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Commoriom Submission v3,23 (1)

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    A Submission for

    Trail of Cthulhu

    CommoriomGeneral/structural comments:

    It would be good if, by the end, the protagonistshave an idea of what KZ and his spawn might be,maybe where they came from. Do they also need acopy of the Book of Eibon

    Include !hule "ociety esoteric conspiracy # vrilstuff $ne of the %ril "ociety ladies is with&obineau's team.

    (ave Ethelrod's manner of death depend on playeractions) If they spot the &erman camp, perhaps heasks one of them what they think it is, and#orshould we go there. If *E" then &obineau kills himthere. If +$ then the &ermans follow them and&obineau shoots Ethelrod as they approach#enterthe valley. If both these events are prevented then&ranger gets drunk and kills Ethelrod ust after theyarrive in the valley -or the &noph Keh kills him/.

    !he offspring of KZ have two forms) adult and uvenile. !he uvenile is simply a fissile off shootof an adult. It's about the si0e and appearance of aleech. $nly the uvenile can parasitise a human.!hey take about 1 2 weeks inside a human to reachadulthood.

    !here is a fro0en mastodon carcass in the upperchamber of the tower.

    3hange both clues and instructions to the Keeperinto second person.

    3an e4uipment be defined in terms of opportunitiesfor the use of 5reparedness Eg. 6inches, ropesetc. 7eview travel, supply levels and some physicalchallenges to make them properly player facing andsimple to use. But wait to see what 8aws comes upwith in 9ythos E:peditions.

    9ake format of clues consistent -bulleted / as per

    above"I have yet to translate the terrible and

    abominable legend telling how a certain doughty

    citizen of Commoriom returned to the city afterits public evacuation, and found that it was

    peopled most execrably and numerously by the fissional spawn of Knygathin Zhaum, which possessed no vestige of anything human or

    even earthly " ! Clar #shton $mithBefore ice covered the land of (yperborea, a greatmarble and granite capital of vertiginous spires rosein a valley in the mountains. 6ill its rediscoveryrelease once more, the monstrous force that broughtabout its doom

    In a hostile, isolated environment, a scientific teamfaces deadly opposition from the mysteriousinhabitants of the ice sheet and from a rivale:pedition. "oon they will realise, however, that the

    real horror is beneath the very ice that theye:cavate.

    !he (yperborean 3ycle stories of 3lark ;shton"mith are the inspiration for this adventure. It isrecommended that the Keeper reads at least TheTestament of Athammaus and Ubbo-Sathla beforerunning it. !he Call of Cthulhu scenario Trail ofTsathoggua by the late Keith (erber tells the storyof the e:pedition that discovered the site.

    The HookIn ?, an archaeological team from 9iskatonic@niversity found evidence of an ancient settlement

    beneath the ice sheet in a remote valley in themountains of 6est &reenland. !he protagonists aremembers of a

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    The Spine!he team members voyage to Godthb , where theycan confront a Rival Expedition from &ermany.!hey then begin their arduous overland trek inEvighedsfjorden .

    !he protagonists see strange Eskimo watching them

    from afar. ;nd a confrontation with the rival teammay have deadly conse4uences.

    In The Valley of ommoriom! the protagonistscan find the bodies of the last survivors of the&erman team, mysteriously burned to death.

    +earby, is a strange temple inscribed with a historyof the early pre human settlers. $n the valley floor,a shadow under the ice indicates the location of thearchaeological site.

    !he is strange singing in the valley and the

    protagonists see the elusive figures of blondEskimo.

    Excavation leads to the discovery of an ancienttower entombed in ice, containing the remains ofancient astronomical e4uipment.

    @nseasonal bli00ards harry the team as they workand they may glimpse a strange creature in thestorm. !he problems escalate with damage to thecamp and people attacked, until the 5rotagonistsneutralise the Eskimo clan that is causing these

    problems.Aurther digging uncovers a stairway with a frie0edescribing a history of (yperborea and eventuallyleads to a ity "nder the #ce where the teamuncovers a device that sends their minds back intime to the disturbing origins of life on earth andmerges them with the primordial mind of @bbo"athla.

    ;s they e:plore and e:cavate, the city's dormant, parasitic inhabitants begin to awaken and infest theintruders, leading to the $%a&ening of 'nygathin(haum .

    Victory Conditions%ictory in this scenario means discovering thenature of the site and the horror within it andescaping alive, preferably with the site safelysealed.

    Antagonist Reactions!here are four factions of potential antagonists inthis scenario.

    ; rival &erman e:pedition believes the site is theruin of the +ordic racial homeland of !hule.Initially gloating, they must humbly re4uest helpfrom the protagonists as their own e:peditionencounters serious problems. 6hile they seethemselves as civilised men, they will ruthlesslytake control of the site or its artifacts if theopportunity presents itself. 8ikewise, they may useviolence if threatened or obstructed. 6hen theyneed help however they will be humble and polite.

    ; tiny clan of latter day (yperboreans -or BlondEskimo'/ lives near the coast to the west of thevalley of 3ommoriom. !he Inuit of the region shunthem for their foul religious practices. !heirancestral myths warn that people disturbing thevalley will awaken a giant fro0en in a city under theice. !hey will do their utmost to protect the valley.!heir most effective tactic is calling a &noph Keh

    to hamper the e:pedition.6ithin the city itself is a colony of amorphous and

    parasitic entities descended from !sathoggua.Initially dormant, they will gradually awaken, andattempt to subdue and infest human hosts, graduallygaining control over their behaviour and using themto attempt to awaken their leader Knygathin Zhaumand the other spawn. 6hen sufficient numbers areawake they will launch a full scale attack on theintruders.

    ; fourth potential antagonist is the team memberDr 3huck &ranger, whose alcoholism and mentalhealth issues may cause him to become violentunder the stresses of the e:pedition.

    Running Commoriom withthe Armitage Inquiry

    !his scenario begins in late Cune of

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    was hastened by a year, although it meant that Dr9organ was unable to take part.

    )*ymbol: $rmitage #n+uiry, !his symbol definessections that apply only to running the scenario as

    part of the ;rmitage In4uiry.

    Running Commoriom as astandalone

    *ou can also run this scenario as a standaloneadventure or mark a dramatic beginning to anongoing campaign.

    !he difference is that Ethelrod has organised thee:pedition with the British 9useum, independentlyof ;rmitage and his colleagues and motivated byhis own desire to solve the mystery.

    )*ymbol: *tandalone, !his symbol defines

    sections that apply only to running the scenario as astandalone.

    Creating the Protagonists;ppropriate roles for the e:pedition includearchaeologists, geologists, anthropologists,

    biologists, e:plosives e:perts, drill engineers andradio engineers. ;ll team members should behealthy and fit, and be competent cross countryskiers represented for game purposes as a

    minimum $utdoorsman rating of < and ;thletics of1. !he e:pedition will also need a medic with9edicine and Airst ;id of at least >.

    !he e:pedition leader is :enophobic and Arenchapplicants in particular need not apply.

