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Final Boss

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A card game by Rafael González Alén Cover art by Pablo Broseta: http://pablobroseta.com/ Creative Commons Attribution-ShareAlike 4.0 International License 2016 www.finalbosscardgame.com
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A card game by Rafael González AlénCover art by Pablo Broseta: http://pablobroseta.com/

Creative Commons Attribution-ShareAlike 4.0 International License 2016www.finalbosscardgame.com

Disclaimer

This is a work in progress game. Furthermore, this is a free print and play demo version of my game, so expect some unbalancement and some grammar mistakes (English is not my first language). If you want to keep track of future free PnP versions, subscribe to my blog at www.finalbosscardgame.com

This card game intends to be a parody of classic and modern video games with a twist of humor.You can send me your feedback at [email protected]. Send me your ideas for new cards or game mechanics, or just say hi and encourage me. That would help a lot!

License

Final Boss: The Card Game by Rafael González Alén is licensed under a Creative Commons Attribution-Sha-reAlike 4.0 International License. That means you are free to share it and even produce your own version of the game, as long as you do it for free and you mention me as the author of the original work.More details at www.finalbosscardgame.com/p/philosophy.html

BIG THANKS

To my friends Luis and Miguel, I owe you some beers.

Many thanks as well to the artists for believing in my idea and helping out in producing some card proto-types.

Finally, many thanks to my playtesters: Jordi, Vanesa, Pat, Oscar, Alexandra and Dani. Many thanks as well to the Barcelona Board Games meetup for their insights!

Rafael GonzálezBarcelona, 2016

If you like the game, check these links for updates and news:

http://www.finalbosscardgame.com/https://www.reddit.com/r/finalbosscardgame

https://boardgamegeek.com/boardgame/197788/final-boss-card-game

KickstarterI’m preparing a crowdfunding campaign to raise money to produce a printed version of this game. I have the invaluable help of some great artists that have signed up for the project. Here is a preview of the kick-starter campaign: https://www.kickstarter.com/projects/2137575517/1045154826?token=6c5099aa

If you like the game, you can subscribe to this newsletter. I’ll send you an email once the kickstarter it’s live:

http://eepurl.com/bXHMwb

Also, you can help me out filling this survey. Your feedback would be invaluable to improve the game:http://goo.gl/forms/cfHFvUXA6F

Cards

Unfortunately, as a demo, some cards didn’t make it to this free print and play. Those are some cards you are missing, that may be present in the kickstarter version of this game:

Brushwood ThreepguyLegend ChampionMegawomanThat RingProud BadgeUtility BeltScopeHero ShieldDefuse KitBarrelKatanaHidden BladeGreen ShellShotgunChicken PulleyMapZero GravityBullet TimeBeta TesterSands of TimeFire Shot

Electric ShotMurlocPunk BitchSoviet NaziCretin BunnyAlien MinionDead LickerBlink GhostBonus stageInfested MansionUnderwater stageCastlevenueLevel One VillageStar WorldMetro StageEmpire of AgesNuclear BunkerBattle ArenaIce WorldSecret StageTiny Planet

Dark CastleRage of StreetsHostage RescueJailLight CastleThe MazeTower of MagicTrap!Exploding SpaceshipKart CircuitSecret LaboratoryCemeteryEnchanted ForestBlack holeNew LandFeudal JapanAncient RomePost Apoc HellMeteor showerTreasuriesPinball

Please note that this is a work in progress game, so many cards can be dropped out or changed, so the final list of cards won’t be available until the kickstarter campaign starts. Anyway, I will be releasing new PnP versions from time to time with significant updates so remember to check the website periodically.

Art

The cards will be commissioned to these great artists, that helped me out at producing some prototypes:

Luis Martinez http://hentaichimp.deviantart.com/Phillip Joseph Chen http://koru-xypress.deviantart.com/Pablo Broseta http://pablobroseta.deviantart.com/Dario Juarez http://darioid.deviantart.com/Alex Rivero http://alexlapiz.deviantart.com/Kendrick See http://sourshade.deviantart.com/Susana ZakraArt http://zakraart.deviantart.com/

Here is how the game would look once printed:

RULESCARDS

There are 2 decks: Enemies and Drops.The Enemies Deck contains Regular Enemies (red cards) and Final Bosses (black cards)

ENEMY CARDS: Those are the normal foes the players have to fight.. Some have special effects that will alter the combat. Unless indicated, those special effects take place immediately once the combat starts. When defeated, the player will collect the drops under the enemy card.

