2nd or 8th Marine Regiment
INFANTRY COMPANY MARINE CORPS (Guadalcanal)
US 2nd MARINE DIVISION
HEADQUARTERS HEADQUARTERS (2)
You must �eld the HQ and two Marine Platoons and one Transport Platoon.You may choose additional Tanks, Artillery Support and Reserve.
COMBAT PLATOONS
INFANTRY(2) INFANTRY (2) INFANTRY (2) INFANTRY (2)Marine Platoon Marine Platoon Marine Platoon Marine Platoon
WEAPON PLATOONS
ARTILLERY(3)Mortar Platoon
REGIMENTAL SUPPORT PLATOONS
SUPPORT PLATOONS
ARTILLERY(6)Armoured Mortar Platoon
RECONNAISSANCE(5)Scout Platoon
MACHINE-GUNS (3)Machine-gun Platoon
You may choose between 2nd and 8th Regiment.2nd is con�dent trained.8th rating is reluctant trained.
2nd CONFIDENTTRAINED
RELUCTANTTRAINED8th
AIRCRAFT(8)Air Support
Regimental HQ
ANTI-AIRCRAFT(7)Light Anti-Air Platoon
1
INFANTRY(6)Engenieer Platoon
Naval Transport PlatoonTRANSPORT(7)ARMOUR(8)
Light Tank Platoon
ANTI-TANK(5)Anti-tank Platoon
INFANTRY (4)Parachute Ri�e Platoon
FIELD FORTIFICATION (4)Bunkers, Mines and Barbed wire
HEADQUARTERS HEADQUARTERS
Company Command Carbine team
2iC Command Carbine team
COMBAT PLATOONS
Ri�e teams Ri�e teams
Bazooka team Bazooka team
Ri�e teamsRi�e teams
Ri�e teams Ri�e teams
HQ Command
Squad
Squad
Squad
Marine Combat Platoon
Company HQ 2nd 30
Company HQ 8th 20
4 Squads 2nd 180
4 Squads 8th 140
3 Squads 2nd 100
3 Squads 8th 60
Add Bazooka team 20
Add Flamethrower to each squad for a ri�e team
Bazooka team
Ri�e teams Ri�e teams
Squad
Add up to three Sniper teams each per 50
Add Bazooka team 20
The M1 Carbine, M1 Garand and Browning Automatic Ri�e (B.A.R.) gave the Marines their smallarms �repower.
2
2nd or 8th Marine Regiment
INFANTRY COMPANY MARINE CORPS (Guadalcanal)
US 2nd MARINE DIVISION
You may choose between 2nd and 8th Regiment.2nd is con�dent trained.8th rating is reluctant trained.
2nd CONFIDENTTRAINED
RELUCTANTTRAINED8th
3
2nd or 8th Marine Regiment
INFANTRY COMPANY MARINE CORPS (Guadalcanal)
US 2nd MARINE DIVISION
M1917 HMG team
Section
Machine-Gun Platoon
2 Machine-gun sections 2nd 110
2 Machine-gun sections 8th 90
WEAPON PLATOONSMACHINE-GUN PLATOON
MORTAR PLATOON
Command Ri�e/MG team
Mortar team
Section
Section
2 Mortar Sections 2nd 1352 Mortar Sections 8th 115
1 Mortar Section 2nd 951 Mortar Section 8th 75
HQ Command
M1 81mm Mortar Platoon
Command Ri�e team
HQ Command
Add Bazooka 20Add Jepps with trailers 5
Add Bazooka 20Add Jeep 5
M1917 HMG team
M1917 HMG team M1917 HMG team
Section
Mortar team Mortar team
Mortar teamMortar teamMortar team
Weapon Platoons may make Combat Attachements to Marine Combat Platoons
Weapon Platoons may make Combat Attachements to Marine Combat Platoons
Bazooka team
You may choose between 2nd and 8th Regiment.2nd is con�dent trained.8th rating is reluctant trained.
