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Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-1
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
Collaborative Storytelling for Web 2.0
and Serious Games
Michael Derntl, Ralf Klamma
RWTH Aachen University
Informatik 5 (DBIS)RWTH Aachen University
1st GaLAAlignment School
20-24 June, 2011, Edinburgh, Scotland
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-2
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
RWTH Aachen University
• 1,250 spin-off businesses have created around 30,000 jobs in the greater Aachen
region over the past 20 years.
• IDEA League
• Germany’s Excellence Initiative:
3 clusters of excellence, a graduate school
and the institutional strategy “RWTH
Aachen 2020: Meeting Global Challenges”
• 260 institutes in 9 faculties as Europe’s
leading institutions for science and research
• Currently around 31,400 students are enrolled
in over 100 academic programs
• Over 5,000 of them are international students
hailing from 120 different countries
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-3
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
Community Information Systems
Research Group
Established at DBIS chair, RWTH Aachen University
3 Postdocs, 7 PhD students,
+ paid student workers & thesis workers
Michael
Derntl Anna
Hannemann
Milos
Kravcik
Ralf
Klamma
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-4
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
RWTH at 1st GaLA Alignment School
� Lecture: Collaborative Storytelling for Web 2.0 & SG
Now.
� Lecture: Social Network Analysis and SG
Milos on Wednesday 10:45am, Auditorium
� Pitch: SG to Support Decision Making
Milos on Wednesday 11:30pm, Auditorium
� Demo: Collaborative Storytelling with YouTell
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-5
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
Motivation for this lecture
� Storytelling
– Stories lay the foundation for successful games
– Emotional identification of listeners/gamers
� New models of participation on the Web 2.0
– Flickr, YouTube, Maps, etc. – the multimedia Web 2.0
– Prosumers – amateurs and experts
– New opportunities for digital storytelling
� RWTH’s contributions to collaborative non-linear MM
storytelling – concepts and tools
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-6
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
Digital storytelling
“Digital Storytelling uses digital media to create
media-rich stories to tell, share and to preserve.
Digital stories derive their power through weaving
images, music, narrative and voice together, thereby
giving deep dimension and vivid color to characters,
situations, and insights.”
� Tell: Experiencing & Navigating MM stories
� Share: Web-based collaboration
� Preserve: DB driven storage of discourses
Digital Storytelling Association
(http://dsaweb.org)
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-7
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
Storytelling Forms
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-8
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
Non-linear MM Storytelling
Creation of non-linear multimedia stories
Definition of story paths compliant to Movement
Oriented Design (Victoria University)
Linkage of story
elements with
multimedia
contents
MIST story
editor
Marc Spaniol, Ralf Klamma, Nalin Sharda, Matthias Jarke,
Web-Based Learning with Non-linear Multimedia Stories,
Proceedings of ICWL 2006, Penang, Malaysia, July 19-21, 2006,
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-9
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
YouTell: A Web 2.0 Service for
Collaborative Storytelling
� Collaborative storytelling� Web 2.0 Service� Story search and “pro-
sumption”
� Tagging� Ranking/Feedback� Expert finding� Recommending
Ralf Klamma, Yiwei Cao, Matthias Jarke
Storytelling on the Web 2.0 as a New Means of Creating Arts
Handbook of Multimedia for Digital Entertainment and Arts, Springer, 2009
Go see the YouTell Demo
at the SG demo session!
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-10
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
YouTell Role Model
� Elements of
– Web 2.0
– Media Production
– CoP
� Enables SNA, expert
recommendations, etc.
