Montoneros G4:86People's Revolutionary Army G4:86Peronist Armed Forces G4:86Web activity TW:34-35

Asia OR:98-108Libra Bureau OR:98-102Ratri Region TW:40-42Singapore OR:103-108

Australia CM:94Brisbane

Web activity TW:40Melbourne

Web activity TW:40Perth TW:40

Web activity TW:40SAS Regiment CM:12, 13South Australia Police SpecialTasks and Rescue Force

G4:81

Sydney OR:123-124

Subject Page

Australia (cont.)Web activity TW:40, 41

Victoria Police SpecialOperations Group

G4:81

Web activity TW:40, 41Austria CM:72

Vienna CO2: 92-95Web activity TW:35

Bahamas CM:66Web activity TW:31-33

Bangladesh CM:90Barbados CM:66Barbuda CM:66Belgium CM:72

Belgian Escardon SpecialD'Intervention (ESI)

CM:13

Fighting Communist Cells G4:86Belize CM:66Benin CM:84Bermuda

Web activity TW:31-33Bolivia CM:69

Movement of the RevolutionaryLeft

G4:86

National Liberation Army G4:86Web activity TW:34

Botswana CM:86-87Brazil CM:69-70

National Liberation Action G4:86Popular Revolution Vanguard G4:86Revolutionary Movement ofOctober 8

G4:86

Rio de Janeiro OR:24, 27-35Web activity TW:34

British Virgin Islands CM:66Brunei CM:91Bulgaria CM:77

intelligence organizations CO2: 37-38Burma CM:91

RangoonWeb activity TW:40

Web activity TW:40, 41Cambodia

Web activity TW:41Cameroon CM:84

Page 24: Top Secret S.I. Master Index

24

Subject Page

Canada CM:94Front de Liberation Quebecois G4:86Special Service Force CM:12Web activity TW:31-33

Cape Verde CM:84Cayman Islands CM:66Central America OR:14-23

Aquarius Bureau OR:14-17The MGC Doctrine OR:15

El Dorado Region TW:33-35Mexico City OR:18-23

Chad CM:66Chile CM:70

Manuel Rodriguez PatrioticFront

G4:86

Mirista radicals G4:86Movement of the RevolutionaryLeft

G4:86

Web activity TW:34China

Central Control Information(CCI)

OR:112

Hong Kong TW:72-79Police Tactical Unit G4:81Web activity TW:42, 43, 44

scientific ideas G4:32Web activity TW:40, 42, 44

Colombia CM:70M-19 G4:87National Liberation Army G4:87Revolutionary Armed Forces ofColombia

G4:87

Web activity TW:34Congo BW:27Corsica

Front for the National Liberationof Corsica

G4:87

Costa Rica CM:66Cuba CM:66

C-4 Cuban Movement G4:87Web activity TW:31-33

Cyprus CM:80Web activity TW:38

Czechoslovakia CM:79intelligence organizations CO2: 31-33

Denmark CM:72Navy Fromandskorpset CM:13Web activity TW:35

Djiboute CM:84Dominican Republic CM:66East Germany CM:79

Subject Page

East Germany (cont.)40. Fallschirmjager Battalion CM:12

Felix Dzerzhinsky WatchRegiment

CM:11, 12

intelligence organizations CO2: 27-29Web activity TW:35

Eastern Europe OR:47-56Cancer Bureau OR:47-48Moscow OR:49-56Prometheus Region TW:35-37

Ecuador CM:70Egypt CM:80-81

Cairo TW:54-62Al Takfir Wal Higra G4:87Unit 777 G4:81Web activity TW:38, 39

El Salvador CM:66-67Military Death Squads G4:87

Ethiopia CM:84-86Etritrean Liberation Front G4:87Web activity TW:38

Falkland Islands CM:70Far East OR:109-118

Hong Kong TW:72-79Raiko Region TW:42-45Sagittarius Bureau OR:109-110Tokyo OR:111-118

Finland CM:72France CM:72-73

Compagnies Republicaines deSecurite

G4:81

Deuxieme Bureau OR:40Direction de la Securite duTerritoire (DST)

OR:40

Direction Generale de laSecurite Exterieure

OR:40

Foreign Legion 2nd Regiment CM:11, 12Foreign Legion Commandos deReseignement et d'Action dansla Profondeur (CRAP)

CM:12, 13

Front de Liberation de laBretagne

G4:87

Gendarmerie NationalIntervention Group

G4:81; OR:40

Groupe d'Intervention de laGendarmerie Nationale

CM:13

intelligence organizations CO2: 12-17Paris OR:39-46Police Nationale OR:40Republicaine de Securite (CRS) OR:40Web activity TW:35

Page 25: Top Secret S.I. Master Index

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Subject Page

French Guyana CM:70Germany (see also: East Germany,West Germany)

A13:76

Greece CM:74Web activity TW:35, 36, 38

Grenada CM:68Guadeloupe CM:68Guatemala CM:68

Anti-communist Council ofGuatemala

G4:88

FAR G4:88Mano Blanco G4:87New Anti-communistOrganization

G4:87

Guyana CM:70Haiti CM:68Honduras CM:68

Cobra G4:81Hungary

intelligence organizations CO2: 33-34Iceland CM:74India CM:90

9th Para-commandos PG:37; G4:76Al Dawa G4:88Ahmadabad

Web activity TW:40Bombay

Web activity TW:40Calcutta

Web activity TW:40Jamshedpur

Web activity TW:40New Delhi

Web activity TW:41Web activity TW:40, 41

Indonesia CM:91-92Jakarta TW:63-71

Web activity TW:40, 41Web activity TW:40, 41

Iran CM:81Web activity TW:38

Iraq CM:81Web activity TW:38

Ireland CM:74Irish National Liberation Army G4:88Irish Republican Army G4:88Provisional Irish RepublicanArmy

G4:88

Ulster Defense Association G4:88Web activity TW:35, 36

Israel CM:81

Subject Page

Israel (cont.)Arab Liberation Front G4:88Detachment 101 G4:82Force 13 Naval Commandos CM:13intelligence organizations CO2: 22-27Israeli Defense Force Paras CM:11, 12General Intelligence andReconnaissance Unit 269

G4:81

Saiyeret Matkal G4:81Terror Against Terror G4:88Unit 269 CM:13

Italy CM:74-75Avanguardia Nazionale G4:89Azione Revoluzionaria G4:89Brigate Rosse G4:88Mussolini Action Squads G4:89Nuclei Armati Revoluzionari G4:89Nucleo Operativo Centrale doSicurezza (NOCS)

CM:13

Ordino Nuovo G4:89Prima Linea G4:89Revolutionary Action Movement G4:89San Marco Marines CM:11Sicily

Web activity TW:37Squadra Anti-Commando G4:82Terza Posizione G4:89Web activity TW:35

Jamaica CM:68Japan A13:77; CM:93

Currency OR:111Nagoya

Web activity TW:44Osaka

Web activity TW:44Sekigun G4:89Tokyo OR:111-112

Web activity TW:43, 44Web activity TW:42, 43, 44

Jordan CM:81Jordanian Special Forces CM:11, 12

Kampuchea CM:92Kenya

Currency OR:81Nairobi OR:81-82Web activity TW:37

Kuwait CM:81Sheik's Guard CM:11, 12

LaosWeb activity TW:41

Page 26: Top Secret S.I. Master Index

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Subject Page

Latin America AG:49Lebanon CM:81-82

Web activity TW:38Beirut BW:82-96Government BW:83-84Organizations

Amal G4:89Druze BW:85Hezbollah (Hizbullah) G4:89; BW:86Islamic Amal G4:89Islamic Jihad G4:89Maronite Christians BW:85Palastine LiberationOrganization (PLO)

