Accelerating learning in an organization

Post on 05-Dec-2014

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Accelerating learning

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Project: Enabling a learning organization

Principles

• Innovative Training techniques which are based on cutting edge learning paradigms and is in today’s context

• Tailor most effective tools required for a particular program

END GOAL:

“accelerated training which then accelerates real life performance and boosts retention”

Making Learning last How do you massage the input and make it into a deeper insight

We are all like the Diamonds in the raw

How do we ensure the learning lasts and gets used

Ease of assimilation is not reflective of learning. Make participants experience

techniques which force them to demonstrate learning

True learning is inherently

uncomfortable; it is the feeling of finally ‘feeling the key turning in the

lock’

Embracing Discomfort

Retrieval | Interleaving | Spacing | Exposing to different situations

Ralph Waldo Emerson - “The mind, once stretched by a new idea, never returns to its original dimensions.”

Learning is building on the existing scaffolding and sometimes changing the existing scaffolding – both require large doses of involvement

Discomfort

Student A - viewed lecture 3 times (1 hour each)

Student B - viewed once, actual problems and misery and then quick re view

Both rate : learning on score of 10

6 months later – who does better?

Two strategies

Student A follows this strategy- 3 hours subject A, 3 hours subject B

Student B - 1 hour A , 1 hour B,

45 mts A, 45 mts B, 30 mts A, 30 mts B

Who does better?

Two strategies -> Interleaving

Student A follows this strategy- 3 hours subject A, 3 hours subject B

Student B - 1 hour A , 1 hour B,

45 mts A, 45 mts B, 30 mts A, 30 mts B

Who does better?

Two teams to present to CEO on Saturday

Team A meets- 1 hour on Monday, 1 hour on Thursday, 30 mts on Friday

Team B meets - 4 hours teamwork on Friday

Who does better?

Spacing: two teams to present to CEO on Saturday

Team A - 1 hour on Monday, 1 hour on Thursday, 30 mts on Friday

Team B - 4 hours teamwork on Friday

Who does better?

Kirkpatrick stages

Both abstraction and active doing important for learning

Some suggested methodologies

1. Reflection/Diary - Deliberate practice/Learning diary and sharing

2. Teach back - Topics to explain in peer sharing format 3. Quizzes - after each sub module 4. Real life Activities /exercises –in similar and different

scenarios – Day end homework 5. Interleaving the topics – In the design 6. Specific activities in the workshop- Scenarios/Role

plays/Case studies/ Reflection and sharing exercises/ Presentations/

7. Quick check back after 2 weeks (spacing) 8. Pre-mortem scenario exercises

Pre workshop: Questionnaire administered and analysis of the same which is shared

Post workshop: Takeaways, Reflections and memory joggers & ongoing info dissemination, f/b and support