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A card game by Rafael González AlénCover art by Pablo Broseta: http://pablobroseta.com/
Creative Commons Attribution-ShareAlike 4.0 International License 2016www.finalbosscardgame.com
Disclaimer
This is a work in progress game. Furthermore, this is a free print and play demo version of my game, so expect some unbalancement and some grammar mistakes (English is not my first language). If you want to keep track of future free PnP versions, subscribe to my blog at www.finalbosscardgame.com
This card game intends to be a parody of classic and modern video games with a twist of humor.You can send me your feedback at [email protected]. Send me your ideas for new cards or game mechanics, or just say hi and encourage me. That would help a lot!
License
Final Boss: The Card Game by Rafael González Alén is licensed under a Creative Commons Attribution-Sha-reAlike 4.0 International License. That means you are free to share it and even produce your own version of the game, as long as you do it for free and you mention me as the author of the original work.More details at www.finalbosscardgame.com/p/philosophy.html
BIG THANKS
To my friends Luis and Miguel, I owe you some beers.
Many thanks as well to the artists for believing in my idea and helping out in producing some card proto-types.
Finally, many thanks to my playtesters: Jordi, Vanesa, Pat, Oscar, Alexandra and Dani. Many thanks as well to the Barcelona Board Games meetup for their insights!
Rafael GonzálezBarcelona, 2016
If you like the game, check these links for updates and news:
http://www.finalbosscardgame.com/https://www.reddit.com/r/finalbosscardgame
https://boardgamegeek.com/boardgame/197788/final-boss-card-game
KickstarterI’m preparing a crowdfunding campaign to raise money to produce a printed version of this game. I have the invaluable help of some great artists that have signed up for the project. Here is a preview of the kick-starter campaign: https://www.kickstarter.com/projects/2137575517/1045154826?token=6c5099aa
If you like the game, you can subscribe to this newsletter. I’ll send you an email once the kickstarter it’s live:
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Also, you can help me out filling this survey. Your feedback would be invaluable to improve the game:http://goo.gl/forms/cfHFvUXA6F
Cards
Unfortunately, as a demo, some cards didn’t make it to this free print and play. Those are some cards you are missing, that may be present in the kickstarter version of this game:
Brushwood ThreepguyLegend ChampionMegawomanThat RingProud BadgeUtility BeltScopeHero ShieldDefuse KitBarrelKatanaHidden BladeGreen ShellShotgunChicken PulleyMapZero GravityBullet TimeBeta TesterSands of TimeFire Shot
Electric ShotMurlocPunk BitchSoviet NaziCretin BunnyAlien MinionDead LickerBlink GhostBonus stageInfested MansionUnderwater stageCastlevenueLevel One VillageStar WorldMetro StageEmpire of AgesNuclear BunkerBattle ArenaIce WorldSecret StageTiny Planet
Dark CastleRage of StreetsHostage RescueJailLight CastleThe MazeTower of MagicTrap!Exploding SpaceshipKart CircuitSecret LaboratoryCemeteryEnchanted ForestBlack holeNew LandFeudal JapanAncient RomePost Apoc HellMeteor showerTreasuriesPinball
Please note that this is a work in progress game, so many cards can be dropped out or changed, so the final list of cards won’t be available until the kickstarter campaign starts. Anyway, I will be releasing new PnP versions from time to time with significant updates so remember to check the website periodically.
Art
The cards will be commissioned to these great artists, that helped me out at producing some prototypes:
Luis Martinez http://hentaichimp.deviantart.com/Phillip Joseph Chen http://koru-xypress.deviantart.com/Pablo Broseta http://pablobroseta.deviantart.com/Dario Juarez http://darioid.deviantart.com/Alex Rivero http://alexlapiz.deviantart.com/Kendrick See http://sourshade.deviantart.com/Susana ZakraArt http://zakraart.deviantart.com/
Here is how the game would look once printed:
RULESCARDS
There are 2 decks: Enemies and Drops.The Enemies Deck contains Regular Enemies (red cards) and Final Bosses (black cards)
ENEMY CARDS: Those are the normal foes the players have to fight.. Some have special effects that will alter the combat. Unless indicated, those special effects take place immediately once the combat starts. When defeated, the player will collect the drops under the enemy card.