BW:85

Palastinians BW:86Shiites BW:85Sunni BW:85-86

LiberiaWeb activity TW:39

Libya CM:82Arab Nationalist YouthOrganization

G4:89

Web activity TW:38Madagascar CM:87

Presidential Security Regiment CM:11Malawi CM:87Malaysia

Royal Malaysia Police FieldForce

G4:82

Web activity TW:41Martinique CM:68Mauritania CM:84Mexico CM:69

Currency OR:19Mexico City OR:18-23People's Revolutionary ArmedForces

G4:90

Web activity TW:31-33Middle East AG:49

Gilgamesh Region TW:37-40Istanbul OR:91-97Scorpio Bureau OR:87-90

Monaco MC:4Monte Carlo MC:1-32

Calendar of Events MC:7-9Casino de Monte Carlo MC:11-13

The American Room MC:11-12The European Rooms MC:12-13

ChasesChase flow chart VB:27Land MC:24-30

Subject Page

Monaco (cont.)Water MC:30-32

Gold Card MC:15Grand Prix MC:25Hotel de Paris MC:13-14

The Restaurants MC:14The Winston ChurchillSuite

MC:13-14

Hotel Hermitage MC:14Hotel Mirabeau MC:14Le Palais du Prince (ThePrince's Palace)

MC:4-5

Galerie d'Hercule MC:4The Place du Palais MC:4-5The Throne Room MC:4The Tour Sainte-Marie MC:4

Loews Monte Carlo MC:14Maps

Casino de Monte Carlo HSG:insertFrench Riviera HSG:insertGrand Prix Route VB:28Hotel de Paris HSG:insertThe Hunter (Webheadquarters)

VB:30-31

McLaren's villa (Orionheadquarters)

VB:32

Monaco HSG:insertMonte Carlo ConventionCenter

VB:29

Monte Carlo Beach Hotel MC:14Museums MC:7

Musee Oceanographique MC:7The Museum ofNapoleonic Souvenirs

MC:7

Prehistoric AnthropologyMuseum

MC:7

The Wax Museum of thePrinces of Monaco

MC:7

NPCsCheval, Genvieve AB:6-7Croydon AB:14-15Curtis, Allen AB:7-8Delacroix, Marcel AB:27Duguid, Mike AB:5-6El-Hakab, Krista AB:17-18El-Hakab, Col. Masel AB:15-17Golberiyan, Gregori AB:19Grant, David AB:26Manzeppi, Count Emilio AB:28Melendy, Janet AB:6Orbach, Ron AB:4-5

Page 27: Top Secret S.I. Master Index

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Subject Page

Monaco (cont.)Talbeau, Marc AB:19

Orion headquarters MC:17-19Public Gardens MC:5-6

The Fontville Park MC:6Grottes de l'Observatoire(Observatory Grotto)

MC:6

Jardin Exotique MC:5-6The Princess GraceRose Garden

MC:6

The Zoological Gardens MC:6Web headquarters MC:20-23

MongoliaWeb activity TW:44-45

Morocco CM:82Casablanca OR:71-72Currency OR:71Web activity TW:38

Mozambique CM:87-88Revolutionary Committee ofMozambique

G4:90

Web activity TW:38, 39Namibia CM:88

Web activity TW:38Nepal CM:90Netherland Antilles CM:69Netherlands CM:75

Amsterdam TW:46-53Republik Malaku Selatan G4:90Royal Netherlands Marine Corps G4:82Special Assistance Unit --Marines (BBE)

CM:14

New Caledonia CM:94New Zealand CM:94

Armed Officer Squads G4:82SAS Squadron CM:12, 13

Nicaragua CM:69Sandinista National LiberationFront

G4:90

North Africa OR:67-76Cairo TW:54-62Casablanca OR:71-76

The Bibliotheque OR:67-70Gilgamesh Region TW:37-40Virgo Bureau OR:67-70

North America OR:4-13Capricorn Bureau OR:4-7

Nassau County Mall OR:7Sicouri's Pizza Restaurant OR:7

Chicago TW:88-96Hiawatha Region TW:31-33

Subject Page

North America (cont.)New York City OR:8-13

North Korea CM:93; BW:70Web activity TW:42

Northern Areas OR:57-66Stockholm OR:59-66Taurus Bureau OR:57-58

Norway CM:75National Police ReadinessTroop

CM:14

Oceania and Antarctica OR:119-128Jakarta TW:63-71Pisces Bureau OR:119-122Ratri Region TW:40-42Sydney OR:123-128Web activity TW:42, 44

Oman CM:82Sultan's Special Forces CM:11, 12

Pakistan CM:90Al Zulfiqa G4:90Web activity TW:40, 41

PalestineAs-Sa'iqa G4:90Black June G4:91Democratic Front for theLiberation of Palastine

G4:91

Executive Committee for theLiberation of Palastine

G4:91

Jihaz al-Amaliyat al-Khassa G4:90National Arab Youth for theLiberation of Palastine

G4:91

Palastine Liberation Army G4:91Palastine LiberationOrganization (PLO)

G4:91

Popular Democratic Front for theLiberation of Palastine

G4:91

Popular Front for the Liberationof Palastine

G4:90

Panama CM:69Web activity TW:34, 38

Papua New Guinea CM:92Paraguay CM:70

National Liberation Front G4:91Shining Hand G4:91

Peru CM:70-72Shining Path G4:91Web activity TW:34

The Philippines CM:92-93Manila

Web activity TW:43Moro National Liberation Front G4:91

Page 28: Top Secret S.I. Master Index

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Subject Page

The Philippines (cont.)Web activity TW:42, 43, 44

Poland6th Pomeranian Air AssaultDivision

CM:11

intelligence organizations CO2: 29-30Portugal CM:75

Popular Forces of 25 April G4:92Principe CM:84Puerto Rico CM:69Romania

intelligence organizations CO2: 34-36Saint Lucia CM:69Saint Vincent CM:69Sao Tome CM:84Saudi Arabia CM:82-83

Web activity TW:39Seychelles Islands CM:88Singapore OR:103-104

Web activity TW:40, 41Somalia CM:86South Africa CM:88

African National Congress G4:92Anti-apartheid Militants, UrbanGuerrillas, Assassination Gangs

G4:92

Reconnaissance Commandos CM:12, 13scientific ideas G4:32Web activity TW:37, 38, 39

South America OR:24-35Aries Bureau OR:24-26Buenos Aires TW:80-87El Dorado Region TW:33-35Rio de Janeiro OR:24, 27-35

South Georgia CM:70South Korea

Currency BW:67Demilitarized Zone BW:69Korean Central IntelligenceAgency (KCIA)

TW:44

Law and Order BW:67-68ROK Special Forces CM:12, 13Seoul BW:66-73

Web activity TW:43, 44Web activity TW:42, 43, 44

South Yemen CM:83Front for the Liberation of SouthYemen

G4:92

Soviet Union CO2: 88-90,A13:76-77;CM:79

GRU CO2: 17-22

Subject Page

Soviet Union (cont.)KGB CO1: 22-29KGB Border Guards CM:11, 12Leningrad

Web activity TW:36Morskaya Pyekhota (NavalInfantry)

CM:11

Moscow OR:49-50Novosibirsk

Web activity TW:43Petropavlovsk

Web activity TW:43Tashkent

Web activity TW:43Vladivostok

Web activity TW:43scientific ideas G4:30-32Spetznaz CM:12, 13spy dust G4:11, 12Vozdushno-Desantnaya Voyska(Air Assault Force)

