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15-447 Computer Architecture Fall 2008 ©
October 27th, 2008
Majd F. Sakr
www.qatar.cmu.edu/~msakr/15447-f08/
CS-447– Computer Architecture
Lecture 19Memory Hierarchy
15-447 Computer Architecture Fall 2008 ©
During This Lecture
° Introduction to the Memory Hierarchy
• Processor Memory Gap
• Locality
• Latency Hiding
15-447 Computer Architecture Fall 2008 ©
The Big Picture
Processor (active)
Computer
Control(“brain”)
Datapath(“brawn”)
Memory(passive)(where programs, data live whenrunning)
DevicesInput
Output
Keyboard, Mouse
Display, Printer
Disk,Network
15-447 Computer Architecture Fall 2008 ©
Processor-DRAM Memory Gap (latency)
µProc60%/yr.(2X/1.5yr)
DRAM9%/yr.(2X/10 yrs)1
10
100
1000198
0198
1 198
3198
4198
5 198
6198
7198
8198
9199
0199
1 199
2199
3199
4199
5199
6199
7199
8 199
9200
0
DRAM
CPU
198
2Processor-MemoryPerformance Gap:(grows 50% / year)
Per
form
ance
Time
“Moore’s Law”
15-447 Computer Architecture Fall 2008 ©
°SRAM:• value is stored on a pair of inverting gates
• very fast but takes up more space than DRAM (4 to 6 transistors)
Memories:
15-447 Computer Architecture Fall 2008 ©
DRAM:• value is stored as a charge on capacitor (must be refreshed)
• very small but slower than SRAM (factor of 5 to 10)
Word line Pass
Transistor
Bit line
Capacitor
Memories:
15-447 Computer Architecture Fall 2008 ©
° Users want large and fast memories!
° SRAM access times are .5 – 5ns at cost of $4000 to $10,000 per GB.
°DRAM access times are 50-70ns at cost of $100 to $200 per GB.
°Disk access times are 5 to 20 million ns at cost of $.50 to $2 per GB.
Memory
2004
15-447 Computer Architecture Fall 2008 ©
Storage Trends
metric 1980 1985 1990 1995 2000 2005 2005:1980
$/MB 8,000 880 100 30 1 0.20 40,000access (ns) 375 200 100 70 60 50 8typical size(MB) 0.064 0.256 4 16 64 1,000 15,000
DRAM
metric 1980 1985 1990 1995 2000 2005 2005:1980
$/MB 19,200 2,900 320 256 100 75 256access (ns) 300 150 35 15 12 10 30
SRAM
metric 1980 1985 1990 1995 2000 2005 2005:1980
$/MB 500 100 8 0.30 0.05 0.001 10,000access (ms) 87 75 28 10 8 4 22typical size(MB) 1 10 160 1,000 9,000 400,000 400,000
Disk
15-447 Computer Architecture Fall 2008 ©
CPU Clock Rates
1980 1985 1990 1995 2000 2005 2005:1980
processor 8080 286 386 Pentium P-III P-4
clock rate(MHz) 1 6 20 150 750 3,000 3,000cycle time(ns) 1,000 166 50 6 1.3 0.3 3,333
15-447 Computer Architecture Fall 2008 ©
The CPU-Memory Gap
0
1
10
100
1,000
10,000
100,000
1,000,000
10,000,000
100,000,000
1980 1985 1990 1995 2000 2005
Year
ns
Disk seek time
DRAM access time
SRAM access time
CPU cycle time
The gap widens between DRAM, disk, and CPU speeds. The gap widens between DRAM, disk, and CPU speeds.
15-447 Computer Architecture Fall 2008 ©
Locality° Principle of Locality:
• Programs tend to reuse data and instructions near those they have used recently, or that were recently referenced themselves.
• Temporal locality: Recently referenced items are likely to be referenced in the near future.
• Spatial locality: Items with nearby addresses tend to be referenced close together in time.
