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UTILITY POWER
Second Wind
KEYWORDS USED
Standard
ACTION
Personal
RANGE
AT-WILL ENCOUNTER DAILY
Effect: Spend a healing surge and gain a +2bonus to all defenses until the start of your next
turn.
ADDITIONAL EFFECTS
CLASS LEVEL*
BOOKPH
UTILITY POWER
Blur
KEYWORDSArcane, Illusion
USED
Minor
ACTION
Personal
RANGE
AT-WILL ENCOUNTER DAILY
Effect: Until the end of the encounter, you gaina +2 power bonus to all defenses, and you are
invisible to enemies 5 squares or more away fromyou.
ADDITIONAL EFFECTS
CLASSWizard
LEVEL10
BOOKPH
UTILITY POWER
Illusory Wall
KEYWORDSArcane, Illusion, Implement
USED
Standard
ACTION
Area wall 8 within 20 squares
RANGE
20
AT-WILL ENCOUNTER DAILY
Effect:You create the illusion of a contiguous wall of solidmaterial (stone or metal, for example). The wall can be up
to 8 squares long and 4 squares high, and it lasts until theend of your next turn. The wall blocks line of sight for allenemies (but not your allies). When any enemy moves
adjacent to the wall, you can make an attack (Intelligencevs. Will) against that target; if successful, the targetcannot move through the wall on its current turn, but it
can try again on later turns. On a miss, the wall no longer
blocks line of sight or movement for that creature.Sustain Minor:You can sustain this power until the end
of the encounter.
ADDITIONAL EFFECTS
CLASSWizard
LEVEL10
BOOKAP
UTILITY POWER
Healing Word
KEYWORDSHealing
USED
Minor
ACTION
Close burst 5 (10 at 11th level, 15
RANGE5
AT-WILL ENCOUNTER DAILY
Target:You or one ally in the burstEffect: The target can spend a healing surge and
regain 1d6 additional hit points.Level 6: 2d6 additional hit points.
Level 11: 3d6 additional hit points.Level 16: 4d6 additional hit points.Level 21: 5d6 additional hit points.
Level 26: 6d6 additional hit points.
Unarmed: +7 attack
ADDITIONAL EFFECTS
CLASSCleric
LEVEL BOOK PH
MAGIC WEAPON
Crystal orb of Inescapable Consequenc
DAMAGE PROFICIENT
Orb
GROUP RANGE
+2 attack rolls and damage rollsENHANCEMENT
8LEVEL
+2d6 damageCRITICAL
PROPERTIES
A crystal orb looks similar to an accurate orb, buthas a faceted surface and might appear in anycolor.
AT-WILL ENCOUNTER DAILY
POWER
Rarity: UncommonPower (Daily): Free Action. Use this power
when an attack with this orb misses its target.The target is affected by any conditions or effectsof the attack as if the attack had hit.
ITEM SLOTOff-hand
WEIGHT2
PRICE3400
BOOKPH3
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