CM:11, 12

Web activity TW:37, 43-44Spain CM:75

Adolf Hitler Commando G4:92Apostolic Anti-CommunistAlliance

G4:92

Euzkadi Ta Askatsuna G4:92; CM:72First of May Group G4:92GEO G4:82Grupo de ResistanceAntifascista Primo de Octubre

G4:92

Guerrilleros Del Cristo Rey G4:92International SpanishCommunist Party

G4:92

Policia Nacional GrupoEspeciale Para Los Pperaciones

CM:14

Web activity TW:35, 36Sri Lanka (Ceylon) CM:90-91

ColomboWeb activity TW:41

Sudan CM:86Suriname CM:72Sweden CM:75-76

Stockholm OR:59-60Web activity TW:36

Switzerland CM:7617th Grenadier Para Company CM:12Nexus TW:21-24; 36

Syria CM:83Abu Nidal Group G4:92Web activity TW:39

Page 29: Top Secret S.I. Master Index

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Subject Page

Taiwan CM:93Long-Range AmphibiousReconnaissance Commandos

CM:12

TaipeiWeb activity TW:44

Web activity TW:42, 43, 44Tanzania

People's Revolutionary Party G4:92Thailand CM:93

BangkokWeb activity TW:40, 41

Border Patrol Police Bureau G4:82Royal Thai Special Forces CM:13Web activity TW:40, 41

Tobago CM:69Trinidad CM:69Turkey CM:83; OR:91,

93Armenian Secret LiberationArmy

G4:93

Istanbul OR:91-93Milli Istihbarat Teskilati (MIT) OR:93Turkish People's LiberationArmy

G4:92

Web activity TW:38, 39Uganda CM:86

Web activity TW:38, 39United Kingdom CM:76-77

22nd Special Air Services (SAS)Regiment

G4:81

Angry Brigade G4:87British Parachute Battalion CM:11British SAS CM:12, 13Column 88 G4:87Dark Harvest Commandos G4:87Eleventh Hour Brigade G4:87intelligence organizations CO2: 5-11Metropolitan Police SpecialPatrol Groups

G4:81

Royal Marine Special BoatSquadron

CM:12, 13

Royal Marines Comaccio Group CM:13SAS Counter-RevolutionaryWarfare Wing

CM:13

scientific ideas G4:32Web activity TW:35

United States CO2: 90-92;A13:74-76;CM:94

1st Special Forces OperationalDetachment (Delta)

CM:12, 14

Subject Page

United States (cont.)Aryan Nations G4:93Black Liberation Army G4:93Black Panthers G4:93Blue Light / Delta Force G4:83Central Intelligence Agency(CIA)

CO1:11-20

Chicago TW:88-96Croatian Nationalists G4:93FBI Hostage Rescue Team G4:83FBI Special Support Group G4:83FBI Special Weapons andTactics (SWAT) Teams

G4:83

First Special Operations Wing G4:83Fuerzas Armadas de laLiberacion Nacional

G4:93

Hanafi Muslims G4:93Jewish Defense League G4:93Ku Klux Klan (KKK) G4:93May 19 Coalition G4:93Military intelligence DR166:91-92National Liberation G4:93New World Liberation Front G4:93New York City OR:8-13Office of Navy Intelligence (ONI) DR166:88-93

Adventure ideas DR166:92Navy character creation DR166:88-91

Skills DR166:91Skill points DR166:91

Rank acquisition DR166:93Omega 7 G4:93Puerto Rico

Web activity OR:6; TW:31-33scientific ideas G4:29-30San Francisco

Chases FW:35-39SEAL Team 6 G4:83Symbionese Liberation Army G4:93Task Force 160 G4:83The Order G4:93tracking powder G4:11, 12US Army Airborne CM:11US Army Green Berets CM:12US Army Ranger Battalions G4:82; CM:11,

12US Army Special Forces G4:82US Marine Corps CM:11US Marine ForceReconnaissance Company

G4:82; CM:12

US NavyAircraft DR166:92

Page 30: Top Secret S.I. Master Index

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Subject Page

United States (cont.)US Navy Sea, Air, and Land(SEAL) Platoons

G4:83; CM:12,13; DR166:91

US Navy Underwater DemolitionTeam (UDT)

CM:12, 13;DR166:91

USMC Battalion Landing Team G4:82USMC Marine Amphibious Unit G4:82Weather Underground G4:93Web activity TW:31-33, 43

Uruguay CM:72Tupamaros G4:94Web activity TW:34

Venezuela CM:72Movement of the RevolutionaryLeft

G4:94

Vietnam CM:93Ho Chi Minh City

Web activity TW:41Web activity TW:40, 41, 43

Warsaw PactSpetznaz / Warsaw Pact SpecialForces

G4:83

West Germany CM:77Auschwitz

Web activity TW:48Baader-Meinhof Gang G4:94Berlin CO2: 83-88Grenzschutzgruppe Neun G4: 84; CM:14

Subject Page

West Germany (cont.)intelligence organizations CO2: 38-42People's Socialist Movement ofGermany

G4:94

Web activity TW:35, 36, 37Wehrsportgruppe Hoffman G4:94

Western Europe OR:36-46Amsterdam TW:46-53Gemini Bureau OR:36-38

Excalibur Enterprises Ltd(London)

OR:37-38

Gemini Souvenir Stand(Greece)

OR:38

Rock of Gibraltar OR:38St Bernard's House(Switzerland)

OR:38

Paris OR:39-46Prometheus Region TW:35-37

YemenWeb activity TW:38

YugoslaviaHrvatsko RevolucionarnoBratstvo

G4:94

Zaire CM:84; BW:30Web activity TW:38

Zambia CM:88Zimbabwe

ZAPU G4:94Zimbabwe African NationalUnion

G4:94

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Agent 13 Campaign

Subject Page

The 1930sAdventure design A13:4-6Adventure elements A13:6-7adventuring in A13:42armed forces campaign A13:53-54Character generation A13:15-16daily life A13:81-84

arts and entertainment A13:82-83the law A13:83sport A13:83

daredevils campaign A13:55-57espionage campaign A13:57-58gangbusters campaign A13:43-45Heroic archetypes A13:7-10horror campaign A13:60-62jungle adventures campaign A13:47-49Levels of realism A13:6lost civilizations campaign A13:50-52mystery men campaign A13:45-47NPC Archetypes A13:12-14science fiction campaign A13:58-60Settings A13:14timeline A13:77-81

1930 A13:77-781931 A13:781932 A13:781933 A13:78-791934 A13:791935 A13:79-801936 A13:801937 A13:801938 A13:811939 A13:81

Villain archetypes A13:10-12westerns campaign A13:52-53whodunits A13:62the world A13:74-84

history A13:74the United States A13:74-76Germany A13:76the Soviet Union A13:76-77Japan A13:77

Agent 13 campaign A13:63-73The Brotherhood A13:63-68

goals A13:64

Subject Page

Agent 13 campaign (cont.)organization A13:64-65Itsu, the Hand Sinister A13:65Brotherhood agents A13:65-66

Bludda Dak ADMondra Lava ADrook A13:66

The Serpentine Assassins A13:66-68jinda-dii A13:66-67jinda-hai A13:67jinda-nuul A13:67jinda-gaan A13:68jinda-gol A13:68

The Nephilim A13:68Agent 13 A13:68-70Agent 13's Accomplices A13:70-72

Karlton Gould ADMaggie Darr A13:70-71Ray Furnow A13:71Benny the Eye A13:71China White A13:72

Gadgets A13:72-73Agent 13's Equipment A13:72-73

bullet proof vest A13:72special bullets A13:72heel dagger A13:72alarm cuff links A13:73flase-flash A13:73

Doctor Fisher's lightning gun A13:73the helmet of truth A13:73Brotherhood airship A13:73

Powers A13:29-33Darkness A13:29Dispersal A13:29, 30Electro-Blast A13:29, 30Fear A13:29, 30Flash A13:29, 30Flight A13:29, 30Immortality A13:29, 30Invisibility A13:29, 31Invulnerability A13:29, 31Jumping A13:29, 31Magic Blast A13:29, 31Meditation A13:29, 31Mind Control A13:29, 31-32

Page 32: Top Secret S.I. Master Index

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Subject PagePowers (cont.)