FINAL BOSSES: Same as regular enemies, but much more powerful. If a player defeats a Final Boss, wins the game.
The Drops Deck contains Inventory (Blue cards) and Specials (green cards)
INVENTORY: Inventory cards are placed in front of the player, to be considered active cards. Some have power values that add its value to the player’s total value. Others have special effects that can be triggered to help a player during a combat. There are 3 types: Characters: Players can only have one active character at a time unless told so. They can’t change characters unless otherwise indicated Weapons: Players can only have one active weapon at a time unless told so, but they can change weapons if they wish so. Equipment: Players can have as many active equipment as they wish
SPECIALS: Special cards are mostly kept in the player’s hand until used. Their effects vary from card to card, but as a general rule, their effect lasts for a combat (unless otherwise indicated) and applies immedi-ately, unless canceled by other card.
GAMEPLAY
Preparations: Shuffle the Enemies deck and the Drops deck. Decide who will be the first player. A round would be the time between each first player’s turns.
TURN ORDER
Hand Settling: At the beginning of his/her turn, a player will draw drop cards until having at least 5 in his/her hand, OR discard cards from his/her hand until having a maximum of 7.
Inventory time: After that, the player can activate as many inventory cards as he/she wishes
Dealing Time: After inventory time, the player will draw as many enemy cards as the round indicates and place them face down on the table so no one can see them. Then he/she will draw as many drop cards per enemy as the round indicates an will place them facing down under each enemy. Finally, he/she will decide which player faces which enemy and in what order Enemies and drops per round: Round 0: No enemies or drops are drawn, each player just draws 5 cards to his/her hand Round 1: 1 enemy and 1 drop per enemy Round 2: 2 enemies and 2 drops per enemy Round 3: 3 enemies and 3 drops per enemy and so on (same number of enemies and drops per enemy as the round number)
Combat Time: Then each player faces their enemies by the order dictated by the dealing player until there are no more active enemies, then the turn ends and starts the next.
COMBAT
POWER VALUES: A player’s power value is the sum of all it’s active cards power values, being 0/0 by default if there are no cards in play. The first number indicates his/her attack power and the second his/her health. Players activate cards and play specials to raise their power for combat purposes.Enemies and Final Bosses have their power values indicated in their cards.
COMBAT ORDER: The player facing the enemy will be the first one to cast, and the rest will play one card at a time, following turn order. They can pass if they don’t want to play a card. Remember that they can play as many cards as they want to affect a combat
COUNTER CARD: When a card is played, the other players have the chance to cancel it by playing a card immediately after it, if its effects cancel the previous card. At the same time, counter cards can also be countered by a card played immediately after it.
DEATH: When a player fights an enemy or another player, Health values are confronted against Attack values. If the result is 0 or less, it will mean the death of that player or enemy. Enemies attack first, meaning that a player’s death will occur before an enemy’s death. All players can play as many cards as they want, to affect a combat.
Player Death: When a player dies, each other players draw a random card from him/her and all his/her cards (both hand and inventory) are discarded. That player will remain dead with no cards until the end of the current turn. Place the enemy card face down in front of the player to remember how many deaths he/she has
Enemy Death: The enemy is discarded and the player adds the drop cards under it to his/her hand.
VICTORY
There are 3 ways of winning;
3 Lives: When there is only 1 player with less than 3 deaths, she/he becomes the winner
Final Boss: When a player defeats a Final Boss, he/she wins the game, no matter how many deaths he/she has.
Trifectas: There are 3 trifecta cards in the game. The player who collects them all wins.
Some Tips:You should use a notebook to keep track of power values during a combat. Makes calculations easier.Also, note the turn owner by dealing a token, and write down the round number. To keep track of each player’s death you can stack enemy cards facing down.
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Character
GreenKid
“Item Master”: Gains +1/+1 for each active weapon or object.
I’m not Selda!
2 2
Character
McPac
“Glutton”: Gain 2/2 during a combat per each card you eat
(discard) from your hand or inventory
“omnonom”
2 2
Character
RPGHero
“Level Up” Gain 1/1 for each enemy you defeat. Stack your
defeated enemies to remember your bonus
2 2
Character
Mortal Fighter
“Round 2”: Discard this character, to restart a lost battle.
Sonic Booooooom!