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-11
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
Profile Based Story Search
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-12
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
Bubble Annotation Tool:
Storytelling with Fun
Anna Hannemann, Christian Hocken, Ralf Klamma
Community Driven Elicitation of Requirements with Entertaining Social Software
Software Engineering 2009 Workshop-Band, Germany, Kaiserslautern, March 2-6, 2009
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-13
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
From Stories to Educational Games
M. Spaniol, Y. Cao, R. Klamma, P. Moreno-Ger, B. Fernández Manjón,
J. Luis Sierra, G. Toubekis: From Story-Telling to Educational Gaming:
The Bamiyan Valley Case, in: Proceedings of 7th ICWL, Jinhua, China,
August, 2008, pp. 253-264
� Integration with <e-Adventure> platform
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-14
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
Story modeling:
Beauty and Precision
� Designing for aesthetic, compelling experiences (the grand view)
� Precision through refinement: adding detail and formalizing thestructure for development
M. Derntl, P. Parrish, L. Botturi: Beauty and Precision:
Weaving Complex Educational Technology Projects
with Visual Instructional Design Languages.
International Journal on E-Learning, 9 (2): 185-202, 2009
Aristotle’s Incline
Concrete story ideas
Story details
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-15
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
Template-based Storytelling
The Hero’s Journey
The Call to
Adventure
Spirited
awaySuper-
natural Aid
Refusal of
the CallReared by
foster
parents
Physical
separation
Departure Series of
tests and
tasks
Apotheosis
Meeting
with
Goddess/
Oracle
Become
a King
Final
conflict
The
ultimat
e
Boon
Initiation
Driven from
the throne
Return
Dies
Refusal
of the
return
One or
more holy
sepulchers
Crossing
of the return
thresholdFreedom
to live
Yiwei Cao, Ralf Klamma, Martin Hristov
The Hero's Journey - A Storytelling Template Engine for Ubiquitous Multimedia
3rd IEEE International Conference on Ubi-Media Computing (U-Media), July 5-7, 2010, Jinhua, China
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-16
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
IKYDA: Non-linear Digital Storytelling
for the Battleship “G. Averof”
� Targeted at (semi-) professional cultural heritage management:
Battleship Averof (managed by Greek Navy)
� A great amount of multimedia material with insufficient
management expertise
� Story template based storytelling
� GIS integrated multimedia storytelling with 3D media
E. Gadolou, H. Papadaki, E. Stefanakis, G. Kritikos, Y. Cao, A. Hannemann, R. Klamma, D. Kovachev
Storytelling, Spatial Standards and Cultural Heritage Management
13th AGILE International Conf. on Geographic Information Science: Geospatial Thinking, Guimaraes, Portugal, May 10-14, 2010
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-17
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
Mobile Multimedia
Management
Multimedia storytelling: collaboration, stereotyping
ContextualizationData repository: cultural heritage,
Web 2.0 user generated media etc.
Mobile provisioning
Mobile media creation, sharing, and storytelling
Mobile multimedia production
Multimedia management: tagging,
semantic annotation
Semantization
Yiwei Cao, Ralf Klamma, Matthias Jarke: Mobile multimedia
management for Virtual Campfire – the German excellence
research cluster UMIC. International Journal on Computer
Systems, Science and Engineering 25(3): 251-265, 2010
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-18
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
Mobile Game EngineWork in progress
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-19
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
Wrap up
� Story is the backbone of a successful game �
emotional involvement, immersion
� Web 2.0 and collaboration extend capabilities of
classic storytelling approaches by new
– Social learning models
– Role models
– Data sources and tools
� STEG 2011 Workshop at ICWL 2011, Hongkong
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-20
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
Tools to try
� YouTell – A Web 2.0 service for collaborative
storytelling– http://tosini.informatik.rwth-aachen.de:9082/YouTell/
� SeViAnno – Semantic Video Annotation– http://tosini.informatik.rwth-aachen.de:8134/media/SeViAnno.html
Lehrstuhl Informatik 5
(Informationssysteme)
Prof. Dr. M. Jarke
I5-MD-200611-21
TeLLNet
M. Derntl
R. Klamma
1st GaLA Alignment
School
Thank you!
Don’t miss:
Lecture: Social Network Analysis and SG
Wednesday 10:40am, Auditorium
Pitch: SG to Support Decision Making
Wednesday 12:30pm, Auditorium
Demo: Collaborative Storytelling with YouTell