FINAL BOSSES: Same as regular enemies, but much more powerful. If a player defeats a Final Boss, wins the game.

The Drops Deck contains Inventory (Blue cards) and Specials (green cards)

INVENTORY: Inventory cards are placed in front of the player, to be considered active cards. Some have power values that add its value to the player’s total value. Others have special effects that can be triggered to help a player during a combat. There are 3 types: Characters: Players can only have one active character at a time unless told so. They can’t change characters unless otherwise indicated Weapons: Players can only have one active weapon at a time unless told so, but they can change weapons if they wish so. Equipment: Players can have as many active equipment as they wish

SPECIALS: Special cards are mostly kept in the player’s hand until used. Their effects vary from card to card, but as a general rule, their effect lasts for a combat (unless otherwise indicated) and applies immedi-ately, unless canceled by other card.

GAMEPLAY

Preparations: Shuffle the Enemies deck and the Drops deck. Decide who will be the first player. A round would be the time between each first player’s turns.

TURN ORDER

Hand Settling: At the beginning of his/her turn, a player will draw drop cards until having at least 5 in his/her hand, OR discard cards from his/her hand until having a maximum of 7.

Inventory time: After that, the player can activate as many inventory cards as he/she wishes

Dealing Time: After inventory time, the player will draw as many enemy cards as the round indicates and place them face down on the table so no one can see them. Then he/she will draw as many drop cards per enemy as the round indicates an will place them facing down under each enemy. Finally, he/she will decide which player faces which enemy and in what order Enemies and drops per round: Round 0: No enemies or drops are drawn, each player just draws 5 cards to his/her hand Round 1: 1 enemy and 1 drop per enemy Round 2: 2 enemies and 2 drops per enemy Round 3: 3 enemies and 3 drops per enemy and so on (same number of enemies and drops per enemy as the round number)

Combat Time: Then each player faces their enemies by the order dictated by the dealing player until there are no more active enemies, then the turn ends and starts the next.

COMBAT

POWER VALUES: A player’s power value is the sum of all it’s active cards power values, being 0/0 by default if there are no cards in play. The first number indicates his/her attack power and the second his/her health. Players activate cards and play specials to raise their power for combat purposes.Enemies and Final Bosses have their power values indicated in their cards.

COMBAT ORDER: The player facing the enemy will be the first one to cast, and the rest will play one card at a time, following turn order. They can pass if they don’t want to play a card. Remember that they can play as many cards as they want to affect a combat

COUNTER CARD: When a card is played, the other players have the chance to cancel it by playing a card immediately after it, if its effects cancel the previous card. At the same time, counter cards can also be countered by a card played immediately after it.

DEATH: When a player fights an enemy or another player, Health values are confronted against Attack values. If the result is 0 or less, it will mean the death of that player or enemy. Enemies attack first, meaning that a player’s death will occur before an enemy’s death. All players can play as many cards as they want, to affect a combat.

Player Death: When a player dies, each other players draw a random card from him/her and all his/her cards (both hand and inventory) are discarded. That player will remain dead with no cards until the end of the current turn. Place the enemy card face down in front of the player to remember how many deaths he/she has

Enemy Death: The enemy is discarded and the player adds the drop cards under it to his/her hand.

VICTORY

There are 3 ways of winning;

3 Lives: When there is only 1 player with less than 3 deaths, she/he becomes the winner

Final Boss: When a player defeats a Final Boss, he/she wins the game, no matter how many deaths he/she has.

Trifectas: There are 3 trifecta cards in the game. The player who collects them all wins.

Some Tips:You should use a notebook to keep track of power values during a combat. Makes calculations easier.Also, note the turn owner by dealing a token, and write down the round number. To keep track of each player’s death you can stack enemy cards facing down.

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Character

GreenKid

“Item Master”: Gains +1/+1 for each active weapon or object.

I’m not Selda!

2 2

Character

McPac

“Glutton”: Gain 2/2 during a combat per each card you eat

(discard) from your hand or inventory

“omnonom”

2 2

Character

RPGHero

“Level Up” Gain 1/1 for each enemy you defeat. Stack your

defeated enemies to remember your bonus

2 2

Character

Mortal Fighter

“Round 2”: Discard this character, to restart a lost battle.