    )*ymbol: $rmitage #n+uiry, If the e:pedition isorganised by 9iskatonic @niversity, team membersare likely to be ;merican, perhaps connected to the@niversity. (owever, Ethelrod may have broughtBritish team members with him.

    )*ymbol: *tandalone, If you run the scenario as astandalone, the e:pedition is British as, probably,are most of its members. (owever, &ranger maynot be the only ;merican to oin the e:pedition.

    Prologue!he 5rotagonists have each applied for a positionon an e:citing e:pedition to &reenland.

    !he following clues are available about recent polare:peditions)

    -istory:

    In

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    Candidate Interviews(Directed Scenes

    In order to introduce the 5rotagonists, role play ashort scene from each character's interview fortheir place on the e:pedition. Do this in front of thewhole group. !his paints a picture of each5rotagonist and helps establish those aspects oftheir characters that may be at stake later -theirDrives and 5illars of "anity/ and thus enhances thesense of drama. !hese Directed "cenes are short,

    punchy and relatively independent of the flow ofthe narrative. !hey should establish three thingsabout each 5rotagonist)

    ; general impression of their background,appearance and personality

    !heir Drive their reason for oining the

    e:pedition Insight into one or more of their 5illars of

    "anity.

    Aor e:ample, the interviewer could ask about theapplicant's 4ualifications, reasons for wanting to

    oin the e:pedition, their beliefs, what they wouldrely on to get through the ;rctic winter and so on.

    )*ymbol: $rmitage #n+uiry, If organised by9iskatonic @niversity, 3hairman of the

    ;rchaeology Department, Doctor Ernest 9c!avishconducts the interview along with ;ssociate5rofessor Arancis 9organ.

    )*ymbol: *tandalone, If the e:pedition isorganised by Ethelrod in England, he conducts theinterview himself, accompanied by his friend6ilfred 8ipton, at Ethelrod's office in the British9useum.

    Scenes!riefing*cene Type: Introduction.ead 0ut: 5reparations, !he ;tlantic %oyage

    )*ymbol: $rmitage #n+uiry, !he briefing takes place in a seminar room at the ;rchaeologyDepartment of 9iskatonic @niversity. ;ssociate5rofessor Arancis 9organ is a self assured yet softspoken field researcher in his early 1 s, who

    e:presses regret at being unable to attend thee:pedition due to it being brought forward by ayear. (e introduces e:pedition leader 5rofessorEthelrod, a renowned linguist from 3ambridge and

    veteran of the 9athieson E:pedition, who hasvoyaged across the ;tlantic to oin them.

    $rchaeology: Dr 9organ has a good reputation asa scientist, adventurer and a man of integrity. - feet high. It isdominated by a carving of a human figure with acurved blade, bending over some kind of slainanimal. thulhu 4ythos or 0ccult will allow theviewer to recognise the figure as consistent withinhabitants of legendary (yperborea as described,for e:ample, in the Book of Eibon .

    5ictographs found on the wall seemed to describe alarge and ancient settlement in the 6esternmountains. Ethelrod led a trip overland in search ofthe site of the settlement. !he team found itselfattacked by a large polar bear that stalked them into

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    the mountains, leaving several members of the teamdead or in ured. (owever, they found a site withevidence of former habitation, including remains ofa religious site and tantalising evidence of a ma orstructure underneath the thick ice cap.

    (e produces a photograph of a vaguely circularshadow beneath a thick ice sheet.

    !he e:pedition ended rather abruptly after severalteam members were killed or in ured by acombination of climbing accidents and attacks fromthe bear.

    !he site was of such significance that the teamagreed not to release full information until a seconde:pedition could investigate it fully. !he ill healthand death of 5rofessor 3urtis 9athieson in =,the

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    $rchaeology or $nthropology: ;ccording to thee:pedition report, the team made transcriptions of anumber of carvings on a large stone slab found atthe face of (elheim &lacier on the east coast.;rchaeologists have subse4uently associated thesecarvings with a &reenlandic colony of the e:tinctDorset 3ulture. 5 point spend: "ome odd artifactsfeaturing strange figures wearing hoodless parkaswith tall collars and women with large hairstyleswere found on 3ape Dorset on Baffin Island in?. It is generally thought that the &reenlandicDorset culture is limited to the north west coast ofthe island.

    7iology or 0utdoorsman 5 6oint spend: 5olar bears are mostly found in coastal regions in thenorth and east of &reenland they are largelyunknown in the mountains although females withcubs are sometimes found in coastal mountainous

    areas in the north.$rchaeology! 7iology or Geology 16ipe3: !hedisastrous 5abodie E:pedition to the "outhern 5ole,from which there were only three survivors,reported finding very well preserved specimens ofsi: foot long, barrel shaped organisms withstarfish shaped heads. 6ipe: !he full significanceof this clue will become clear to someone whoreads !he Book of Eibon or e:plores the ruins of3ommoriom.

    Questions and AnswersEthelrod will ask if there are any 4uestions. (e may

    provide the following additional details and anyothers the Keeper deems appropriate.

    9athieson remained onboard ship, due to health problems. (e died of a heart condition in =.

    !he top of the structure was estimated to be underat least

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    "mile fi:edly in uneasy moments

    7ub your chin pensively and furrow your brow

    &esticulate in a olly manner and pat peopleon the back

    #r Charles $Chuck% &ranger&ranger is an archaeologist who studied with5rofessor 3urtis 9athieson, took part in the9athieson E:pedition and has recently completedan archaeology doctorate at 9iskatonic @niversity.

    In fact, although he has tried to get some help for it,&ranger still suffers from shell shock' from hise:periences on the 9athieson E:pedition. !his hasonly e:acerbated his drinking problem and now heis a full blown alcoholic.

    $bilities: ;thletics M, (ealth 2, "cuffling J,Airearms 1-it Threshold: 1$rmor: < vs all -if wearing ;rctic gear/8eapon: > -fist/, L< -.1 J bolt action rifle/, L B3, the &reek e:plorer 5ytheas makes the firstknown reference to the mysterious island of !huleNsi: daysO sail north of Britain, and near the fro0enseaP. (e claimed that people keep bees in this placeand in summer, nights are only two or three hourslong. It's not clear whether he is referring toIceland, &reenland, +orway or somewhere elsealtogether.

    !he ;ncient &reeks also tell of the (yperboreanswho live beyond the north wind -the literal meaningof (yperborea'/. !heir land was perfect, with thesun shining >2 hours a day, and the people freefrom war, disease and old age and always happy.!he people were blond and very tall. (yperborea

    has variously been located in north east ;sia,6estern Europe or Britain. In the

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    !he earliest inhabitants were hairy pre humanscalled %oormis' who had a simple writingsystem, and worshipped a god calledZhotha44ah who lived beneath an e:tinctvolcano. !he %oormis were originally slaves ofsnake people', but they revolted and won theirfreedom.

    (umans arrived and drove the %oormis into themountains. !hey established 3ommoriom, thefirst capital city, on the site of a %oormissettlement. !he city was grand and beautiful

    place of granite and marble with many hightowers. ; prophet called the 6hite "ybil'

    predicted the fall of 3ommoriom and it wasabandoned in the same year that Eibon was

    born, the city was abandoned, to a monstercalled Kyngathin Zhaum'. !he capital wasmoved to the city of @0uldaroum.

