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Iintroduction to strategic design

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Introduction to strategic design Eirik Langås, Screenplay
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Page 1: Iintroduction to strategic design

Introduction to strategic design

Eirik Langås, Screenplay

Page 2: Iintroduction to strategic design

Today’s topics

• About Screenplay and me

• What is design?

• What is strategy?

• Why is strategic design important?

• The design process

• Target groups and segmenting

• Introduction to personas

• Personas

• Business targets and branding

• Touch points

• Recap and outlook

Page 3: Iintroduction to strategic design

Freia

Page 4: Iintroduction to strategic design

08.09.2010

Page 5: Iintroduction to strategic design
Page 6: Iintroduction to strategic design

08.09.2010 6© SCREENPLAY

Page 7: Iintroduction to strategic design

Today’s topics

• About Screenplay and me

• What is design?

• What is strategy?

• Why is strategic design important?

• The design process

• Target groups and segmenting

• Introduction to personas

• Personas

• Business targets and branding

• Touch points

• Recap and outlook

Page 8: Iintroduction to strategic design

Task:

Form groups of 4-5 people

describe the perfect tool for

organising your group

meetings throughout this

autumn.

Time: 10 minutes

08.09.2010 8© SCREENPLAY

Page 9: Iintroduction to strategic design

08.09.2010 9© SCREENPLAY

Page 10: Iintroduction to strategic design

The design process (simplified)

SolutionCreative

phaseAnalysis

Page 11: Iintroduction to strategic design

http://grandburo.com/store/product.detail.php?pid=245

Page 12: Iintroduction to strategic design

Design is about creatingsomething with a purpose

Page 13: Iintroduction to strategic design
Page 14: Iintroduction to strategic design

Design overload? / Handbag

PAGE 14

Page 15: Iintroduction to strategic design

Design overload? / Kitchen

15

Page 16: Iintroduction to strategic design

SIDE 16

Three aspects of design

Visceral design:

Appearance

Behavioural design:

Pleasure and

effectiveness of use

Reflective design:

Rationalisation and

intellectualisation

Page 17: Iintroduction to strategic design

SIDE 17

Page 18: Iintroduction to strategic design

08.09.2010 SIDE 18

Page 19: Iintroduction to strategic design

9/8/2010 19© SCREENPLAY

Page 20: Iintroduction to strategic design

20

Page 21: Iintroduction to strategic design

Positively separate organizations, products or

services from competitors

Why do you choose one product from the shelve

instead of another?

21

Design is not about ugly or nice 1/2

Give the organization, product or service an

quality advantage

Or value for money (design can increase value

without increasing the production cost)

Positive substitute variables gives increase in

sales (eg. pc design)

Page 22: Iintroduction to strategic design

22

Design is not about ugly or nice 2/2

Identify organizations, products or services

Create awareness (exposure preference –

evoked set)

Visual symbols are remembered most easy

Symbolise the brand

The identity must be loaded (positioning) so that

it gives meaning and increase perceived value

The richer the better

Page 23: Iintroduction to strategic design

Design can communicate what you cannot say

• We are cool and youthful

• Emotions – like music

• Ex romantic perfume

What you cannot say is often what you like (liking)

• The rationale consumer is dead. (Think – feel – do)

• Feel – do – think

• Feel – think – do

Design can improve performance

• Easy to read

• Easy to use

• Simplify complex tasks or communication23

Design adds value in various ways

Page 24: Iintroduction to strategic design

Honda – Choir

Page 25: Iintroduction to strategic design

Design is an activity

Empathy

Design serves a

human purpose

Problem solving

Design shines where

the outcome is unclear

Finding alternatives

Design creates

options

Ideation and

prototyping

Design produces

things

From Mehrholz, P., Schauer, B. , Verba, D. and Wilkens, T. (2008): Subject to Change; Adaptive Path/O’Reilly

Page 26: Iintroduction to strategic design

9/8/2010 26© SCREENPLAY

Beckman, Sara L.& Barry, Michael (2007): “Innovation as a learning Process: Embedding Design Thinking”

Page 27: Iintroduction to strategic design

PAGE

27

“Marketing is not the art

of finding clever ways to

dispose of what you

make. It is the art of

creating genuine

customer value.”Philipp Kotler

(Marketing guru)

Page 28: Iintroduction to strategic design

Today’s topics

• About Screenplay and me

• What is design?