Sonic Booooooom!

3 3

Character

Single Dragon

“Double Brothers”: With this card active, you can have another

active character adding its power and abilities.

2 2

Character

F.P.Shooter

“Camper:” You always attack first

One shot, one kill

2 3

Character

Jumpy Plumber

“Head bounce”: Discard this char-acter to send your current enemy

against another player.

Its-a me!

1 3

Character

GodKiller

“Big Fight:” Add 3/3 to his power against Final Bosses

3 3

Character

Ancient Priest

“Conversion” Discard this charac-ter to turn an enemy or another

player’s active character into your character

Wololoooo

1 1

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Character

LoraCrafty

“Dual Wielding” You can equip 2 weapons

2 3

Weapon

Crowbar

“Crate Opener” Discard this weapon to draw 3 drop cards

3 is coming...

2 0

Weapon

SoulEdge

“Cursed”: You can’t change this weapon

3 3

Weapon

Swordof Master

You pulled this from an ancient pedestal

It’s dangerous outside

3 2

Weapon

Diamond Sword

“Crafty” Draw one extra drop for each enemy you defeat

Diggy diggy hole

2 1

Weapon

GoldenGun

“Golden Bullet” Discard this weapon to win your combat.

You only live twice

3 0

Weapon

LaserGun

“Vaporize” Discard this card to destroy (discard) an active,

special or enemy card. Destroyed enemies are not accounted as

victory.

Pew pew

3 0

Weapon

Gunblade

“Shot or Slash” Each combat, you can chose if this weapon will hold

1/3 or 3/1 power.

Whatever

? ?

Weapon

BFG9000

“Super Shot” Discard this card to increase your power for 10/0 for

one combat

See you in hell

6 0

Weapon

Knife

“Backstab” Discard this weapon to deal 0/-5 to a player or enemy

If memory serves...

1 0

Equipment

Ankhof Life

“Resurrection” Discard this item from your inventory to cancel

the effect of death

I’ll be back

Equipment

Tome of Knowledge

“Lore” When you draw stage and drop cards, you can check them

before you place them

0 2

Weapon

Spaceship

This is the best weapon in game

Metempsychosis

4 4

Equipment

HazardSuit

As for the suit, I think you’ve earned it

1 4

Equipment

Power Gloves

Everything else is child’s play

2 3

Equipment

Strength Bracelets

Now you can lift rocks

2 0

Equipment

Ring+2

“Protection Barrier” Discard this card to cancel the effect of any

card on you

One day... one day...

0 2

Equipment

ForceField

“Protection Barrier” Discard this card to cancel the effect of any

card on you

0 4

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Equipment

NukeSunglasses

“Badass” Double one character’s power

Babes! Bullets! Bombs!

? ?

Equipment

Cloak of Shadows

“You can’t see me” Discard this item from your inventory to

avoid one combat. The enemy will attack the next player

0 2

Equipment

Trifectaof Power

If you collect the other 2 Trifec-tas, you win the game

3 0

Equipment

Grappling Hook

“Gimme that” Discard to steal one active card and add it to your

inventory

1 1

Equipment

JetPack

“Safe Jump” Discard this card to add 0/12 power for one combat

1 3

Equipment

Trifectaof Wisdom

If you collect the other 2 Trifec-tas, you win the game

2 2

Equipment

Horned Helmet

“Dragonborn” Discard 2 cards on your hand to add 5/5 for a com-

bat

FUS-RO-DA

0 2

Equipment

Speed Boots

“Fight or Flight” Discard this card to either attack first for one combat or to avoid one combat,

making the enemy attack the next player

1 2

Equipment

Trifectaof Courage

If you collect the other 2 Trifec-tas, you win the game

0 3

Special

Pizza

“Health” Play this card to add more health for one combat to a

player or enemy

Cowabunga

0 4

Special

GreenHerb

“Health” Play this card to add more health for one combat to a

player or enemy

0 3

Special

MedKit

“Health” Play this card to add more health for one combat to a

player or enemy

0 7

Special

Hamburger

“Health” Play this card to add more health for one combat to a

player or enemy

I’m loving it

0 4

Special

Hotdog

“Health” Play this card to add more health for one combat to a

player or enemy

0 3

Special

Star

“Invincible” Play this card to de-feat your current enemy. Addi-

tionally, your are immune to any card effect.

