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15-447 Computer Architecture Fall 2008 © October 27th, 2008 Majd F. Sakr [email protected] www.qatar.cmu.edu/~msakr/15447-f08/ CS-447– Computer Architecture Lecture 19 Memory Hierarchy
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Page 1: 15-447 Computer ArchitectureFall 2008 © October 27th, 2008 Majd F. Sakr msakr@qatar.cmu.edu msakr/15447-f08/ CS-447– Computer Architecture.

15-447 Computer Architecture Fall 2008 ©

October 27th, 2008

Majd F. Sakr

[email protected]

www.qatar.cmu.edu/~msakr/15447-f08/

CS-447– Computer Architecture

Lecture 19Memory Hierarchy

Page 2: 15-447 Computer ArchitectureFall 2008 © October 27th, 2008 Majd F. Sakr msakr@qatar.cmu.edu msakr/15447-f08/ CS-447– Computer Architecture.

15-447 Computer Architecture Fall 2008 ©

During This Lecture

° Introduction to the Memory Hierarchy

• Processor Memory Gap

• Locality

• Latency Hiding

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15-447 Computer Architecture Fall 2008 ©

The Big Picture

Processor (active)

Computer

Control(“brain”)

Datapath(“brawn”)

Memory(passive)(where programs, data live whenrunning)

DevicesInput

Output

Keyboard, Mouse

Display, Printer

Disk,Network

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15-447 Computer Architecture Fall 2008 ©

Processor-DRAM Memory Gap (latency)

µProc60%/yr.(2X/1.5yr)

DRAM9%/yr.(2X/10 yrs)1

10

100

1000198

0198

1 198

3198

4198

5 198

6198

7198

8198

9199

0199

1 199

2199

3199

4199

5199

6199

7199

8 199

9200

0

DRAM

CPU

198

2Processor-MemoryPerformance Gap:(grows 50% / year)

Per

form

ance

Time

“Moore’s Law”

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15-447 Computer Architecture Fall 2008 ©

°SRAM:• value is stored on a pair of inverting gates

• very fast but takes up more space than DRAM (4 to 6 transistors)

Memories:

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15-447 Computer Architecture Fall 2008 ©

DRAM:• value is stored as a charge on capacitor (must be refreshed)

• very small but slower than SRAM (factor of 5 to 10)

Word line Pass

Transistor

Bit line

Capacitor

Memories:

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° Users want large and fast memories!

° SRAM access times are .5 – 5ns at cost of $4000 to $10,000 per GB.

°DRAM access times are 50-70ns at cost of $100 to $200 per GB.

°Disk access times are 5 to 20 million ns at cost of $.50 to $2 per GB.

Memory

2004

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15-447 Computer Architecture Fall 2008 ©

Storage Trends

metric 1980 1985 1990 1995 2000 2005 2005:1980

$/MB 8,000 880 100 30 1 0.20 40,000access (ns) 375 200 100 70 60 50 8typical size(MB) 0.064 0.256 4 16 64 1,000 15,000

DRAM

metric 1980 1985 1990 1995 2000 2005 2005:1980

$/MB 19,200 2,900 320 256 100 75 256access (ns) 300 150 35 15 12 10 30

SRAM

metric 1980 1985 1990 1995 2000 2005 2005:1980

$/MB 500 100 8 0.30 0.05 0.001 10,000access (ms) 87 75 28 10 8 4 22typical size(MB) 1 10 160 1,000 9,000 400,000 400,000

Disk

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CPU Clock Rates

1980 1985 1990 1995 2000 2005 2005:1980

processor 8080 286 386 Pentium P-III P-4

clock rate(MHz) 1 6 20 150 750 3,000 3,000cycle time(ns) 1,000 166 50 6 1.3 0.3 3,333

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The CPU-Memory Gap

0

1

10

100

1,000

10,000

100,000

1,000,000

10,000,000

100,000,000

1980 1985 1990 1995 2000 2005

Year

ns

Disk seek time

DRAM access time

SRAM access time

CPU cycle time

The gap widens between DRAM, disk, and CPU speeds. The gap widens between DRAM, disk, and CPU speeds.

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Locality° Principle of Locality:

• Programs tend to reuse data and instructions near those they have used recently, or that were recently referenced themselves.

• Temporal locality: Recently referenced items are likely to be referenced in the near future.

• Spatial locality: Items with nearby addresses tend to be referenced close together in time.