2nd CONFIDENTTRAINED
RELUCTANTTRAINED8th
4
2nd or 8th Marine Regiment
INFANTRY COMPANY MARINE CORPS (Guadalcanal)
US 2nd MARINE DIVISION
Mortar Squad
Parachute Ri�e Platoon
2 Ri�e Squads 110
1 Ri�e Squads 90
WEAPON PLATOONSPARACHUTE RIFLE PLATOON
Section
Command Ri�e/MG team Ri�e/MG team Ri�e/MG team Ri�e/MG team
Section
Command Ri�e/MG team Ri�e/MG team Ri�e/MG team Ri�e/MG team
Add Bazooka 20
Parachute Ri�es and Rider Platoonsare fearless veteran ratedWEAPON FEARLESS
VETERAN
M2 60mm mortar Bazooka team
FIELD FORTIFICATIONS
HMG Bunker
Forti�cation
2 Forti�cations 180
1 Forti�cation 90
Field Forti�cations
Add 2 Mine Fields 100
Add 1 Mine Field 50
Forti�cation
HMG Bunker
Barbed Wire
Barbed Wire
Mine Field
Mine Field
25th Infantry Supportis rated con�dent trained.SUPPORT CONFIDENT
TRAINED
5
2nd or 8th Marine Regiment
INFANTRY COMPANY MARINE CORPS (Guadalcanal)
US 2nd MARINE DIVISION
REGIMENTAL SUPPORT PLATOONS
Command Ri�e/MG teams
HQ Command
Scout Platoon
2 Recon Squads 210
Add Bazooka team for 20 points
Add jeeps for 5 points
RECONNAISSANCE
M2 half-track with .50 cal AAMG
Ri�e team
Recon Squad
Ri�e team
Recon Squad
Bazooka team
Regimental Support came from the 25th Infantry Disivion Support.
ANTI-TANK PLATOON
Command Ri�e/MG team
M3 37mm gun
Section
Section
2 Gun Sections 200
1 Gun Section 100
HQ CommandAnti-tank Platoon
M3 37mm gun
M3 37mm gunM3 37mm gun
Add Bazooka team for 20 points
Add jeeps for 5 points
Regimental Support came from the 25th Infantry Disivion Support.
Bazooka team
25th Infantry Supportis rated con�dent trained.SUPPORT CONFIDENT
TRAINED
6
2nd or 8th Marine Regiment
INFANTRY COMPANY MARINE CORPS (Guadalcanal)
US 2nd MARINE DIVISION
REGIMENTAL SUPPORT PLATOONS
Armoured Mortar Platoon
ARTILLERYHQ Section
M2 half-track with .50 cal AAMGCommand Carbine team3 Mortar Sections 95
Add .cal 50 cal MGs to any or all for 5 points per half-track
Regimental Support came from the 2nd Disivion Support
Mortar section
M4 81mm MMChalf-track
Mortar section
M4 81mm MMChalf-track
Mortar section
M4 81mm MMChalf-track
M4 trucks with mortars were available but not deployed during the battle on Betio.
INFANTRY Pioneers
Pioneer Ri�e/MG teams Pioneer Ri�e/MG teams
Squad
Pioneer Ri�e/MG teams Pioneer Ri�e/MG teams
Squad
M1917 HMG
Weaponsquad
3 Engineer Squads 135
2 Engineer Squads 100
Add Pioneer Supply 1.5-ton truck 25
Add Bulldozer 5
Add Bazookas for 25 points each
HQ CommandEngineer Platoon
Engineers are Pioneer Platoonswith Tank Assault 4M1917 HMG
Bazooka team
Bazooka team
Bazooka team
Support is rated con�dent trained.SUPPORT CONFIDENTTRAINED
7
2nd or 8th Marine Regiment
INFANTRY COMPANY MARINE CORPS (Guadalcanal)
US 2nd MARINE DIVISION
REGIMENTAL SUPPORT PLATOONS
Regimental Support came from the 25th Infantry Disivion Support.
2nd Amphibious Tractor Battalion
4 Amphibious Transport Sections 100
3 Amphibious Transport Sections 75
2 Amphibious Transport Sections 50
4 Higgins boat Sections 503 Higgins boat Sections 302 Higgins boat Sections 15
Add .cal 50 cal MGs to any or all LVT-1 for 5 points per gun. Add 9mm armour to one or all LVTs for 10 points each.