Mind Reading A13:29, 32Speak With Animals A13:29, 32Super Attributes A13:29, 32

Subject Page

Powers (cont.)Super Skills A13:29, 32Teleportation A13:29, 32Water Breathing A13:29, 32other A13:33

Page 33: Top Secret S.I. Master Index

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Orion / Web Campaign

Subject Page

Africa OR:77-86Gilgamesh Region TW:37-40Leo Bureau OR:77-80

Asia OR:98-108Libra Bureau OR:98-102Ratri Region TW:40-42

Central America OR:14-23Aquarius Bureau OR:14-17El Dorado Region TW:33-35

Eastern Europe OR:47-56Cancer Bureau OR:47-48Prometheus Region TW:35-37

Far East OR:109-118Raiko Region TW:42-45Sagittarius Bureau OR:109-110

Middle East AG:49Gilgamesh Region TW:37-40Scorpio Bureau OR:87-90

Monaco MC:4Monte Carlo MC:1-32

Calendar of Events MC:7-9Casino de Monte Carlo MC:11-13

The American Room MC:11-12The European Rooms MC:12-13

ChasesChase flow chart VB:27Land MC:24-30Water MC:30-32

Gold Card MC:15Grand Prix MC:25Hotel de Paris MC:13-14

The Restaurants MC:14The Winston ChurchillSuite

MC:13-14

Hotel Hermitage MC:14Hotel Mirabeau MC:14Le Palais du Prince (ThePrince's Palace)

MC:4-5

Galerie d'Hercule MC:4The Place du Palais MC:4-5The Throne Room MC:4The Tour Sainte-Marie MC:4

Loews Monte Carlo MC:14Maps

Casino de Monte Carlo HSG:insert

Subject Page

Monaco (cont.)French Riviera HSG:insertGrand Prix Route VB:28Hotel de Paris HSG:insertThe Hunter (Webheadquarters)

VB:30-31

McLaren's villa (Orionheadquarters)

VB:32

Monaco HSG:insertMonte Carlo ConventionCenter

VB:29

Monte Carlo Beach Hotel MC:14Museums MC:7

Musee Oceanographique MC:7The Museum ofNapoleonic Souvenirs

MC:7

Prehistoric AnthropologyMuseum

MC:7

The Wax Museum of thePrinces of Monaco

MC:7

NPCsCheval, Genvieve AB:6-7Croydon AB:14-15Curtis, Allen AB:7-8Delacroix, Marcel AB:27Duguid, Mike AB:5-6El-Hakab, Krista AB:17-18El-Hakab, Col. Masel AB:15-17Golberiyan, Gregori AB:19Grant, David AB:26Manzeppi, Count Emilio AB:28Melendy, Janet AB:6Orbach, Ron AB:4-5Talbeau, Marc AB:19

Orion headquarters MC:17-19Public Gardens MC:5-6

The Fontville Park MC:6Grottes de l'Observatoire(Observatory Grotto)

MC:6

Jardin Exotique MC:5-6The Princess GraceRose Garden

MC:6

The Zoological Gardens MC:6Web headquarters MC:20-23

North Africa OR:67-76Gilgamesh Region TW:37-40

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Subject Page

North Africa (cont.)Virgo Bureau OR:67-70

North America OR:4-13Capricorn Bureau OR:4-7Hiawatha Region TW:31-33

Northern Areas OR:57-66Taurus Bureau OR:57-58

NPCsAlley, Barry OS:28Bounous, Heidi OS:25Brezholnyi, Susha DD:60Capucina, Bambi OS:13Curtis, Dr. Myra FW:16-17Dadah, Amanda OS:17Dallin, Liz OS:24Decker, Christopher FW:13-14Ganavolich, Lt. Peotre DD:13Gomulka, Josef DD:5Grappler, Zach OS:17Hawkins, Peter DD:60Henstrom, Dr. Lloyd OS:37-38Holz, Bruno OS:27Kalinkov, Victor DD:61Karamov, Lt. Yuri DD:62Konstanov, Andre DD:62-63Krasnowcky, Johan DD:63Kruptowski, Arsow DD:14Lewis, Lord Freddy OS:17-18Moscatello, "Marvelous" Marc OS:13-14Pilsudski, Kurt DD:12Posni, Capt. Anastasia DD:15-16Saginaw, Buford OS:15Sakalin, Anatoli DD:63Samson, Guy OS:13Samuels, Zebediah OS:18Sheffield, Dr. Thomas FW:16Topov, Sergei DD:63-64Vlashem, Col. Yuri OS:38

Oceania and Antarctica OR:119-128Pisces Bureau OR:119-122Ratri Region TW:40-42

Orion Foundation AG:2, 50-54;OR:1-128

AgentsAchibe, Chinua S&S:13Andrews, Kimberly TW:81Beumer, Martin ("Red") S&S:13Coleman, Andrew TW:50Danvers, Mike FW:17-18Estella, Daniel S&S:13

Subject Page

Orion Foundation (cont.)Fredericks, Perry WD:44; SS:16-17Freidrick, Eric OS:20Hollingsworth, Jim OS:20Hunter, Diana S&S:13Ivanova, Tatyana DD:60-61Jacobson, Alexander S&S:13Lowry, Ed S&S:13Matheson, Dr. Edward OS:20McCart, Dr. Newman TW:50McLaren, Algernon ("Dusty") MC:17-8Rowanowitz, Stainslaw DD:5-6Sukayama, Col. Yushio OS:20Zinoviev, Capt. Yuri TW:52

Aquarius Bureau OR:14-23Ganymede Bureau OR:17Headquarters OR:17The MGC Doctrine OR:15Organization OR:16Personnel

Concepcion, ManuelGarcia

OR:16

Martin, Juan Luis OR:16, 17Problems OR:14

Aries Bureau OR:24-35Personnel

de Lamonica, Darla OR:25-26de Lamonica, Maria OR:26Igreja, Elena OR:25Jorge, Gilberto OR:24Lupez, Valentian OR:25Verez, Sondra OR:24

Cancer Bureau OR:47-56Headquarters OR:48Personnel

Feodorova, Ivan OR:48Feodorova, Nastasia OR:48Lukin, Yuri OR:48

Capricorn Bureau OR:4-13Branch offices OR:7

Nassau County Mall OR:7Sicouri's PizzaRestaurant

OR:7

Headquarters OR:4-5Operations OR:5Personnel OR:6-7

Cord, Sebastian OR:6; FBFreidrick, Eric OR:7Hollingsworth, Jim OR:7Matheson, Dr. Edward OR:6

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Subject Page

Orion Foundation (cont.)Peschkowitz, Mrs. OR:6-7Sicouri, Roxos OR:7Steinberg, Vernon OR:7, 12Sukayama, Col. Yushio OR:7Wing, Darwin OR:7

code of conduct AG:52-53compensation AG:54equipment AG:53Ganymede Bureau

Aquarius branch OR:17Gemini Bureau OR:36-46

Other offices OR:37-38Excalibur Enterprises Ltd(London)