Locality Example:• Data

– Reference array elements in succession (stride-1 reference pattern):

– Reference sum each iteration:

• Instructions

– Reference instructions in sequence:

– Cycle through loop repeatedly:

sum = 0;for (i = 0; i < n; i++)

sum += a[i];return sum;

Spatial locality

Spatial locality

Temporal locality

Temporal locality

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Locality Example

° Claim: Being able to look at code and get a qualitative sense of its locality is a key skill for a professional programmer.

° Question: Does this function have good locality?

int sum_array_rows(int a[M][N]){ int i, j, sum = 0;

for (i = 0; i < M; i++) for (j = 0; j < N; j++) sum += a[i][j]; return sum;}

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Locality Example

°Question: Does this function have good locality?

int sum_array_cols(int a[M][N]){ int i, j, sum = 0;

for (j = 0; j < N; j++) for (i = 0; i < M; i++) sum += a[i][j]; return sum;}

Page 14: 15-447 Computer ArchitectureFall 2008 © October 27th, 2008 Majd F. Sakr msakr@qatar.cmu.edu msakr/15447-f08/ CS-447– Computer Architecture.

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Memory Hierarchy (1/3)°Processor

• executes instructions on order of nanoseconds to picoseconds

• holds a small amount of code and data in registers

°Memory• More capacity than registers, still limited

• Access time ~50-100 ns

°Disk• HUGE capacity (virtually limitless)• VERY slow: runs ~milliseconds

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15-447 Computer Architecture Fall 2008 ©

Memory Hierarchy (2/3) Processor

Size of memory at each level

Increasing Distance

from Proc.,Decreasing

speed

Level 1

Level 2

Level n

Level 3

. . .

Higher

Lower

Levels in memory

hierarchy

As we move to deeper levels the latency goes up and price per bit goes down.

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15-447 Computer Architecture Fall 2008 ©

Memory Hierarchy (3/3)° If level closer to Processor, it must be:

• smaller

• faster

• subset of lower levels (contains most recently used data)

°Lowest Level (usually disk) contains all available data

°Other levels?

Page 17: 15-447 Computer ArchitectureFall 2008 © October 27th, 2008 Majd F. Sakr msakr@qatar.cmu.edu msakr/15447-f08/ CS-447– Computer Architecture.

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Memory Caching

°We’ve discussed three levels in the hierarchy: processor, memory, disk

°Mismatch between processor and memory speeds leads us to add a new level: a memory cache

° Implemented with SRAM technology

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Memory Hierarchy Analogy: Library (1/2)°You’re writing a term paper (Processor) at a table in Library

°Library is equivalent to disk• essentially limitless capacity

• very slow to retrieve a book

°Table is memory• smaller capacity: means you must return book when table fills up

• easier and faster to find a book there once you’ve already retrieved it

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15-447 Computer Architecture Fall 2008 ©

Memory Hierarchy Analogy: Library (2/2)

°Open books on table are cache• smaller capacity: can have very few open books fit on table; again, when table fills up, you must close a book

• much, much faster to retrieve data

° Illusion created: whole library open on the tabletop

• Keep as many recently used books open on table as possible since likely to use again

• Also keep as many books on table as possible, since faster than going to library

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15-447 Computer Architecture Fall 2008 ©

Memory Hierarchy Basis°Disk contains everything.

°When Processor needs something, bring it into to all higher levels of memory.

°Cache contains copies of data in memory that are being used.

°Memory contains copies of data on disk that are being used.

°Entire idea is based on Temporal Locality: if we use it now, we’ll want to use it again soon (a Big Idea)

Page 21: 15-447 Computer ArchitectureFall 2008 © October 27th, 2008 Majd F. Sakr msakr@qatar.cmu.edu msakr/15447-f08/ CS-447– Computer Architecture.

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Locality

°A principle that makes having a memory hierarchy a good idea

° If an item is referenced,

temporal locality: it will tend to be referenced again soon

spatial locality: nearby items will tend to be referenced soon.

Page 22: 15-447 Computer ArchitectureFall 2008 © October 27th, 2008 Majd F. Sakr msakr@qatar.cmu.edu msakr/15447-f08/ CS-447– Computer Architecture.