3 3
Character
Single Dragon
“Double Brothers”: With this card active, you can have another
active character adding its power and abilities.
2 2
Character
F.P.Shooter
“Camper:” You always attack first
One shot, one kill
2 3
Character
Jumpy Plumber
“Head bounce”: Discard this char-acter to send your current enemy
against another player.
Its-a me!
1 3
Character
GodKiller
“Big Fight:” Add 3/3 to his power against Final Bosses
3 3
Character
Ancient Priest
“Conversion” Discard this charac-ter to turn an enemy or another
player’s active character into your character
Wololoooo
1 1
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Character
LoraCrafty
“Dual Wielding” You can equip 2 weapons
2 3
Weapon
Crowbar
“Crate Opener” Discard this weapon to draw 3 drop cards
3 is coming...
2 0
Weapon
SoulEdge
“Cursed”: You can’t change this weapon
3 3
Weapon
Swordof Master
You pulled this from an ancient pedestal
It’s dangerous outside
3 2
Weapon
Diamond Sword
“Crafty” Draw one extra drop for each enemy you defeat
Diggy diggy hole
2 1
Weapon
GoldenGun
“Golden Bullet” Discard this weapon to win your combat.
You only live twice
3 0
Weapon
LaserGun
“Vaporize” Discard this card to destroy (discard) an active,
special or enemy card. Destroyed enemies are not accounted as
victory.
Pew pew
3 0
Weapon
Gunblade
“Shot or Slash” Each combat, you can chose if this weapon will hold
1/3 or 3/1 power.
Whatever
? ?
Weapon
BFG9000
“Super Shot” Discard this card to increase your power for 10/0 for
one combat
See you in hell
6 0
Weapon
Knife
“Backstab” Discard this weapon to deal 0/-5 to a player or enemy
If memory serves...
1 0
Equipment
Ankhof Life
“Resurrection” Discard this item from your inventory to cancel
the effect of death
I’ll be back
Equipment
Tome of Knowledge
“Lore” When you draw stage and drop cards, you can check them
before you place them
0 2
Weapon
Spaceship
This is the best weapon in game
Metempsychosis
4 4
Equipment
HazardSuit
As for the suit, I think you’ve earned it
1 4
Equipment
Power Gloves
Everything else is child’s play
2 3
Equipment
Strength Bracelets
Now you can lift rocks
2 0
Equipment
Ring+2
“Protection Barrier” Discard this card to cancel the effect of any
card on you
One day... one day...
0 2
Equipment
ForceField
“Protection Barrier” Discard this card to cancel the effect of any
card on you
0 4
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Equipment
NukeSunglasses
“Badass” Double one character’s power
Babes! Bullets! Bombs!
? ?
Equipment
Cloak of Shadows
“You can’t see me” Discard this item from your inventory to
avoid one combat. The enemy will attack the next player
0 2
Equipment
Trifectaof Power
If you collect the other 2 Trifec-tas, you win the game
3 0
Equipment
Grappling Hook
“Gimme that” Discard to steal one active card and add it to your
inventory
1 1
Equipment
JetPack
“Safe Jump” Discard this card to add 0/12 power for one combat
1 3
Equipment
Trifectaof Wisdom
If you collect the other 2 Trifec-tas, you win the game
2 2
Equipment
Horned Helmet
“Dragonborn” Discard 2 cards on your hand to add 5/5 for a com-
bat
FUS-RO-DA
0 2
Equipment
Speed Boots
“Fight or Flight” Discard this card to either attack first for one combat or to avoid one combat,
making the enemy attack the next player
1 2
Equipment
Trifectaof Courage
If you collect the other 2 Trifec-tas, you win the game
0 3
Special
Pizza
“Health” Play this card to add more health for one combat to a
player or enemy
Cowabunga
0 4
Special
GreenHerb
“Health” Play this card to add more health for one combat to a
player or enemy
0 3
Special
MedKit
“Health” Play this card to add more health for one combat to a
player or enemy
0 7
Special
Hamburger
“Health” Play this card to add more health for one combat to a
player or enemy
I’m loving it
0 4
Special
Hotdog
“Health” Play this card to add more health for one combat to a
player or enemy
0 3
Special
Star
“Invincible” Play this card to de-feat your current enemy. Addi-
tionally, your are immune to any card effect.
