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1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a...

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1. Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2. Ask the competitor with the birth date closest to the day’s date to start the game by picking a category. Game host should then click and read what is listed on the $10 square of the category chosen. Participants must proceed from the lowest to the highest dollar amounts under each category. 3. The team that rings their bell first, answers the question. 4. To advance to the answer, click on the question slide. 5. If they answer correctly, they receive the appropriate money award and choose the next category. (If a team answers incorrectly, you can subtract the award money as a variation on the game.) 6. Have teams take turns choosing the category after each wrong answer. 7. When you wish to proceed to the board game after each answer slide, click on the “home” icon in the lower left corner. Clicking elsewhere will lead you to a wrong slide. 8. When all category levels have been exhausted, click in any of the category cells at the top of the game board to advance to the final bonus round. 9. Participants can wager all or part of their winnings during the INSTRUCTIONS Materials: PPT game; bells for each team/competitor; play money in $10, $20, $30, $40, $50, and $100 denominations (optional, see slide #58)
Transcript
Page 1: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

1. Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer.

2. Ask the competitor with the birth date closest to the day’s date to start the game by picking a category. Game host should then click and read what is listed on the $10 square of the category chosen. Participants must proceed from the lowest to the highest dollar amounts under each category.

3. The team that rings their bell first, answers the question. 4. To advance to the answer, click on the question slide.5. If they answer correctly, they receive the appropriate money award and choose the next

category. (If a team answers incorrectly, you can subtract the award money as a variation on the game.)

6. Have teams take turns choosing the category after each wrong answer. 7. When you wish to proceed to the board game after each answer slide, click on the

“home” icon in the lower left corner. Clicking elsewhere will lead you to a wrong slide.8. When all category levels have been exhausted, click in any of the category cells at the

top of the game board to advance to the final bonus round.9. Participants can wager all or part of their winnings during the final round, and thus loose

it if their answer is wrong or win the amount if their answer is correct.10. If desired, have a simple reward for the winning team and consolation prizes for the non-

winners.

INSTRUCTIONS

Materials: PPT game; bells for each team/competitor; play money in $10, $20, $30, $40, $50, and $100 denominations (optional, see slide #58)

Page 2: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Choose a category. You will be asked a question.

You must give the correct answer.

Click to begin.

Page 3: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Click Here for Bonus Round

Page 4: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

SUN & SEASONS

WILD WEATHER

WEATHER INSTRUMENTS

EARTH’SATMOSPHERE

$10

$20

$30

$40

$50

$10

$20

$30

$40

$50

$10

$20

$30

$40

$50

$10

$20

$30

$40

$50

IN

THE

K

N

O

W

!

Page 5: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Another name for a hurricane

Page 6: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Cyclone or Typhoon$10

Page 7: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Name given to someone who studies the weather

Page 8: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Meteorologists$20

Page 9: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

This wild weather phenomenon results in the

most deaths from year to yearin the U.S.

Page 10: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Floods and Flash Floods$30

Page 11: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

The temperature at which water turns to ice, or ice turns

to water

Page 12: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

32 degrees Fahrenheit or 0 degrees Celsius

$40

Page 13: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Lightning is this far away if you can count to ten between

the “flash” of lightning and the “bang” of its thunder.

Page 14: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

2 Miles$50

Page 15: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

This instrument measures the temperature

Page 16: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Thermometer$10

Page 17: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

This instrument measuresair pressure

Page 18: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Barometer $20

Page 19: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

This instrument measuresthe wind speed

Page 20: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Anemometer $30

Page 21: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

This instrument measures humidity

Page 22: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Hygrometer $40

Page 23: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

This large, expensive, and valuable tool simulates and predicts tomorrow’s weather

Page 24: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Supercomputers with weather models

$50

Page 25: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

The scientific name for big thunder clouds

Page 26: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Cumulonimbus clouds $10

Page 27: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

True or False: Clouds are a gas

Why?

Page 28: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

False. Clouds are made of ice and/or very small droplets of water.

$20

Page 29: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Most of our atmosphere is composed of this gas

Page 30: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Nitrogen (78% of our atmosphere)

$30

Page 31: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

These beautiful lights in the night sky are caused by large

storms on the Sun.

Page 32: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Aurora, Aurora Borialis,Aurora Australis,

Northern or Southern Lights $40

Page 33: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

A narrow “river” of strong wind

high in the atmosphere between 20,000 and 40,000

feet up (about 4-7.5 miles up)

Page 34: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Jet Stream $50

Page 35: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Hurricane season in the U.S.

is NOT during one of these months:

April, July, or October

Page 36: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

April(the Atlantic hurricane

season runs from June 1 to November 30)

$10

Page 37: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

In the U.S., tornados are most plentiful

during this season

Page 38: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Spring (then summer then fall;

months that have the most are May, June, April,

then July) $20

Page 39: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Reason we have seasons

Page 40: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Earth’s tilt on its axis –In the Northern Hemisphere we tilt toward the Sun in the summer and away from the

Sun in the winter. $30

Page 41: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

The Sun is closest to the Earth during this month/season

Page 42: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

January/Winter $40

Page 43: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

The approximate distance the Sun is from Earth

Page 44: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

93 million miles $50

Page 45: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Add Question 5.1

Page 46: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Add Answer 5.1

Page 47: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Add Question 5.2

Page 48: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Add Answer 5.2

Page 49: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Add Question 5.3

Page 50: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Add Answer 5.3

Page 51: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Add Question 5.4

Page 52: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Add Answer 5.4

Page 53: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Add Question 5.5

Page 54: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Add Answer 5.5

Page 55: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.
Page 56: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

In our atmosphere, is Ozone: Good, Bad, or Both?

Please explain!

Page 57: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

It is both! Bad in the troposphere

near people;Good and VERY important in

the stratosphere.

Page 58: 1.Start the game by creating 3-4 teams or 3-4 individual competitors. Give each team/competitor a bell or buzzer. 2.Ask the competitor with the birth.

Congratulations Contestants on Completing

Weather You’reIn-the-Know Game Show


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