    Eibon became the greatest sorcerer, drawing power from his servitude to Zhotha44ah. Due tooppression from the sect of *houndeh the elkgoddess, Eibon was forced to live in a remotetower of black &neiss in a remote area called9hu !hulan. Eventually the priests of*houndeh overran his tower and he fledthrough a magical door, and his book was

    passed on secretly in Europe and N;tlantisP.

    ; section of the book called N!he 5apyrus ofDark 6isdomP describes a history of life onearth that includes a succession of races andcivilisations that have risen and fallen overaeons of time. !he eldest of these races,originated from outside the earth. Eibon callsthem the 5olar $nes, described as Nse:lesssemivegetable carnivores with cylindrical and

    pentalobular bodies RwithS starfish headsP had acivilisation centred at the "outh 5ole and wereresponsible for creating terrestrial life, as a by

    product of their breeding e:periments with a protoplasmic entity called @bbo "athla. ;nyonewho knows of the starfish headed crinoidspecimens reported by the 5abodie E:peditionmust make a 1 5oint "tability test, 9ythosrelated.

    6oring over it -unlikely in time for the departure ofthe e:pedition/ provides L< to 3thulhu 9ythos, L>for someone who has encountered !sathoggua orhis minions.

    The (athieson E-pedition of ./01.ibrary "se: !he information on the 9athiesonE:pedition report, the Dorset 3ulture and thedistribution of polar bears described in the 7riefingcan be uncovered in a good si0ed academic library

    by substituting point spends in 8ibrary @se.

    The &erman E-peditionAinding out more about this e:pedition is verydifficult as there is nothing published about it

    publically. Reassurance or lattery will get Dr9organ or 5rofessor Ethelrod to reveal that anassociate of Ethelrod's, Dr "ummers of Edinburgh@niversity, heard a reference to a privately funded&erman e:pedition at an international archaeologyconference in 5aris last year.

    2utdoor Training%arious independently sourced courses in outdoorskills may grant a protagonist up to > dedicated

    pool points in ;thletics or $utdoorsman, to be usedin ;rctic and "ubarctic environments.

    The Atlantic Voyage*cene Type: $ptional, !ransition.ead #n: Briefing, 5reparations.ead 0ut: &odth b

    !his is an opportunity to roleplay variousinteractions between player characters as they get toknow one another and their leader.

    !he voyage for &odth b takes si: days, giving the5rotagonists plenty of time to get to know the othermembers of the team or to read in their cabins ifthey prefer.

    ;n ;thletics test against Difficulty 1 is re4uiredavoid seasickness. !he effect is the same as being(urt and lasts for >2 hours.

    RBegin sidebarS

    The Crew!he ship's crew consists of the 3aptain, Airst 9ate,3hief 5etty $fficer and a crew of F sailors.

    Captain 3ames (acAllen; tall, lean, dour man who looks older than his 2?years. (e doesn't say much, but commands therespect of his crew.

    $bilities: ;thletics 2, (ealth ?, "cuffling J,6eapons >-it Threshold: 1

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    8eapon: > -fists/, < -boat hook#improvised/

    4irst (ate )ill Hewlett;n e:perienced seaman who has worked closelywith 9ac;llen for years, (ewlett is a somewhat

    portly man in his early 2 s, with red hair.

    $bilities: ;thletics 1, (ealth ?, "cuffling 2,

    6eapons >-it Threshold: 18eapon: > -fists/, < -boat hook#improvised/

    Chief Pett 2fficer Anders Pihl5ihl is a large, friendly man of Danish nationality.(e is 1M, has a full beard and en oys a drink.

    $bilities: ;thletics J, Airearms 2, (ealth M,"cuffling F, 6eapons 1-it Threshold: 1

    8eapon: > -fists/, < -boat hook#improvised/, L

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    .ead #n: Briefing, 5reparations, !he ;tlantic%oyage.ead 0ut: 7ival E:pedition, Evighedsf orden

    !he ship makes a scheduled stop in &odth b, thecapital of &reenland, for three days, to refuel,collect supplies and meet the sledding team. $ncethe ship is prepared, a local boat is to transport the

    sleds and sled dogs to Evighedsf orden in a separate boat.

    It is late Culy by the time the team arrive. !hemildness of the climate may be surprising to some.9ost of the land and sea is free of ice. In spite of anear complete absence of trees, there is a fairamount of greenery and the rivers swell with meltwater.

    &reenland at this time is a colony of Denmark anduses Danish currency and mostly Danish place

    names. &odth b is the capital and has a populationof around > , mostly Eskimo, but with a few

    people of "candinavian descent. (ouses are mostlytraditional Eskimo huts of stone and turf with a few"candinavian style structures of imported wood.!he main industries here are whaling and fishingand there is a blubber boiling plant ust outside oftown. !here is also a general store, a newspaperoffice, a small school, a seminary and a government

    building with a radio station.

    !o the east lies &odth bsf orden, the long,meandering f ord with many inlets where the9athieson E:pedition landed.

    .anguages 1;anish or #nuit3 $

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    ;nyone who accepts will find themselves lecturedabout the Nnoble origins of the ;ryan raceP andhow archaeological sites all over the world provethat their ancestors brought civilisation to theancient world. ;nyone who vigorously disagreesfinds the offer of hospitality prematurelywithdrawn.

    Reassurance or lattery 5 6oint spend: !he&ermans reveal their route -north northeast from&odth bsf orden, the same route as the 9athiesonE:pedition/.

    $ssess -onesty: Behind the bragging, there is aslight sense of uneasiness. 5 6oint spend: the&erman crew seem to be worried about their team.ollo% up: Reassurance 9 6oint spend will getthe &ermans to admit that they are being lead to thesite by Cean 7aymond &obineau, a 9athiesonE:pedition veteranU however, several of them

    believe he is unstable. (is behaviour is strange andoccasionally violent and he drops hints of terriblecreatures up on the ice sheet.

    ; "tealth test against Difficulty 2 will allow the protagonists to make a 4uick and surreptitioussearch of the ship under some prete:t. "tealing oneof the books re4uires a 3onceal or Ailch test againstDifficulty ?.

    *imple *earch: !he ship contains some supplies of

    food, fuel ammunition, radio e4uipment and soforth. !here is also a small library of books onrelevant geographical, geological, anthropological,archaeological, historical, linguistic and occultsub ects, almost all in &erman, including "trabo's!eogra"hica and (ermann 6irth's Der Aufganger #enschheit -!he Emergence of 9ankind/.

    .anguages 1German3: ;n protagonist skimming the latter -> hours/ will learn about nationalist&erman beliefs in their decent from a +ordic superrace that originated in the ;rctic region and onceruled the known world. $oring over it -< hours/grants > dedicated pool points in ;rchaeology,;nthropology, $ccult or 8anguages.