? ?
Special
Apple
“Health” Play this card to add more health for one combat to a
player or enemy
0 3
Special
Roasted Chicken
“Health” Play this card to add more health for one combat to a
player or enemy
0 5
Special
Escape Wings
“Flee” Play this card to avoid a combat. Your enemy will attack a
player of your choice
See you later
0 0
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Special
McPill
“Power Pellet” Play this cart to raise a player or enemy attack power to infinite for one turn
? 0
Special
Glitch
The game freezes. The screen shakes. EVERYBODY DIES
When will they fix this bug?
Special
Mushroom
Add +2/+2 power to a player or enemy for a combat
2 2
Special
Chest
“Treasure” Draw 3 drops
Da Da DA DAAA
Special
SaveGame
Play this card to avoid death
alldropsunlocked.gme
Special
Level 10 Rogue
“Pick Pockets” Chose a player to steal 2 random cards from their
hand
All talent points here!
Special
T.N.TBox
“K-boom” All enemies suffer 0/-5 during this turn. Put this card
on the center to remember it’s effect
Special
Cardboard Box
“Stealth Expert” Play this card to avoid one combat. The enemy
will attack the next player
“Snaaaaaaaake”
Special
TrainerBall
Capture (steal) ANY active cards and add it to your hand
Special
GodMode
“Cheat” You win your current combat when you play this card
bDemiGodMode=true
? ?
Special
Poison
Reduce by half (rounding down) the power of a player or enemy
during one TURN
? ?
Special
POWBlock
All enemies die. Final Bosses are immune
Special
Infinite Gold
“Cheater” Draw 5 drop cards
player.add.gold[999]
Special
Cerebral Crab
“Parasite” Turn an enemy into your character. Discard the ene-
my drops
Special
Headshot
Discard one active character
Special
Fury
Play this on an enemy or play-er to add 3/3 to it’s power for a
combat
It’s buttkicking time, Boo!
3 3
Special
BlueShell
Destroy a player’s active inven-tory
When you are first, you are last
Special
PortalGun
Swap active cards OR enemies between 2 players during a com-bat. Any current effect will still be
active after swapping
All the cake is gone
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Special
BigHand
Redistribute all the active ene-mies as you wish. Any current effect will still be active after
redistributing
Special
Selection Screen
Chose two players to exchange characters.
Special
Control Settings
Only you can play cards from your hand the rest of the combat
Special
TagGame
Add another character from your hand or other player’s inventory to your active inventory for one
combat
Special
Difficulty Settings
Add or subtract 5/5 to an enemy
? ?
Special
Rain of Cows
0/-10 against a single player or enemy for a combat
Special
Confusion
The target player or enemy attacks himself (His/her power
against his/her defense)
Special
Summon
Draw an enemy card and add its power values to either a player or
an enemy.
Special
PressStart
You can activate an extra char-acter immediately after playing this card. That means you can
play another card if it gives you a character somehow
Special
InsertCoin
“Continue” Discard 2 cards on your hand to avoid death
1/2 credit
Special
HackerBro
Choose a player to be hacked: That player loses his hand cards
It’s hacking time
Special
FreezeShot
“Disable” Cancel an active card for one turn or cancel the effect
of a special card
Special
Absorption
When a special card is played against you, cancel the effect
and add that card to your hand
Special
3-wayShot
“Triple Power” Multiply attack power by 3 for a combat to a
player or enemy.
Special
OneUp
“Extra Life” You recover one life.
100 rings collected
Special
Kamikaze Sheep
0/-5 to a single player or enemy for a combat
What goes on inside the sheep’s mind?