Locality Example:• Data
– Reference array elements in succession (stride-1 reference pattern):
– Reference sum each iteration:
• Instructions
– Reference instructions in sequence:
– Cycle through loop repeatedly:
sum = 0;for (i = 0; i < n; i++)
sum += a[i];return sum;
Spatial locality
Spatial locality
Temporal locality
Temporal locality
15-447 Computer Architecture Fall 2008 ©
Locality Example
° Claim: Being able to look at code and get a qualitative sense of its locality is a key skill for a professional programmer.
° Question: Does this function have good locality?
int sum_array_rows(int a[M][N]){ int i, j, sum = 0;
for (i = 0; i < M; i++) for (j = 0; j < N; j++) sum += a[i][j]; return sum;}
15-447 Computer Architecture Fall 2008 ©
Locality Example
°Question: Does this function have good locality?
int sum_array_cols(int a[M][N]){ int i, j, sum = 0;
for (j = 0; j < N; j++) for (i = 0; i < M; i++) sum += a[i][j]; return sum;}
15-447 Computer Architecture Fall 2008 ©
Memory Hierarchy (1/3)°Processor
• executes instructions on order of nanoseconds to picoseconds
• holds a small amount of code and data in registers
°Memory• More capacity than registers, still limited
• Access time ~50-100 ns
°Disk• HUGE capacity (virtually limitless)• VERY slow: runs ~milliseconds
15-447 Computer Architecture Fall 2008 ©
Memory Hierarchy (2/3) Processor
Size of memory at each level
Increasing Distance
from Proc.,Decreasing
speed
Level 1
Level 2
Level n
Level 3
. . .
Higher
Lower
Levels in memory
hierarchy
As we move to deeper levels the latency goes up and price per bit goes down.
15-447 Computer Architecture Fall 2008 ©
Memory Hierarchy (3/3)° If level closer to Processor, it must be:
• smaller
• faster
• subset of lower levels (contains most recently used data)
°Lowest Level (usually disk) contains all available data
°Other levels?
15-447 Computer Architecture Fall 2008 ©
Memory Caching
°We’ve discussed three levels in the hierarchy: processor, memory, disk
°Mismatch between processor and memory speeds leads us to add a new level: a memory cache
° Implemented with SRAM technology
15-447 Computer Architecture Fall 2008 ©
Memory Hierarchy Analogy: Library (1/2)°You’re writing a term paper (Processor) at a table in Library
°Library is equivalent to disk• essentially limitless capacity
• very slow to retrieve a book
°Table is memory• smaller capacity: means you must return book when table fills up
• easier and faster to find a book there once you’ve already retrieved it
15-447 Computer Architecture Fall 2008 ©
Memory Hierarchy Analogy: Library (2/2)
°Open books on table are cache• smaller capacity: can have very few open books fit on table; again, when table fills up, you must close a book
• much, much faster to retrieve data
° Illusion created: whole library open on the tabletop
• Keep as many recently used books open on table as possible since likely to use again
• Also keep as many books on table as possible, since faster than going to library
15-447 Computer Architecture Fall 2008 ©
Memory Hierarchy Basis°Disk contains everything.
°When Processor needs something, bring it into to all higher levels of memory.
°Cache contains copies of data in memory that are being used.
°Memory contains copies of data on disk that are being used.
°Entire idea is based on Temporal Locality: if we use it now, we’ll want to use it again soon (a Big Idea)
15-447 Computer Architecture Fall 2008 ©
Locality
°A principle that makes having a memory hierarchy a good idea
° If an item is referenced,
temporal locality: it will tend to be referenced again soon
spatial locality: nearby items will tend to be referenced soon.
15-447 Computer Architecture Fall 2008 ©
A View of the Memory Hierarchy
Regs
L2 Cache
Memory
Disk
Tape
Instr. Operands
Blocks
Pages
Files
Upper Level
Lower Level
Faster
Larger
CacheBlocks
15-447 Computer Architecture Fall 2008 ©
Our initial focus: two levels (upper, lower)
block: minimum unit of data
hit: data requested is in the upper level
miss: data requested is not in the upper level
Cache
15-447 Computer Architecture Fall 2008 ©
Cache Design° How do we organize cache?