• What is strategy?

• Why is strategic design important?

• The design process

• Target groups and segmenting

• Introduction to personas

• Personas

• Business targets and branding

• Touch points

• Recap and outlook

Page 29: Iintroduction to strategic design

A strategy is an explicit goal and a vision of how to get there

Page 30: Iintroduction to strategic design

What is strategy?

30

A goal

Mostly: Sell more, become

young and trendy

More rare: Increase the

sale of the product by x %

with young, urban men

Page 31: Iintroduction to strategic design

Task: Increase the sale of diamonds with young, urban men

08.09.2010 31

Page 32: Iintroduction to strategic design

What is strategy?

32

A goal

Mostly: Sell more, become

young and trendy

More rare: Increase the

sale of the product by x %

with young, urban men

…and how to reach it

Make young men buy

bigger or more diamonds

for their girfriends more

frequently

Page 33: Iintroduction to strategic design

SIDE 33

Page 34: Iintroduction to strategic design

What is strategy?

SIDE 34

A goal

Mostly: Sell more, become

young and trendy

More rare: Increase the

sale of the product by x %

with young urban men

…and how to reach it

Young men should wear

diamonds more often

Page 35: Iintroduction to strategic design

Strategy:

The plan

08.09.2010 © SCREENPLAY 35

Strategy vs. tactics: A (very) simplified

view

Tactics:

What you do

Page 36: Iintroduction to strategic design

• Strategy requires trade-offs:

If you choose one path, you are ignoring another

• Viable strategies focus on

unique positions and activities

• Strategies combine and orchester various

aspects – tangible and intangible, products and

services, …

• Strategy has a (long) time aspect

• Strategies should be assessed and revised

36

Strategy – some implications

Based on: Porter, M. E. (1996): What is Strategy, in: Harvard Business Review, November-December 1996, pp.61-78

Page 37: Iintroduction to strategic design

What is the difference?

08.09.2010 37© SCREENPLAY

Page 38: Iintroduction to strategic design

08.09.2010 38© SCREENPLAY

From:Porter, M. E. (1996): What is Strategy, in: Harvard Business Review, November-December 1996, pp.61-78

Page 39: Iintroduction to strategic design

39

“Thus my definition of strategy:

What makes you unique and

what is the best way to put

that difference into the

minds of your customers

and prospects.”

Jack Trout, Trout on Strategy

Page 40: Iintroduction to strategic design

Today’s topics

• About Screenplay and me

• What is design?

• What is strategy?

• Why is strategic design important?

• The design process

• Target groups and segmenting

• Introduction to personas

• Personas

• Business targets and branding

• Touch points

• Recap and outlook

Page 41: Iintroduction to strategic design

“If showbusiness wasn’t a

business it would be called

show show.”

Woody Allen

Page 42: Iintroduction to strategic design

Using design, visual arts, arts,

humanistic and cultural thinking,

psychology etc. to support

achievement of strategic

business goals (e.g. making more

money, raise awareness, create

sympathy, ...).

42

Strategic design

Page 43: Iintroduction to strategic design

• Create new products and

services

• Improve existing products

and services

• Develop services that

support

physical products

• Develop products that

improve services

• Develop new markets

• …

Strategic design is used for many

purposes

Page 44: Iintroduction to strategic design

Design before and now (simplified)

Product

Produkt with design

Before: Now:

Designed product

(ecosystem)

Page 45: Iintroduction to strategic design

Page 46: Iintroduction to strategic design

The devil is in the details

46

What does this

smell like?

What does this

sound like?