    Evidence ollection: ;lso here is an enthusiasticletter of support from a senior member of the

    +ational "ocialist &erman 6orkersO 5arty named(einrich (immler to Doctor Ekkehardt Bauer,leader of the e:pedition. (immler refers to the siteas both N@ltima !huleP and N;tlantisP and refers tosomething he calls !hor's (ammer', a weapon of

    their divine ancestors said to be capable offlattening mountains.

    Captain Alfred #reher;round 1 years old, and fit, Dreher is in commandof base ship operations. Dreher is a keen &erman

    patriot and a true believer in the !hule myth.

    &erald Huber(uber is a round faced Bavarian. (e is a little

    overweight, fairly 4uiet and serious, and a little lessnationalistic than his companion is.

    $bilities: ;thletics 2, Airearms 1, (ealth 2,"cuffling 1-it Threshold: 1$lertness 4odifier:*tealth 4odifier: 8eapon: L< -9auser &ewehr =F rifle/, < -Knife/,> -fists/

    2ther Crew (embers$bilities: ;thletics J, Airearms 2, (ealth M,"cuffling F, 6eapons 1-it Threshold: 18eapon: > -fists/, < -knife or improvisedweapon/, L< -9auser &ewehr =F rifle/, L< -8uger=mm/

    &vighedsf orden*cene Type: 3ore, !ransition

    .ead #n:.ead 0ut: Evighedsf orden &lacier

    ;bout < miles north of &odth b, is the port of"ukkertoppen, where the ship harbours overnight.;bout < miles from there is the f ord ofEvighedsf orden, which flows through a deep andsheer sided canyon in a remote and mountainousregion.

    "eals and even a whale of two are visible in thewater and there are many varieties of seabirds.

    !here isn't much sea ice apart from an isolatediceberg or two as reminders of what this place islike in the winter.

    &lacier carved canyons with meltwater streamsrunning through them meet the the main channel ofthe f ord at muddy beaches.

    3aptain 9ac;llen or 5rofessor Ethelrod remind theteam that in the colder months, the glacier stretchesall the way to the sea. !hat and the build up of seaice means that landing here by sea starts to become

    difficult from $ctober until 9ay or Cune.!he e:pedition vessel is met here by a local bargethat drops off the sleds, sled dogs and mushers -dog

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    sled drivers/. !he plan then is to use it to ferrysupplies, e4uipment and the e:pedition membersonto the muddy shore.

    ;bout thirty feet from the water's edge is a lowmound.

    Arom a distance, 7iology identifies it as the body ofa whale. 5 6oint *pend reveals it as a narwhal.

    Polar )earIf the characters approach the whale's corpse willnotice it move strngely several times. ; polar bearis behind it with it's head inside the body, eating itfrom the inside. ; "ense !rouble test againstDifficulty 2 will let the characters spot the bear atabout 1 feet, J feet if they have not approached.

    !he bear will issue a vocal warning and ifnecessary fight to protect it's catch.

    Being attacked by the bear is a 1 point "tabilitytest.

    6olar 7ear

    !he bear can attack twice in a round two claws ora claw and a bite. If it loses half it's (ealth, it willflee.

    $bilities: ;thletics Aebruary >

    9arch

    ;pril >J

    Cune 2 ?

    Culy 22 .

    $ntagonist Reaction

    8ast night, the &ermans lost radio contact with theirforward e:pedition. !hey are nervous and will besuspicious of the ;merican#British group'sappearance in the area. &obineau is rather unstableand paranoid and will be 4uick to resort to violence.!he ;hnenerbe will attempt to capture the intrudersand interrogate them. If impossible, they willsimply attempt to defend themselves. Escapewithout proper e4uipment in this environmentmeans almost certain death.

    The onfrontation

    Ethelrod advises his team to ready themselves asthey approach. If the Investigators attempt a

    surprise attack, Ethelrod will order them to stop he wants to talk to them. 6hen they are

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    Reassurance ) It's possible to call for a ceasefire atthis point without great difficulty. ; 5 point spend is enough to negotiate a truce until the unfortunatematter is sorted out.

    #ntimidation 5 6oint *pend ) If their armedopponents still outnumber them significantly, the;hnenerbe may surrender. ollo% "p

    1#nterrogation3 ) "urrendered members of the;hnenerbe crew will reveal the followinginformation) !he team is led by Dr Ekkehardt Bauer. !he

    purpose of their e:pedition is to locate a site ina high valley in this area and determine whetherthe remains are those of an ancestral ;ryansettlement. ;fter a climbing accident, it wasdecided that some team members would camphere while the rest of the e:pedition pressed

    ahead.Each #nterrogation 5 6oint spend will grant onemore piece of information, according to the line of4uestioning. "ee individual character descriptionsfor other ability point spends that may be effective.If the characters decide to get physical and use anykind of torture they may forego the point spend,however each session involving torture is a > 5oint"tability test for the interrogator. !heir ship, the Wi er is anchored in

    &odth bsf orden. !here has been no radio contact with the rest of

    the team since late the previous afternoon. !heywere considering whether to attempt to findthem.

    Cean 7aymond &obineau brought the site to theattention of the "" and ;hnenerbe and becamea member of both.

    !he site includes an e:posed temple buildingand a buried tower.

    ;ccording to &obineau, there may bedescendents of the !hule ;ryans in the area,although seemingly degenerate.

    ; second e:pedition, bringing workers ande4uipment to e:cavate the site, is coming withina few weeks.

    If &obineau is 4uestioned, each 5 6oint spend of#nterrogation or lattery used interrogating himwill grant a piece of information from the cluesabove and those in his ournal -see 5age ::/. !hefollowing additional information may be revealed) (e was asked by Dr Bauer to remain behind. (e

    does not agree with this decision as he only has

    a slightly sprained ankle.$ssess -onesty: &obineau is confused andangry about Doctor Bauer's decision and

    believes that the Doctor is worried that&obineau will claim his glory. 5 6oint spend: (e is narcissistic, insecure and paranoid andmight be susceptible to Alattery#nterrogation or lattery ? 6oint spend ) !hetemple is dedicated to the god of a subhumanculture, even older than the !hule civilisation.;n unspeakable monster lurks in the temple.;nd a bi0arre bear like beast haunts the ice

    plains.

    Reassurance! lattery or 7argain: &obineaucould be persuaded to act as a guide, however hewill betray the Investigators if he gets the chance.

    $hnenerbe Explorers and Researchers

    !hese men are all members of the "". (alf of themen are unin ured, the rest -urt . "tatistics for thelatter are in parentheses.

    Ernest 4@ller 1-urt3

    ;n amateur anthropologist in his late 1 s. 9Qller isan upper middle class ;ustrian, slightly overweightwith a medium beard and brown hair.

    Roland *chneider 1-urt3

    "chneider looks the archetypal ;ryan "" man. (eis tall, athletic, blond and handsome. (e is a schoolhistory teacher with a passionate amateur interest inarchaeology and genealogy. (e is susceptible toBargain.

    -erman ischer

    ; trained anthropologist in his 1 s. Aischer is tall,lean, dark haired and susceptible to Intimidation.

    =ohan 7ec&er

    "hort, athletic and fair. Becker is a trainedarchaeologist in his mid 1 s. (e is susceptible to

    bribery -Bargain/.

