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Evaluation of Skills Notes 1st 2nd Total
20 yard Dash 0
10 yard Dash 0
20 yard Pro Agility 5x10x5 0
Agility Four Corner 5x5 Back Pedal/Shuffle 0
Strength Four Corner 5x5 Bear Crawl/Crab 0
Agility 5x10x5 Ladder Shuffle/Carioca/Shuffle 0
Strength 5x10x5 Ladder Crab/Bear Crawl/Crab 0
Change of Direction Score
0
Strength Score SFC + SL Total (averages) 0
Agility Score AFC + AL Total (averages) 0
Speed Score 20 + 10 Total (averages) 0
Abilty Score The four scores totaled 0
Height
Weight Over 115lbs is restricted to line Line Restricted Yes
Name
Age
Phone Number
Junior Coach Recommends Does (-5)
Neither (0)
Doesn't (+5)Experience GPYFA (2+yrs) (-3)
Other (2+yrs) (-2)
1 year (0)
First Year (+1)
Attitude Score Aggressive (-5)
Good (-3)
Average (0)
Meek (+3)
Total Draft Score The lower the score the better 0
20yd Dash + Pro Total(averages)
We are testing Speed,Quickness, Agility, Strength,
and Attitude
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Average
0
0
0
0
0
0
0
No
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valuation of Skills Notes 1st 2nd Total Average End. Split
0 yard Dash 0 0 0
0 yard Dash 0 0 0
0 yard Pro Agility 5x10x5 shuttle run 0 0 0
gility Four Corner 5x5 Back Pedal/Shuffle 0 0 0
trength Four Corner 5x5 Bear Crawl/Forward Crab 0 0 0
gility 5x10x5 Ladder Shuffle/Carioca/Shuffle 0 0 0
trength 5x10x5 Ladder BW Crab/Bear Crawl/BW Crab 0 0 0
ndurance Difference (0 is best) Totals of 1st and 2nd
0 0 0
hange of Direction Score0
trength Score SFC + SL Total (averages) 0
gility Score AFC + AL Total (averages) 0
peed Score 20 + 10 Total (averages) 0
bilty Score The four scores + EST totaled 0
layer Name
eight
Weight Line Restricted Yes No
ge
osition ?
hone NumberIntangibles
oach Recommendation Does (-5) 0
Neither (0)
Doesn't (+5)
xperience In House(2+yrs) (-4) 0
Other (2+yrs) (-3)
1 year (0)
First Year (+1)
ttitude Score Aggressive (-5) 0
Good (-3)
Average (0)
Meek (+3)
ependability At all 4 days and not late (-2) 0
At all 4 days and late 1 (0)At all 4 days and late 2 (+1)
Miss any day (+2)
The bigger the number the leendurance the player has. E
Pro Total - 20 Yard Dash(averages)
Us this sheet to record individual statisticthe players based on info off the TEAMEVAL LIST.
The Total, Average, and Total Draft Scare calculated automatically.Coaches recommendations can be baseof Junior Coach or off of your Pre-Draft wassessment.
We are testing Speed,uickness, Agility, Strength,ndurance, and Attitude
Right Click on Tab Below and hit MOVECOPY check copy and check MOVE TOEND. This will make a player 1 (2). Justclick on the tab and type in the players n
Pro agility drill is a 10 yard length the plastarts at the center five and sprints to theright (5 yards) then to the opposite (10 yand back across the middle (5 yards) for total of 20 yards.
Corner Drills are done with four cones in five yard square. Do it to the left and thethe right. For the Agility you backpedal tshuffle facing the coach and then backpeand then face the coach and shuffle aga(should shuffle to the left and right by dothis).
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arents Positive impact - (-2) 0
Good impact - (-1)
No problem - (0)
Negitive Impact - (+5)
tangible Score The lower the score the better 0
Football Ability
locking start now (-2) 0
needs work (0)
bad (+1)
ackling start now (-2) 0
needs work (0)bad (+1)
atch start now (-2) 0
needs work (0)
bad (+1)
hrow start now (-2) 0
needs work (0)
bad (+1)
ootball Ability Score The lower the score the better 0
otal Player Score The lower the score the better 0
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Attitude Score -Aggressive - (-5)Good - (-3)
Average - (0)Meek - (+3)
Experience Score -GPYFA (2 + yrs) - (-3)Other (2 + yrs) - (-2)
1 year - (0)First Year - (+1)
Number First Name Last Name AGE 20yd dash (1/2) 10yd dash (1/2) Pro Agile (1/2) Agile 4 Corner (1/2) Str 4 Corner (1/2) Agile L
1
2
3
4
5
6
7
8
9
10
11
1213
14
15
16
17
18
19
20
21
22
23
24
25
2627
28
29
30
31
32
33
34
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Attitude Score -Aggressive - (-5)Good - (-3)
Average - (0)Meek - (+3)
Experience Score -GPYFA (2 + yrs) - (-3)Other (2 + yrs) - (-2)
1 year - (0)First Year - (+1)
35
36
37
38
39
40
41
42
43
44
45
47
4849
50
51
52
53
54
55
56
57
58
59
60
61
6263
64
65
66
67
68
69
70
71
72
73
74
75
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Name Back Line Age Ability Score Score Rank Notes (indicate if a stud player with a "*". Wtoptawree
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20 Yard Dash Measures speed.
10 Yard Dash Measures uickness.20 Yard Pro Agility Drill Measures agility & quickness.
Agility Four Corner Drill Measures agility using the backpedal and shuffle.
Strength Four Corner Drill Measures strength and agility (DW lineman qualities)
Agility Ladder Drill Measures agility
Strength Ladder Drill Measures strength and agility (DW lineman qualities)Endurance
Ability Score
Coaches Recommendations
Experience
Attittude
Dependability
Intangibles
This takes the difference of the first and second eventoverall and gets a number. The lower the number thebetter the endurance of the player is.
This is the Raw Talent Score of the player. We add thetotals of all the above to get a total time. A low time is asign of a good athlete.
The Ability Score is a major a factor when we considerdraft picks but if we have two players with equal ornearly equal ability scores then we consider the Total
Draft Score which includes the intangibles as well.
This is based on Junior Coaches (if any) and Pre DraftWeek assessement of player.
First Year players normally struggle as they adjust to thecontact and the speed of the game. Second yearplayers usually improve by leaps and bounds. We placean emphasis on players that have come up through oursystem.
An aggressive attitude is a must and it is often hard tofind in young players but a good attitude is a must.Normally first year players are also meek as they are
unsure of themselves and what is going on around them.
This is a must we will take a dependable player thatlacks in skill over a undependable player with a lot ofskill.
This is four above items add together andadded/subtracted from the ability score to derive theTotal Draft Score. We look at this after we look at theAbility Score.
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First Name Last Name AGE Home Phone PARENT NAME
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HEL REC HEL PD Pants JER SZ PD REGIS REC # AGE JER NO WT
11
11
11
11
11
11
11
11
11
11
11
11
11
11
11
1110
10
10
10
10
10
10
10
10
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