What does this

feel like?

Page 47: Iintroduction to strategic design

What is the product?

08.09.2010 47

Core

Product

Add ons / extras

Back seat heaters

Services / warranties

Free service after one year

Additional services

Insurancesetc.

Page 48: Iintroduction to strategic design

Three examples

Page 49: Iintroduction to strategic design
Page 50: Iintroduction to strategic design

08.09.2010 SIDE 50

Page 51: Iintroduction to strategic design
Page 52: Iintroduction to strategic design

|

Page 53: Iintroduction to strategic design
Page 54: Iintroduction to strategic design

Ecosystem: The mp3-player is just one

part of the success

ManagePlay Acquire

Adapted from Mehrholz, P., Schauer, B. , Verba, D. and Wilkens, T. (2008): Subject to Change; Adaptive Path/O’Reilly

iTunesiPod iTunes Music Store

Page 55: Iintroduction to strategic design

9/8/2010 55© SCREENPLAY

Page 56: Iintroduction to strategic design

(Service) design offers tools to solve

strategic issues

9/8/2010 56© SCREENPLAY

Understanding

• Benchmarking

• Ecology map

• Etnographic studies

Thinking (framing)

• Affinity diagram

• Fishbone diagram

• Unfocus group

Filtering

• Heuristic evaluation

• Personas

Explaining

• Experience prototyping

• Metaphors

Saco, Roberto M. & Goncalves, Alexis P. (2008): “Service Design: An Appraisal”

Page 57: Iintroduction to strategic design

9/8/2010 57© SCREENPLAY

Page 58: Iintroduction to strategic design

Zeit – Architect

Page 59: Iintroduction to strategic design

Today’s topics

• About Screenplay and me

• What is design?

• What is strategy?

• Why is strategic design important?

• The design process

• Target groups and segmenting

• Introduction to personas

• Personas

• Business targets and branding

• Touch points

• Recap and outlook

Page 60: Iintroduction to strategic design

Analysis and design are separate

phases

Solution

2. Creative phase

• Design research

• Sketching

• Prototyping

• Obeservation

• …

1. Analysis

• Market and users

• Business

opportunities

• Communication

and brand targets

• Technology

• …

Assignment/

brief/…

Concept/

prototype/…

Page 61: Iintroduction to strategic design

Analysis and design are separate

phases

Solution

2. Creative phase

• Design research

• Sketching

• Prototyping

• Obeservation

• …

1. Analysis

• Market and users

• Business

opportunities

• Communication

and brand targets

• Technology

• …

Assignment/

brief/…

Concept/

prototype/…

Page 62: Iintroduction to strategic design

Analysis is the foundation for

formulating the task (and thereby the solution)

Customer

behaviour

0

50

100

50 100

BAV III/IV – Ice Cream - Total Population

BAV 2000

Pralinato

Solero

Pierrot-Lusso

MövenpickMagnumHäagen-Dazs

Frisco Extrême FriscoCrème d’Or

Carte d’Or

BAV 2003

MarkenstaturWertschätzung + Vertrautheit

Marke

nvita

lität

Diffe

renzie

rung +

Rele

vanz

Brand studies

Competitor

analysis

Buying-

/information

proces

General web- and

market-trends

Statistics- and

surveys

Specific web-

and market

trends as well as

„Best Practice“

Page 63: Iintroduction to strategic design

Task: Design a vase.

Page 64: Iintroduction to strategic design

08.09.2010 © SCREENPLAY 64

Page 65: Iintroduction to strategic design

Task redefined: Design something to help people enjoy flowers in their homes.