    "lbrecht *chAfer

    !all, fair, athletic, "chYfer is a successfulIndustrialist, in his mid 1 s. (e is susceptible toIntimidation.

    *tatistics

    ;thletics M, Airearms ?, (ealth J-

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    8eapon: L< -9auser &ewehr =F rifle/, L< -8uger5 F =mm 5arabellum/, < -knife or improvisedweapon/, > -fists/

    =ean Raymond Gobineau

    &obineau is a 1 year old mountaineer, dilettante,"" member and veteran of the 9athiesone:pedition. (e is a great grandson of the Arenchracial theorist ;rthur de &obineau, whose racialtheories were one of the primary influences on +a0iideology. Cean 7aymond is highly racist himself, aswell as being somewhat insecure. (e will refuse tohave anything to do with non white people at alland under stress could react violently to them. Ifsomehow shown that his idealised theories of hisorigins were profoundly mistaken, he would goirrevocably insane.

    ;thletics 2 -< if he recovers/, Airearms >, (ealth 1

    -F if he recovers/, "cuffling J-it Threshold: 28eapon: L< -9auser &ewehr =F rifle/, L< -8uger5 F =mm 5arabellum/, > -fists/

    #ranger goes ,ad*cene Type: ;ntagonist 7eaction.ead #n: !he %alley of 3ommoriom.ead 0ut: !he %alley of 3ommoriom

    ore lue: The route to ommoriom Valley

    6hen the team sets up camp for the night, Ethelrodinvites the others to talk about the ourney ahead,and in particular, techni4ues for avoiding crevasses.!he meeting takes place in a tent shared by up tothree of the protagonists. &ranger opts to retire.Ethelrod's suppressed disapproval of this is notedwith a 5 6oint *pend in $ssess -onesty .

    (e is drinking in his tent. If anyone goes to speak tohim at this time, he will hurriedly hide his bottle ofwhisky. !he bottle or its lid can be spotted withEvidence ollection 5 6oint spend . ;nd signs ofdrunkenness will be detected with 4edicine or$ssess -onesty or Evidence ollection .

    ;bout an hour and a half later, Ethelrod ad ournsthe meeting and the attendees make their way backto their own tents. 8ipton lingers, talking to one ofthe 5rotagonists. ;nyone making a "ense !roubletest against Difficulty ? briefly notices a silhouettedfigure among the tents mutter something in thedimness -N(enryXP/ and raise a gun. $ne simpleaction is permitted) ducking, starting to run,drawing a weapon or shouting a warning.

    $therwise, the first thing noticed is a very loudgunshot.

    !he Keeper should emphasis the confusion here.6ho is the shooter 6ere they shooting at a threat;re they a threat Is anyone hurt 6here iseveryone else ; second "ense !rouble test againstDifficulty 2 will identify the figure with the rifle as

    a threat. ;nd a 5 6oint *pend in Evidenceollection will identify him as &ranger.

    &ranger will pause for one round then, unlessinterrupted, begin taking pot shots at other membersof the team. (e begins at 3lose range. (owever, hecan spend no points on Airearms due to thedarkness, his drunkenness and general lack ofability. ; 5reparedness test against Difficulty ? willallow a 5rotagonist to happen to be carrying a gun.$therwise, retrieving these from tents will takethree rounds.

    Reassurance 5 6oint spend or successful5sychological !riage calms &ranger down and helowers the gun. ; second 5 6oint spend orsuccessful 5sychological !riage convinces him torelin4uish it.

    If anyone moves towards him, &ranger willthreaten them with the gun and shoot anyone whogets too close or who raises a gun towards him.

    9eanwhile Ethelrod lies unmoving on the ground.

    In the darkness among the tents a "ense !roubletest against Difficulty 2 is needed to even noticehim.

    4edicine 1core! floating3: Ethelrod is mortallywounded, but he comes round briefly. (e will tellthe protagonist to follow the route marked on themap in his personal pack. (e also warns them thatthe Nguardian of the temple must be placatedP butslips into unconsciousness before he can e:plainhow.

    ; third Reassurance 5 6oint *pend or5sychological !riage will get &ranger talking. (eraves and mutters incoherently about NblondEskimoP, Nthe man eating beast of the iceP, Nthecity of evilP, Nthe formless guardian of the templePand Ethelrod stealing his whisky. (e soon lapsesinto a state of muttering, incoherent catatonia, fromwhich, as 6sychoanalysis indicates, he is unlikelyto recover without lengthy therapy.

    Ethelrods Personal EffectsEthelrod left most of his personal possessions onone of the sleds. 7eliant as they were on Ethelrod,the rest of the team do not know with certainty the

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    route to their goal. !hey may find this materialwhile looking for his maps.

    Ethelrod's possessions include) ore lue: ; detailed map of 6est &reenland

    with handwritten markings showing both theroute taken by the 9athieson E:pedition andthe route planned for the current e:pedition

    Ethelro &s 'otes on the Liber Ivonis -seeEthelrod's "ecrets' sidebar/

    lue 16ipe3: A $reliminar% Inter"retation ofthe Tsath-(o Language -see Ethelrod's"ecrets' sidebar/

    $ictogra"hs in the Tem"le of the )oth-A**ua-see Ethelrod's "ecrets' sidebar/

    RBegin "idebarS

    Ethelrods Secrets

    EthelrodBs hours6ore: > hours

    !hese handwritten notes were written in the late s, based on the 8atin version of the Book of

    Eibon . Ethelrod's notes focus on language, thegeography, history and culture of (yperborea, the

    pre human +oormis and the worship of their god

    )hotha**uah .*&imming this provides the clues from the 8iberIvonis described on 5age TT plus < dedicated pool

    point to be used for $ccult, ;nthropology or3thulhu 9ythos spends relating to (yperborea and!sathoggua. 6oring over it provides an additional >dedicated pool points.

    $ 6reliminary #nterpretation of the Tsath Co.anguage! by -enry Ethelrod and urtis4athieson

    .anguage: !sath *o to English*&im: 1 hours6ore: 1 hours

    Ethelrod and 9athieson compiled this provisionaldictionary and grammar of the Tsath-(o hieroglyphic language based on their work prior tothe ? e:pedition and the glyphs they found in&reenland. $nce *&immed , this book can be usedas a reference, with sufficient time and pointspends, te:ts written in !sath *o can be translated

    with a reasonable level of accuracy. 6oring over itgrants > dedicated pool points in 8anguages -!sath*o/.

    6ictographs in the Temple of (oth $++ua

    .anguage: English*&im: > hours

    !his contains Ethelrod's translations of a set of!sath *o hieroglyphs found on the walls of atemple in the valley of 3ommoriom. (e describesthe pictographs as being of a more primitive type

    than previously seen and postulates that it wascreated by a people he calls +oormis& and that the(yperboreans adopted this language and refined it.$nthropology or $rchaeology reminds the readerthat such notions don't correspond with acceptedhuman prehistory. ; people called +oormis came to this fertile

    valley from far to the south and built a citydedicated to their god )oth-A**ua . thulhu4ythos identifies this as !sathoggua.