? ?

Special

Apple

“Health” Play this card to add more health for one combat to a

player or enemy

0 3

Special

Roasted Chicken

“Health” Play this card to add more health for one combat to a

player or enemy

0 5

Special

Escape Wings

“Flee” Play this card to avoid a combat. Your enemy will attack a

player of your choice

See you later

0 0

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Special

McPill

“Power Pellet” Play this cart to raise a player or enemy attack power to infinite for one turn

? 0

Special

Glitch

The game freezes. The screen shakes. EVERYBODY DIES

When will they fix this bug?

Special

Mushroom

Add +2/+2 power to a player or enemy for a combat

2 2

Special

Chest

“Treasure” Draw 3 drops

Da Da DA DAAA

Special

SaveGame

Play this card to avoid death

alldropsunlocked.gme

Special

Level 10 Rogue

“Pick Pockets” Chose a player to steal 2 random cards from their

hand

All talent points here!

Special

T.N.TBox

“K-boom” All enemies suffer 0/-5 during this turn. Put this card

on the center to remember it’s effect

Special

Cardboard Box

“Stealth Expert” Play this card to avoid one combat. The enemy

will attack the next player

“Snaaaaaaaake”

Special

TrainerBall

Capture (steal) ANY active cards and add it to your hand

Special

GodMode

“Cheat” You win your current combat when you play this card

bDemiGodMode=true

? ?

Special

Poison

Reduce by half (rounding down) the power of a player or enemy

during one TURN

? ?

Special

POWBlock

All enemies die. Final Bosses are immune

Special

Infinite Gold

“Cheater” Draw 5 drop cards

player.add.gold[999]

Special

Cerebral Crab

“Parasite” Turn an enemy into your character. Discard the ene-

my drops

Special

Headshot

Discard one active character

Special

Fury

Play this on an enemy or play-er to add 3/3 to it’s power for a

combat

It’s buttkicking time, Boo!

3 3

Special

BlueShell

Destroy a player’s active inven-tory

When you are first, you are last

Special

PortalGun

Swap active cards OR enemies between 2 players during a com-bat. Any current effect will still be

active after swapping

All the cake is gone

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Special

BigHand

Redistribute all the active ene-mies as you wish. Any current effect will still be active after

redistributing

Special

Selection Screen

Chose two players to exchange characters.

Special

Control Settings

Only you can play cards from your hand the rest of the combat

Special

TagGame

Add another character from your hand or other player’s inventory to your active inventory for one

combat

Special

Difficulty Settings

Add or subtract 5/5 to an enemy

? ?

Special

Rain of Cows

0/-10 against a single player or enemy for a combat

Special

Confusion

The target player or enemy attacks himself (His/her power

against his/her defense)

Special

Summon

Draw an enemy card and add its power values to either a player or

an enemy.

Special

PressStart

You can activate an extra char-acter immediately after playing this card. That means you can

play another card if it gives you a character somehow

Special

InsertCoin

“Continue” Discard 2 cards on your hand to avoid death

1/2 credit

Special

HackerBro

Choose a player to be hacked: That player loses his hand cards

It’s hacking time

Special

FreezeShot

“Disable” Cancel an active card for one turn or cancel the effect

of a special card

Special

Absorption

When a special card is played against you, cancel the effect

and add that card to your hand

Special

3-wayShot

“Triple Power” Multiply attack power by 3 for a combat to a

player or enemy.

Special

OneUp

“Extra Life” You recover one life.

100 rings collected

Special

Kamikaze Sheep

0/-5 to a single player or enemy for a combat

What goes on inside the sheep’s mind?

Special

PongBar

You can redirect a special card when it’s played to the player or

card you want

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Enemy

EvilBlock

“Line” When defeated, all other active enemies add 2/2. Keep the card in the center to remember

the bonus

I just want to fit in

1 3

Enemy

Zombie

“Undead” The player who de-feats this card can chose a dead enemy from this turn to attack a

player of his choice

2 4

Enemy

Turtle Troopa

“Shell Shot” When defeated, all other active enemies add 5/0. Keep the card in the center to

remember the bonus

2 2

Enemy

Street Punk

2 2

Enemy

MechaCyborg

4 6

Enemy

IceNinja

“Froze” Your inventory is disa-bled for this combat

3 2

Enemy

SpaceDemon

“Alone” Only the player facing this enemy can cast cards for this

combat

“Knee Deep in Dead”

4 3

Enemy

Werewolf

“Cursed” The player facing this enemy can’t get any drop cards

for this combat

3 4

Enemy

Abomi-nation

5 5

Enemy

Veloci-raptor

5 3

Enemy

SpaceJellyfish

“Brain suck” Your character is disabled for this combat and it’s

power values added to Space Jellyfish

1 1

Enemy

ItemEater

“Swallow it” Discard a random weapon or equipment from your

active inventory

1 3

Enemy

DarkSummoner

“Summon” Draw another enemy card and add its power and abili-

ties to the combat.