Page 66: Iintroduction to strategic design

Analysis and design are separate

phases

Solution

2. Creative phase

• Design research

• Sketching

• Prototyping

• Obeservation

• …

1. Analysis

• Market and users

• Business

opportunities

• Communication

and brand targets

• Technology

• …

Assignment/

brief/…

Concept/

prototype/…

Page 67: Iintroduction to strategic design

Analysis and design are separate –

and very different – phases

Solution

1. Analysis

• Market and users

• Business

opportunities

• Communication

and brand targets

• Technology

• …

Assignment/

brief/…

Concept/

prototype/…

Page 68: Iintroduction to strategic design

Designing is about exploring

possibilities

Page 69: Iintroduction to strategic design

A concept is developed by

exploring the ”network of

possible wanderings”

After Herbert Simon,

Nobel Laureate(http://tr.im/xh9J)

9/8/2010 © SCREENPLAY 69

Page 70: Iintroduction to strategic design

Analysis and design are separate

phases

Solution

1. Analysis

• Market and users

• Business

opportunities

• Communication

and brand targets

• Technology

• …

Assignment/

brief/…

Concept/

prototype/…

Page 71: Iintroduction to strategic design

9/8/2010 71© SCREENPLAY

Beckman, Sara L.& Barry, Michael (2007): “Innovation as a learning Process: Embedding Design Thinking”

Page 72: Iintroduction to strategic design

9/8/2010 72© SCREENPLAY

Beckman, Sara L.& Barry, Michael (2007): “Innovation as a learning Process: Embedding Design Thinking”

Page 73: Iintroduction to strategic design

Analysis and design are separate

phases

Solution

1. Analysis

• Market and users

• Business

opportunities

• Communication

and brand targets

• …

Assignment/

brief/…

Concept/

prototype/…Today 07.10

Page 74: Iintroduction to strategic design

Today’s topics

• About Screenplay and me

• What is design?

• What is strategy?

• Why is strategic design important?

• The design process

• Target groups and segmenting

• Introduction to personas

• Personas

• Business targets and branding

• Touch points

• Recap and outlook

Page 75: Iintroduction to strategic design

”A market segment is a target

group (singled out from a large

universe or market) that is

believed to be receptive to the

brand concept or idea in a

way that others are not”

Kellog on branding

by Alice M. Tybout, Tim Calkins,

Kellogg School of Management

08.09.2010 © SCREENPLAY 75

Page 76: Iintroduction to strategic design

Spot the

business student

Page 77: Iintroduction to strategic design

How do we get to know our

customers?

08.09.2010 77

Qualitative information

Quantitative information

What the

user does

What the

user says

1to1 interview Usability test

UserWeb analysis

Focus groups

Telephone interview

”Shop along”

”Eye-tracking”

Report from

call center Purchasing statistics

Observation

at home/in the

workplace/…

Page 78: Iintroduction to strategic design

| PLANNING IN A NUTSHELL,

15.11.2006

PAGE 78

Page 79: Iintroduction to strategic design

| PLANNING IN A NUTSHELL,

15.11.2006

PAGE 79

Vor Ort: Tasks wie z.B. Diary

Page 80: Iintroduction to strategic design

• History with the company

– Intro to company, usage/purchase history, early impressions

• Domain experience and knowledge

– Domain expertise, competitors, share of wallet

• Goals and behaviors

– Needs/triggers for usage, typical process, channel usage,

feature and content usage, gaps, wish list

• Attitudes and motivators

– Description of experience, likes/dislikes, influencers, psychological

drivers

• Opportunities

– Reaction to new ideas, features, content, improvements

• Observation of actual behavior (field studies, usability tests)

User Interviews: Topics

From: Mulder, Steve: The user is always right: New Riders 2007

Page 81: Iintroduction to strategic design
Page 82: Iintroduction to strategic design

How do we use what we know?