    !he temple was consecrated by summoning oneof Zoth ;44ua's children to guard it. !he high

    priest was then ceremonially sealed alive in the burial chamber behind the altar. thulhu4ythos identifies the reference to a spawn of!sathoggua.

    !he temperature grew colder and peoplestopped following Zoth ;44ua and began toworship other gods, especially A uk,u thatcame from the north and was associated withthe dropping temperatures. thulhu 4ythos suggests that this might be Itha4ua.

    ; civil war broke out between the followers ofZoth ;44ua and ;dukwu and the heretics wereforced out of the city, and hunted down. ; fewsurvived in the mountains.

    "trange people with no hair on their bodies,only on their heads, came from the north in

    boats made of skin -the ancestors of the(yperboreans, Ethelrod suggests/. !hey beganto trade, the builders of the city taught them

    writing, and the newcomers 4uickly learned theways of economics and government. !he land continued to get colder, and trade

    dwindled. !he coming of the cold was a cursefrom ;dukwu or his long dead followers.

    !here is a prophecy that the bare skinned people would take the city. Eventually it wouldlie abandoned and ravaged by the cold.

    REnd "idebarS

    The Valley of Commoriom*cene Type: 3ore.ead #n: $n the Edge

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    .ead 0ut: E:cavation, &ranger goes 9ad

    ore lue: The *hado% "nder the #ce

    Arri,ing at the Site;s the team progresses along the ridge, they seetwo mountain peaks ahead, between which they areheading. Beyond that, according to Ethelrod's map,

    lies the valley of 3ommoriom.!he ourney is uphill and hard going, re4uiring 2;thletics, Aleeing or (ealth pool points for half aday.

    !he team reaches the top of a rise in the natural pass between the two peaks and has view of amountainous plateau, a valley around a mile across,with an ice cap covering what was once a valley.;bout > miles away, on the other side of the valley,a dark cube - The Temple of (hotha++uah / s4uats

    on the lower slopes of the highest mountain. ;boutone mile away, on another slope of tundra is a smallcamp.

    !he wind blows harshly through the high valley,whipping up particles of ice and snow into dancing

    phantoms. ; "ense !rouble test against Difficulty 1allows 5rotagonists to hear a strange droning sound.!his is a natural effect caused by the wind blowing

    between the mountains and through the valley.$nce this is established, allow any "ense !rouble

    points spent to be reclaimed.Evidence ollection! 0utdoorsman or Geology1 ore lue3: ;lso about a mile away, close to themiddle of the ice covered valley is a shadow thatmatches the one Ethelrod showed the group in the

    briefing -see The *hado% "nder the #ce /.

    Geology: !he ice could be up to a thousand feetthick.

    Evidence ollection: ;s you approach the cubeshaped structure, you see a blackened, scattered pileof debris on the ice.

    In fact, this is the remains of the &erman e:pedition-see The End of the 7auer Expedition /.

    The &erman Camp!he camp consists of two tents with two sledges

    parked nearby. !here is bedding for three men here.It appears to be deserted.

    0utdoorsman: !he camp has not been used fordays.

    *imple *earch: !he camp contains some suppliesof food, kerosene, skis, ice picks, rifle ammunition,and so forth.

    Evidence ollection 5 point spend is re4uired tofind each of the following in the camp)

    > dynamite charges with detonators andfuse wire

    flamethrower ignition cartridges !he Cournal of Ekkehardt Bauer !he ;kraf all "aga

    RBegin "idebarS

    )*ymbol: 6ulp,

    !echselapparat !e-4lamethrower

    6hile it's unlikely to do much more than delay thehorror they will face later, you could include anintact flamethrower at the camp.

    !his model is surplus from the &reat 6ar andconsists of a backpack with fuel cylinders and ano00le connected by a hose. ; 9echanical 7epairtest against Difficulty 2 is re4uired to understandthe firing mechanism, with failure resulting in awasted shot. &asoline, kerosene or diesel can beused as fuel. ; < chambered cylinder in the no00lecontains the ignition cartridges. Its heavy -J? lbs/

    and cumbersome nature and high visibility make itdangerous to wear, decreasing the wearer's (it!hreshold by < and increasing ;thletics andAleeing Difficulties by

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    several months before the e:pedition started. Itincludes 4uotations from (immler, (erman 6irth,and the era Lin a Book. It includes the followingclues)

    !he purpose of the e:pedition is to findevidence that the ancestors of the &ermanshad a civilisation in ancient &reenland. !his

    search is supported by certain nationalistgroups, and organisations, includingimportant members of the +"D;5 -+a0i

    party/. In =, Cean 7aymond &obineau, veteran

    of the 9athieson E:pedition and grandsonof ;rthur de &obineau the famous racetheorist, had recently moved to Berlin and

    oined the +"D;5. (e contacted &ustafKossinna, 5rofessor of &erman

    ;rchaeology at the @niversity of Berlinwith unpublished information about the? e:pedition. Kossinna, himself anationalist and race theorist, encouragedBauer to organise an e:pedition.

    8ike Ethelrod and 9athieson, &obineaucalled the site 3ommoriom' in reference toa city mentioned in the 8ivre d'Eibon.Kossinna called it @ltima !hule'.

    $n invitation, &obineau oined thee:pedition. It arrived in &odth b in earlyCuly and, following &obineau's directions,landed in &odth bsf orden where the shipanchored in order to ma:imise radioreception.

    Bauer describes &obineau as obno:ious andmentally unstable. Bauer feels he is more ofa hindrance to the mission than a help.Bauer and &obineau fight sporadically.

    "trange looking Eskimo were spottedwatching from a distance. 8ater one of themapproached. (e was a bearded old man withfair comple:ion and elongated facialfeatures. (e resembled a "candinavian.Bauer felt certain that this was proof of theorigin of the ;ryans on !hule#&reenland.!he man was not friendly. "peaking in astrange dialect, he appeared to threaten orwarn them and left.

    !he following day, while caught in a sudden bli00ard, they were attacked by a huge, bear like thing that was neverthelessdefinitely not a bear. !hey tried to shoot it

    without success. $nce they regrouped, theyfound that three of them were dead and twomissing. !hey decided to press on with onlythree men left in the e:pedition.

    The Akraf hoursUtranslating from !sath *o takes longer -see below/

    !his book is a speculative translation by (erman6irth of certain pictographs found etched onto amonolith in Ainland. 6irth interprets the symbolsaccording to his own linguistic theories and wishfulthinking. ;nyone familiar with !sath *o willrecognise the glyphs.

    .anguages 1German3 will reveal 6irth'sinterpretation)

    A go ess arose out of the earth an se uce ahuman. She gave birth to the !o -#an. The !o -

    #an became a brave ,arrior an a lea er.

    6irth associates this with the /arelian stor% ofIlmatar, the spirit of the air who gives birth to%YinYmQinen, the first man.