PG:37; G4:76

Gemini Souvenir Stand(Greece)

OR:38

Rock of Gibraltar OR:38St Bernard's House(Switzerland)

OR:38

PersonnelDesjardins, Caroline OR:37Gianelli, Vittorio("Stiletto")

OR:37

Hallern, William OR:54von Spee, Maj. Heinrich OR:37

Problems OR:36-37identity card case AG:53-54Leo Bureau OR:77-86

Activities OR:79-80Golden Lions OR:77Headquarters OR:77-78Personnel

Candala, Hester OR:79Daigra, Jalo ("Jay") OR:79M'Gann, Charles OR:78

Secondary Headquarters OR:78Libra Bureau OR:98-108

PersonnelLee, Eung-sik OR:99-100Minh, Hu So OR:99Ping, Wing Den OR:100-101Tamuri, Mariko OR:98-99

Map TW:16-17mission AG:51Monte Carlo headquarters MC:17-19Offices

Pearl Harbor, HI OS:39-40Snowbird, UT OS:31-32St. Martin's Hospital FW:18-23

operational classifications AG:52

Subject Page

Orion Foundation (cont.)operations AG:52-54Orioncomm SWI AG:53organization AG:51-52Pisces Bureau OR:119-128

PersonnelFisher, Rodney J. OR:120-121MacPherson, Pete("Sharkey")

OR:121, 122

Pilkington-Smythe, SirLeslie

OR:119-120

recognition sign AG:52Sagittarius Bureau OR:109-118

Activities OR:110Background OR:109Personnel

Jung, Lee OR:117Matsori, Kawamoti OR:109Yang, Wa-Pan- OR:115-117

Scorpio Bureau OR:87-97Personnel

Hoca, Nasreddin OR:89Stoner, Subotai OR:89-90

Problems OR:89-90security classifications AG:52Special equipment

Lambourghini Countach(modified)

OS:29

Neptune (boat) (modified) OS:38Orion Assault Motorcycle OS:7-8Porsche 911SC (modified) OS:29

Taurus Bureau OR:57-66Activities OR:58Difficulties OR:58Headquarters OR:57-58Personnel

Aronson, Erik OR:58Mietzner, Dr. Carl OR:58Milles, Ingrid OR:58

Titan Teams CM:4Golden Lions OR:77

Virgo Bureau OR:67-76The Bibliotheque OR:67-69Difficulties OR:70Personnel

Ahmet OR:69Akbir, Hussein OR:72al-Afad, Abdul OR:69al-Khabir, Alois Hassad OR:69al-Muffad, Hosni OR:68

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Subject Page

Orion Foundation (cont.)Ammuad, Yussuf OR:69Esposito, Dr. Francisco OR:68Hakeem, Almazel OR:67Ibrahim OR:72Jelene OR:72Kaddur, Silvia OR:68Montagne, Jean-Paul OR:69Smith, Robin OR:68

San CristobalEden Cay WD:54-64;

SS:59-63;WW:57-58

A Bit of Eden (OrionHeadquarters)

WD:45; WW:30

The Casino WD:54; SS:59-60; WW:36

Chases in Eden Cay WD:56-63;SS:60-64

Clubs WD:56The Reef WD:56; SS:60;

WW:58The Glass Surf WD:56; SS:60;

WW:58Eden Cay Country Club WD:54; SS:60;

WW:57Hotels

The Shoreman House WD:56; WW:36,58

The King Phillip WD:56; SS:17-18; WW:58

Map WD:55; SS:4Restaurants WD:56

Caribbean Princess WD:56; SS:60;WW:58

Neptune's Favorite WD:56; SS:60;WW:58

San Cristobal Center for theArts

WD:54; SS:60;WW:57-58

Stand & Obeah (occult shop) SS:5Elberon City WD:27-32;

WW:59-64El Fiero WD:29; WW:60-

61Glitter Street WD:27; WW:59Map WW:coverNightclubs WD:28-29;

WW:60The Golden Fleece WD:28; WW:60La Casa del Gato WD:28; WW:60

Subject Page

San Cristobal (cont.)The French Twist WD:29; WW:60The Broken Shell WD:29; WW:61The Wayfarer WW:61The Sargasso Sea WW:47

Restaurants WD:27-28;WW:59

Le Cygne WD:28; WW:59The Mayor's Garden WD:28; WW:59New World Inn WD:28; WW:60

Fort Darnier WW:25-26, 28Map WW:27

Government WD:4-8History WD:2-4, SS:59;

WW:57Maps

40-foot sailboat WD:3487-foot yacht WD:34285-foot luxury yacht WD:35Carcavera's Hotel Suite(King Phillip Hotel)

SS:47

The Carribean WD:6The Casino WD:61Ceremonial Voodoo Clearing SS:31Diablo Island SS:6Eden Cay WD:55; SS:4Elberon City WW:coverFort Darnier WW:27The Glass Surf Club WD:57Hausenger's Rented House WW:17Penthouse of the King PhillipHotel

WD:64

Remarque's Home SS:8San Cristobal WD:8; SS:insertSan Cristobal AgriculturalResearch Station

WW:45

The Spider (oil rig) WW:50-51Temple of Toluacan WW:40Tequila Rose (freighter) WW:21Typical beach cottage WD:36Typical mountain home WD:33Warehouse WW:24

Ministry of Intelligence WD:7-8NPCs

Abbot, Garry WW:15Alan, Caryn WD:44-45Bayo, Gen. Marco WD:3; WW:7-8Brett, Bart WW:34-35Carcavera, Vitor SS:38-39Castenada, Jorge Carlos y WD:41

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Subject Page

San Cristobal (cont.)Clavell, Penelope WD:6-8Coffee, Cinnamon (akaClarice Kaufmann)

WW:11-12

Davey, Johnny SS:40-41deAlmeida, Miranda WD:23-24Edmundsen, John WW:33-34Edwards, Rio SS:41-42Galis, Mercedes SS:42-43Grange, Jack WW:15Hall, Trevor WW:47Hausenger, Eric ("Slick") WW:12Hollister, L. Michael WD:42-43Ignatius, Valentino St. John WD:3-5Jellicoe-Parker, Lady Brenda WD:12-13Johns, L. Hunter SS:43-44Knutson, Shelly SS:14-15LaVeau, Michelle WD:18-19;

SS:15-16Lebecque, Martin WD:13Madison, Honey WD:31-32;

WW:62-64Marshall, Jack WD:39-40Natividad, Chano (aka DiegoMontenegro)

WW:8-9

Nokomo WD:17-18O'Rourke, Maximillian WD:29-31;

WW:61-62Pontielle WD:22-23Rafael SS:39-40Remarque, Dr. Napoleon SS:13-14Saunders, Howard WW:9-11Simones, Guillermo WW:18Sinitsin, Ilanya WD:41-42Thomas, Martin H. SS:12-13Tibbles, Skippy WW:14-15Tung, Su-fei WD:32; WW:64

People WD:9Religions WD:9-11

Bongo WD:9-10Cumananci WD:10-11; SS:7Myal and Obeah WD:9Rastafarianism WD:10

San Cristobal AgriculturalResearch Station

WW:44-46

The Spider (oil rig) WW:48-56Temple of Toluacan WW:39-41Terrain WD:11-27

Corocos Mountains WD:11-15Chases in the mountains WD:14-15

Subject Page

San Cristobal (cont.)Diablo Key SS:30-32;