Page 83: Iintroduction to strategic design

Segments: Target groups and needs

08.09.2010 SIDE 83

Demographics

The Sensoric

Expectations

The Sociable

Behaviour

Preferred brands

Personality

Lifestyle

The concerned

Taste, packaging Whith teeth Prevention of

tooth deseases

Kids Young people Big families

Loves

peppermint

Smokes Intensive usage

Colgate stripe Ultra Brite Pharmaceutical

Self concerned Contact seeking Hypochondriac

Hedonistic Active Conservative

Page 84: Iintroduction to strategic design

• Your segments should…

• Explain key differences you’ve

observed among users

• Be different enough from

each other

• Feel like real people

• Be described quickly

• Cover all users

• Clearly affect decision making

Segmentation:

The Tests

From: Mulder, Steve: The user is always right: New Riders 2007

Page 85: Iintroduction to strategic design

Segmentation by behaviors and

attitudes – example FedExL

eve

l o

f p

rep

ara

tio

n

Desired level of personal interaction

From: Mulder, Steve: The user is always right: New Riders 2007

Page 86: Iintroduction to strategic design

Possible segmenting of students prior

to the Norwegian electionS

en

se

of civ

ic d

uty

Degree of engagement/involvement

in student activities

Happy go

lucky

Fear struck

duty-voter

Hyperactive

non-voter

Student-

politician

Page 87: Iintroduction to strategic design

Task: Segmenting

9/8/2010 87Screenplay

Page 88: Iintroduction to strategic design

08.09.2010 © SCREENPLAY 88

Page 89: Iintroduction to strategic design

• iTunes need to continuously develop their offering

• In order to do so they need to focus on certain segments

• Your task: Create possible segments for the iTunes to help them

develop new services

• Create the segments using attitudes and behaviours as discussed

• Use the four-field matrix as discussed

• Time for group work: 10 minutes

08.09.2010 © SCREENPLAY 89

Task: Segmenting

Page 90: Iintroduction to strategic design

• How do they discover new music?

• How do they feel about illegal downloading?

• When do they listen to music?

• How often do they listen to music?

• How (if at all) do they share their music?

08.09.2010 90

Questions that might help

© SCREENPLAY

Page 91: Iintroduction to strategic design

Segmentation by behaviors and

attitudes B

eh

avio

ur/

attitu

de

s

Behaviour/attitudes

From: Mulder, Steve: The user is always right: New Riders 2007

Page 92: Iintroduction to strategic design

Segmentation by behaviors and

attitudes D

ow

nlo

ad

s ille

ga

l m

usic

Readiness for new music styles

Care

s for

the q

ualit

y o

f th

e file

s

Page 93: Iintroduction to strategic design

Segmentation by behaviors and

attitudes T

rust in

th

eir

ow

n ta

ste

Readiness for new music styles

Page 94: Iintroduction to strategic design

Levis – Odysse

Page 95: Iintroduction to strategic design

Playstation – Double life

Page 96: Iintroduction to strategic design

Today’s topics

• About Screenplay and me

• What is design?

• What is strategy?

• Why is strategic design important?

• The design process

• Target groups and segmenting

• Segmenting

• Introduction to personas

• Personas

• Business targets and branding

• Touch points

• Recap and outlook

Page 97: Iintroduction to strategic design

1) Business results depend on satisfying users

2) You are not your user

3) Learning about users requires direct contact

4) Knowledge about users must be actionable

5) Decisions should be based on users

From: Mulder, Steve: The user is always right: New Riders 2007

Page 98: Iintroduction to strategic design

What are personas?

• Personas are examples of a typical user in a target group – they

are stand ins for real users

• Personas not real people but represent real humans throughout the

design process

• As a tool, personas are widely used for both interface- and product

design

• Increasingly the marketing world takes interest in personas as well

• Even though personas are fictious they should be precisely

described precisely

• In order to make personas more real they are given real names and

personal details

08.09.2010 98

Page 99: Iintroduction to strategic design

Personas

Target groups vs. personas

Age

Income

Gender

Otherdemographics

Goals

Behaviors

Attitudes

Demographic target groups

Focus: Sell to people Focus: Understand how people

will actually use the product

From: Mulder, Steve: The user is always right, New Riders 2007

Page 101: Iintroduction to strategic design

Possible segmenting of students prior

to the Norwegian electionS

en

se

of civ

ic d

uty

Degree of engagement/involvement

in student activities

Happy go

lucky

Fear struck

duty-voter

Hyperactive

non-voter

Student-

politician

Page 102: Iintroduction to strategic design

Election & students: possible personas

Fear struck

duty-voter

Hyperactive

non-voter

Happy go lucky

Marit, 22

from Bergen

• Marketing at BI

(2nd year Bachelor)