° Where does each memory address map to?(Remember that cache is subset of memory, so
multiple memory addresses map to the same cache location.)
° How do we know which elements are in cache?
° How do we quickly locate them?
15-447 Computer Architecture Fall 2008 ©
Direct Mapped Cache
00001 00101 01001 01101 10001 10101 11001 11101
000
Cache
Memory
001
010
011
100
101
110
111
°Mapping: address is modulo the number of blocks in the cache
15-447 Computer Architecture Fall 2008 ©
Direct-Mapped Cache (1/2)° In a direct-mapped cache, each memory address is associated with one possible block within the cache
• Therefore, we only need to look in a single location in the cache for the data if it exists in the cache
• Block is the unit of transfer between cache and memory
15-447 Computer Architecture Fall 2008 ©
Direct-Mapped Cache (2/2)
° Cache Location 0 can be occupied by data from:
• Memory location 0, 4, 8, ...
• 4 blocks => any memory location that is multiple of 4
MemoryMemory Address
0123456789ABCDEF
4 Byte Direct Mapped Cache
Cache Index
0123
15-447 Computer Architecture Fall 2008 ©
Issues with Direct-Mapped°Since multiple memory addresses map to same cache index, how do we tell which one is in there?
°What if we have a block size > 1 byte?
°Answer: divide memory address into three fields
ttttttttttttttttt iiiiiiiiii oooo
tag index byteto check to offsetif have select withincorrect block block block
WIDTHHEIGHT
Tag Index Offset
15-447 Computer Architecture Fall 2008 ©
Direct-Mapped Cache Terminology°All fields are read as unsigned integers.
° Index: specifies the cache index (which “row” of the cache we should look in)
°Offset: once we’ve found correct block, specifies which byte within the block we want -- I.e., which “column”
°Tag: the remaining bits after offset and index are determined; these are used to distinguish between all the memory addresses that map to the same location
15-447 Computer Architecture Fall 2008 ©
Direct Mapped Cache (for MIPS)Address (showing bit positions)
Data
Hit
Data
Tag
Valid Tag
3220
Index
012
102310221021
=
Index
20 10
Byteoffset
31 30 13 12 11 2 1 0
15-447 Computer Architecture Fall 2008 ©
Direct-Mapped Cache Example (1/3)
°Suppose we have a 16KB of data in a direct-mapped cache with 4 word blocks
°Determine the size of the tag, index and offset fields if we’re using a 32-bit architecture
°Offset• need to specify correct byte within a block
• block contains 4 words = 16 bytes
= 24 bytes
• need 4 bits to specify correct byte
15-447 Computer Architecture Fall 2008 ©
Direct-Mapped Cache Example (2/3)° Index: (~index into an “array of blocks”)
• need to specify correct row in cache
• cache contains 16 KB = 214 bytes
• block contains 24 bytes (4 words)
• # blocks/cache = bytes/cache
bytes/block
= 214 bytes/cache 24 bytes/block
= 210 blocks/cache
• need 10 bits to specify this many rows
15-447 Computer Architecture Fall 2008 ©
Direct-Mapped Cache Example (3/3)°Tag: use remaining bits as tag• tag length = addr length - offset - index
= 32 - 4 - 10 bits = 18 bits
• so tag is leftmost 18 bits of memory address
°Why not full 32 bit address as tag?• All bytes within block need same address (4b)
• Index must be same for every address within a block, so its redundant in tag check, thus can leave off to save memory (10 bits in this example)
15-447 Computer Architecture Fall 2008 ©
TIO cache mnemonicAREA (cache size, B)= HEIGHT (# of blocks) * WIDTH (size of one block, B/block)
WIDTH (size of one block, B/block)
HEIGHT(# of blocks)
AREA(cache size, B)
2(H+W) = 2H * 2W
Tag Index Offset