    There ,as a cit% in a high0 fertile valle% in Thule0,ith mountains to the ,est an forests to the south.The "eo"le of the cit% ,ere envious of the !o -#anan took him "risoner. The% cut off his hea anburie the bo %0 but he arose0 an kille one of the

    "eo"le. The% e1ecute him again an the sameha""ene . #ost of the "eo"le fle the cit%. n thethir occasion0 he reveale his ivine form anevoure man% of the "eo"le until the last of them

    fle . (ears later0 one of the inhabitants of the cit%returne an foun the cit% "o"ulate ,ith a raceescen e from the go s. Thus began thecivilisation of Thule an the Ar%an race.

    !his myth, argues 6irth, is an account of the divine

    seed from which the supreme +ordic ;ryan raceappeared on !hule before they went on to rule theancient ,orl . 2e also s"eculates e1tensivel% onthe relationshi"s bet,een the "ictogra"hs an

    'or ic runes.

    lue 1.everaged3: If using Ethelrod's !sath *odictionary, every si: hours work and 5 pointspends in $rchaeology , .anguages ,ryptography , $nthropology or thulhu4ythos , one of the following points is translated)

    "oldiers from 3ommoriom captured the outlawKnygathin Zhaum and brought him back to thecity.

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    ;ccording to rumour, Knygathin Zhaum wasthe product of the union of the Shakli" thegranddaughter' of the god )hotha**uah and asub human %oormis.

    !he city e:ecutioner beheaded him three timesand each time, witnesses later saw him alive,more monstrous than before. $n the first andsecond occasion, Knygathin Zhaum killed andate one of the inhabitants of the city.

    By the third reappearance, he hadmetamorphosed into a fully alien entity, and haddevoured many of the citi0ens, forcing the finalabandonment of the city.

    ; former inhabitant of 3ommoriom returned tothe city one day and discovered it repopulatedwith the monstrous offspring of KnygathinZhaum.

    !ranslating it or reading an accurate translation willgrant < point of 3thulhu 9ythos.

    !he Keeper might consider using or adapting 3lark;shton "mith's story The Testament of Athammaus for the content of the main body of the story.

    The End of the )auer E-peditionEvidence ollection: !here are three charred bodies here in a

    blackened mass. !here are rifle cartridges scattered around. ;t

    least J shots were fired.

    hemistry: !he group was burned with fuel, probably

    kerosene !here is an odd tarry residue here that you don't

    recognise as a normal by product of chemical

    fires like this. It seems to be organic.o 7iology: !his isn't any known organic

    substance

    orensics: ;ll three men appear to have died from burns caused by an inflammable li4uid

    Evidence ollection: +e:t to the first man is adark stone statuette. It is a s4uat, grotes4ue, vaguelytoad like form with a fat body, half closed eyes,large ears and a lolling tongue. "eeing this is a pper StructureBy default, this phase takes > days.

    4ethods "sable: Drilling, Ice 9elter, E:plosives

    !he top of the structure is about

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    It is assumed that the team will create a shaft of pitto reach the tower then e:cavate the inside of it.!he Keeper may have to improvise somewhat ifthey take a very different approach. !he charactersmay decide to build a shaft ne:t to the tower andenter via one of the doors or windows on the

    balcony, or they may simply bore a hole directlythrough the roof.

    $rchaeology or $rchitecture: !he roof and floorare already partially collapsed.

    Geology ) !he tower is black granite gneiss. ; 56oint spend establishes that it appears to bee:tremely ancient, perhaps tens or even hundreds ofthousands of years old.

    $rchitecture ) !he style doesn't resemble that ofany known architectural tradition.

    E-ca,ating the Chamber!his phase takes >2 days.

    4ethods "sable: 9anual E:cavation, Ice 9elter,E:plosives

    $rchaeology or Evidence ollection: !he remainsof an unknown metallic device can be found in theupper chamber of the tower.

    4echanical Repair -as an Investigativeability/) !here are moving parts wheels,

    cogs and globes. !his is a mechanicaldevice, but it's function is unclear.

    o $stronomy: !he device appears to be a moving model of the inner planets of the solar system

    Geology! $rchaeology or appropriateraft 1as #nvestigative ability3: *ou cansee that this device has been decorated withgold, emeralds and rubies.

    $ccessing the *tair%ay!his phase takes days.

    4ethods "sable: 9anual E:cavation, Ice 9elter,E:plosives

    $rchaeology or Evidence ollection: ; strangeand grotes4ue ob ect is uncovered in the ice nearthe top of the stairwell. It looks like a grotes4ueidol fashioned of some dark, mottled material,vaguely toad like in shape, very dense and aboutthe si0e of a melon. "eeing this re4uires a 1 point"tability test, 9ythos related.thulhu 4ythos: "tatues of grotes4ue, toad likeforms are used in the worship of !sathoggua.

    Geology or hemistry: !he ob ect is not made ofany known material.

    In fact, the ob ect isn't a statue at all. It is a dormantorganism one of the "pawn of Knygathin Zhaum.$nce uncovered, the spawn will begin to thaw andawaken. "ee The #dol Tha%s .

    $rchitecture or $rchaeology 1 ore clue3: !hereis a stairway descending deeper into the ice.

    Tunnelling the StairwaIt takes = days to reach the ice free section of thestairwell.

    4ethods "sable: 9anual E:cavation, Ice 9elter,E:plosives

    ; stairwell runs around the inner perimeter of thetower. "olidly constructed from granite, most of itis still intact. !here are places where steps haveeroded or broken and places where there are gaps.

    $rchitecture: !he stairway is constructed in a possibly uni4ue way, with the spiral of the stairwaygrowing narrow as one descends and the base ofone level seemingly supported by the level beneathit.

    $n the wall, there is a series of long panels,seemingly of ancient ivory, with images and !sath*o hieroglyphs. !hese tell a history of (yperborea,

    beginning with the time of construction and goingdeep into the past.

    7iology: 3onfirms the material is ivory. (ow it gothere from ;frica or ;sia is a mystery. ; 5 6ointspend notes that the ivory must have come fromunusually large elephants.

    $nthropology! $rchaeology! ryptography!.anguages! or thulhu 4ythos: 6ith the help ofthe !sath *o dictionary, each panel is about a yardwide and can be translated in about an hour. !hree

    panels are probably e:cavated in a day. Aor everyfive panels translated, a 5 6oint spend is needed.!he content of the panels is as follows)

    . !he cult of *houndeh, the Elk &oddess,forbids the worship of the old godZhotha44uah. +ot daring to destroy them,the Zhotha44uah's cube shaped temples are

    barred and locked.

    1. King 8o4uamethros is on the throne of3ommoriom, a high city of many spires andgardens. Zylac the ;rchimage, apprentice of

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    (ormagor, is granted !he "eer's !ower' in3ommoriom

    2. Zylac, uses sorcery to create a tower of black gneiss in 9hu !hulan

    ?. !he cult of *houndeh becomes the royallyappointed religion. ; great temple is built in3ommoriom.