• Fadder for 1. års-

studentene

• Studies electrical

engineering at NTNU in

Trondheim (masters

degree, 3rd year)

• Plays in the band at

UKA

Andreas, 24,

from Skarnes

• Teacher student at

Høgskolen i Nesna

• Skibum

Stian, 21,

from Tromsø

”There doesn’t seem to be

a party that fits me.”

”What? Is there an

election? Excellent, that

will make for some good

jokes...”

”Is election day a public

holiday? I’m off kiting.”

Page 103: Iintroduction to strategic design

Personas enable focus

Page 104: Iintroduction to strategic design

Personas

ensure

empathy

Page 105: Iintroduction to strategic design

Personas are good

for consensus

From: Mulder, Steve: The user is always right, New Riders 2007

Page 106: Iintroduction to strategic design

Personas

create efficiencyFrom: Mulder, Steve: The user is always right, New Riders 2007

Page 107: Iintroduction to strategic design

Personas lead to

better decisions

Personas for DesignInformation architecture, interaction design, visual design,

content development, user testing

Personas for MarketingFramework for marketing campaigns, branding,

messaging, market research

Personas for StrategyFramework for business decisions,

offerings, channel usage, features

From: Mulder, Steve: The user is always right, New Riders 2007

Page 108: Iintroduction to strategic design

Personas come alive in different ways

Page 109: Iintroduction to strategic design

Persona card

From: Mulder, Steve: The user is always right, New Riders 2007

Page 110: Iintroduction to strategic design

Actual 1:1 persona-profiles

From: Mulder, Steve: The user is always right, New Riders 2007

Page 111: Iintroduction to strategic design

Persona office space

From: Mulder, Steve: The user is always right, New Riders 2007

Page 112: Iintroduction to strategic design

The most common German living room

Page 113: Iintroduction to strategic design

08.09.2010 113

Use personas to identify issues…

© SCREENPLAY

Beckman, Sara L.& Barry, Michael (2007): “Innovation as a learning Process: Embedding Design Thinking”

Page 114: Iintroduction to strategic design

08.09.2010 114

…and organise these to create

meaning

© SCREENPLAY

Beckman, Sara L.& Barry, Michael (2007): “Innovation as a learning Process: Embedding Design Thinking”

Page 115: Iintroduction to strategic design

PERSONAS

Typical quote:

Business goals

What do we want the person to do?

Name:

Age:

Lives:

Education:

Personal information

The users needs and desires

Appreciates

Hobbies

Situation:

What does the person want? Home life

Page 116: Iintroduction to strategic design

Today’s topics

• About Screenplay and me

• What is design?

• What is strategy?

• Why is strategic design important?

• The design process

• Target groups and segmenting

• Introduction to personas

• Personas

• Business targets and branding

• Touch points

• Recap and outlook

Page 117: Iintroduction to strategic design

Quantitative

• Reduce costs

• Sell more

• Recruit new customers

• Increase awareness by XY%

• …

Qualitative

• Improve image

• Create an attitude

• Improve perceived quality

• ….

08.09.2010 © SCREENPLAY 117

Typical business targets

1) How do we identify

the problem?

2) How do solve the

problem? (i.e. what

do we do?)

3) How do we measure

if it works?