WW:59East Beaches WD:21-26

Chases in the EastBeaches

WD:25-26

Great Croc Swamp WD:15-21; SS:25Chases in the swamp WD:19-21;

SS:27-30Rubena Keys WD:26-27;

SS:63; WW:58-59

South America OR:24-35Aries Bureau OR:24-26El Dorado Region TW:33-35

Web AG:2, 45-49;OR:1-128; TW1-96

AgentsAguilera, Emanuel OR:128Alegheri, Theodoro OR:107-108Alexandrovich, Capt. Vane BW:47-56Asam, Gobor TW:70-71Batterby, Sir MalcolmCharles

AB:8-9

Bladt, Gunter OR:126Bourguay, Charles OR:126Braun, Karl TW:50Braun, Wernher TW:50Bremmer, Karl MC:20-22Britten, Marla OR:11-12Danning, Dr. Delilah (akaMargaret Welsh)

FW:11-12

Dar, Ali OR:83-84Denko, Izuma OR:113Descartes, Jean-Paul TW:61-62Donaldson, "Big Donnie" OR:125"Dragon-Egg" TW:78-79Forshe, Michele, the Duke of AB:18-19Eijkman, Dr. Louis TW:50Garcia, Juan Alberto TW:87Gardner, Miles SS:10-11Gianelli, Paulo TW:86-87Goncalves, Sabrina TW:28-29Hathaway, Taylor Ashley TW:26-27Huong-Voisin, Dori OR:44Idle, Graham TW:56-57, 59Jamila OR:94-95Kanasone, Jacob TW:74-76Kluge, Edward ("The Jackal") TW:51

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Subject Page

Web (cont.)Kurtz, Dr. Maximillian FW:10-11LeBlanc, Rene OR:126Lei, Kim OR:117Markham, Bobby WD:43-44Marks, Rebecca (akaAnnette Ellison)

AB:27-28

Mayer, Sidney FW:14-15McCoy, M. TW:91-95Michalski, Andrew TW:78-79Mikros, Artimus OS:6Onnes, Ton Kamerlingh TW:48Onsen, Ikumi OR:109Pacheco, Anna Paula TW:82Palacio, Luz WW:34Perez, Esteban TW:83Petropavlovski, GregorIvanovitch

TW:27

Queiroz, Dr. HenriqueVladimir

OR:30-32

Rankin, Jeremy BW:26-37Rodriguez, Caesar (aka"Cicatrix")

WW:32-33

Tatupu FW:13Toscanini, Don Arturo TW:53Tyler, Anthony Alderman TW:95-96Urutu OR:30-35Van der Graaf, Baron Eric TW:47-53Weintraub, Elise TW:62Yaffe, Capt. Shimon TW:47Zusui, David TW:27-28

current operations AG:49description AG:47directors AG:48Equipment TW:24-26

Agent's Briefcase TW:26The Balloon Spider TW:25Beeper Bomb TW:26The Black Widow's Bite TW:25Cyanide Tooth TW:26Infrared Contacts TW:26Lancer Anti-Sub Missile DD:54The Nerd Box TW:26Poison Buckle TW:26Seacloud Inkbomb DD:54The Silk Ghost TW:25Web Assault Bike OS:9Web Attack Helicopter OS:9Web Rescue Vessel DD:54The Web Watch TW:25

espionage branch AG:49

Subject Page

Web (cont.)Ethics TW:45-46The Expendibles TW:47Golden Triangle AG:49History TW:4-6

Formation AG:47; TW:4-5Recent growth TW:6

Latin America AG:49Limits of Power TW:9-11

Counter-intelligence TW:9-10Fear of exposure TW:10Fouled plans TW:10Internal rivalries TW:11Legitimate competition TW:10Slow reactions TW:9The hunter Orion TW:10The long arm of the law TW:9

Map TW:16-17methodology AG:47-48Middle East AG:49Nexus TW:21-30, 36Operations

Central America OR:14-15Mexico OR:18-19

North America OR:5-6operations managers AG:48Organization TW:11-14

Table of organization TW:12-14Associates & Partners TW:13Board of Directors TW:12Chief Executive Officers TW:12-13Commanders TW:13Employees TW:13-14Foremen TW:13Managers TW:13Regional offices TW:12Supervisors TW:13Vice-Presidents TW:13

Terminology TW:11-12Regional Activities TW:31-45

Gilgamesh region TW:37-40El Dorado region TW:33-35Hiawatha region TW:31-33Prometheus region TW:35-37Raiko region TW:42-44Ratri region TW:40-42

Regional Assets TW:19-20Contacts TW:20Facilities TW:19-20Personnel TW:20

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Subject Page

Web (cont.)Vehicles TW:20

Regional Divisions TW:14-15Security TW:15-19

Security procedures TW:15, 18-19Block keys TW:18Code-names TW:18Codes TW:18Cut-outs TW:15, 18Legitimate covers TW:18Lookouts TW:18Minimize exposure TW:15Need to know TW:15Oversight TW:18Personal identification TW:15

personnel AG:48Practice runs TW:18Preparation TW:18-19Private contractors TW:18

Security classifications TW:19Board TW:19Corporate TW:19Memo TW:19Press release TW:19

Sphere of Influence TW:6-8Bases TW:6

The Strand TW:35, 37Monte Carloheadquarters

MC:20-23

Criminal assets TW:7Espionage assets TW:8Legitimate assets TW:7Military assets TW:7-8Political assets TW:6

Squadron Omega TW:29-30Web activity

Afghanistan TW:36, 40, 41Kabul TW:41

Albania TW:35, 37, 38The Strand TW:35, 37

Angola TW:37, 39Antarctica TW:42, 44Argentina TW:34-35Australia TW:40, 41

Brisbane TW:40Melbourne TW:40Perth TW:40Sydney TW:40, 41

Austria TW:35Bahamas TW:31-33

Subject Page

Web activity (cont.)Bermuda TW:31-33Bolivia TW:34Brazil TW:34Burma TW:40, 41

Rangoon TW:40Cambodia TW:41Canada TW:31-33Chile TW:34China TW:40, 42, 44

Hong Kong TW:42, 43, 44Colombia TW:34Cuba TW:31-33Cyprus TW:38East Germany TW:35Egypt TW:38, 39Ethiopia TW:38France TW:35Greece TW:35, 36, 38India TW:40, 41

Ahmadabad TW:40Bombay TW:40Calcutta TW:40Jamshedpur TW:40New Delhi TW:41

Indonesia TW:40, 41Jakarta TW:40, 41

Iran TW:38Iraq TW:38Ireland TW:35, 36Italy TW:35

Sicily TW:37Japan TW:42, 43, 44

Nagoya TW:44Osaka TW:44Tokyo TW:43, 44

Kenya TW:37Laos TW:41Lebanon TW:38Liberia TW:39Libya TW:38Malaysia TW:41Mexico TW:31-33Mongolia TW:44-45Morocco TW:38Mozambique TW:38, 39Namibia TW:38Netherlands TW:46-53North Korea TW:42Pakistan TW:40, 41

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Subject Page

Web activity (cont.)Panama TW:34, 38Peru TW:34The Philippines TW:42, 43, 44

Manila TW:43Saudi Arabia TW:39Singapore TW:40, 41South Africa TW:37, 38, 39South Korea TW:42, 43, 44

Seoul TW:43, 44Soviet Union TW:37, 43-44

Leningrad TW:36Novosibirsk TW:43Petropavlovsk TW:43Tashkent TW:43Vladivostok TW:43

Spain TW:35, 36Sri Lanka (Ceylon)

