+ All Categories
Home > Documents > eCultvalue Presentation

eCultvalue Presentation

Date post: 18-Jun-2015
Category:
Upload: sophie-tan-ehrhardt
View: 576 times
Download: 0 times
Share this document with a friend
Popular Tags:
11
Transcript
Page 1: eCultvalue Presentation
Page 2: eCultvalue Presentation

PROJECT AIMS!➔ ENCOURAGE the use of New Technologies that have the

potential to revolutionise: "" "- new ways to access cultural heritage and "" "- experiences offered by cultural resources "

in both, real and virtual environments."

➔  look at technologies arriving from EU funded projects"

➔  promote these technologies to stakeholders who will apply them"

➔  relate technologies to showcase scenarios for easier up-take"

ê

Page 3: eCultvalue Presentation

PROJECT BACKGROUND

CHALLENGES!

➔ Knowledge of and access to ICT for Cultural Heritage"

➔ Communication between Cultural Heritage institutions

and technology developers"

➔ Shortcoming in addressing user needs, in particular

young people"

Page 4: eCultvalue Presentation

OPPORTUNITY!

Social goals: !➔  new ways of access to Cultural Heritage for all"

Economic goals: !➔  new jobs through ICT for Cultural Heritage"➔  Increased interest in Cultural Heritage"➔ Up-take of IT and boost of IT industry "

PROJECT BACKGROUND

Page 5: eCultvalue Presentation

IMPLEMENTATION ACTIVITIES!1.  Raise awareness of IT for Cultural Heritage research results by:!

➔  Results stock‐taking and needs analysis for take‐up"➔  Use of this analysis for Summer Stages and on-line modules""

2.  Promote new technological solutions to cultural stakeholders by:!➔  eCult Dialogue Days; Summer Stages; Expert Group Workshop"➔  eCult Observatory""

3.  Validate technological solutions in different environments by:!➔  eCult Dialogue Days and Living Labs"!

4.  Provide tools for easier take‐up of technological solutions!➔  Set up and maintenance of eCult Observatory ""

5.  Encourage cross‐fertilisation through the creation of a sustainable eCult Stakeholders community!➔  eCult Ambassadors"➔  eCult Expert Group eCult Dialogue Days"➔  eCult (on-line) community"

Page 6: eCultvalue Presentation

IT EXAMPLES FOR CULTURAL HERITAGE!

DECIPHER STORYSPACE is a prototype system developed by Open University for creating and exploring stories associated with heritage objects and their related events. Open University has developed the curate ontology for describing aspects of curatorial narratives and their underlying conceptual structure."www.decipher‐research.eu"

CHESS integrates interdisciplinary research in personalisation and adaptivity, digital storytelling, interaction methodologies, and narrative‐oriented mobile and mixed reality technologies. Its use of bodystorming with augmented reality promises cutting‐edge cultural experiences."www.chessexperience.eu"

Page 7: eCultvalue Presentation

ARTSENSE will create a new generation of mobile museum guides based on the novel concept of Adaptive Augmented Reality (A2R). This cutting‐edge technology will include gaze‐and gesture‐controlled interaction, giving visitors the feeling that physical objects are directly responding to them. www.artsense.eu"

VIRTUAL MUSEUMS are personalized, immersive, interactive experiences online, in museums and on heritage sites. The network will set up a service platform to integrate virtual museum tools and services, to be used by the whole community."www.v‐must.net"

PATHS is creating a system that acts as an interactive personalised tour guide through existing digital library collections. Navigation will be based around the metaphor of a path through the collection. It can be based around any theme, for example artist and media, historic periods, places and famous people."www.paths-project.eu"

IT EXAMPLES FOR CULTURAL HERITAGE!

Page 8: eCultvalue Presentation

STAKEHOLDERS!eCultValue will bring together the different Stakeholders in the DIGITAL CULTURE VALUE CHAIN!"➔  Technology Solutions Providers (e.g. research

institutions, ICT SMEs)"

➔ Users (e.g. museums, other public and private cultural institutions) "

➔ End Users (e.g. visitors, "digital natives" that consume content through social media, mobile apps etc.)"

Page 9: eCultvalue Presentation

EXPERT GROUP!The partnership is supported by the eCult Expert Group. A group of key persons from all stakeholder groups in the cultural and ICT field, that will act as think‐tank and Advisory Board for the project.""It is a relatively small group (5 persons) to ensure its concrete involvement in the project’s activities. The experts will be invited as speakers and chairs in the eCult events, provide input and assess the projects main outcomes. ""At least 3 virtual meetings between the Expert Group and the project’s consortium will be organised and will guarantee a continuous exchange among the experts and between the group and the project."

Page 10: eCultvalue Presentation

PROJECT CONSORTIUM!

www.emfs.eu - Belgium"

Coordinator!www.esoce.net - Italy" http://www.athena-innovation.gr - Greece"

http://www.museum-images.com - France

www.kibla.org - Slovenia

http://www.europeanmuseumforum.info/ United Kingdom

Page 11: eCultvalue Presentation

CONTACTS!For further information please visit www.ecultvalue.eu "

or contact the Outreach manager at [email protected]"

You can also visit the eCult Observatory on-l ine platform directly through the QR-logo beside"

To read this QR-code, we recommend you the i-Nigma application available here www.i-nigma.mobi "


Recommended