Page 118: Iintroduction to strategic design
Page 119: Iintroduction to strategic design

08.09.2010 119© SCREENPLAY

From:Porter, M. E. (1996): What is Strategy, in: Harvard Business Review, November-December 1996, pp.61-78

Page 120: Iintroduction to strategic design

08.09.2010 120

Example Hotel

© SCREENPLAY

Page 121: Iintroduction to strategic design

08.09.2010 121© SCREENPLAY

Kim, W. Chan & Mauborgne, Renée (1997): “Value Innovation. The Strategic Logic of High Growth”

Page 122: Iintroduction to strategic design

Quantitative

• Reduce costs

• Sell more

• Recruit new customers

• Increase awareness by XY%

• …

Qualitative

• Improve image

• Create an attitude

• Improve perceived quality

• ….

08.09.2010 © SCREENPLAY 122

Typical business targets

1) How do we identify

the problem?

2) How do solve the

problem? (i.e. what

do we do?)

3) How do we measure

if it works?

Page 123: Iintroduction to strategic design

One tool:Branding and positioning

08.09.2010 123© SCREENPLAY

Page 124: Iintroduction to strategic design

8-Sep-10 124

Page 125: Iintroduction to strategic design

8-Sep-10 125

Brand / 1

A brand is a name, term, sign,

symbol, or design which is intended

to identify the goods or services of

one seller or group of sellers and to

differentiate them from those of

competitors.

Page 126: Iintroduction to strategic design

Denotation:

Direct meaning ≈

Connotation:

Indirect meaning ≈

126

Page 127: Iintroduction to strategic design

Connotation:

Indirect meaning

Better detected

than described

127

Page 128: Iintroduction to strategic design

8-Sep-10 128

Page 129: Iintroduction to strategic design
Page 131: Iintroduction to strategic design

Today’s topics

• Who is Screenplay?

• What is design?

• What is strategy

• Why is strategic design important?

• The design process

• Target groups and segmenting

• Segmenting

• Introduction to personas

• Personas

• Business targets: Branding and positioning

• Touch points

• Recap and outlook

Page 132: Iintroduction to strategic design

Touch points: How to reach the

customer

12h00 0h00

PR-ArticleAdvertising

Apéro in the

Bar at Hotel

zum Kreuz

Eating out

with friends

Bar/

Club

Lunch

Shopping at

a petrol

station

Page 133: Iintroduction to strategic design

Customer journey: Example airline

13308/24/09 © MAKING WAVES

Home Airport 1 Flight Airport 2 Destination

Page 134: Iintroduction to strategic design

Customer journey

13408/24/09 © MAKING WAVES

Customer

journey

Possible

touch points

Page 135: Iintroduction to strategic design

Customer journey and the business

perspective

13508/24/09 © MAKING WAVES

Customer journey

Users goals

Touch points

Business targets

Business processes

Page 136: Iintroduction to strategic design

Customer journey and the business

perspective

13608/24/09 © MAKING WAVES

Customer journey

Users goals

Touch points

Business targets

Business processes

Page 137: Iintroduction to strategic design

Personas reveal touch points

Fear struck

duty-voter

Hyperactive

non-voter

Happy go lucky

Marit, 22

from Bergen

• Marketing at BI

(2nd year Bachelor)

• Fadder for 1. års-

studentene

• Studies electrical

engineering at NTNU in

Trondheim (masters

degree, 3rd year)

• Plays in the band at

UKA

Andreas, 24,

from Skarnes

• Teacher student at

Høgskolen i Nesna

• Skibum

Stian, 21,

from Tromsø

What does a typical day in their life look like?

Page 138: Iintroduction to strategic design

The buying process

08.09.2010 138

Source: http://www.flickr.com/search/?q=customer%20journey&w=all

Page 139: Iintroduction to strategic design

Understanding the customer’s buying

process

08.09.2010 139

Awareness

Research

Evaluation

Purchase

Delivery

Post evaluation

Selection vs.