Amphibious Transport Platoon
LVT 1 Alligator LVT 1 Alligator
LVT 1 AlligatorLVT 1 Alligator
LVT 1 Alligator LVT 1 Alligator
LVT 1 AlligatorLVT 1 Alligator
Section
Section
Section
Section
TRANSPORT
SUPPORT PLATOONS
2 Automatic Weapon Sections 1601 Automatic Weapon Section 903 M3 75mm GMC 160
Replace all M13 for 5 points per sectionReplace all T28E1 with M15 CGMC at no cost
Anti-Aircraft Artillery (self-propelled) Platoon
Automatic Weapon Section
Automatic Weapon Section
Command M13 MGMC
T28E1 CGMC T28E1 CGMC
M13 MGMC
ANTI-AIRCRAFT
Support is rated con�dent trained.SUPPORT CONFIDENTTRAINED
8
2nd or 8th Marine Regiment
INFANTRY COMPANY MARINE CORPS (Guadalcanal)
US 2nd MARINE DIVISION
SUPPORT PLATOONS
AIRCRAFT
Priority Air Support
Grumman F4F-4 Wildcat 120
Bell P-400 140
Air Support
Sporadic Air Support
Grumman F4F-4 Wildcat 80
Bell P-400 90
5 M3 or M3A1 Stuart 2604 M3 or M3A1 Stuart 2103 M3 or M3A1 Stuart 160Equip all M3A1 with stabelisersfor 5 points per tank
5 M5A1 Stuart 3104 M5A1 Stuart 2503 M5A1 Stuart 190
Light Tank Platoon
Tank Section
Tank Section
HQ Section
Tank
Command tank
Tank Tank
Tank
ARMOUR
9
2nd or 8th Marine Regiment
INFANTRY COMPANY MARINE CORPS (Guadalcanal)
US 2nd MARINE DIVISION
THE US 2nd MARINE CORPS
For the �rst time the 2d Marines supported the landing in the battle of Guadalcanal, in the Solomon Islands campaign ( 4 January to 8 February 1943).The landings took place in Guadalcanal-Tulagi from the 7th to 9th August 1942.They fought and defended Guadalcanal from the10th August 1942 to 31st January 1943.The 2nd and 8th Marines (reinforced by other units of the 2nd Marine Division) were awarded the Presidential Unit Citation while attached to the 1st Marine Division from 7 August and 4 November 1942, respectively, for the Guadalcanal operation.
The Battle of Guadalcanal - 7 August 1942 – 9 February 1943
The Guadalcanal Campaign, (Operation Watchtower) was fought between 7 August 1942 and 9 February 1943 on and around the island of Guadalcanal, an island of the salomon island group. It was the �rst major o�ensive by Allied forces against Japanese Forces.On 7 August 1942, US and allied forces, landed on the islands of Guadalcanal, Tulagi, and Florida in the southern Solomon Islands. The treat of a further japanese expension and the strategic position for airbase were the reason why this was choosen for the awaited counterattack. The Allies overwhelmed the outnumbered Japanese defenders, who had occupied the islands since May 1942, and captured Tulagi and Florida, as well as an air�eld (which was later named Henderson Field). Powerful US naval forces supported the landings.Surprised by the Allied o�ensive, the Japanese made several attempts between August and November 1942 to retake Henderson Field. Three major land battles, seven large naval battles (�ve nighttime surface actions and two carrier battles), and continual, almost daily aerial battles culminated in the decisive Naval Battle of Guadalcanal in early November 1942, in which the last Japanese attempt to bombard Henderson Field from the sea and land with enough troops to retake it was defeated. In December 1942, the Japanese abandoned further e�orts to retake Guadalcanal and evacuated their remaining forces by 7 February 1943 in the face of an o�ensive by the US Army's XIV Corps, conceding the island to the Allies.The Guadalcanal campaign was a signi�cant strategic combined arms victory by Allied forces over the Japanese in the Paci�c theatre. The Japanese had reached the peak of their conquests in the Paci�c, and Guadalcanal marked the transition by the Allies from defensive operations to the strategic o�ensive in that theatre and the beginning of o�ensive operations, including the Solomon Islands, New Guinea, and Central Paci�c campaigns, that resulted in Japan's eventual surrender and the end of World War II.
10
RULES FOR GUADALCANAL
US MARINES RULES
RULES FOR USMC ON GUADALCANAL
ALWAYS ATTACKUS Marine Divisions uses the Always Attack Rule.
NO WAY TO RETREATAs the Marine Combat platoons were thrown on islands there was no way to retreat, they mayre-roll all motivation tests.
PACIFIC ISLAND ATTACK SPECIAL RULELanding on islands is happening in waves and uses the Island Attack Special Rule. Half your force and put them in your LVTs or Higgins boats. Set up the LVTs and Higgins boats for the �rst wave of the attack . LVTs and Higgins boats start on the edge of the table and have to cross the sea and reef zone.This will take 2 game turns. You move all or none of your LVTs or boats from the sea zone to the surf zone until you reach the beach zone. On the next turn you may move normally. All guns bound to the LVTs may �re. If a LVT or Higgins boat is lost to enemy �re it may return on aroll of a �ve at the start of your turn. All the lost teams in a LVT or boat are returning, too.
US TANKS LANDING RULE (for Paci�c island attacks)Tanks were landed with landing crafts but never landed before turn 2 of the battle.