Special
PongBar
You can redirect a special card when it’s played to the player or
card you want
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Enemy
EvilBlock
“Line” When defeated, all other active enemies add 2/2. Keep the card in the center to remember
the bonus
I just want to fit in
1 3
Enemy
Zombie
“Undead” The player who de-feats this card can chose a dead enemy from this turn to attack a
player of his choice
2 4
Enemy
Turtle Troopa
“Shell Shot” When defeated, all other active enemies add 5/0. Keep the card in the center to
remember the bonus
2 2
Enemy
Street Punk
2 2
Enemy
MechaCyborg
4 6
Enemy
IceNinja
“Froze” Your inventory is disa-bled for this combat
3 2
Enemy
SpaceDemon
“Alone” Only the player facing this enemy can cast cards for this
combat
“Knee Deep in Dead”
4 3
Enemy
Werewolf
“Cursed” The player facing this enemy can’t get any drop cards
for this combat
3 4
Enemy
Abomi-nation
5 5
Enemy
Veloci-raptor
5 3
Enemy
SpaceJellyfish
“Brain suck” Your character is disabled for this combat and it’s
power values added to Space Jellyfish
1 1
Enemy
ItemEater
“Swallow it” Discard a random weapon or equipment from your
active inventory
1 3
Enemy
DarkSummoner
“Summon” Draw another enemy card and add its power and abili-
ties to the combat.
2 1
Enemy
BanzaiBullet
7 1
Enemy
BlackMirror
“Dark Clone” The player faces a dark clone of himself, with the
same power value as him at the time that this card is flipped.
? ?
Enemy
Bubble Dino
“Bubble Wall” Adds 0/3 power to any other active enemy. Keep the card in the center to remember
the bonus
2 1
Enemy
Creepy Creep
“Blow Up” The player who de-feats this enemy discards 3 of
his/her active cards.
3 2
Enemy
Thief
“Pick Pokets” The player facing this enemy has to discard 2 ran-
dom cards from his hand.
3 2
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Enemy
Piñata Gnome
“Jack Pot” Draw 5 extra drop cards when you defeat this ene-
my
0 9
Enemy
Mimic
“Treasure” Draw 3 extra drop cards when you defeat this ene-
my
3 5
Enemy
Spinning Blade
5 20
Enemy
Slime
“Gang up” This enemy adds 1/1 for each other active enemy
3 3
Enemy
BigDaddy
5 6
Enemy
ExitedBiker
2 3
Enemy
Dancing Maniac
“Frenzy” The player facing this enemy can’t cast cards during
his/her combat
3 2
Enemy
FloppyBird
1 3
Enemy
Skeletal
“Spooky” Your character is disa-bled for this combat
3 3
Enemy
WildPetkachu
“Quick Attack” This enemy al-ways attacks first no matter what
3 2
Final Boss
Matakari King
“Ball Fusion” Your active cards are absorbed (discarded) and Ma-takari King adds 1/1 for each card absorbed. Keep the cards togeth-
er to remember the bonus
5 6
Final Boss
CrazyKid
“Angry Screamer” His shouts pre-vents the player in combat to use
any cards on his/her hand
Es lädt... es lädt...
7 8
Final Boss
SpaceIntruders
“Faster” The player must fight this Final Boss for 5 consecutive times. Each time it’s considered a different combat and Space
Intruders add 1/1
5 5
Final Boss
GiantBrain
“Mind Fuck” The players not facing this Final Boss, draw a ran-dom hand card from the player
fighting it
8 8
Final Boss
Demon Hitler
Die, Allied schweinehund
13 9
Final Boss
Psychotic Mantis
“Mind Reader” The player facing this Final Boss must show his/her
cards to the rest of the players
9 9
Final Boss
Horde of Lemmings
“Industrious” The other players draw one drop card for each one
you play
“10, 9, 8, 7, 6, 4, 3, 2, 1...”
9 9
Final Boss
ColossalTitan
I need you to bring back her soul
10 15
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Final Boss
Master Race
“Glorious” Your characters are disabled and their power values with all their bonuses are added
to Master Race
Dirty Peasants
6 7
Final Boss
King Crowser
“Minions” Draw 3 enemies that add their power values to King
Crowser
The princess is in another castle
5 5
Next 2 pages are optional reverse face for drops and enemy cards.
If you like the game, you can subscribe to this newsletter.I’ll send you an email once the kickstarter it’s live:
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Also, you can help me out filling this survey. Your feedback would be invaluable to improve the game:http://goo.gl/forms/cfHFvUXA6F
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FINAL BOSSTHE CARD GAME
www.finalbosscardgame.com
FINAL BOSSTHE CARD GAME
www.finalbosscardgame.com
FINAL BOSSTHE CARD GAME
www.finalbosscardgame.com
FINAL BOSSTHE CARD GAME
www.finalbosscardgame.com
FINAL BOSSTHE CARD GAME
www.finalbosscardgame.com