Page 140: Iintroduction to strategic design

Combining process and channel

08.09.2010 140

Broadcast Direct mail Store Internet Call center

Awareness

Research

Evaluation

Purchase

Delivery

Post

evaluation

Page 141: Iintroduction to strategic design

9/8/2010 Screenplay 141

Page 142: Iintroduction to strategic design

Possible user stories for H&M

142

Magasin DM Web banner Search HM.com Shop

Tim

e Ad in magazine

Get offers by

mail

Visits the

clostest

H&M store

Reads article

in magazine –

googles H&M

Reaches

HM.com

Checks out

outfit and

accessories

Visits H&M

store

H&M

banner ad

Googler

“party

outfit”

Sees top in

magazine

H&M banner

Reads about the

new collection in

a newsletter

1 2

3

4

5

6

7

Page 143: Iintroduction to strategic design

08.09.2010 143

Cultural and other experiences

On site

• Stationary

• Mobile

Memory channel

• Web

• Print

Source: http://www.archimuse.com/mw2003/papers/garzotto/garzotto.html

Preparation

• Web

• Mobile

• Print

Page 144: Iintroduction to strategic design

Today’s topics

• Who is Screenplay?

• What is design?

• What is strategy

• Why is strategic design important?

• The design process

• Target groups and segmenting

• Segmenting

• Introduction to personas

• Personas

• Business targets: Branding and positioning

• Touch points

• Recap and outlook

Page 145: Iintroduction to strategic design

Recap: Analysis and design are

separate phases

Solution

1. Analysis

• Market and users

• Business

opportunities

• Communication

and brand targets

• Technology

• …

Assignment/

brief/…

Concept/

prototype/…

Page 146: Iintroduction to strategic design

Analysis and design are separate

phases

Solution

1. Analysis

• Market and users

• Business

opportunities

• Communication

and brand targets

• …

Assignment/

brief/…

Concept/

prototype/…Today 24.09

Page 147: Iintroduction to strategic design

http://grandburo.com/store/product.detail.php?pid=245

Page 148: Iintroduction to strategic design

PAGE

148

“Marketing is not the art

of finding clever ways to

dispose of what you

make. It is the art of

creating genuine

customer value.”Philipp Kotler

(Marketing guru)

Page 149: Iintroduction to strategic design

What is strategy?

SIDE 149

A goal

Mostly: Sell more, become

young and trendy

More rare: Increase the

sale of the product by x %

with young urban men

…and how to reach it

Young men should wear

diamonds more often

Page 150: Iintroduction to strategic design

Using design, visual arts, arts,

humanistic and cultural thinking,

psychology etc. to support

achievement of strategic

business goals (e.g. making more

money, raise awareness, create

sympathy, ...).

150

Strategic design

Page 151: Iintroduction to strategic design

Segmentation by behaviors and

attitudes – example FedExL

eve

l o

f p

rep

ara

tio

n

Desired level of personal interaction

From: Mulder, Steve: The user is always right: New Riders 2007

Page 152: Iintroduction to strategic design

1) Business results depend on satisfying users

2) You are not your user

3) Learning about users requires direct contact

4) Knowledge about users must be actionable

5) Decisions should be based on users

From: Mulder, Steve: The user is always right: New Riders 2007

Page 153: Iintroduction to strategic design

Election & students: possible personas

Fear struck

duty-voter

Hyperactive

non-voter

Happy go lucky

Marit, 22

from Bergen

• Marketing at BI

(2nd year Bachelor)

• Fadder for 1. års-

studentene

• Studies electrical

engineering at NTNU in

Trondheim (masters

degree, 3rd year)

• Plays in the band at

UKA

Andreas, 24,

from Skarnes

• Teacher student at

Høgskolen i Nesna

• Skibum

Stian, 21,

from Tromsø

”There doesn’t seem to be

a party that fits me.”

”What? Is there an

election? Excellent, that

will make for some good

jokes...”

”Is election day a public

holiday? I’m off kiting.”

Page 155: Iintroduction to strategic design

Combining process and channel

08.09.2010 155

Broadcast Direct mail Store Internet Call center

Awareness

Research

Evaluation

Purchase

Delivery

Post

evaluation

Page 156: Iintroduction to strategic design

“People use the word

guru because the word

charlatan is so hard to

spell.”

Peter Drucker

08.09.2010 156


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