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A View of the Memory Hierarchy

Regs

L2 Cache

Memory

Disk

Tape

Instr. Operands

Blocks

Pages

Files

Upper Level

Lower Level

Faster

Larger

CacheBlocks

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Our initial focus: two levels (upper, lower)

block: minimum unit of data

hit: data requested is in the upper level

miss: data requested is not in the upper level

Cache

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Cache Design° How do we organize cache?

° Where does each memory address map to?(Remember that cache is subset of memory, so

multiple memory addresses map to the same cache location.)

° How do we know which elements are in cache?

° How do we quickly locate them?

Page 25: 15-447 Computer ArchitectureFall 2008 © October 27th, 2008 Majd F. Sakr msakr@qatar.cmu.edu msakr/15447-f08/ CS-447– Computer Architecture.

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Direct Mapped Cache

00001 00101 01001 01101 10001 10101 11001 11101

000

Cache

Memory

001

010

011

100

101

110

111

°Mapping: address is modulo the number of blocks in the cache

Page 26: 15-447 Computer ArchitectureFall 2008 © October 27th, 2008 Majd F. Sakr msakr@qatar.cmu.edu msakr/15447-f08/ CS-447– Computer Architecture.

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Direct-Mapped Cache (1/2)° In a direct-mapped cache, each memory address is associated with one possible block within the cache

• Therefore, we only need to look in a single location in the cache for the data if it exists in the cache

• Block is the unit of transfer between cache and memory

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Direct-Mapped Cache (2/2)

° Cache Location 0 can be occupied by data from:

• Memory location 0, 4, 8, ...

• 4 blocks => any memory location that is multiple of 4

MemoryMemory Address

0123456789ABCDEF

4 Byte Direct Mapped Cache

Cache Index

0123

Page 28: 15-447 Computer ArchitectureFall 2008 © October 27th, 2008 Majd F. Sakr msakr@qatar.cmu.edu msakr/15447-f08/ CS-447– Computer Architecture.

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Issues with Direct-Mapped°Since multiple memory addresses map to same cache index, how do we tell which one is in there?

°What if we have a block size > 1 byte?

°Answer: divide memory address into three fields

ttttttttttttttttt iiiiiiiiii oooo

tag index byteto check to offsetif have select withincorrect block block block

WIDTHHEIGHT

Tag Index Offset

Page 29: 15-447 Computer ArchitectureFall 2008 © October 27th, 2008 Majd F. Sakr msakr@qatar.cmu.edu msakr/15447-f08/ CS-447– Computer Architecture.

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Direct-Mapped Cache Terminology°All fields are read as unsigned integers.

° Index: specifies the cache index (which “row” of the cache we should look in)

°Offset: once we’ve found correct block, specifies which byte within the block we want -- I.e., which “column”

°Tag: the remaining bits after offset and index are determined; these are used to distinguish between all the memory addresses that map to the same location

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Direct Mapped Cache (for MIPS)Address (showing bit positions)

Data

Hit

Data

Tag

Valid Tag

3220

Index

012

102310221021

=

Index

20 10

Byteoffset

31 30 13 12 11 2 1 0

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Direct-Mapped Cache Example (1/3)

°Suppose we have a 16KB of data in a direct-mapped cache with 4 word blocks

°Determine the size of the tag, index and offset fields if we’re using a 32-bit architecture

°Offset• need to specify correct byte within a block

• block contains 4 words = 16 bytes

= 24 bytes

• need 4 bits to specify correct byte

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Direct-Mapped Cache Example (2/3)° Index: (~index into an “array of blocks”)

• need to specify correct row in cache

• cache contains 16 KB = 214 bytes

• block contains 24 bytes (4 words)

• # blocks/cache = bytes/cache

bytes/block

= 214 bytes/cache 24 bytes/block

= 210 blocks/cache

• need 10 bits to specify this many rows

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15-447 Computer Architecture Fall 2008 ©

Direct-Mapped Cache Example (3/3)°Tag: use remaining bits as tag• tag length = addr length - offset - index

= 32 - 4 - 10 bits = 18 bits

• so tag is leftmost 18 bits of memory address

°Why not full 32 bit address as tag?• All bytes within block need same address (4b)

• Index must be same for every address within a block, so its redundant in tag check, thus can leave off to save memory (10 bits in this example)

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TIO cache mnemonicAREA (cache size, B)= HEIGHT (# of blocks) * WIDTH (size of one block, B/block)

WIDTH (size of one block, B/block)

HEIGHT(# of blocks)

AREA(cache size, B)

2(H+W) = 2H * 2W

Tag Index Offset


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