2 1

Enemy

BanzaiBullet

7 1

Enemy

BlackMirror

“Dark Clone” The player faces a dark clone of himself, with the

same power value as him at the time that this card is flipped.

? ?

Enemy

Bubble Dino

“Bubble Wall” Adds 0/3 power to any other active enemy. Keep the card in the center to remember

the bonus

2 1

Enemy

Creepy Creep

“Blow Up” The player who de-feats this enemy discards 3 of

his/her active cards.

3 2

Enemy

Thief

“Pick Pokets” The player facing this enemy has to discard 2 ran-

dom cards from his hand.

3 2

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Enemy

Piñata Gnome

“Jack Pot” Draw 5 extra drop cards when you defeat this ene-

my

0 9

Enemy

Mimic

“Treasure” Draw 3 extra drop cards when you defeat this ene-

my

3 5

Enemy

Spinning Blade

5 20

Enemy

Slime

“Gang up” This enemy adds 1/1 for each other active enemy

3 3

Enemy

BigDaddy

5 6

Enemy

ExitedBiker

2 3

Enemy

Dancing Maniac

“Frenzy” The player facing this enemy can’t cast cards during

his/her combat

3 2

Enemy

FloppyBird

1 3

Enemy

Skeletal

“Spooky” Your character is disa-bled for this combat

3 3

Enemy

WildPetkachu

“Quick Attack” This enemy al-ways attacks first no matter what

3 2

Final Boss

Matakari King

“Ball Fusion” Your active cards are absorbed (discarded) and Ma-takari King adds 1/1 for each card absorbed. Keep the cards togeth-

er to remember the bonus

5 6

Final Boss

CrazyKid

“Angry Screamer” His shouts pre-vents the player in combat to use

any cards on his/her hand

Es lädt... es lädt...

7 8

Final Boss

SpaceIntruders

“Faster” The player must fight this Final Boss for 5 consecutive times. Each time it’s considered a different combat and Space

Intruders add 1/1

5 5

Final Boss

GiantBrain

“Mind Fuck” The players not facing this Final Boss, draw a ran-dom hand card from the player

fighting it

8 8

Final Boss

Demon Hitler

Die, Allied schweinehund

13 9

Final Boss

Psychotic Mantis

“Mind Reader” The player facing this Final Boss must show his/her

cards to the rest of the players

9 9

Final Boss

Horde of Lemmings

“Industrious” The other players draw one drop card for each one

you play

“10, 9, 8, 7, 6, 4, 3, 2, 1...”

9 9

Final Boss

ColossalTitan

I need you to bring back her soul

10 15

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Final Boss

Master Race

“Glorious” Your characters are disabled and their power values with all their bonuses are added

to Master Race

Dirty Peasants

6 7

Final Boss

King Crowser

“Minions” Draw 3 enemies that add their power values to King

Crowser

The princess is in another castle

5 5

Next 2 pages are optional reverse face for drops and enemy cards.

If you like the game, you can subscribe to this newsletter.I’ll send you an email once the kickstarter it’s live:

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FINAL BOSSTHE CARD GAME

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FINAL BOSSTHE CARD GAME

www.finalbosscardgame.com

FINAL BOSSTHE CARD GAME

www.finalbosscardgame.com

FINAL BOSSTHE CARD GAME

www.finalbosscardgame.com

FINAL BOSSTHE CARD GAME

www.finalbosscardgame.com

FINAL BOSSTHE CARD GAME

www.finalbosscardgame.com

FINAL BOSSTHE CARD GAME

www.finalbosscardgame.com

FINAL BOSSTHE CARD GAME

www.finalbosscardgame.com

FINAL BOSSTHE CARD GAME

www.finalbosscardgame.com


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