Colombo TW:41Sweden

Stockholm TW:36Switzerland

Subject Page

Web activity (cont.)Nexus TW:21-24; 36

Syria TW:39Taiwan TW:42, 43, 44

Taipei TW:44Thailand TW:40, 41

Bangkok TW:40, 41Turkey TW:38, 39Uganda TW:38, 39United Kingdom TW:35United States TW:31-33, 43

Puerto Rico OR:6; TW:31-33Uruguay TW:34Vietnam TW:40, 41, 43

Ho Chi Minh City TW:41West Germany TW:35, 36, 37

Auschwitz TW:48Western Europe OR:36-46

Gemini Bureau OR:36-38Prometheus Region TW:35-37

Yemen TW:38Zaire TW:38

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F.R.E.E. Lancers Campaign

Subject Page

FREELancers Campaign FL:51-77Canada FA:82Central America FA:83-84China FA:85-86Federal government FA:3-4The FREEAmerica campaign FA:6FREELancers FL:56-77

Agent Prime (ThadeusJohnson)

FL:71-72

Captain Ares (real nameunknown)

FL:63-64; FA:39-40

Centaur (Matthew Fine) FL:76-77Charm (Simon Drake) FL:58-59Contact (Summer Davison) FL:74-76Dervish (Karolyn Winters) FL:60-61Download (Jefferson Scott) FL:69-70Dr Random (Andrew JRhand)

FL:67-69

Golem (Agatha Greywood) FL:66-67Matrix (Irene Domino) FL:61-63Refit (Charles HenryMagastowkawicz)

FL:57-58

Scratchbuilt (Juan MiguelDeChanza)

FL:64-65

Tandem 1 (Marsha Martini) FL:72-74Tandem 2 (Jimmy Conrad) FL:72-74Underhill (Lee WonUnderhill)

FL:56-57

History FL:51-52Introduction FA:2-3Japan FA:84

Detroit FA:40-41Space exploration FA:31, 32

Law enforcement FA:5-6Life in FREEAmerica FA:5Metabilities

Microscopic Sight FA:50Savant, genetic engineering FA:50Savant, stock-trading FA:26Televised Empathy FA:56Toxic waste metabolization FA:80

Mexico FA:83Middle East FA:86NPCs FL:78-84

Archuleta, Felix FA:67Archuleta, Max FA:67

Subject Page

NPCs (cont.)Bell, Herman FA:94Bjornsen, Thor FA:10-11, 12-13Bradford, Charles FA:30Carmichael, Buster FA:45Carter, Dr. Sherman FA:41-42, 50-51Chance, Harold ("Fat") FA:79, 80-81Cormier, Jean-Claude FA:31-32, 35-36Culpepper, Jim Bob FA:2-3, 61-62, 66Davis, Stacy FA:93-96Duberstein, Harvey FA:11-12, 15-16Flanagan, Orville FA:8, 13-14Flanagan, Wilbur FA:8, 14-15Fletcher, Roscoe FA:44-45Harriet, Ozzie ("Cliché") FL:84Herbst, Theodore ("Teddy-Boy")

FA:20-21, 26-27

Hillegas, Claire FA:65-66Hubbard, Mayor Dorothy FL:81Kelso, Spencer FA:44-45Kinoshita, Masohiro FA:49-50LaFollette, Barry FA:45Lassiter, Louis FA:31-32, 34-35,

47-48Lexington-Palmer, Reginald FA:68-69, 73MacArthur, Boswell FA:21-22, 27-28Malone, Kenmore FA:23McSpiddle, Clem FA:55-56Mertz, Kent FA:32-33, 37Michelson, Barnstable FA:65-66Muldoon, Robert Daniel("Fireflash")

FL:78-79

Mullins, Gen. Foster T. FA:23Nakeshita, Ruriko ("theEmerald Dragon")

FA:9-10, 16-17

Navarro, Gov. Robert FA:28-29Perkins, Eleanor FA:19, 25-26Petrokov, Sergei FA:9, 17Prof. Rho (RodneyTemmerman)

FL:82-83

Reynolds, William FA:43, 47-48Scemo, Nick FA:42-43, 49Stevenson, Beauregard FA:56, 61-62Swanson, Harold ("JeanLafitte III")

FA:56, 59-60

Talisman, Hector FA:22-23, 24

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Subject Page

NPCs (cont.)Tollentino, Johnny FA:45Underhill, Lee Won FA:39Wallenstein, Lancaster FA:87-89Wiley, Maj. David FA:93-96Woodbury, Frederick ("Rev.Blotto")

FA:52-54, 57-58

Young, Crystal ("Deadline") FL:79-81Zarley, Brewster FA:43, 54, 58-59

Operation Policies FL:52-55Organizations

Associated Technologies FA:30-31, 34Cambridge UnitedTechnological Industries(CUTI)

FA:8

Crime Families FL:83Cyborgs Izz Us FA:43, 48DeBergen Industries FA:87Family Archuleta FA:45-64, 66-67Family Dread FA:22-23, 24Family DeLeon FA:63FREELancers FA:39GENEcology FL:81-82; FA:11-

12, 69-70Group of Five FA:21-22Hammer Associates FA:10-11, 12Independent OperatorsInternational

FA:65, 67

Lone Star Space (LSS) FA:31, 62, 67-68Migrant Revenge FA:19-20, 24-25Millenniests FL:82-83; FA:80NASA FA:31-32Native AmericansAssociation

FA:72, 74

Nazis FA:72, 74-75Organized crime FA:45, 63-64Orion Foundation FL:82People's National ParkService

FA:70-72, 75-76

Reorganized AmericanFederation of Labor (RAFL)

FA:43-44, 46-47

Sicilian Mafia FA:23Temporary People FA:32-33, 36, 44United Weapons, Inc. (UWI) FL:84; FA:30-31United Western States BeefGrowers Association(UWSBGA)

FA:71-72, 76

Wastelanders FA:81The Web FL:82

Subject Page

The Web (cont.)WebOne FA:79-80WebTwo FA:79-80

The Pacific Coast FA:77-81Regional alliances

Great Lakes Authority (GLA) FA:4, 31, 38-51Megastate of GreaterMassachusetts (MGM)

FA:4, 7-17, 31

Middle Atlantic Alliance(MAA)

FA:4, 18-28, 31

Ohio-Lower MississippiBasin Cooperative (OLMBC)

FA:4, 51-61

Rocky Mountain Alliance(RMA)

FA:4, 68-76

South Atlantic StatesDirective (SASD)

FA:4, 28-37

Soviet Union FA:85State government FA:4-5TexasThird World FA:86Western Europe FA:84-85

Metabilities FL:11-27Documented Metabilities FL:12-22

Attribute Enhancement FL:12Berserkerism FL:13-14Combat Arcane FL:14-15Enhanced Senses FL:16Enhanced Toughness FL:16Extreme Senses FL:15-16Invulnerabilities FL:19-20Poltergeist FL:21-22Pyrotinetics FL:21Savantism FL:12-13Telekinesis FL:16-17Telelocation FL:20-21Telepathic Force FL:18-19Telepathy FL:17-18

Theoretical Metabilities FL:24-27Armor FL:25-26Flight FL:26Regeneration FL:24-25Retro-field Generation FL:26-27Waterbreather FL:27

Undocumented Metabilities FL:22-24Empathic Rapport FL:24Healing FL:23-24Speed FL:22-23

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Advice / Design Index

Subject Page

Actor, Administrator as AG:3, 21-29Administrator AG:2-4

as actor AG:3as encyclopedia AG:34as game designer AG:4as judge AG:3as storyteller AG:4

