Date post: | 14-Mar-2016 |
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Kiev Gaming Dev Team Available Immediately!
Intro
We are the team of professionals who can help making your dreams come true. Each person has been carefully selected to precisely match a specific role in the team and possesses high level knowledge, experience and efficiency. We can develop Games, build complex Web solu@ons, provide User Interface consultancy and produce the highest quality of products using tools on the edge of modern technologies. For the last 7 month, working together with US company Guerillapps, we successfully developed the social game Trash Tycoon on Facebook
(h<p://apps.facebook.com/trashtycoon) The game hit 300K monthly ac@ve users mark several weeks aLer launch. The project is now completed, so our services are now available to you at a great rate!
• Membase NoSQL + MySQL databases • Tomcat applica@on server • SmarTox mul@player gaming server with OpenSpace framework
• Rightscale deployment infrastructure • PrimeFaces for CMS • OpenGraph API for Facebook integra@on • Jenkins/Maven/SVN con@nuous integra@on
Technology stack beside Trash Tycoon
The 8 people team consists of the following roles:
• 1 General Manager/VP Engineering • 2 Flash AS3 developers • 2 Java developers • 1 Flash Animator • 1 Produc@on Ar@st • 1 Tester/QA/sysadmin
Team structure
Kostyantyn Solodkyy (General Manager/VP Engineering)
• hap://www.linkedin.com/in/kostya • 10 years of development experience of implementa@on of client-‐server, desktop and mobile applica@ons. • 6 years of product management, senior management and consul@ng experience working with the clients and investors bringing solu@ons to meet the most sophis@cated needs on the cudng edge of technology. • 4 years of Electronic Exchange experience • Strong understanding of usability concepts and track record of successful UI
implementa@ons. • Proven track record of successfully managing projects through full cycle -‐
concept genera@on, producing UI mockups, approving with the exec/investor team, detailed graphical and GUI design, soLware architecture and implementa@on, manual and automated user tes@ng, building release candidates over development itera@ons, rolling out "live" versions and post-‐launch product tuning based on user feedback.
Dmitriy Stepanov (Flash AS3 Developer/Client side)
• www.linkedin.com/pub/dmitriy-‐stepanov/5/234/957 • Developer with clear understanding and over 6 years experience in Object Oriented Programming & Design (OOPS) Concepts. • Strong experience in web development, include server-‐side and front-‐end, • based on HTML/CSS/JS/AJAX/Flex/Flash/AIR • Good experience in Java development (ME/SE/EE/Android OS) :
-‐ large web-‐applica@ons (Java EE + HTML/CSS/JS/Flex) -‐ frameworks for mobile applica@on development(Java SE) -‐ different tools (Java SE) -‐ mobile applica@ons based on Java ME and Android (2-‐ and 3-‐
Dimen@on games).
Dmitriy Khovavko (Java-‐Developer/Server side)
• More than 6 years experience in games developing for mobile plaTorms, using C++, Java, and 3 year for РС and Xbox, using C++. • 2 years experience in mul@player games developing for Facebook. • Before that, was engaged in development of client-‐server applica@ons, database modules on MS SQL Server, Oracle, Informix, Sybase, PostgreSQL, MySQL, WEB applica@ons, based on .NET using C# and ASP, MS Sharepoint web parts, drivers of virtual devices, network security systems. • Skills:
-‐ Graphics, web development, databases, GUI, tools and so on. -‐ Good knowledge of soLware development processes. -‐ Good experience in object-‐oriented soLware design, network programming, security systems for protect informa@on and authen@cate users, drivers for -‐ Win32 plaTorms, applica@ons for mobile plaTorms.
• Programming Languages: Assembler, C/C++, C#, Java, Pascal, VB, JavaScript, Pascal, XML, HTML, T-‐SQL, PL/SQL, UML.