    J. !he wi0ard (ormagor of ;bormis dies atthe hands of the "phin: of ;bormis. !hetown is abandoned.

    M. !he great wi0ard Zon 9e00amalechdisappears mysteriously in 9hu !hulan.

    F. King 9ennamethros of 3ommoriom givesZon 9e00amalech a tower in 3ommoriom,now called !he "eer's !ower'

    =. Zon 9e00amalech parts the northern seaand leads the army of King 5harogill of9hu !hulan there to plunder the treasuresof a thousand sunken galleys

    < . Zon 9e00amalech has a tower of copper built in 9hu !hulan

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    The Idol Thaws*cene Type: ;ntagonist 7eaction.ead #n: E:cavation

    !his nominally takes 2F hours or 2 hours and

    a successful "tability test against Difficulty ?.;fter about >2 hours, the spawn can begin to takecontrol of behaviour. !he host's previous Drivedisappears and instead is substituted with thespawn's goals) trapping the humans and awakeningKnygathin Zhaum and the other spawn to feastupon them. @nless the Investigator passes a"tability test against Difficulty 2, this change will

    be at a subconscious level. !o an observer, thehost's personality and mind seem to be intact, but$ssess -onesty will detect a listless or off' 4ualitythat may be mistaken for shock or other mentalhealth issue.

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    ontrol -uman 7ody: !he parasite can alsoattempt full control of the host body at a cost of yards before reaching alarge doorway that lies open with the fragments of astone door scattered around it. !he doorway leadsto

    The .ibrary. !he passage continues for a

    similar length before reaching a second doorway.!his door is intact and open. 5assing through thedoorway leads to The -igh *treet where one canturn left or right.

    3losing the door for the first time is an ;thleticstest against Difficulty

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    uniting it with the collective ancestral mind. Aormysterious reasons the crystal is ever tied to thesorcerer and his scrying efforts to find the ElderKeys

    thulhu 4ythos: ;ccording to the Book of Eibon,a powerful wi0ard of ancient (yperborea possesseda cloudy scrying stone in the shape of a slightly

    flattened orb. ; 5 6oint spend reveals that it wascalled !he Eye of @bbo "athla' and possessed byZon 9e00amalech. (e was able to view the very

    beginnings of life itself. ;pparently, hedisappeared, taking the stone with him.

    !here is something tantalising and mysteriouslyfamiliar about the crystal and the temptation to ga0einto it immediately is a "tability test againstDifficulty 1. !he same test is needed to resist usingthe crystal again, within >2 hours of its last use,with the Difficulty increasing by < each time it isused.

    *tability Test ;ifficulty: > when used the firsttime, no test on subse4uent uses.

    *tability ost: 2 plus additional losses dependingon what was encountered see below.

    @se of the crystal involves ga0ing into its beguilingdepths for several minutes. ;fter which, the userfinds themselves sitting and staring at the samecrystal on a table of dark wood, in an ivory

    panelled chamber. !he situation is at once foreignand very familiar. !hey know themselves as Zon9e00amalech, greatest sorcerer in (yperborea, inhis high tower in 9hu !hulan.

    ;s Zon 9e00amalech, the viewer knows thesorcerer ac4uired this ancient orb from a subhuman temple and sought to use it to ga0e upon thewisdom of the Elder &ods who vanished beforeEarth life appeared. ; stream of visions appear ofyears gone by. (is efforts to peer into the past reach

    a !hreshold however, beyond which he is afraid tolook.

    !his trance will last for appro:imately half an hour.$n awakening from this communion with the mindof Zon 9e00amalech the viewer immediately loses< point of "anity. ;fter this and subse4uentinstances, they must make a "tability test againstDifficulty J to recall some of his understanding. Ifsuccessful, they gain L< to 3thulhu 9ythos. @p to> points of 3thulhu 9ythos may be gained thisway.

    ommunion %ith "bbo *athla

    !he first time the Eye is used, the player mustattempt to pass a test with a Difficulty of J on

    behalf of Zon 9e00amalech to see beyond the!hreshold. !he Difficulty decreased by < for eachsubse4uent use.

    $n passing the test described above, Zon

    9e00amalech's self identity is swallowed up -alongwith the viewer's/ into a stream of numberless livesand deaths, aeons e:perienced in minutes, rushing

    back into the past along ancestral lines and close branches on the ancestral tree. In this case thetrance will continue for around four hours.7egression through collective ancestral memorycontinues until @bbo "athla, the source of all lifeon earth is reached. 9ost of these e:periences willnot subse4uently be recalled, but even if they arenot, they are inherently destructive to the viewer'ssense of self, causing a loss of > "anity points. ;character who's "anity is reduced to 0ero in thisway suffers a total loss of self, sittingunresponsively in a catatonic like state, then oneday, when the opportunity appears, suddenlywandering off, probably never to be seen again.

    ;fter awakening from this deeper regression, acharacter will be unable to recall much detail. *etrecollections may come. !he viewer must make a"tability test against Difficulty ? to recall

    something. If they succeed, roll on the table belowto determine the memory, then have them make rollmore "tability tests until they fail.

    Regression #nsights!ake two dJs and decide which is NtensP and which isNonesP. 7oll below)

    %esult

  • 8/13/2019 Commoriom Submission v3,23 (1)

    37/40

    12 1J %oormis gain freedom from "erpent5eople, found (yperborean colony*tability test: 1 point "tability test

    2< 2> " erpent people in city called *oth'genetically engineer simians into landhominids and a4uatic hominids to serve asslaves

    *tability test: 1 point "tability test*anity lost: < point;rives at sta&e: ;nti4uarianism, !hirstfor Knowledge 6illars of *anity at sta&e: Aamily, (umanDignity and %alue, 7eligion

    21 22 " erpent people civilisation wiped out byrise of dinosaurs*tability test: 1 point "tability test*anity lost: < point

    2? 2J " hoggoth rebellion defeated in Elder thingcivilisation*tability test: 2 point "tability test*anity lost: < point

    ?< ?> " erpent people kingdom of %alusia*tability test: 1 point "tability test*anity lost: < point

    ?1 ?2 3 ataclysm raises 7Olyeh, arrival of3thulhu, war of 3thulhu and the Elder!hings

    *tability test: J point "tability test*anity lost: > points;rives at sta&e: ;nti4uarianism, !hirstfor Knowledge

    ?? ?J E lder thing e:periments create vertebrates*tability test: 2 point "tability test*anity lost: < point;rives at sta&e: ;nti4uarianism, !hirstfor Knowledge 6illars of *anity at sta&e: Aamily, (uman

    Dignity and %alue, 7eligionJ< J> @bbo "athla is witnessed as the foul source

    of all earthly life*tability test: 2 point "tability test -or;nagnorosis/*anity lost: < point -or ;nagnorosis/;rives at sta&e: ;nti4uarianism, !hirstfor Knowledge6illars of *anity at sta&e: Aamily, (umanDignity and %alue, 7eligion

    J1 J2 @bbo "athla was a creation of the Elder!hings a biological factory for breedingslaves. Earth life is an accidental by product.*tability test: 2 point "tability test -or

    ;nagnorosis/*anity lost: > points -or ;nagnorosis/;rives at sta&e: ;nti4uarianism, !hirstfor Knowledge6illars of *anity at sta&e: Aamily, (umanDignity and %alue, 7eligion

    J? JJ !he Elder Keys are viewed clearly. !he

    script consists of unintelligible clusters ofdots, recognisable as Elder !hing script toanyone familiar with it or who makes a


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