Administrator adviceAdventure creation DR168:87-89

Nonplayer characters DR168:88-90Plots DR168:87-88

Alternate paths FW:46-47Chase flowcharts FW:39Foreshadowing FW:18-19GadgetsGame tone DR168:86Opening sequences FW:24-25Organization DR168:86Playing techniques DR168:92-93Plots FW:6-9Props FW:30Resources

Equipment DR168:90Geography DR168:90Plot ideas DR168:90

Running adventures DR168:90-91Splitting the group FW:36Testing the players FW:33-34Timing FW:51Tying off loose ends FW:43-44

Adventure design DR152:94-105Adventurers AG:34Adventures

Complications DR153:84-91Storyline types AG:38-40

linear storyline AG:38-39matrix storyline AG:39-40open storyline AG:39

Almanacs, in research AG:30-31Associates AG:21, 23-24;

contacts AG:23-24creating AG:23

Atlases, in research AG:31Books, in research AG:31; CO1: 64;

CO2: 96

Subject Page

Campaigns AG:2, 41-54counter-terrorists AG:43-44criminal AG:44-45designing your own AG:41getting PCs involved AG:42-43law enforcement AG:44-45mercenary AG:44Orion Foundation AG:50-54other times and places AG:45Private eye AG:44real-world espionage AG:43war against the Web AG:45-54the Web AG:46-49

Character generation advice DR168:91-92Choosing equipment DR168:92Choosing skills DR168:92Personality DR168:91-92

Bad punster DR168:91Collector DR168:91Devoted spouse DR168:91Ethnic DR168:91Fashion plate DR168:91Gourmet DR168:91Mr. Perfect DR168:91Sailor DR168:91Stiff upper lip DR168:91

Quirks DR168:91-92Characters (see also "Player characters" and "Non-player characters")

converting old TOP SECRETScharacters to new TopSecret/S.I.

AG:61-62

Combat PG:67-80; AG:9-11; CM:29-35

NPC tactics AG:27-28Contacts AG:23-24Counter-terrorist missions AG:43-44Coups and revolutions DR139:96-98Criminal missions AG:44-45Encyclopedia

administrator as AG:3-4in research AG:31

Espionage missions AG:43Extras AG:21-23

creating AG:22

Page 44: Top Secret S.I. Master Index

44

Subject Page

Extras (cont.)custom AG:23generic NPCs AG:22-23interacting with PCs AG:22

Fighters, combat tactics AG:27Figure-and-forget modifiers AG:6Foreshadowing AG:37Game designer, Administrator as AG:4Game scale PG:65Glossary AG:55-60

Commando CM:96Henchmen AG:21, 23-24

creating AG:23;playing AG:28-29

Judge, Administrator as AG:3, 5-20Law enforcement missions AG:44-45Linear storyline AG:38-39Mad Scientists DR177:28-32Magazines, in research AG:31Matrix storyline AG:39-40Mercenary missions AG:44Missions AG:43-45

counter-terrorist AG:43-44Crime/Criminal AG:44-45; CM:5espionage AG:43Hostage rescue CM:4Intelligence CM:5law enforcement AG:44-45mercenary AG:44other AG:45private eye AG:44Raids CM:5real world espionage AG:43Saving the world: CM:5war against the Web AG:45-54

Modifiers AG:6-7figure-and-forget AG:6situations not covered by therules

AG:5, 6-7

Newspapers, in research AG:31Non-player characters (NPCs) PG:3; AG:21-29

associates AG:23-24combat tactics AG:27-28extras AG:22-23generic AG:22-23interacting with PCs AG:25-27playing AG:3, 22, 24-25reaction rolls AG:25-26tags AG:25villains AG:24, 28-29

Subject Page

Non-player characters (cont.)voice AG:25

Novels, in research AG:31Open storyline AG:39Optical surveillance devices G4:7-9Pacing AG:37Player characters

adventurers AG:42challenging AG:28-29, 38getting started AG:42-43improvement PG:91; AG:17-18interacting with NPCs AG:25-27keeping alive AG:17non-adventurers AG:42-43survival PG:89-91

Police, combat tactics AG:28Private eye missions AG:44Problem-solvers AG:34Record-keeping AG:19-20

game rules AG:19NPC information AG:20PC information AG:19-20players' responsibilities AG:20

Research AG:3-4, 30-32if you're stumped AG:32player help AG:31-32sources of information AG:30-31

Rewards, player character AG:17-19character improvement AG:17-18financial AG:18-19intangible AG:19

Roleplayers AG:34-35Roleplaying PG:2-3Scale, and maps PG:65Settings

Airliner S&S:10Description S&S:10Security systems S&S:10Typical NPCs S&S:10

Airport S&S:9Description S&S:9Security systems S&S:9Typical NPCs S&S:9

Hotel S&S:4Description S&S:4Security systems S&S:4Typical NPCs S&S:4

Offices and hallways S&S:3Description S&S:3Security systems S&S:3

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45

Subject Page

Settings (cont.)Typical NPCs S&S:3

Residences S&S:6Description S&S:6Security systems S&S:6Typical NPCs S&S:6

Restaurant / Bar PG:37; G4:76Description S&S:5Security systems S&S:5Typical NPCs S&S:5

Train cars S&S:10-11Description S&S:10-11Security systems S&S:11Typical NPCs S&S:11

Tramp steamer S&S:12Description S&S:12Security systems S&S:12Typical NPCs S&S:12

Warehouse / Factory S&S:7-8Description S&S:7Security systems S&S:7-8Typical NPCs S&S:8

Story elements AG:36-38challenge AG:38foreshadowing AG:37mystery AG:37pacing AG:37timing AG:37-38unusual elements AG:38

Subject Page

Story structure AG:35-36climax AG:36coda AG:36development AG:35exposition AG:35

Storyteller, Administrator as AG:4, 33-40adventurers AG:34problem-solvers AG:34roleplayers AG:34-35story design techniques forgaming

AG:38-40

story elements AG:36-38story structure AG:35-36tailor-made adventures AG:35understanding players AG:33using events to move your story AG:40

Television, in research AG:31Thugs AG:22-23

combat tactics AG:27Timing, dramatic AG:37-38Villains AG:21, 24

killing off AG:29motivation AG:24non-fictional CO1:6playing AG:28-29resources AG:24

Voice PG:11; AG:25

Page 46: Top Secret S.I. Master Index

46

Notes

When I set out to index all of the published material for Top Secret/S.I., I didn't know just what a massive job thatwas going to be! I found out soon enough. What I have here is pretty messed up. I think I did an fine job of gettingthe material into the index, but I didn't do so great at organizing it.

Almost every published item for Top Secret/S.I. that I'm aware of was indexed -- the boxed sets and sourcebooks,articles from DRAGON magazine, and a couple of Agent 13 graphic novels. There's a scenario in DUNGEON thathasn't been indexed, and nothing ever published in POLYHEDRON or any other gaming magazine made it into theindex, either.

Probably the best way to find information in this index is to keep it in electronic format and use Acrobat's searchfeature to find what you're looking for -- nothing has really been cross-referenced (Looking up the entries for "BadBreaks" and "Breaks, Bad" might give different results).

If someone else wants to tackle the rest of this project, I'll be more than happy to send you the original Excel filethat I was working from -- just e-mail me at [email protected] and let me know.

This index was made to share with the entire Top Secret/S.I. community -- feel free to upload it to your web pagefor others to find it. Do whatever you want with it -- keep it as a PDF, translate it to HTML, or whatever.

Many thanks to Dave McAlister for helping out.

Later!!

Grimm


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