SUBMARINE SUPPORTSome US lists can buy the Submarine Support Option. This special rule option enables your troops to land their platoons from reserve freely on the table via submarines where sea areas are present or declared in the vicinity of the table edges. There must be no visible sea or beach area. In case of remote small islands all the edges of the table may count as near to a sea areas. The platoons may land on a selected area for landing but must be 40 cm away from enemy troops (independent teams do not restrict deployment). There is no submarine support available in case of a beach landing scenario.
TROPICAL DISEASEA platoon su�ering from tropical disease will not counterattack. In assault they hit on a 4+ only. Moral tests for platoon moral need a 5+ to pass.
OTHER RULESAll other US rules are used as usual.
11
RULES FOR GUADALCANAL
US MARINES RULES
RULES FOR USMC ON GUADALCANAL
AMPHIBIOUS TRANSPORTSUS and japanese troops used lots of specialized equipment for amphibious operations in the paci�c war. Some lists contain this option to �eld amphibious tanks, tractors or transport teams. All the known rules apply with some add ons to the o�cial rules to take the �avor of the combat on the islands like Guadalcanal or Tarawa. In case of a huge beach landing, we developed a beach landing scenario, which can be used to play some of these epic battles and operations.As indicated in the rules all amphibious vehicles can move in water and water counts as di�cult going to pass.
AMPHIBIOUS ASSAULTIn an amphibious assault soldiers and weapons are packed in special vehicles to land troops and bring their weapons on the beach. Some of these are able to �re while landing troops and some have to get to the beach �rst to assist the landing crews.Amphibious vehicles can move through impassable water areas even within an island and support the ground troops and tug heavier weapons like guns.
In an paci�c landing scenario troops land at the beach with all there weapons on theiramphibious vehicles and or Landing crafts.The enemy on behind the beach is well concealed and dug in behind walls of concrete bunkers, open pillboxes or HMG Nests. They will open �re when the distance and view allows a good �eld of �re. They will even shoot vehicles still on the water or bring even their amphibious vehicles into water to �ght them before they reach the beach!A scenario like this needs a lot bigger water area then the known D-Day NormandyScenarios. Landing at a beach in the paci�c, has even other aspects to think about. For a long beach you need to let the long side of the table be a typical sea and beach for the landing operation. Another thing is the danger of coral reef banks or other obstacles in the water. Any vehicle needs to take a skill checks to get through possible coral reef dangers otherwise they get damaged or sink and or need to return to the greater landing ships. The landing crafts - if they are armed - may �re at targets on the beach if in range and visible.Landing craft vehicles move as if in very di�cult going - that means 10 cm max.All vehicles start at the coral zone (20 cm), after that they reach the Surf Zone (10 cm ) then they reach the beach zone of 20 cm.
NAVAL GUN FIRE SUPPORTCommanders of companies with the naval gun �re support option may range in asusual. Naval gun �re uses the devastating or 30cm x 30cm bombardment area.The template or area is positioned parallel to the sides of the table edges.
12
ARSENAL FOR GUADALCANAL 1942/1943 PACIFIC
US ARSENAL