• Development Tools: MS Visual Studio, XML Spy, Borland C++ Builder, Borland Delphi, IntelliJ IDEA, Eclipse, CodeWarrior, MS SQL Server, IBM Informix , Visual Source Safe, Visual Basic, Ra@onal Rose, NXN Alienbrain, MindManager, MS Office, Netbeans, Eclipse. Libraries, Frameworks and SDK's: MFC, ATL, ADO, STL, TinyXML,WinSock, .NET Framework, Firelight Technologies FMOD, Windows DDK, DirectX SDK, SmartFoxServer;
• Engines: Criterion RenderWare. • PlaHorms: J2ME, J2EE, BREW,Symbian, Windows Mobile, Android, Win32, Win64, XBOX. • OperaJng Systems: Win16/Win32/Win64, Unix, Symbian, Android;
Oksana MykyJuk (2D ArAst)
• www.linkedin.com/pub/oksana-‐myky@uk/49/3ab/419 • 2D Game ar@st with 3 years experience in illustra@on, game art and design. • Expert with Photoshop and Illustrator. • Excellent drawing skills and a knowledge of anatomy, perspec@ve, composi@on, ligh@ng, layout, color. • Ability to deliver preliminary sketches and ideas quickly before finishing approved concepts to a high standard • Ability to think and execute conceptually for character &
environment ideas. • Detail oriented, organized and able to analyze project
requirements. • Ability to work independently and take ownership of projects in a
fast-‐paced, rapidly-‐changing environment, oLen with limited direc@on.
Andrey Mumro (Java-‐Developer/Client side)
• Having overall 5 years of working experience. • Flex, Ac@onScript3, Flash, PHP, MySQL, JavaScript, CSS, HTML, C++, • Window, Client-‐Server Applica@on • Ability to manage projects, ability to work within @ght deadlines,
self-‐mo@vator, team player, ability to easy study new technologies, high speed of development, availability of cross-‐plaTorm migra@on, increased produc@vity, reliability, security
• • Programming Languages: C++, AS3, PHP, JavaScript, Java • Technologies: AJAX, Windows Media Services, AMFPHP, Xml, JSON • RDBMS: MySQL, MS SQL • Web: Java Script, HTML, XML, JSON, CSS • Opera@ng System: Window, Red hat Linux • Development Tools: Flex, Flash, FAR, Visual Studio, PureMVC, Zend
Yuriy Suravskiy (Quality Assurance engineer/SCRUM master/Sysadmin)
• hap://ua.linkedin.com/pub/yuriy-‐suravskiy/3/19/86a • 10 years of development experience • Knowledge of full process of applica@on development and methodologies (mostly SCRUM was used) • Experienced in tes@ng games (almost all types) and programs (also CAD/3D applica@ons) for PC, web and mobile devices. • (Crea@ng test plan, test cases. Provide quality test results. Manual, automa@ng, performance tes@ng); • Used applica@ons: JMeter, PuTTY, JIRA, Bugzilla, Man@s, TestLink, TestComplete,
wiki, and many others; • Experience in programming languages: Delphi, C++, TASM, 1C, Win32 API, VBA,
MySQL, HTML, CSS, PHP; • OS: Windows all versions + Server, Novel NetWare technologies, FreeBSD; • SoLware and hardware troubleshoo@ng and repair. Server installa@on based on
Win2008R2Server / Novel NetWare. • Pro-‐gamer; Won several championships. • Communica@ve, responsible, organized, quickly learn.
Kirill Pletnev (Java-‐Developer/Server side)
Experience in: Core Java, J2EE, SQL, OOP, Maven, Ant, Hibernate, Enterprise Architecture, JSP, JSF, GWT, Swing, HTML, CSS, JavaScript, Python, AS3, Starling, SmartFox, OpenSpace
• hap://www.linkedin.com/in/subbo@n • Experience in preparing graphical resources and anima@ons in Flash in the gaming and online adver@sing industries; experience in UI design development. • Good skills with Ac@onScript. Expert knowledge of Photoshop, Illustrator and Flash.
Sergey SubboJn (Flash designer)