TANKSM5A1 Stuart Standard,30cm Front: 4 Side: 2 Top: 1 - Co-ax MG, Hull MG, AA MG, Stabeliser “M6 37mm gun Range: 24” / 60cm ROF: 2 AT: 7 FP: 4+M3 or M3A1 Stuart Standard,30cm Front: 3 Side: 2 Top: 1 - Co-ax MG, Hull MG, AA MG, Stabeliser “M6 37mm gun Range: 24” / 60cm ROF: 2 AT: 7 FP: 4+M4 or M4A1 Sherman Standard,30cm Front: 6 Side: 4 Top: 1 - Co-ax MG, Hull MG, .50cal AA MG “M3 75mm gun Range: 32” / 80cm ROF: 2 AT: 10 FP: 3+ Stabeliser, Smoke
TANK MGs: Range 40cm ROF: 3 AT: 2: FP: 6 - ROF 1 if other weapons �re
SUPPORT WEAPONS
M8 Scott HMC Standard,30cm Front: 3 Side: 2 Top: 0 - .50cal AA MG M1A1 75mm howitzer Range: 16” / 40cm ROF: 2 AT: 6 FP: 3+ Smoke, Smoke Bombardment “�reing bombardment: 64” / 160cm AT: 3 FP: 6
T30 75mm HMC half-tracked Front: 1 Side: 0 Top: 0 - Hull mounted M1A1 75mm howitzer Range: 16” / 40cm ROF: 2 AT: 6 FP: 3+ Smoke, Smoke Bombardment “�reing bombardment: 64” / 160cm AT: 3 FP: 6T19 105mm HMC half-tracked Front: 1 Side: 0 Top: 0 - Awkward layout, Hull mounted M1A1 75mm howitzer Range: 24” / 60cm ROF: 1 AT: 9 FP: 2+ Smoke, Smoke Bombardment “�reing bombardment: 72” / 180cm AT: 4 FP: 4+ M3 75mm GMC half-tracked Front: 1 Side: 0 Top: 0 - Hull mounted, Smoke M1897 75mm howitzer Range: 32” / 80cm ROF: 2 AT: 9 FP: 3+ M4 81mm MMC half-tracked Front: 1 Side: 0 Top: 0 - Awkward layout, Hull mounted direct�re Range: 16” / 40cm ROF: 2 AT: 9 FP: 5 Smoke Bombardment “�reing bombardment: 40” / 100cm AT: 2 FP: 6 GUNSM1A1 75mm howitzer - light, Range: 16”/40cm ROF:2 AT:6 FP: 3+ - Smoke “ �reing bombardment: 48”/120cm AT:3 FP: 6 M2A1 75mm howitzer - light, Range: 24”/60cm ROF:1 AT:9 FP: 2+ - Gun shield, Smoke “ �reing bombardment: 72”/180cm AT:4 FP: 4+ Smoke Bombardment
M1919 LMG man-packed 16”/40cm ROF:5 AT:2 FP:6 - ROF2 when pinnenedM1917 HMG man-packed 24”/60cm ROF:6 AT:2 FP:6 - ROF2 when pinnenedM1 81mm Mortar man-packed 40”/100cm AT:2 FP:6 - Smoke BombardmentM2 .50cal AA MG heavy 6”/40cm ROF:4 AT:4 FP:5 - Anti-Aircraft, turntable
13
ARSENAL FOR GUADALCANAL 1942/1943 PACIFIC
US ARSENAL
ANTI-AIRCRAFTM13 MGMC half-tracked Front: 1 Side: 0 Top: 0 - Awkward layout, Anti-aircraft “M33 twin .50cal MG Range: 16” / 40cm ROF: 5 AT: 4 FP: 5+T28E1 CGMC half-tracked Front: 0 Side: 0 Top: 0 - Awkward layout, Anti-aircraft “M33 twin .50cal MG Range: 24” / 60cm ROF: 4 AT: 5 FP: 4+M15 CGMC half-tracked Front: 1 Side: 0 Top: 0 - Awkward layout, Anti-aircraft “M15 37mm Range: 24” / 60cm ROF: 4 AT: 5 FP: 4+
AMPHIBIOUSLVT1 Alligator slow Front: - Side: - Top: - - Amphibious transportLVT2 Waterbu�alo slow Front: - Side: - Top: - - Amphibious transport, 2x .50cal HMGsLVT-(A)1 slow Front: 1 Side: 1 Top: 0 - Amphibious, 2 x rear mounted MGs “37mm Range: 24” / 60cm ROF: 3 AT: 6 FP: 4+9mm LVT Added Armour Front: 1 Side: 0 Top: 0
TRANSPORTM2 or M3 half-track half-tracked Front:1 Side:0 Top:0 passenger �red AAMG or .50cal AAMGJEEP wheeled Front:- Side:- Top:- NAVAL GUN SUPPORTBattleship Washington or South Dakota “ �reing bombardment: 72”/180cm AT:4 FP: 3+ (use a devasting bombardment template or 30x30cm)
INFANTRYCarbine team 16”/40cm ROF:1 AT:2 FP:6 - Automatic ri�esRi�e team 16”/40cm ROF:1 AT:2 FP:6 - Automatic ri�esRi�e/MG team 16”/40cm ROF:2 AT:2 FP:6 - ROF 2 when pinnedBazooka team 8”/20cm ROF:1 AT:10 FP:5+ - Tank Assault 4SMG team 4”/10cm ROF:3 AT:1 FP:6 - Full ROF when movingSta� team 16”/40cm ROF:1 AT:2 FP:6Pioneer teams are rated as Tank Assault 3
AIRCRAFTGrumman F6F-3 Hellcat : MG toHit: 2+ AT: 6 FP: 5+ Bombs: to Hit: 4+ AT: 5 FP: 2+Chance Vought F4U Corsair: MG toHit: 2+ AT: 6 FP: 5+ Bombs: to Hit: 3+ AT: 7 FP: 2+